Unique item variant: Difference between revisions
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Basetype variants share the same name but have a different base item type. | Basetype variants share the same name but have a different base item type. | ||
{{ | {{Drop enabled unique item table | ||
|where= | |where= | ||
items.name="Beacon of Madness" OR | items.name="Beacon of Madness" OR | ||
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[[Lord of Steel]] and [[Impresence]] are distinct in having different art for each variant despite having the same basetype and name. They also have individual slots for each unique item art variant in the [[Unique Collection Tab]]; the regular [[Elder]] and [[Uber Uber Elder]] variants of each damage type variant of Impresence share the same slots, however. | [[Lord of Steel]] and [[Impresence]] are distinct in having different art for each variant despite having the same basetype and name. They also have individual slots for each unique item art variant in the [[Unique Collection Tab]]; the regular [[Elder]] and [[Uber Uber Elder]] variants of each damage type variant of Impresence share the same slots, however. | ||
{{ | {{Drop enabled unique item table | ||
|where= | |where= | ||
items.name="Command of the Pit" OR | items.name="Command of the Pit" OR | ||
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Pseudo-variants are sets of items which are distinct and different in name, but are typically treated as variants of the same item. | Pseudo-variants are sets of items which are distinct and different in name, but are typically treated as variants of the same item. | ||
{{ | {{Drop enabled unique item table | ||
|where= | |where= | ||
items.name LIKE "Cowl of the%" OR | items.name LIKE "Cowl of the%" OR |
Latest revision as of 23:44, 11 May 2024
Many unique items can have several variants. These variants can be categorized into several categories, which also affect their generation and method of acquisition. Variants are distinctly different items from each other, so rerolling their modifier values with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. will never transform them into another variant. It is possible for an item to both have basetype variants and modifier variants.
Basetype variant
Basetype variants share the same name but have a different base item type.
Item | Base Item | Stats | |||
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Combat FocusCombat Focus Cobalt JewelLimited to: 2 Radius: Medium(10-15)% increased Elemental Damage With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire DamageVoll stood at the gates of Sarn, and a nation stood behind him. He thought of the righteousness of his cause, and of the glory he would bring to the empire he would soon lead. But as Chitus and his gemlings advanced, he thought only of the fight.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Cobalt Jewel | 1 | (10-15)% increased Elemental Damage With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage | ||
Combat FocusCombat Focus Crimson JewelLimited to: 2 Radius: Medium(10-15)% increased Elemental Damage With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold DamageKaom watched the torches patrol the top of the Watch. He observed the lay of the beach, its barricades and rocks, and his men in their canoes, ready to lay their lives down for him. But when his foot hit the sand, he thought only of the fight.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Crimson Jewel | 1 | (10-15)% increased Elemental Damage With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage | ||
Combat FocusCombat Focus Viridian JewelLimited to: 2 Radius: Medium(10-15)% increased Elemental Damage With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning DamageStanding behind iron bars, Daresso thought of his adoring fans cheering his name, his wife's warm embrace waiting for him, and of the celebrations that would soon be thrown in his name. But when the arena gate lifted, he thought only of the fight.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Viridian Jewel | 1 | (10-15)% increased Elemental Damage With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage | ||
Grand SpectrumGrand Spectrum Cobalt JewelLimited to: 3Minions have +10% to Critical Strike Multiplier per Grand SpectrumA mass of flesh writhing with savage fury.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Cobalt Jewel | 1 | Minions have +10% to Critical Strike Multiplier per Grand Spectrum | ||
Grand SpectrumGrand Spectrum Cobalt JewelLimited to: 3+1 to Minimum Power Charges per Grand SpectrumA mind that never quiets.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Cobalt Jewel | 1 | +1 to Minimum Power Charges per Grand Spectrum | ||
Grand SpectrumGrand Spectrum Viridian JewelLimited to: 312% chance to Avoid Elemental Ailments per Grand SpectrumA mountain fortress safe from the storm.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Viridian Jewel | 1 | 12% chance to Avoid Elemental Ailments per Grand Spectrum | ||
Grand SpectrumGrand Spectrum Viridian JewelLimited to: 3+1 to Minimum Frenzy Charges per Grand SpectrumA spirit that never rests.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Viridian Jewel | 1 | +1 to Minimum Frenzy Charges per Grand Spectrum | ||
Grand SpectrumGrand Spectrum Cobalt JewelLimited to: 325% increased Critical Strike Chance per Grand SpectrumThoughts that shimmer like light across the rain.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Cobalt Jewel | 1 | 25% increased Critical Strike Chance per Grand Spectrum | ||
Grand SpectrumGrand Spectrum Crimson JewelLimited to: 3+1 to Minimum Endurance Charges per Grand SpectrumA body that never falters.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Crimson Jewel | 1 | +1 to Minimum Endurance Charges per Grand Spectrum | ||
Grand SpectrumGrand Spectrum Crimson JewelLimited to: 35% increased Maximum Life per Grand SpectrumA wellspring of vitality bubbling from within.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Crimson Jewel | 1 | 5% increased Maximum Life per Grand Spectrum | ||
Grand SpectrumGrand Spectrum Crimson JewelLimited to: 3+7% to all Elemental Resistances per Grand SpectrumSkin like steel tempered by bright flames.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Crimson Jewel | 1 | +7% to all Elemental Resistances per Grand Spectrum | ||
Grand SpectrumGrand Spectrum Viridian JewelLimited to: 315% increased Elemental Damage per Grand SpectrumFists that strike like a falling tree.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Viridian Jewel | 1 | 15% increased Elemental Damage per Grand Spectrum | ||
The BeachheadThe Beachhead Harbinger MapMap Level: 72 Map Tier: 5 Item Quantity: +(40-60)% Item Rarity: +(40-60)%Area contains 6 additional HarbingersCorrupted Travel to this Map by using it in a personal Map Device. Maps can only be used once. | Harbinger Map | 1 | Area contains 6 additional HarbingersCorrupted | ||
The BeachheadThe Beachhead Harbinger MapMap Level: 77 Map Tier: 10 Item Quantity: +(40-60)% Item Rarity: +(40-60)%Area contains 6 additional HarbingersCorrupted Travel to this Map by using it in a personal Map Device. Maps can only be used once. | Harbinger Map | 1 | Area contains 6 additional HarbingersCorrupted | ||
The BeachheadThe Beachhead Harbinger MapMap Level: 82 Map Tier: 15 Item Quantity: +(40-60)% Item Rarity: +(40-60)%Area contains 6 additional HarbingersCorrupted Travel to this Map by using it in a personal Map Device. Maps can only be used once. | Harbinger Map | 1 | Area contains 6 additional HarbingersCorrupted | ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence
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Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | Ruby Ring | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | Prismatic Ring | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
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Precursor's EmblemPrecursor's Emblem Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. | Sapphire Ring | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life <Three Power Charge mods>History teaches humility. | Topaz Ring | 49 | +(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life
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Doryani's DelusionDoryani's Delusion Sorcerer BootsEnergy Shield: (127-165)Requires Level 67, 123 Int(150-180)% increased Energy Shield +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist | Sorcerer Boots | 67 | (150-180)% increased Energy Shield +(60-70) to maximum Life 30% increased Movement Speed
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Doryani's DelusionDoryani's Delusion Titan GreavesArmour: (482-611)Requires Level 68, 120 Str(100-120)% increased Armour +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist | Titan Greaves | 68 | (100-120)% increased Armour +(60-70) to maximum Life 30% increased Movement Speed
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Doryani's DelusionDoryani's Delusion Slink BootsEvasion: (492-622)Requires Level 69, 120 Dex(100-120)% increased Evasion Rating +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist | Slink Boots | 69 | (100-120)% increased Evasion Rating +(60-70) to maximum Life 30% increased Movement Speed
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Beacon of MadnessBeacon of Madness Two-Toned BootsEvasion: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning ResistancesGrants Level 1 Embrace Madness Skill (20-40)% increased Chaos Damage 30% increased Movement Speed All Damage inflicts Poison while affected by Glorious Madness Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos DamageNothing spreads as quickly as an idea. | Two-Toned Boots | 70 | +(8-12)% to Cold and Lightning ResistancesGrants Level 1 Embrace Madness Skill (20-40)% increased Chaos Damage 30% increased Movement Speed All Damage inflicts Poison while affected by Glorious Madness Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage | ||
Beacon of MadnessBeacon of Madness Two-Toned BootsArmour: (315-580) Evasion: (315-580)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold ResistancesGrants Level 1 Embrace Madness Skill (150-300)% increased Armour and Evasion 30% increased Movement Speed 20% chance to deal Double Damage while affected by Glorious Madness +15 to maximum Fortification while affected by Glorious MadnessNothing spreads as quickly as an idea. | Two-Toned Boots | 70 | +(8-12)% to Fire and Cold ResistancesGrants Level 1 Embrace Madness Skill (150-300)% increased Armour and Evasion 30% increased Movement Speed 20% chance to deal Double Damage while affected by Glorious Madness +15 to maximum Fortification while affected by Glorious Madness | ||
Beacon of MadnessBeacon of Madness Two-Toned BootsArmour: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning ResistancesGrants Level 1 Embrace Madness Skill 30% increased Movement Speed (20-40)% increased Effect of Non-Damaging Ailments You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness Immune to Elemental Ailments while affected by Glorious MadnessNothing spreads as quickly as an idea. | Two-Toned Boots | 70 | +(8-12)% to Fire and Lightning ResistancesGrants Level 1 Embrace Madness Skill 30% increased Movement Speed (20-40)% increased Effect of Non-Damaging Ailments You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness Immune to Elemental Ailments while affected by Glorious Madness |
Doryani's Delusion, Precursor's Emblem, and Grand Spectrum are both basetype variants and modifier variants.
Synthesised uniques and their fractured or regular (obtained via vendor recipe) versions are also considered basetype variants.
Non-unique basetype variant
Item | Stats | |
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Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Cold Damage from Hits taken as Fire DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Cold Damage from Hits taken as Fire DamageCorrupted |
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Cold Damage from Hits taken as Lightning DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Cold Damage from Hits taken as Lightning DamageCorrupted |
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Fire Damage from Hits taken as Cold DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Fire Damage from Hits taken as Cold DamageCorrupted |
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Fire Damage from Hits taken as Lightning DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Fire Damage from Hits taken as Lightning DamageCorrupted |
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Lightning Damage from Hits taken as Cold DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Lightning Damage from Hits taken as Cold DamageCorrupted |
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Lightning Damage from Hits taken as Fire DamageCorruptedThe first ones live where they can, where they must. They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King | 1 | 50% of Lightning Damage from Hits taken as Fire DamageCorrupted |
Monkey Paw TalismanMonkey Paw TalismanTalisman Tier: 310% chance to gain an Endurance Charge on KillCorruptedLook not upon me with fear, my men. Though I seem strange, even monstrous, were you to see with the eyes of your forebears, your hearts would be filled with wonder. - The Wolven King | 1 | 10% chance to gain an Endurance Charge on KillCorrupted |
Monkey Paw TalismanMonkey Paw TalismanTalisman Tier: 310% chance to gain a Frenzy Charge on KillCorruptedLook not upon me with fear, my men. Though I seem strange, even monstrous, were you to see with the eyes of your forebears, your hearts would be filled with wonder. - The Wolven King | 1 | 10% chance to gain a Frenzy Charge on KillCorrupted |
Monkey Paw TalismanMonkey Paw TalismanTalisman Tier: 310% chance to gain a Power Charge on KillCorruptedLook not upon me with fear, my men. Though I seem strange, even monstrous, were you to see with the eyes of your forebears, your hearts would be filled with wonder. - The Wolven King | 1 | 10% chance to gain a Power Charge on KillCorrupted |
Two-Stone RingTwo-Stone RingRequires Level 20+(12-16)% to Fire and Cold Resistances | 20 | +(12-16)% to Fire and Cold Resistances |
Two-Stone RingTwo-Stone RingRequires Level 20+(12-16)% to Fire and Lightning Resistances | 20 | +(12-16)% to Fire and Lightning Resistances |
Two-Stone RingTwo-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances | 20 | +(12-16)% to Cold and Lightning Resistances |
Two-Toned BootsTwo-Toned BootsEvasion: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances | 70 | +(8-12)% to Cold and Lightning Resistances |
Two-Toned BootsTwo-Toned BootsArmour: (126-145) Evasion: (126-145)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances | 70 | +(8-12)% to Fire and Cold Resistances |
Two-Toned BootsTwo-Toned BootsArmour: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances | 70 | +(8-12)% to Fire and Lightning Resistances |
Modifier variant
Modifier variants generate with distinct combinations of modifiers and cannot change between or reroll into other variants.
