Elemental WeaknessSpell, AoE, Duration, Curse, Hex Level: (1-20) Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (9-10.9) seconds Cursed enemies have -(20-39)% to Elemental Resistances Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radius
Additional Effects From 1-20% Quality: Cursed enemies have -0.25% to Elemental Resistances0.5% increased Effect of Curse0.5% increased Duration of Elemental Ailments on Cursed enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Weakness is a Hexspell that curses all targets in an area, lowering their elementalResistance. If the player character self casts this hex, it gains 10 Doom per second. Doom increases the effectiveness of this hex.
Negative Resistances: This curse can cause resistance values to dip into the negatives, if the base values are low enough. This will have the affect of increasing the damage above values listed on the character screen. For example, if a monster has 0% elemental resistances by default (as well as 100% curse effectiveness) and is inflicted with level 1 Elemental Weakness, that monster now has -20% (negative 20%) elemental resistances. Consequently, the monster thus receives 20% more[1]elemental damage than the spell or attack would normally cause. The curse gets even more effective against monsters with higher resistances.[2] However, a boss such as The Shaper has 66% less curse effectiveness, thus for the overall calculation it is needed to take both monster resistances and curse effectiveness into account.
The extra damage is multiplicative with other damage modifiers as it is considered to be the monsters damage mitigation, and not due to a buff on any players' elemental skills damage.
Elemental Weakness can be turned into an aura by linking it with either Blasphemy SupportBlasphemy SupportSupport, Hex, Aura Icon: A Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s)Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras Supported Curse Skills also count as Aura Skills Using Supported Skills is Instant 25% less Effect of Supported Curses (0-76)% increased Area of Effect of Supported Curse Skills
Additional Effects From 1-20% Quality: (1-20)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Awakened Blasphemy SupportAwakened Blasphemy SupportSupport, Hex, Aura Icon: A Level: (1-5) Reservation: (34-32)% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s)Requires Level 72Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras Supported Curse Skills also count as Aura Skills Using Supported Skills is Instant 25% less Effect of Supported Curses (80-88)% increased Area of Effect of Supported Curse Skills +(0-1) to Level of Supported Curse Skill Gems
Additional Effects From 1-20% Quality: (1-20)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..
The aura version of Elemental Weakness
Elemental Weakness
Debuff
You are cursed. You take more Elemental damage.
Gem level progression
Level
Mana Cost
Base duration
Base Duration
Added Radius
reduced Elemental Resistance
Exp.
Total Exp.
1
24
58
16
8.00 sec
8.00
N/A
-15%
0
0
2
27
64
17
8.20 sec
8.20
N/A
-16%
118383
118383
3
30
71
18
8.40 sec
8.40
N/A
-17%
175816
294199
4
33
77
19
8.60 sec
8.60
N/A
-18%
254061
548260
5
36
83
21
8.80 sec
8.80
N/A
-18%
359090
907350
6
39
90
22
9.00 sec
9.00
N/A
-19%
498508
1405858
7
42
96
23
9.20 sec
9.20
N/A
-20%
682057
2087915
8
45
102
24
9.40 sec
9.40
N/A
-21%
921777
3009692
9
48
109
25
9.60 sec
9.60
N/A
-21%
1727879
4737571
10
50
113
26
9.80 sec
9.80
N/A
-22%
1138877
5876448
11
52
117
26
10.00 sec
10.00
N/A
-23%
1368233
7244681
12
54
121
27
10.20 sec
10.20
N/A
-24%
1638338
8883019
13
56
125
28
10.40 sec
10.40
N/A
-24%
1956648
10839667
14
58
130
29
10.60 sec
10.60
N/A
-25%
3655184
14494851
15
60
134
29
10.80 sec
10.80
N/A
-26%
3017327
17512178
16
62
138
30
11.00 sec
11.00
N/A
-27%
7793914
25306092
17
64
142
31
11.20 sec
11.20
N/A
-27%
15206031
40512123
18
66
146
31
11.40 sec
11.40
N/A
-28%
26185582
66697705
19
68
151
32
11.60 sec
11.60
N/A
-29%
62755923
129453628
20
70
155
33
11.80 sec
11.80
N/A
-30%
211877683
341331311
21
72
159
34
12.00 sec
12.00
N/A
-30%
N/A
N/A
22
74
N/A
34
12.20 sec
12.20
N/A
-31%
N/A
N/A
23
76
N/A
35
12.40 sec
12.40
N/A
-32%
N/A
N/A
24
78
N/A
36
12.60 sec
12.60
N/A
-33%
N/A
N/A
25
80
N/A
36
12.80 sec
12.80
N/A
-33%
N/A
N/A
26
82
N/A
37
13.00 sec
13.00
N/A
-34%
N/A
N/A
27
84
N/A
38
13.20 sec
13.20
N/A
-35%
N/A
N/A
28
86
N/A
39
13.40 sec
13.40
N/A
-36%
N/A
N/A
29
88
N/A
39
13.60 sec
13.60
N/A
-36%
N/A
N/A
30
90
N/A
40
13.80 sec
13.80
N/A
-37%
N/A
N/A
31
91
N/A
40
13.90 sec
13.90
N/A
-37%
N/A
N/A
32
92
N/A
41
14.00 sec
14.00
N/A
-38%
N/A
N/A
33
93
N/A
41
14.10 sec
14.10
N/A
-38%
N/A
N/A
34
94
N/A
42
14.20 sec
14.20
N/A
-39%
N/A
N/A
35
95
N/A
42
14.30 sec
14.30
N/A
-39%
N/A
N/A
36
96
N/A
42
14.40 sec
14.40
N/A
-39%
N/A
N/A
37
97
N/A
43
14.50 sec
14.50
N/A
-40%
N/A
N/A
38
98
N/A
43
14.60 sec
14.60
N/A
-40%
N/A
N/A
39
99
N/A
43
14.70 sec
14.70
N/A
-40%
N/A
N/A
40
100
N/A
44
14.80 sec
14.80
N/A
-41%
N/A
N/A
Item acquisition
Elemental Weakness can drop anywhere.
