Channel Map: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.18.0 | {{Version history table row|3.18.0| | ||
* The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault. | * The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault. | ||
{{Version history table row|3.17.0 | }} | ||
{{Version history table row|3.17.0| | |||
* The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano. | * The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano. | ||
{{Version history table row|3.16.0 | }} | ||
{{Version history table row|3.16.0| | |||
* This map has been removed from the Atlas. | * This map has been removed from the Atlas. | ||
* This map can no longer drop. | * This map can no longer drop. | ||
* You can still use your existing maps in the [[Map Device]]. | * You can still use your existing maps in the [[Map Device]]. | ||
* You can trade your existing maps to [[vendor]]s. You will receive other maps that are still in the Atlas. | * You can trade your existing maps to [[vendor]]s. You will receive other maps that are still in the Atlas. | ||
{{Version history table row|3.7.0 | }} | ||
{{Version history table row|3.7.0| | |||
* Introduction of [[Legion]] map series | * Introduction of [[Legion]] map series | ||
{{Version history table row|3.6.0 | }} | ||
{{Version history table row|3.6.0| | |||
* Introduction of [[Synthesis]] map series | * Introduction of [[Synthesis]] map series | ||
{{Version history table row|3.5.0 | }} | ||
{{Version history table row|3.5.0| | |||
* Introduction of [[Betrayal]] map series | * Introduction of [[Betrayal]] map series | ||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* Many map bosses have also shifted around. Some have been retired and replaced! | * Many map bosses have also shifted around. Some have been retired and replaced! | ||
{{Version history table row|3.1.0 | }} | ||
{{Version history table row|3.1.0| | |||
* Introduction of [[War for the Atlas]] map series | * Introduction of [[War for the Atlas]] map series | ||
* Added 32 new maps including two new Unique maps. | * Added 32 new maps including two new Unique maps. | ||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | ||
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | ||
{{Version history table row|2.4.0 | }} | ||
{{Version history table row|2.4.0| | |||
* Introduction of [[Atlas of Worlds (expansion)|Atlas of Worlds]] map series | * Introduction of [[Atlas of Worlds (expansion)|Atlas of Worlds]] map series | ||
* The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases. | * The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases. | ||
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards. | * Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards. | ||
{{Version history table row|2.0.0 | }} | ||
{{Version history table row|2.0.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
<section end="version history" /> | <section end="version history" /> | ||
{{Navbox maps}} | {{Navbox maps}} |
Revision as of 23:05, 24 July 2022
This article is about the variant of Channel Map from the most recent map series in which it appeared. For other variants, see § Map variants.
Map Tier: 3
Guild Character: ZThe stone cannot stop the torrent.
It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 69Vendor Offer
1x Scroll FragmentMetadata
Item class: Map
Drop level: 69Vendor Offer
1x Scroll FragmentMetadata
Item class: Map
Channel
Map area
Id | MapWorldsChannel |
---|---|
Act | 11 |
Area level | 72 |
Bosses | The Winged Death |
Area type tags | urban |
Tags | map, area_with_water, delve_chest, einharmaps, aqueduct_area, scavenger_boss_area, peaceful_map, map_drops_can_upgrade_to_fortress |
The Shaper: The stone cannot stop the torrent. It can only divert it. | |
Vaal Side Areas | Forgotten Conduit (MapSideArea4_1) |
The stone cannot stop the torrent.
It can only divert it.
Lua error in Module:Map_variants at line 72: No map found on page.
Layout
Encounters
Boss
The Winged Death, based on The Hundred Foot Shadow
Boss video
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit. | 23 |
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn. | 68 |
HumilityHumility9Tabula Rasa | 23 |
Lingering RemnantsLingering Remnants16Vaal Temple Map Item Level: 83 CorruptedNever dying, yet not living, Endlessly they wander beneath the harvest moon. | 78 |
The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | 73 |
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win." | 68 |
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad. | 33 |
The TrialThe Trial7Map Map Tier: 15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home. | 73 |
Parasitic PassengersParasitic Passengers810x Incubator Item Level: 84Feeding on death, they grew stronger and stronger, until they were ready to hatch... | 68 |
The DestinationThe Destination9Watcher's Eye Two-Implicit CorruptedYou may be nothing to everybody, but you are everything to somebody. | 81 |
Map variants
Item | Map Tier | Map Level | Map Series |
---|---|---|---|
Channel MapChannel MapMap Level: 70 Map Tier: 3 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Necropolis |
Channel MapChannel MapMap Level: 76 Map Tier: 9 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 9 | 76 | Affliction |
Channel MapChannel MapMap Level: 83 Map Tier: 16 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 16 | 83 | Ancestor |
Channel MapChannel MapMap Level: 80 Map Tier: 13 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 13 | 80 | The Forbidden Sanctum |
Channel MapChannel MapMap Level: 73 Map Tier: 6 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 6 | 73 | Archnemesis |
Channel MapChannel MapMap Level: 68 Map Tier: 1 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | 68 | Expedition |
Channel MapChannel MapMap Level: 71 Map Tier: 4 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 4 | 71 | Ritual |
Channel MapChannel MapMap Level: 71 Map Tier: 4 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 4 | 71 | Heist |
Channel MapChannel MapMap Level: 71 Map Tier: 4 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 4 | 71 | Harvest |
Channel MapChannel MapMap Level: 80 Map Tier: 13 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 13 | 80 | Delirium |
Channel MapChannel MapMap Level: 80 Map Tier: 13 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 13 | 80 | Metamorph |
Channel MapChannel MapMap Level: 71 Map Tier: 4 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 4 | 71 | Blight |
Channel MapChannel MapMap Level: 71 Map Tier: 4 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 4 | 71 | Legion |
Channel MapChannel MapMap Level: 70 Map Tier: 3 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 3 | 70 | Synthesis |
Channel MapChannel MapMap Level: 68 Map Tier: 1 Guild Character: ZThe stone cannot stop the torrent. It can only divert it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | 68 | Betrayal |
Channel MapChannel MapMap Level: 72 Map Tier: 5 Guild Character: ZTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 5 | 72 | War for the Atlas |
Channel MapChannel MapMap Level: 70 Map Tier: 3 Guild Character: HTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 3 | 70 | Atlas of Worlds |
Shaped Channel MapShaped Channel MapMap Level: 75 Map Tier: 8 Guild Character: HTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 8 | 75 | Atlas of Worlds |
Channel MapChannel MapMap Level: 69 Map Tier: 2 Guild Character: HTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 2 | 69 | The Awakening |
Unique versions
There are currently no unique items for this base item type.
Version history
Version | Changes |
---|---|
3.18.0 |
|
3.17.0 |
|
3.16.0 |
|
3.7.0 |
|
3.6.0 |
|
3.5.0 |
|
3.1.0 |
|
2.4.0 |
|
2.0.0 |
|