Lord of Steel and Impresence are distinct in having different art for each variant despite having the same basetype and name. They also have individual slots for each unique item art variant in the Unique Collection Tab; the regular Elder and Uber Uber Elder variants of each damage type variant of Impresence share the same slots, however.
Item | Stats | |||
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MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills Added Small Passive Skills grant Nothing <3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | 1 | Adds 4 Passive Skills Added Small Passive Skills grant Nothing
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Split PersonalitySplit Personality Crimson JewelLimited to: 2This Jewel's Socket has 25% increased effect per Allocated Passive Skill between it and your Class' starting location <Two random modifiers>CorruptedYou need not go looking for a second opinion.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | This Jewel's Socket has 25% increased effect per Allocated Passive Skill between it and your Class' starting location
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Sublime VisionSublime Vision Prismatic JewelLimited to: 1<Aura bonus modifier>This world is not good enough for her, so I will make a better one. Nothing matters but the pursuit of perfection.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 |
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The Balance of TerrorThe Balance of Terror Cobalt JewelLimited to: 1+(10-15)% to all Elemental Resistances <2 random curse modifiers>Fellshrine stood as a holy bastion opposite the Chamber of Sins, and all that it represented. For one to rise, the other must fall.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | +(10-15)% to all Elemental Resistances
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Thread of HopeThread of Hope Crimson JewelRadius: VariableOnly affects Passives in (Small-Very Large) Ring Passives in Radius can be Allocated without being connected to your tree -(20-10)% to all Elemental ResistancesThough we cannot touch; one thought, one wish, through centuries alone in darkness.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Only affects Passives in (Small-Very Large) Ring Passives in Radius can be Allocated without being connected to your tree -(20-10)% to all Elemental Resistances | ||
Thread of HopeThread of Hope Crimson JewelRadius: VariableOnly affects Passives in Massive Ring Passives in Radius can be Allocated without being connected to your tree -(20-10)% to all Elemental ResistancesThough we cannot touch; one thought, one wish, through centuries alone in darkness.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Only affects Passives in Massive Ring Passives in Radius can be Allocated without being connected to your tree -(20-10)% to all Elemental Resistances | ||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
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The Dark SeerThe Dark Seer Shadow SceptreSceptre Physical Damage: 29-44 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 32, 52 Str, 62 Int22% increased Elemental Damage+2 to Level of all Spell Skill Gems 10% Global chance to Blind Enemies on hit Unaffected by Blind Enemies Blinded by you have Malediction +(1-2) Maximum Energy Shield per Level +(1-2) Maximum Life per LevelFeed on the light of the living, Bring darkness to all I see, Until we are one in shadow. | 32 | 22% increased Elemental Damage+2 to Level of all Spell Skill Gems 10% Global chance to Blind Enemies on hit Unaffected by Blind Enemies Blinded by you have Malediction +(1-2) Maximum Energy Shield per Level +(1-2) Maximum Life per Level | ||
The Dark SeerThe Dark Seer Shadow SceptreSceptre Physical Damage: 29-44 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 32, 52 Str, 62 Int22% increased Elemental Damage+2 to Level of all Spell Skill Gems 10% Global chance to Blind Enemies on hit Unaffected by Blind Enemies Blinded by you have Malediction +(1-2) Maximum Life per Level +(1-2) Maximum Mana per LevelFeed on the light of the living, Bring darkness to all I see, Until we are one in shadow. | 32 | 22% increased Elemental Damage+2 to Level of all Spell Skill Gems 10% Global chance to Blind Enemies on hit Unaffected by Blind Enemies Blinded by you have Malediction +(1-2) Maximum Life per Level +(1-2) Maximum Mana per Level | ||
The Dark SeerThe Dark Seer Shadow SceptreSceptre Physical Damage: 29-44 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 32, 52 Str, 62 Int22% increased Elemental Damage+2 to Level of all Spell Skill Gems 10% Global chance to Blind Enemies on hit Unaffected by Blind Enemies Blinded by you have Malediction +(1-2) Maximum Energy Shield per Level +(1-2) Maximum Mana per LevelFeed on the light of the living, Bring darkness to all I see, Until we are one in shadow. | 32 | 22% increased Elemental Damage+2 to Level of all Spell Skill Gems 10% Global chance to Blind Enemies on hit Unaffected by Blind Enemies Blinded by you have Malediction +(1-2) Maximum Energy Shield per Level +(1-2) Maximum Mana per Level | ||
TombfistTombfist Steelscale GauntletsArmour: (65-75) Evasion: (65-75)Requires Level 36, 29 Str, 29 DexHas 1 Abyssal Socket (5-10)% increased Attack Speed <2 random Abyss Jewel-dependent modifiers>"Ever watched a man crush another man's skull? Hard to feel hope after that." | 36 | Has 1 Abyssal Socket (5-10)% increased Attack Speed
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TombfistTombfist Steelscale GauntletsArmour: (65-75) Evasion: (65-75)Requires Level 36, 29 Str, 29 DexHas 2 Abyssal Sockets (5-10)% increased Attack Speed <2 random Abyss Jewel-dependent modifiers>"Ever watched a man crush another man's skull? Hard to feel hope after that." | 36 | Has 2 Abyssal Sockets (5-10)% increased Attack Speed
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Command of the PitCommand of the Pit Riveted GlovesArmour: (67-77) Energy Shield: (14-16)Requires Level 37, 29 Str, 29 IntHas 1 Abyssal Socket (6-10)% increased Cast Speed (4-6)% increased maximum Life With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with SpellsWe serve only the Night. | 37 | Has 1 Abyssal Socket (6-10)% increased Cast Speed (4-6)% increased maximum Life With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells | ||