Recipes
Elemental Weakness can be created from the following recipes:
Amount
Part
Description
Meta
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
The Balance of TerrorThe Balance of Terror Cobalt JewelLimited to: 1+(10-15)% to all Elemental Resistances <2 random curse modifiers>Fellshrine stood as a holy bastion opposite the Chamber of Sins, and all that it represented. For one to rise, the other must fall.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Inflict Lightning Exposure on Hit if you've cast Conductivity in the past 10 secondsYou are Unaffected by Shock if you've cast Conductivity in the past 10 secondsImmune to Curses if you've cast Despair in the past 10 secondsInflict Withered for 2 seconds on Hit if you've cast Despair in the past 10 secondsImmune to Exposure if you've cast Elemental Weakness in the past 10 secondsGain (30-40)% of Physical Damage as a Random Element if you've cast Elemental Weakness in the past 10 seconds+(30-40)% to Critical Strike Multiplier if you've cast Enfeeble in the past 10 secondsTake no Extra Damage from Critical Strikes if you've cast Enfeeble in the past 10 secondsInflict Fire Exposure on Hit if you've cast Flammability in the past 10 secondsYou are Unaffected by Ignite if you've cast Flammability in the past 10 secondsCold Exposure on Hit if you've cast Frostbite in the past 10 secondsYou are Unaffected by Freeze if you've cast Frostbite in the past 10 secondsImmune to Reflected Damage if you've cast Punishment in the past 10 secondsIntimidate Enemies on Hit if you've cast Punishment in the past 10 secondsAction Speed cannot be modified to below Base Value if you've cast Temporal Chains in the past 10 seconds(20-25)% increased Cooldown Recovery Rate if you've cast Temporal Chains in the past 10 seconds(6-10)% chance to deal Double Damage if you've cast Vulnerability in the past 10 secondsYou are Unaffected by Bleeding if you've cast Vulnerability in the past 10 seconds
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
Sentari's AnswerSentari's Answer Brass Spirit ShieldChance to Block: 30% Energy Shield: (35-40) Movement Speed: -3%Requires Level 33, 83 Int10% Chance to BlockSpell Damage +(20-30) to Intelligence (4-8)% increased Quantity of Items found +5% Chance to Block Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse LimitOpen your eyes and you will see the cracks in your enemy's walls. Open your mind and you will see the cracks in your enemy's plans.
Soul MantleSoul Mantle Spidersilk RobeEnergy Shield: (202-257) Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield (20-30)% increased TotemLife Inflicts a random Hex on you when your Totems dieThe greatest mistakes cause suffering long after they have been made
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all Attributes(30-40)% increased Damage over Time Adds (17-19) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-23)% to Chaos Resistance Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all Attributes(30-40)% increased Damage over Time Adds (17-19) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-23)% to Chaos Resistance Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage +(50-70) to maximum Life (45-50)% increased Mana Regeneration Rate +(20-25)% to Cold Resistance Frostbite has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage +(50-70) to maximum Life (45-50)% increased Mana Regeneration Rate +(20-25)% to Cold Resistance Frostbite has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage +(50-70) to maximum Life +(20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage +(50-70) to maximum Life +(20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage +(50-70) to maximum Life +(20-25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage +(50-70) to maximum Life +(20-25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Ylfeban's TrickeryYlfeban's Trickery Hubris CircletEnergy Shield: (184-248)Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit Adds 1 to (60-80) Lightning Damage to Spells and Attacks (130-170)% increased Energy Shield +(25-35)% to Lightning Resistance Curse Enemies which Hit you with a random Hex, ignoring Curse LimitAn angry god is one thing, but you should really fear a god with an unpredictable sense of humour.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Elemental Weakness is one of the curses that can be rolled on maps and vaal side area (known as "secret_area" in spawn weight table), the curses affect the entire area and cannot be removed. The level of the curses is fixed (level 1) but their curse effectiveness varies depending on the map tier and awakening bonus objectives. A red map with 162-164 awakening objectives reduces your resistances by 35%.[citation needed]
13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players are Cursed with Elemental Weakness
13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Players are Cursed with Elemental Weakness
All curse skills have been reworked and are now divided into two categories: Hexes and Marks.
Hexes apply a curse in an area and, when manually cast, apply an amount of Doom per second to cursed enemies up to a maximum. Doom increases the effect of the afflicted curse and stacks additively with modifiers to increased Curse effect.
Items which apply a Curse to an enemy (such as the curse-on-hit Ring modifiers) no longer specify a level, and instead have a set magnitude for their values with a fixed amount of Doom, which is overwritten when another source applies a more potent version (similar to Arcane Surge).
Elemental Weakness: Curses applied by casting this spell now gain 10 Doom per second.
Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). It now grants 0.25% reduced elemental resistances on cursed enemies per 1% quality (was 0.4% per 1% quality).