Command of the PitCommand of the Pit Riveted GlovesArmour: (67-77) Energy Shield: (14-16)Requires Level 37, 29 Str, 29 IntHas 2 Abyssal Sockets (6-10)% increased Cast Speed (4-6)% increased maximum Life With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with SpellsWe serve only the Night. | 37 | Has 2 Abyssal Sockets (6-10)% increased Cast Speed (4-6)% increased maximum Life With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells | ||
Volkuur's GuidanceVolkuur's Guidance Zealot GlovesArmour: (78-92) Energy Shield: (16-19)Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Cold Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Cold Resistance Your Cold Damage can Poison 50% less Poison Duration Cold Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it coccoons. Come, let me show you. | 43 | Adds (16-20) to (25-30) Cold Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Cold Resistance Your Cold Damage can Poison 50% less Poison Duration Cold Skills have 20% chance to Poison on Hit | ||
Volkuur's GuidanceVolkuur's Guidance Zealot GlovesArmour: (78-92) Energy Shield: (16-19)Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Fire Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Fire Resistance Your Fire Damage can Poison 50% less Poison Duration Fire Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it cocoons. Come, let me show you. | 43 | Adds (16-20) to (25-30) Fire Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Fire Resistance Your Fire Damage can Poison 50% less Poison Duration Fire Skills have 20% chance to Poison on Hit | ||
Volkuur's GuidanceVolkuur's Guidance Zealot GlovesArmour: (78-92) Energy Shield: (16-19)Requires Level 43, 34 Str, 34 IntAdds (1-3) to (42-47) Lightning Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Lightning Resistance Your Lightning Damage can Poison 50% less Poison Duration Lightning Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it cocoons. Come, let me show you. | 43 | Adds (1-3) to (42-47) Lightning Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Lightning Resistance Your Lightning Damage can Poison 50% less Poison Duration Lightning Skills have 20% chance to Poison on Hit | ||
LightpoacherLightpoacher Great CrownArmour: (143-161) Energy Shield: (29-33)Requires Level 53, 59 Str, 59 IntHas 1 Abyssal Socket Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10-15)% to all Elemental Resistances +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge on Kill Gain 5% of Physical Damage as Extra Damage of each Element per Spirit ChargeThe eyes of the living hold a glimmer of hope. Don't waste it. | 53 | Has 1 Abyssal Socket Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10-15)% to all Elemental Resistances +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge on Kill Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge | ||
LightpoacherLightpoacher Great CrownArmour: (143-161) Energy Shield: (29-33)Requires Level 53, 59 Str, 59 IntHas 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10-15)% to all Elemental Resistances +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge on Kill Gain 5% of Physical Damage as Extra Damage of each Element per Spirit ChargeThe eyes of the living hold a glimmer of hope. Don't waste it. | 53 | Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +(10-15)% to all Elemental Resistances +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge on Kill Gain 5% of Physical Damage as Extra Damage of each Element per Spirit Charge | ||
Aul's UprisingAul's Uprising Onyx AmuletRequires Level 55+(10-16) to all AttributesGrants Level 15 Envy Skill +(15-20) to all Attributes +(50-70) to maximum Life (15-20)% increased Global Defences Envy has no ReservationIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. | 55 | +(10-16) to all AttributesGrants Level 15 Envy Skill +(15-20) to all Attributes +(50-70) to maximum Life (15-20)% increased Global Defences Envy has no Reservation | ||
Aul's UprisingAul's Uprising Onyx AmuletRequires Level 55+(10-16) to all Attributes+(20-30) to Dexterity (15-20)% increased Evasion Rating +(50-70) to maximum Life Nearby Enemies grant 25% increased Flask Charges <Random Dexterity aura> has no ReservationIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. | 55 | +(10-16) to all Attributes+(20-30) to Dexterity (15-20)% increased Evasion Rating +(50-70) to maximum Life Nearby Enemies grant 25% increased Flask Charges
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Aul's UprisingAul's Uprising Onyx AmuletRequires Level 55+(10-16) to all Attributes+(20-30) to Intelligence (15-20)% increased maximum Energy Shield +(50-70) to maximum Life Hits against Nearby Enemies have 50% increased Critical Strike Chance <Random Intelligence aura> has no ReservationIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. | 55 | +(10-16) to all Attributes+(20-30) to Intelligence (15-20)% increased maximum Energy Shield +(50-70) to maximum Life Hits against Nearby Enemies have 50% increased Critical Strike Chance
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Aul's UprisingAul's Uprising Onyx AmuletRequires Level 55+(10-16) to all Attributes+(20-30) to Strength (15-20)% increased Armour +(50-70) to maximum Life Nearby Enemies have 10% reduced Stun and Block Recovery <Random Strength aura> has no ReservationIt was not his fearlessness or ferocity, nor his tactical genius, it was his leadership that earned Aul, the Last King, his crown. | 55 | +(10-16) to all Attributes+(20-30) to Strength (15-20)% increased Armour +(50-70) to maximum Life Nearby Enemies have 10% reduced Stun and Block Recovery
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Yriel's FosteringYriel's Fostering Exquisite LeatherEvasion: (1619-2025) Movement Speed: -3%Requires Level 62, 170 DexGrants Level 20 Summon Bestial Rhoa Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion (10-15)% increased Attack and Movement Speed while you have a Bestial MinionFeed a beast and it will not hunt. Protect it and it will not fight. Ferocity must be learned, not taught. It is suffering that forges the greatest warriors. | 62 | Grants Level 20 Summon Bestial Rhoa Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion (10-15)% increased Attack and Movement Speed while you have a Bestial Minion | ||
Yriel's FosteringYriel's Fostering Exquisite LeatherEvasion: (1619-2025) Movement Speed: -3%Requires Level 62, 170 DexGrants Level 20 Summon Bestial Snake Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion Adds (13-19) to (23-29) Chaos Damage to Attacks while you have a Bestial MinionFeed a beast and it will not hunt. Protect it and it will not fight. Ferocity must be learned, not taught. It is suffering that forges the greatest warriors. | 62 | Grants Level 20 Summon Bestial Snake Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion Adds (13-19) to (23-29) Chaos Damage to Attacks while you have a Bestial Minion | ||
Yriel's FosteringYriel's Fostering Exquisite LeatherEvasion: (1619-2025) Movement Speed: -3%Requires Level 62, 170 DexGrants Level 20 Summon Bestial Ursa Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion Adds (11-16) to (21-25) Physical Damage to Attacks while you have a Bestial MinionFeed a beast and it will not hunt. Protect it and it will not fight. Ferocity must be learned, not taught. It is suffering that forges the greatest warriors. | 62 | Grants Level 20 Summon Bestial Ursa Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion Adds (11-16) to (21-25) Physical Damage to Attacks while you have a Bestial Minion | ||
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all Attributes(30-40)% increased Damage over Time Adds (17-19) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-23)% to Chaos Resistance Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique EnemyThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. | 64 | +(10-16) to all Attributes(30-40)% increased Damage over Time Adds (17-19) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-23)% to Chaos Resistance Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy | ||
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all Attributes(30-40)% increased Damage over Time Adds (17-19) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-23)% to Chaos Resistance Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. | 64 | +(10-16) to all Attributes(30-40)% increased Damage over Time Adds (17-19) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-23)% to Chaos Resistance Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
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ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage +(50-70) to maximum Life (45-50)% increased Mana Regeneration Rate +(20-25)% to Cold Resistance Frostbite has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique EnemyThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. | 64 | +(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage +(50-70) to maximum Life (45-50)% increased Mana Regeneration Rate +(20-25)% to Cold Resistance Frostbite has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy | ||
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage +(50-70) to maximum Life (45-50)% increased Mana Regeneration Rate +(20-25)% to Cold Resistance Frostbite has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. | 64 | +(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage +(50-70) to maximum Life (45-50)% increased Mana Regeneration Rate +(20-25)% to Cold Resistance Frostbite has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
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ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage +(50-70) to maximum Life +(20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique EnemyThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. | 64 | +(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage +(50-70) to maximum Life +(20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy | ||
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage +(50-70) to maximum Life +(20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. | 64 | +(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage +(50-70) to maximum Life +(20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
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ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage +(50-70) to maximum Life +(20-25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique EnemyThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. | 64 | +(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage +(50-70) to maximum Life +(20-25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy | ||
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage +(50-70) to maximum Life +(20-25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. | 64 | +(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage +(50-70) to maximum Life +(20-25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
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ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique EnemyThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. | 64 | +(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy | ||
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. | 64 | +(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
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Triumvirate AuthorityTriumvirate Authority Unset RingRequires Level 64Has 1 Socket+2 to Level of Socketed Vaal Gems <Three random Socketed Vaal Skill modifiers>The priest that carried Yaomac's sigil was granted one boon by each serpentine head. | 64 | Has 1 Socket+2 to Level of Socketed Vaal Gems
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Triumvirate AuthorityTriumvirate Authority Unset RingRequires Level 64Has 1 Socket+2 to Level of Socketed Vaal Gems <Four random Socketed Vaal Skill modifiers>The priest that carried Yaomac's sigil was granted one boon by each serpentine head. | 64 | Has 1 Socket+2 to Level of Socketed Vaal Gems
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Hale NegatorHale Negator Mind CageEnergy Shield: (73-84)Requires Level 65, 138 IntHas 1 Abyssal Socket (6-8)% increased maximum Life +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit Recover (2-3)% of Life when you lose a Spirit Charge Recover (2-3)% of Energy Shield when you lose a Spirit Charge"Feel the pain of ancient wounds. Feel the doom of dying souls." | 65 | Has 1 Abyssal Socket (6-8)% increased maximum Life +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit Recover (2-3)% of Life when you lose a Spirit Charge Recover (2-3)% of Energy Shield when you lose a Spirit Charge | ||
Hale NegatorHale Negator Mind CageEnergy Shield: (73-84)Requires Level 65, 138 IntHas 2 Abyssal Sockets (6-8)% increased maximum Life +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit Recover (2-3)% of Life when you lose a Spirit Charge Recover (2-3)% of Energy Shield when you lose a Spirit Charge"Feel the pain of ancient wounds. Feel the doom of dying souls." | 65 | Has 2 Abyssal Sockets (6-8)% increased maximum Life +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit Recover (2-3)% of Life when you lose a Spirit Charge Recover (2-3)% of Energy Shield when you lose a Spirit Charge | ||
Doryani's InvitationDoryani's Invitation Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Cold Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Lightning Resistance 0.6% of Cold Damage Leeched as Life (20-30)% chance to Freeze during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist | 68 | +(25-35) to Strength(20-30)% increased Cold Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Lightning Resistance 0.6% of Cold Damage Leeched as Life (20-30)% chance to Freeze during any Flask Effect | ||
Doryani's InvitationDoryani's Invitation Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Fire Damage +(300-350) to Armour +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Fire Damage Leeched as Life (20-30)% chance to Ignite during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist | 68 | +(25-35) to Strength(20-30)% increased Fire Damage +(300-350) to Armour +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Fire Damage Leeched as Life (20-30)% chance to Ignite during any Flask Effect | ||
Doryani's InvitationDoryani's Invitation Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Lightning Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance 0.6% of Lightning Damage Leeched as Life (20-30)% chance to Shock during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist | 68 | +(25-35) to Strength(20-30)% increased Lightning Damage +(300-350) to Armour +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance 0.6% of Lightning Damage Leeched as Life (20-30)% chance to Shock during any Flask Effect | ||
Doryani's InvitationDoryani's Invitation Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Global Physical Damage +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Physical Damage Leeched as Life 25% reduced Enemy Stun Threshold during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist | 68 | +(25-35) to Strength(20-30)% increased Global Physical Damage +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Physical Damage Leeched as Life 25% reduced Enemy Stun Threshold during any Flask Effect | ||
Vessel of VinktarVessel of Vinktar Topaz FlaskLasts 8.00 Seconds Consumes (45-50) of 50 Charges on use +40% to Lightning Resistance +5% to maximum Lightning ResistanceRequires Level 68(125-150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken Adds (10-15) to (55-65) Lightning Damage to Attacks during Effect 20% of Lightning Damage Leeched as Life during EffectThe great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 68 | (125-150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken Adds (10-15) to (55-65) Lightning Damage to Attacks during Effect 20% of Lightning Damage Leeched as Life during Effect | ||
Vessel of VinktarVessel of Vinktar Topaz FlaskLasts 8.00 Seconds Consumes (45-50) of 50 Charges on use +40% to Lightning Resistance +5% to maximum Lightning ResistanceRequires Level 68(125-150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken Adds (10-15) to (55-65) Lightning Damage to Spells during Effect 20% of Lightning Damage Leeched as Life during EffectThe great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 68 | (125-150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken Adds (10-15) to (55-65) Lightning Damage to Spells during Effect 20% of Lightning Damage Leeched as Life during Effect | ||
Vessel of VinktarVessel of Vinktar Topaz FlaskLasts 8.00 Seconds Consumes (45-50) of 50 Charges on use +40% to Lightning Resistance +5% to maximum Lightning ResistanceRequires Level 68(125-150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken Damage Penetrates 6% Lightning Resistance during Effect 20% of Lightning Damage Leeched as Life during EffectThe great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 68 | (125-150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken Damage Penetrates 6% Lightning Resistance during Effect 20% of Lightning Damage Leeched as Life during Effect | ||
Vessel of VinktarVessel of Vinktar Topaz FlaskLasts 8.00 Seconds Consumes (45-50) of 50 Charges on use +40% to Lightning Resistance +5% to maximum Lightning ResistanceRequires Level 68(125-150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken 50% of Physical Damage Converted to Lightning during Effect 20% of Lightning Damage Leeched as Life during EffectThe great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 68 | (125-150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken 50% of Physical Damage Converted to Lightning during Effect 20% of Lightning Damage Leeched as Life during Effect | ||
Vessel of VinktarVessel of Vinktar Topaz FlaskLasts 8.00 Seconds Consumes (45-50) of 50 Charges on use +40% to Lightning Resistance +5% to maximum Lightning ResistanceRequires Level 68(125-150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken (25-40)% increased Effect of Shocks you inflict during Effect Shocks you inflict during Effect spread to other Enemies within 2 metres 20% of Lightning Damage Leeched as Life during EffectThe great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 68 | (125-150)% increased Charges per use Shocks nearby Enemies during Effect, causing 10% increased Damage taken You are Shocked during Effect, causing 50% increased Damage taken (25-40)% increased Effect of Shocks you inflict during Effect Shocks you inflict during Effect spread to other Enemies within 2 metres 20% of Lightning Damage Leeched as Life during Effect | ||
Bubonic TrailBubonic Trail Murder BootsEvasion: (185-213) Energy Shield: (18-21)Requires Level 69, 82 Dex, 42 IntHas 1 Abyssal Socket Triggers Level 20 Death Walk when Equipped (24-32)% increased Movement Speed while affected by a Magic Abyss Jewel (60-40)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel (16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss JewelEven the dead serve the Lightless. | 69 | Has 1 Abyssal Socket Triggers Level 20 Death Walk when Equipped (24-32)% increased Movement Speed while affected by a Magic Abyss Jewel (60-40)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel (16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel | ||
Bubonic TrailBubonic Trail Murder BootsEvasion: (185-213) Energy Shield: (18-21)Requires Level 69, 82 Dex, 42 IntHas 2 Abyssal Sockets Triggers Level 20 Death Walk when Equipped (24-32)% increased Movement Speed while affected by a Magic Abyss Jewel (60-40)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel (16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss JewelEven the dead serve the Lightless. | 69 | Has 2 Abyssal Sockets Triggers Level 20 Death Walk when Equipped (24-32)% increased Movement Speed while affected by a Magic Abyss Jewel (60-40)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel (16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel | ||
Shroud of the LightlessShroud of the Lightless Carnal ArmourEvasion: (917-1086) Energy Shield: (267-316) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum ManaHas 2 Abyssal Sockets Penetrate 4% Elemental Resistances per Abyss Jewel affecting you 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield 3% increased Maximum Life per Abyss Jewel affecting you 3% increased Maximum Mana per Abyss Jewel affecting youLook to the darkness for nourishment and you will never go hungry. | 71 | +(20-25) to maximum ManaHas 2 Abyssal Sockets Penetrate 4% Elemental Resistances per Abyss Jewel affecting you 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield 3% increased Maximum Life per Abyss Jewel affecting you 3% increased Maximum Mana per Abyss Jewel affecting you | ||
Shroud of the LightlessShroud of the Lightless Carnal ArmourEvasion: (917-1086) Energy Shield: (267-316) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum ManaHas 3 Abyssal Sockets Penetrate 4% Elemental Resistances per Abyss Jewel affecting you 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield 3% increased Maximum Life per Abyss Jewel affecting you 3% increased Maximum Mana per Abyss Jewel affecting youLook to the darkness for nourishment and you will never go hungry. | 71 | +(20-25) to maximum ManaHas 3 Abyssal Sockets Penetrate 4% Elemental Resistances per Abyss Jewel affecting you 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield 3% increased Maximum Life per Abyss Jewel affecting you 3% increased Maximum Mana per Abyss Jewel affecting you | ||
Atziri's SplendourAtziri's Splendour Sacrificial GarbArmour: (987-1209) Evasion: (329-378) Energy Shield: (411-502) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Energy Shield +(70-80) to maximum Energy Shield +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | +1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Energy Shield +(70-80) to maximum Energy Shield +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed | ||
Atziri's SplendourAtziri's Splendour Sacrificial GarbArmour: (1579-1965) Evasion: (329-378) Energy Shield: (67-77) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(380-420)% increased Armour +(90-100) to maximum Life +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | +1 to Level of all Vaal Skill Gems(380-420)% increased Armour +(90-100) to maximum Life +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed | ||
Atziri's SplendourAtziri's Splendour Sacrificial GarbArmour: (987-1209) Evasion: (329-378) Energy Shield: (201-246) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Energy Shield +(90-100) to maximum Life +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | +1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Energy Shield +(90-100) to maximum Life +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed | ||
Atziri's SplendourAtziri's Splendour Sacrificial GarbArmour: (1217-1663) Evasion: (1217-1663) Energy Shield: (247-338) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(270-340)% increased Armour, Evasion and Energy Shield +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | +1 to Level of all Vaal Skill Gems(270-340)% increased Armour, Evasion and Energy Shield +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed | ||
Atziri's SplendourAtziri's Splendour Sacrificial GarbArmour: (987-1209) Evasion: (987-1209) Energy Shield: (67-77) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Evasion +(90-100) to maximum Life +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | +1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Evasion +(90-100) to maximum Life +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed | ||
Atziri's SplendourAtziri's Splendour Sacrificial GarbArmour: (329-378) Evasion: (329-378) Energy Shield: (506-628) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems+(70-80) to maximum Energy Shield (270-300)% increased Energy Shield +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | +1 to Level of all Vaal Skill Gems+(70-80) to maximum Energy Shield (270-300)% increased Energy Shield +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed | ||
Atziri's SplendourAtziri's Splendour Sacrificial GarbArmour: (329-378) Evasion: (987-1209) Energy Shield: (411-502) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Evasion and Energy Shield +(70-80) to maximum Energy Shield +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | +1 to Level of all Vaal Skill Gems(200-220)% increased Evasion and Energy Shield +(70-80) to maximum Energy Shield +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed | ||
Atziri's SplendourAtziri's Splendour Sacrificial GarbArmour: (329-378) Evasion: (1579-1965) Energy Shield: (67-77) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(380-420)% increased Evasion Rating +(90-100) to maximum Life +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | +1 to Level of all Vaal Skill Gems(380-420)% increased Evasion Rating +(90-100) to maximum Life +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed | ||
Atziri's SplendourAtziri's Splendour Sacrificial GarbArmour: (329-378) Evasion: (987-1209) Energy Shield: (201-246) Movement Speed: -3%Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Evasion and Energy Shield +(90-100) to maximum Life +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed"When you have nothing to hide, you have nothing to fear." - Atziri, Queen of the Vaal | 75 | +1 to Level of all Vaal Skill Gems(200-220)% increased Evasion and Energy Shield +(90-100) to maximum Life +(20-24)% to all Elemental Resistances Gain 100 Life per Enemy Killed Gain 100 Mana per Enemy Killed |
Pseudo-variant
Pseudo-variants are sets of items which are distinct and different in name, but are typically treated as variants of the same item.
Item | Stats | |
---|---|---|
Apex ModeApex Mode Cobalt JewelLimited to: 1(20-25)% increased Spell Damage Spells have 10% reduced Critical Strike Chance per Intensity Spells which have gained Intensity Recently gain 1 Intensity every 0.50 SecondsMaximum power fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (20-25)% increased Spell Damage Spells have 10% reduced Critical Strike Chance per Intensity Spells which have gained Intensity Recently gain 1 Intensity every 0.50 Seconds |
Forbidden FlameForbidden Flame Crimson JewelLimited to: 1Requires Class <Random Character Class>Allocates <Random Ascendancy Notable> if you have the matching modifier on Forbidden FleshCorruptedThe minds of those studied utterly by the Cleansing Fire continue to think and dream and beg for silence...Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Requires Class <Random Character Class>Allocates <Random Ascendancy Notable> if you have the matching modifier on Forbidden FleshCorrupted |
Forbidden FleshForbidden Flesh Cobalt JewelLimited to: 1Requires Class <Random Character Class>Allocates <Random Ascendancy Notable> if you have the matching modifier on Forbidden FlameCorruptedThe bodies of those wholly subsumed by the Tangle continue to merge and mutate and cry out for release...Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Requires Class <Random Character Class>Allocates <Random Ascendancy Notable> if you have the matching modifier on Forbidden FlameCorrupted |
Nadir ModeNadir Mode Cobalt JewelLimited to: 1(20-25)% increased Spell Damage Spells have 30% increased Critical Strike Chance per Intensity Spells which have gained Intensity Recently lose 1 Intensity every 0.50 SecondsIndiscriminate destruction fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (20-25)% increased Spell Damage Spells have 30% increased Critical Strike Chance per Intensity Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds |
Ahkeli's MeadowAhkeli's Meadow Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeWhere once had stood a village, lay naught but splinters. Some had once been her home. Some had once been her creations. Some had once been her family.This item can be combined with a Mountain and Valley ring at a Vendor. | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
Ahkeli's MountainAhkeli's Mountain Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeFleeing the destruction set upon her home, the Clayshaper sought safety in the clouds of ash above.This item can be combined with a Meadow and Valley ring at a Vendor. | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
Ahkeli's ValleyAhkeli's Valley Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeThe river, once fertile and fresh, and flowing briskly to the sea, now stood, stained, at a standstill. Dammed by the coagulating dead.This item can be combined with a Meadow and Mountain ring at a Vendor. | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
Putembo's MeadowPutembo's Meadow Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeThe fields were silent but for the plucking of fruits, the rustling of leaves, and the breaking of stone. No slave dared to speak or look the passing king in the eye. No one... except Aul.This item can be combined with a Mountain and Valley ring at a Vendor. | 49 | +(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
Putembo's MountainPutembo's Mountain Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeHe surveyed his lands, green and vital, watched with pride as his slaves quarried fine stone for his fortress, and thanked the heavens for his many blessings. But this pilgrimage to the peak was to be his last.This item can be combined with a Meadow and Valley ring at a Vendor. | 49 | +(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
Putembo's ValleyPutembo's Valley Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeWith no stone for rebuilding, each storm took its toll on the village. Huts eventually collapsed, their occupants injured or dead. Bodies were left by the river, to appease the gods. But the dead would not remain there.This item can be combined with a Meadow and Mountain ring at a Vendor. | 49 | +(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life |
Uzaza's MeadowUzaza's Meadow Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeCold winds blasted what little grew on the icy surface. The gifts of the land lay hidden deeper, and only patience and persistence would free them.This item can be combined with a Mountain and Valley ring at a Vendor. | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
Uzaza's MountainUzaza's Mountain Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeThe narrow path turned to rough rocks that led towards the sky. One last obstacle in a life-long journey to find a land they could call home.This item can be combined with a Meadow and Valley ring at a Vendor. | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
Uzaza's ValleyUzaza's Valley Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeSheltered beneath thick ice, the river ferried fat fish towards the sea. But the First King knew the river's secret, and the fish were not the only ones who grew fat.This item can be combined with a Meadow and Mountain ring at a Vendor. | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life |
Cowl of the CeraunophileCowl of the Ceraunophile Solaris CircletEnergy Shield: (96-122)Requires Level 59, 122 IntCan have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Energy Shield (55-50)% reduced Fire Resistance (55-50)% reduced Cold Resistance Lightning Resistance is 75%The villagers seared the blight with lightning, but it only forked into countless tendrils.This item can be anointed by Cassia | 59 | Can have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Energy Shield (55-50)% reduced Fire Resistance (55-50)% reduced Cold Resistance Lightning Resistance is 75% |
FlamesightFlamesight Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Fire Resistance (30-40)% increased Elemental Damage (25-50)% chance to Scorch Enemies Cannot inflict IgniteSee creation as it was, aflame and frantic. | 59 | (240-280)% increased Energy Shield +(30-40)% to Fire Resistance (30-40)% increased Elemental Damage (25-50)% chance to Scorch Enemies Cannot inflict Ignite |
GalesightGalesight Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Cold Resistance (30-40)% increased Elemental Damage (25-50)% chance to inflict Brittle Cannot inflict Freeze or ChillSee creation as it will be, frozen and silent. | 59 | (240-280)% increased Energy Shield +(30-40)% to Cold Resistance (30-40)% increased Elemental Damage (25-50)% chance to inflict Brittle Cannot inflict Freeze or Chill |
ThundersightThundersight Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Lightning Resistance (30-40)% increased Elemental Damage (25-50)% chance to Sap Enemies Cannot inflict ShockSee creation as it is, energetic and storming. | 59 | (240-280)% increased Energy Shield +(30-40)% to Lightning Resistance (30-40)% increased Elemental Damage (25-50)% chance to Sap Enemies Cannot inflict Shock |
Cowl of the CryophileCowl of the Cryophile Silken HoodEvasion: (553-685)Requires Level 60, 138 DexCan have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Evasion Rating (55-50)% reduced Fire Resistance Cold Resistance is 75% (55-50)% reduced Lightning ResistanceThe villagers seared the blight with cold, but it only bloomed countless spears.This item can be anointed by Cassia | 60 | Can have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Evasion Rating (55-50)% reduced Fire Resistance Cold Resistance is 75% (55-50)% reduced Lightning Resistance |
Cowl of the ThermophileCowl of the Thermophile Ezomyte BurgonetArmour: (553-685)Requires Level 60, 138 StrCan have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Armour Fire Resistance is 75% (55-50)% reduced Cold Resistance (55-50)% reduced Lightning ResistanceThe villagers seared the blight with fire, but it only spread like dancing flames.This item can be anointed by Cassia | 60 | Can have a second Enchantment Modifier +(20-30) to all Attributes (60-80)% increased Armour Fire Resistance is 75% (55-50)% reduced Cold Resistance (55-50)% reduced Lightning Resistance |
Agnerod EastAgnerod East Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance 100% increased Duration of Lightning AilmentsOne for each corner of the great Vinktar Square. | 66 | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance 100% increased Duration of Lightning Ailments |
Agnerod NorthAgnerod North Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems 15% chance to Shock Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | 66 | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems 15% chance to Shock Damage Penetrates 20% Lightning Resistance |
Agnerod SouthAgnerod South Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems +5% to maximum Lightning Resistance Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | 66 | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems +5% to maximum Lightning Resistance Damage Penetrates 20% Lightning Resistance |
Agnerod WestAgnerod West Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | 66 | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance |