Raise Spectre: Difference between revisions
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|cast_time = 0.85 | |cast_time = 0.85 | ||
|required_level = 28 | |required_level = 28 | ||
|quality_type1_weight = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = 1% | |quality_type1_stat_text = Minions have +(1-20)% to all Elemental Resistances | ||
|quality_type1_stat1_id = | |quality_type1_stat1_id = minion_elemental_resistance_% | ||
|quality_type1_stat1_value = 1000 | |quality_type1_stat1_value = 1000 | ||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|static_damage_effectiveness = 100 | |static_damage_effectiveness = 100 | ||
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|static_stat1_id = infinite_minion_duration | |static_stat1_id = infinite_minion_duration | ||
|static_stat1_value = 1 | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = minion_elemental_resistance_% | ||
|static_stat2_value = | |static_stat2_value = 30 | ||
|static_stat3_id = active_skill_minion_movement_velocity_+%_final | |static_stat3_id = active_skill_minion_movement_velocity_+%_final | ||
|static_stat3_value = 55 | |static_stat3_value = 55 | ||
|static_stat4_id = movement_velocity_cap | |static_stat4_id = movement_velocity_cap | ||
|static_stat4_value = -53 | |static_stat4_value = -53 | ||
|stat_text = Minions have +30% to all Elemental Resistances | |stat_text = Maximum (1-2) Raised Spectres<br>Minions have +30% to all Elemental Resistances<br>55% more Minion Movement Speed<br>Minion Movement Speed is Capped<br>Minions have (105-776) additional Accuracy Rating<br>Raised Spectres are Level (28-70) | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 28 | |level1_level_requirement = 28 | ||
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==Skill functions and interactions== | ==Skill functions and interactions== | ||
*'''Monster types''': | *'''Monster types''': Raised Spectres typically retain the basic abilities they had in life, though not any properties gained from monster rarity or [[monster modifiers]]. Additionally, some monsters may have modified stats, behaviour, or skills as Spectres. For example, Necromancers will still cast curses but not raise minions. | ||
** Some monsters like Reanimators and Spectral Tacticians do retain the ability to summon their own minions (Zombies and Raging Spirits, respectively). Minions' minions are not the player's minions, and will only be affected by Minion-specific stats on support gems and stats that affect allies, like Auras. | |||
*'''[[Support gems]]''': Raise Spectre can | *'''[[Support gems]]''': Raise Spectre can be supported by many different types of support gems, but not all of them may be beneficial depending on the type of Spectres raised. Minion-specific support gems will work on every type of spectre, but a more specific gem such as {{il|Greater Multiple Projectiles Support}} will only affect spectres with [[projectile]] abilities. | ||
**{{ | ** Note that support gems grant stats to minions globally, not separately to each of their skills. This means an attack-only support like {{il|Withering Touch Support}} can modify spellcaster spectres, as the added stats are ''not'' limited to attacks.<ref>https://www.youtube.com/watch?v=1eJt-Fx3reY</ref> | ||
**Minions do not [[snapshot]] their support gems: they gain stats from gems that are currently linked to the Raise Spectre gem, not gems linked when a specific minion was raised. A player can summon minions without certain support gems (e.g. to lower the cost, or to avoid uncontrolled targeting by {{il|Spell Echo Support}}) and then fully link the skill afterward. | |||
**{{Il|Lifetap Support}} will affect both the cost of the skill and of minions' own skills. This can help certain spectres that have mana costs, though this is only the case for very old monsters. Monster skills are normally regulated by [[cooldown]]s.<ref name="Spectre no mana"/><ref name="spectre mana unannounced"/><ref>https://discord.com/channels/174993814845521922/174994219390337024/1177472328960065569</ref> | |||
**{{Il|Lifetap Support}} | |||
*'''Corpse targeting''': Holding down the corpse targeting toggle (defaults to the "A" key) makes it easier to choose a corpse to raise. Note that you must continue targeting the corpse while raising the spectre. If you let go of your corpse target button you may raise a different spectre. | *'''Corpse targeting''': Holding down the corpse targeting toggle (defaults to the "A" key) makes it easier to choose a corpse to raise. Note that you must continue targeting the corpse while raising the spectre. If you let go of your corpse target button you may raise a different spectre. | ||
*'''Monster level''': | *'''Monster level''': Spectre level is based on the level of the '''Raise Spectre''' skill gem. | ||
*{{il|Desecrate}} can be used to generate corpses to raise as spectres. See {{il|Desecrate}} for more details. | *{{il|Desecrate}} can be used to generate corpses to raise as spectres. See {{il|Desecrate}} for more details. | ||
*Spectres persist after logout or disconnection. | * '''Loss Protection''': Spectres persist after logout or disconnection. If lose your spectres in a [[town]] or [[hideout]] such as by removing the gem or missing [[attribute]] requirements, corpses of your spectres will spawn at the entrance of the next hostile [[area]] you enter. Only the owner of the spectres can use Raise Spectre on these corpses. | ||
==Gem level progression== | ==Gem level progression== | ||
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|c3_pattern_value = %d | |c3_pattern_value = %d | ||
}} | }} | ||
{{Item acquisition}} | {{Item acquisition}} | ||
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==Strategy== | ==Strategy== | ||
As players progress through the game, there are several monsters that present interesting choices to supplement summoner and hybrid-summon builds alike. Even for a non-summoner build, a single curse-casting spectre whose AI helps them stay away can be quite useful. In practice, it's not that easy to keep a sole spectre alive without having other bodies around to shield it - this means parties and hybrid/full-summon builds. | As players progress through the game, there are several monsters that present interesting choices to supplement summoner and hybrid-summon builds alike. Even for a non-summoner build, a single curse-casting spectre whose AI helps them stay away can be quite useful. In practice, it's not that easy to keep a sole spectre alive without having other bodies around to shield it - this means parties and hybrid/full-summon builds. | ||
===Popular Spectres=== | ===Popular Spectres=== | ||
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|[[Risen Vaal Advocate]]||[[The Temple of Atzoatl]] | |[[Risen Vaal Advocate]]||[[The Temple of Atzoatl]] | ||
|- | |- | ||
| [[Syndicate Operative]]||[[Betrayal]] encounters | |[[Syndicate Operative]]||[[Betrayal]] encounters | ||
|- | |- | ||
| [[Frost Auto-Scout]] || Tunnels [[Heist]] contracts | |[[Frost Auto-Scout]] || Tunnels [[Heist]] contracts | ||
|- | |||
|[[Wretched Defiler]]||[[Tier 17 map]]s (or any map with [[Invasive Adversaries]], sometimes) | |||
|} | |} | ||
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*[[Snow Cloak]] - [[They of Tul]] found in [[Tul's Domain]] | *[[Snow Cloak]] - [[They of Tul]] found in [[Tul's Domain]] | ||
*Increased Damage Taken buffs: | *Increased Damage Taken buffs: | ||
** | ** 15% increased Damage taken + 15% reduced action speed - [[Pale Seraphim]] ([[Beyond]]) | ||
** Physical Damage taken - [[Demon Harpy]] ([[Beyond]]) | ** 3% increased Physical Damage taken (stacks to 20) - [[Demon Harpy]] ([[Beyond]]) | ||
** Cold Damage taken - [[Primal Crushclaw]] ([[Harvest]]) | ** Cold Damage taken - [[Primal Crushclaw]] ([[Harvest]]) | ||
** Lightning Damage taken - [[Primal Rhex Matriarch]] ([[Harvest]]) | ** Lightning Damage taken - [[Primal Rhex Matriarch]] ([[Harvest]]) | ||
** 20% increased Chaos Damage taken - [[Gilded Arach]] from Hunter-influenced Maps<ref>https://youtu.be/qNtMyeiGBBM?si=nlSFf8hNluzmjKwr</ref> | |||
** Applies a green Shock that always increase Damage Taken by 20% - [[Senior Heretech]] ([[Heist]]) | ** Applies a green Shock that always increase Damage Taken by 20% - [[Senior Heretech]] ([[Heist]]) | ||
** Covers Enemies in Ash (Fire Damage taken) - [[Xoph's Loyal]] ([[Breach]]) - (Only used once when on low life, and unable to be used again)<ref>https://youtu.be/L7VgNapFJfY?si=ViorFVKhLZF2YTZF</ref> | ** Covers Enemies in Ash (Fire Damage taken) - [[Xoph's Loyal]] ([[Breach]]) - (Only used once when on low life, and unable to be used again)<ref>https://youtu.be/L7VgNapFJfY?si=ViorFVKhLZF2YTZF</ref> | ||
** Fire Exposure (- Fire | ** Fire Exposure (-25% Fire Res ([[Scorching Ray]])) - [[Tukohama's Vanguard]] ([[Act 6]]) | ||
** 20% {{stl|Shocked Ground}} + 30% reduced action speed - [[Syndicate Silencer]] (does not scale with ailment effect<ref>https://www.youtube.com/watch?v=K0Tk3pYrgNY</ref>) | |||
*Damage boosting buffs: | *Damage boosting buffs: | ||
**Enrage (+20% Move speed, attack speed, cast speed) - Arena Master found from Warlord-influenced Maps | **20% increased action speed - [[Spectral Leader]], found in Tier 17 maps | ||
**Enrage (+20% Move speed, attack speed, cast speed) - [[Arena Master]], found from Warlord-influenced Maps | |||
**[[Rallying Cry]] (increased damage and reduced damage taken to allies) - [[Ruins Hellion]] | **[[Rallying Cry]] (increased damage and reduced damage taken to allies) - [[Ruins Hellion]] | ||
**20% of Physical Damage gained as Fire - Trial Chieftain ([[The Tower of Ordeals]]) | **20% of Physical Damage gained as Fire - Trial Chieftain ([[The Tower of Ordeals]]) | ||
**20% of Physical Damage gained as Fire - Xoph's Favoured ([[Breach]]) | **20% of Physical Damage gained as Fire - Xoph's Favoured ([[Breach]])<ref>https://youtu.be/DvNq3c9MO3M?si=sv_RnDy1rjrI8kIG</ref> | ||
**20% of Physical Damage gained as Lightning - Baranite Cleric from Crusader-influenced Maps | **20% of Physical Damage gained as Lightning - Baranite Cleric from Crusader-influenced Maps | ||
**Grants Frenzy Charges - [[Carnage Chieftain]], [[Stygian Silverback]] (Act 2); [[Aboriginal Chieftain]] ([[Untainted Paradise]], larger) | **Grants Frenzy Charges - [[Carnage Chieftain]], [[Stygian Silverback]] (Act 2); [[Aboriginal Chieftain]] ([[Untainted Paradise]], larger) | ||
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*Raise Zombie - [[Reanimator]] | *Raise Zombie - [[Reanimator]] | ||
*Detonate Dead - [[Mortality Experimenter]], [[Flesh Sculptor]] | *Detonate Dead - [[Mortality Experimenter]], [[Flesh Sculptor]] | ||
*[[ | *30% [[Chill]] - Snow Rhex (Redeemer-influenced maps) | ||
*[[Proximity Shield]] - [[Undying Evangelist]] (Act 3), [[ | *[[Proximity Shield]] - [[Undying Evangelist]] (Act 3), [[Temple Guardian]] (Act 5), [[Heretical Guardian]] (Act 5/10) | ||
*[[Suppressing Fire]] (reduces cast speed and ranged attack speed) - [[Chrome-Infused Chimeral]] ([[Act 8]]) | *[[Suppressing Fire]] (reduces cast speed and ranged attack speed) - [[Chrome-Infused Chimeral]] ([[Act 8]]) | ||
*Maim and Blind - [[Scorpion Sentinel]] (Maraketh [[Legion]]) | *Maim and Blind - [[Scorpion Sentinel]] (Maraketh [[Legion]]) | ||
*Bone Spire Walls (can block projectiles) - [[Uul-Netol's Trophy]] ([[Breach]]) | *Bone Spire Walls (can block projectiles) - [[Uul-Netol's Trophy]] ([[Breach]]) | ||
===Curse Specialists=== | ===Curse Specialists=== | ||
These Spectres come with curses (note: spectres share player's curse limit). | These Spectres come with curses (note: spectres share player's curse limit). | ||
*Sniper's Mark - [[Vexing Archer]], [[Necromancer (monster)|Necromancer]] | *Sniper's Mark - [[Vexing Archer]], [[Necromancer (monster)|Necromancer]] | ||
*Warlord's Mark - [[Oak's Devoted]], [[Oak's Fist]] | *Warlord's Mark - [[Oak's Devoted]], [[Oak's Fist]] | ||
*Elemental Weakness - [[Defiler]] (-20%) | *Elemental Weakness - [[Defiler]] (-20%) | ||
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*Conductivity - [[Sin Lord]] | *Conductivity - [[Sin Lord]] | ||
*Enfeeble - [[Diabolist]], [[Reanimator]] | *Enfeeble - [[Diabolist]], [[Reanimator]] | ||
*Vulnerability - [[Necromancer (monster)|Necromancer]] | *Vulnerability - [[Necromancer (monster)|Necromancer]], [[Merveil's Retainer]] (The Frozen Abyss / Leyline Map / Crater Map) | ||
*Temporal Chains - [[Mortality Experimenter]], [[Necromancer (monster)|Necromancer]] | *Temporal Chains - [[Mortality Experimenter]], [[Necromancer (monster)|Necromancer]], [[Merveil's Chosen]] ({{il|Whakawairua Tuahu}}), [[Wailing Widow]]/[[Shrieking Witch]] | ||
These Spectres come with curses and have +1 curse mod | These Spectres come with curses and have +1 curse mod | ||
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The +1 curse mod is independent so having both Spectres allows both Enfeeble and Temporal Chains on monsters on top of what the player can apply. | The +1 curse mod is independent so having both Spectres allows both Enfeeble and Temporal Chains on monsters on top of what the player can apply. | ||
===League-specific spectres=== | |||
====Necropolis league==== | |||
Some [[Ember of the Allflame|Embers of the Allflame]] add raisable monsters that are not found anywhere else in the game. | |||
* [[Moon Dancer]] ({{il|Allflame Ember of Arohongui}}) - Strong damage spectre for early mapping. {{il|Volley Support}}, {{il|Faster Projectiles Support}}, and increased minion movement speed are used to increase its damage. | |||
* [[Warcaller]] ({{il|Allflame Ember of Tukohama}}) - Party-wide [[Onslaught]] buff with 100% uptime, but slow cast time | |||
* [[Tawhoa Shaman]] ({{il|Allflame Ember of Tawhoa}}) - Summons a totem that grants life regen | |||
====Affliction league==== | |||
[[The Breaker of Oaths]] in the [[Affliction league]] sells [[corpse item]]s that create a monster corpse on the ground. Many of these monsters cannot be found as raisable enemies and rare corpses come with abilities that buff the player or party. However, these monsters are not added to the Desecrate corpse pool after being raised. Should you lose them, you must buy their corpses again to reuse them. | |||
* Auras: | |||
** {{il|Perfect Forest Tiger}} ({{il|Haste}}) | |||
** {{il|Perfect Guardian Turtle}} ({{il|Determination}}) | |||
** {{il|Perfect Primal Thunderbird}} ({{il|Grace}}) | |||
** {{il|Perfect Spirit of Fortune}} ({{il|Wrath}}) | |||
** {{il|Perfect Blood Demon}} ({{il|Pride}}) | |||
** {{il|Perfect Pain Artist}} ({{il|Zealotry}}) | |||
** {{il|Perfect Hydra}} ({{il|Hatred}}) | |||
** {{il|Warlord}} and {{il|Perfect Warlord}} ({{il|vitality}}) | |||
** {{il|Primal Demiurge}} and {{il|Perfect Primal Demiurge}} ({{il|Clarity}}) | |||
** {{il|Perfect Eldritch Eye}} ({{il|Purity of Lightning}}) | |||
** {{il|Perfect Fiery Cannibal}} ({{il|Purity of Fire}}) | |||
** {{il|Perfect Frozen Cannibal}} ({{il|Purity of Ice}}) | |||
** {{il|Perfect Judgemental Spirit}} ({{il|Discipline}}) | |||
* {{il|Dark Marionette}} (including {{il|Imperfect Dark Marionette|Imperfect}} and {{il|Perfect Dark Marionette|Perfect}} variants) revives itself automatically. They can be used with {{il|Guardian's Blessing Support}} to create a consistent source of a blessing aura that doesn't require frequent resummoning or investing into minion defenses, provided you meet the attribute requirements for the skill gem. | |||
==Finding Spectres in Maps== | ==Finding Spectres in Maps== | ||
Some guidance on Spectre corpse availability when raising Spectres in | Some guidance on Spectre corpse availability when raising Spectres in [[maps]]: | ||
*Maps have a default sub-set of monster types that will spawn, usually related to the [[tileset]]. | |||
*Monsters like [[Stygian Revenant]]s (Undead) and [[Undying Evangelist]]s (Humanoid) will have better chance to spawn with a map mod that changes the allowed monster types. | |||
*Taking existing Spectres into a map adds them to the list of spawnable corpses via {{il|Desecrate}} if allowed by the map, even if there are no monsters of that type present. This seems to be related to the default sub-set above. ''E.g.'' taking [[Flame Sentinel]]s into {{il|Temple Map}} will allow their corpses to be spawned by [[Desecrate]]. Note that map mods that change spawn-type such as {{ml|MapMonsterPacksHumanoidsMapWorlds}} will prevent [[Flame Sentinel]] corpses from spawning. Some maps will be more difficult than others to obtain matching corpses, probably because the actual monster variety in the map tileset is higher. Sometimes this takes dozens of casts, in which case using traps and mines to multiply the number of corpses can be useful. | |||
*Some monsters that are normally only found in Tier 17 maps have a chance to appear in maps with the [[Invasive Adversaries]] [[Atlas Passive Skill Tree|Atlas passive]] allocated, allowing you to find them much earlier into mapping. | |||
=="Spectre bank"== | =="Spectre bank"== | ||
Players who may wish to save certain harder-to-obtain spectres to switch between, or have a backup in case their spectres die and are unable to create their corpse again, may want to create a "spectre bank". A spectre bank is a low-level character that can be used to add your spectre's corpses to the {{il|Desecrate}} monster corpse pool. This effect persists in the instance even after logging out, allowing you to spectre the desired corpses on your primary character. | Players who may wish to save certain harder-to-obtain spectres to switch between, or have a backup in case their spectres die and are unable to create their corpse again, may want to create a "spectre bank". A spectre bank is a low-level character that can be used to add your spectre's corpses to the {{il|Desecrate}} monster corpse pool. This effect persists in the instance even after logging out, allowing you to spectre the desired corpses on your primary character. | ||
Instructions | Note that each character has a cap on how many spectre corpse types they can store. This is the same as the number of spectres that they can have at the same time. | ||
===Instructions=== | |||
*Create and level a [[Witch]] or [[Templar]] up to level 28 on the same [[league]] as your primary character. | *Create and level a [[Witch]] or [[Templar]] up to level 28 on the same [[league]] as your primary character. | ||
**Equip {{il|Raise Spectre}} and {{il|Desecrate}} in your gear. | **Equip {{il|Raise Spectre}} and {{il|Desecrate}} in your gear. | ||
** Equip {{il|Queen's Decree}} to increase your Spectre count to 2. | ** Equip {{il|Queen's Decree}} to increase your Spectre count to 2. | ||
** Allocate or [[anoint]] {{psl|Death Attunement}} located in the top left portion of the passive skill tree to increase your Spectre count to 3. | ** Allocate or [[anoint]] {{psl|Death Attunement}} located in the top left portion of the passive skill tree to increase your Spectre count to 3. | ||
***Players who wish to increase their Spectre limit further may choose to level higher to equip {{il|Wraithlord}} (level 34), two {{il|Midnight Bargain}}s (level 40) instead of {{il|Queen's Decree}}, and/or a {{c|mod|+1 to maximum number of Spectres}} chest from [[Delve]] (minimum | ***Players who wish to increase their Spectre limit further may choose to level higher to equip {{il|Wraithlord}} (level 34), two {{il|Midnight Bargain}}s (level 40) instead of {{il|Queen's Decree}}, and/or a {{c|mod|+1 to maximum number of Spectres}} rare chest armour from [[Delve]] (minimum level 48). | ||
***The skill itself also gains an additional maximum Spectre at gem levels 13 and 25 ( | ***The skill itself also gains an additional maximum Spectre at gem levels 13 and 25 (socket Raise Spectre in {{il|Voideye}} to gain 5 gem levels). | ||
*Bring the desired Spectre'd monster to an area that retains its monster pool upon leaving (e.g [[The Menagerie]]) and use {{il|Desecrate}}. This will add the Spectre to the area instances Desecrate pool. | |||
*Bring the desired Spectre'd monster to an area that retains its monster pool upon leaving (e.g The Menagerie) and use {{il|Desecrate}}. This will add the Spectre to the area | |||
*Swap your character to your spectre bank, and return to the area you chose. Use Desecrate until you find the correct corpse, and Spectre it. | *Swap your character to your spectre bank, and return to the area you chose. Use Desecrate until you find the correct corpse, and Spectre it. | ||
*Now, whenever your spectre bank enters that area, the spectre'd monsters will be added to your Desecrate pool again for your primary character to utilize. | *Now, whenever your spectre bank enters that area, the spectre'd monsters will be added to your Desecrate pool again for your primary character to utilize. | ||
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*Create a second account and level a [[Witch]] or [[Templar]] up to level 28 on the same [[league]] as your primary account. | *Create a second account and level a [[Witch]] or [[Templar]] up to level 28 on the same [[league]] as your primary account. | ||
** | **Use the same steps as above to increase spectre limit. | ||
*Bring the desired Spectre'd monster to your hideout with your main account and use {{il|Desecrate}} to generate the correct corpse. | |||
* | **Game rules allow players to run 2 clients of the game, as long as they are not automated. | ||
*While still in the same instance at the same time, use you second account to raise the desired corpse as a Spectre. | |||
*You can now retrieved the banked spectre by again opening 2 clients of the game, using the second account to Desecrate the desired corpse to allow the first account to raise them as Spectre. | |||
** | |||
* | |||
*You can now retrieved the banked spectre by again | |||
===Spectre channel=== | |||
Global [[Chat]] 6666 is a channel dedicated to spectre sharing with other players. | |||
{{Skill threshold jewel list|stat_id=jewel_spectre}} | {{Skill threshold jewel list|stat_id=jewel_spectre}} | ||
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==Related unique items== | ==Related unique items== | ||
The following [[unique item]]s are related to Spectres: | The following [[unique item]]s are related to Spectres: | ||
{{ | {{Drop enabled unique item table | ||
|where = items.stat_text LIKE "%Spectre%" | |where = items.stat_text LIKE "%Spectre%" | ||
|large=1 | |large=1 | ||
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===Unique items=== | ===Unique items=== | ||
The following [[unique items]] affect the player's Spectre limit: | The following [[unique items]] affect the player's Spectre limit: | ||
{{ | {{Drop enabled unique item table | ||
|tables=item_stats | |tables=item_stats | ||
|join=items._pageID=item_stats._pageID | |join=items._pageID=item_stats._pageID | ||
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*1 from the passive skill | *1 from the passive skill | ||
*1 from chest armour (wearing a rare chest with Delve drop-only prefix mod {{ml|MaximumMinionCountSpectreDelve}} or legacy {{il|Vis Mortis}}) | *1 from chest armour (wearing a rare chest with Delve drop-only prefix mod {{ml|MaximumMinionCountSpectreDelve}} or legacy {{il|Vis Mortis}}) | ||
* | *4 from {{il|Wraithlord}} | ||
*2 from weapons (dual wielding {{il|Midnight Bargain}}) | *2 from weapons (dual wielding {{il|Midnight Bargain}}) | ||
*2 from {{il|Soul's Wick}} | *2 from {{il|Soul's Wick}} | ||
{{Alternate skill effect list}} | {{Alternate skill effect list}} | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.23.0| | |||
* Quality now causes Minions to have +0-20% to all Elemental Resistances, instead of providing 0-20% increased Minion Movement Speed. | |||
}} | |||
{{Version history table row|3.20.0| | {{Version history table row|3.20.0| | ||
* Most unique jewel are removed from the drop table, however, Raise Spectre's [[threshold jewel]], {{il|Unending Hunger}}, is retained in the drop table. | * Most unique jewel are removed from the drop table, however, Raise Spectre's [[threshold jewel]], {{il|Unending Hunger}}, is retained in the drop table. | ||
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* Raise Spectre's most recent monster types are now saved to your character and may be Desecrated. The size of this list is capped by your Spectre limit. | * Raise Spectre's most recent monster types are now saved to your character and may be Desecrated. The size of this list is capped by your Spectre limit. | ||
* Lower the life of Spectre versions of monsters that have very high life totals. Their life is being brought down to match [[Kitava's Herald]] monsters. This will affect their corpse when created with Desecrate. | * Lower the life of Spectre versions of monsters that have very high life totals. Their life is being brought down to match [[Kitava's Herald]] monsters. This will affect their corpse when created with Desecrate. | ||
}} | |||
{{Version history table row|3.16.2b| | |||
* Reverted an unintended change where corpses of Spectre monsters were made to be just as likely as other corpses from Desecrate and other corpse generating skills. Spectre-based corpses are once again twice as likely as corpses from the area. | |||
}} | }} | ||
{{Version history table row|3.13.0| | {{Version history table row|3.13.0| |
Latest revision as of 17:26, 22 May 2024
Level: (1-20)
Cost: (15-28) Mana
Cast Time: 0.85 secRequires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
Minions have +30% to all Elemental Resistances
55% more Minion Movement Speed
Minion Movement Speed is Capped
Minions have (105-776) additional Accuracy Rating
Raised Spectres are Level (28-70)
Additional Effects From 1-20% Quality:
Minions have +(1-20)% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 28Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemRaiseSpectre
Raise Spectre is a minion spell skill that summons a defeated enemy as an allied minion.
Skill functions and interactions
- Monster types: Raised Spectres typically retain the basic abilities they had in life, though not any properties gained from monster rarity or monster modifiers. Additionally, some monsters may have modified stats, behaviour, or skills as Spectres. For example, Necromancers will still cast curses but not raise minions.
- Some monsters like Reanimators and Spectral Tacticians do retain the ability to summon their own minions (Zombies and Raging Spirits, respectively). Minions' minions are not the player's minions, and will only be affected by Minion-specific stats on support gems and stats that affect allies, like Auras.
- Support gems: Raise Spectre can be supported by many different types of support gems, but not all of them may be beneficial depending on the type of Spectres raised. Minion-specific support gems will work on every type of spectre, but a more specific gem such as Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
Icon: P
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills.Supported Skills deal (35-26)% less Projectile Damage
Supported Skills fire 4 additional Projectiles
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. will only affect spectres with projectile abilities.- Note that support gems grant stats to minions globally, not separately to each of their skills. This means an attack-only support like Module Error: No results found for item using search term "item_name = Withering Touch Support" can modify spellcaster spectres, as the added stats are not limited to attacks.[1]
- Minions do not snapshot their support gems: they gain stats from gems that are currently linked to the Raise Spectre gem, not gems linked when a specific minion was raised. A player can summon minions without certain support gems (e.g. to lower the cost, or to avoid uncontrolled targeting by Module Error: No results found for item using search term "item_name = Spell Echo Support") and then fully link the skill afterward.
- Lifetap SupportLifetap SupportSupport, Duration
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 300%Requires Level 8Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills Cost Life instead of Mana
Gain Lifetap after Spending a total of (23-273) Life on Upfront
Costs and Effects of a Supported Skill
Supported Skills deal (10-19)% more Damage while you have Lifetap
Lifetap lasts 4 seconds
Additional Effects From 1-20% Quality:
Lifetap lasts +(0.1-2) secondsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. will affect both the cost of the skill and of minions' own skills. This can help certain spectres that have mana costs, though this is only the case for very old monsters. Monster skills are normally regulated by cooldowns.[2][3][4]
- Corpse targeting: Holding down the corpse targeting toggle (defaults to the "A" key) makes it easier to choose a corpse to raise. Note that you must continue targeting the corpse while raising the spectre. If you let go of your corpse target button you may raise a different spectre.
- Monster level: Spectre level is based on the level of the Raise Spectre skill gem.
- DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. can be used to generate corpses to raise as spectres. See DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. for more details.
- Loss Protection: Spectres persist after logout or disconnection. If lose your spectres in a town or hideout such as by removing the gem or missing attribute requirements, corpses of your spectres will spawn at the entrance of the next hostile area you enter. Only the owner of the spectres can use Raise Spectre on these corpses.
Gem level progression
Level | Mana Cost | Maximum Spectres | Spectre Level | Additional Accuracy | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 28 | 67 | 15 | 1 | 28 | 105 | 0 | 0 |
2 | 31 | 73 | 16 | 1 | 31 | 119 | 199345 | 199345 |
3 | 34 | 79 | 17 | 1 | 34 | 136 | 285815 | 485160 |
4 | 37 | 85 | 18 | 1 | 37 | 155 | 401344 | 886504 |
5 | 40 | 92 | 19 | 1 | 40 | 183 | 554379 | 1440883 |
6 | 42 | 96 | 19 | 1 | 42 | 200 | 477437 | 1918320 |
7 | 44 | 100 | 20 | 1 | 44 | 227 | 583786 | 2502106 |
8 | 46 | 104 | 21 | 1 | 46 | 245 | 710359 | 3212465 |
9 | 48 | 109 | 21 | 1 | 48 | 267 | 1355511 | 4567976 |
10 | 50 | 113 | 22 | 1 | 50 | 301 | 1138877 | 5706853 |
11 | 52 | 117 | 22 | 1 | 52 | 328 | 1368233 | 7075086 |
12 | 54 | 121 | 23 | 1 | 54 | 370 | 1638338 | 8713424 |
13 | 56 | 125 | 24 | 2 | 56 | 400 | 1956648 | 10670072 |
14 | 58 | 130 | 24 | 2 | 58 | 432 | 3655184 | 14325256 |
15 | 60 | 134 | 25 | 2 | 60 | 487 | 3017327 | 17342583 |
16 | 62 | 138 | 25 | 2 | 62 | 528 | 7759995 | 25102578 |
17 | 64 | 142 | 26 | 2 | 64 | 592 | 15138193 | 40240771 |
18 | 66 | 146 | 27 | 2 | 66 | 640 | 26083825 | 66324596 |
19 | 68 | 151 | 27 | 2 | 68 | 692 | 62620247 | 128944843 |
20 | 70 | 155 | 28 | 2 | 70 | 776 | 211708088 | 340652931 |
21 | 72 | 159 | 29 | 2 | 72 | 806 | N/A | N/A |
22 | 74 | N/A | 29 | 2 | 73 | 839 | N/A | N/A |
23 | 76 | N/A | 30 | 2 | 74 | 870 | N/A | N/A |
24 | 78 | N/A | 30 | 2 | 75 | 904 | N/A | N/A |
25 | 80 | N/A | 31 | 3 | 76 | 939 | N/A | N/A |
26 | 82 | N/A | 32 | 3 | 77 | 974 | N/A | N/A |
27 | 84 | N/A | 32 | 3 | 78 | 1013 | N/A | N/A |
28 | 86 | N/A | 33 | 3 | 79 | 1051 | N/A | N/A |
29 | 88 | N/A | 33 | 3 | 80 | 1092 | N/A | N/A |
30 | 90 | N/A | 34 | 3 | 81 | 1134 | N/A | N/A |
31 | 91 | N/A | 34 | 3 | 82 | 1177 | N/A | N/A |
32 | 92 | N/A | 35 | 3 | 83 | 1223 | N/A | N/A |
33 | 93 | N/A | 35 | 3 | 84 | 1268 | N/A | N/A |
34 | 94 | N/A | 35 | 3 | 85 | 1317 | N/A | N/A |
35 | 95 | N/A | 36 | 3 | 86 | 1368 | N/A | N/A |
36 | 96 | N/A | 36 | 3 | 87 | 1420 | N/A | N/A |
37 | 97 | N/A | 36 | 3 | 88 | 1474 | N/A | N/A |
38 | 98 | N/A | 37 | 3 | 89 | 1529 | N/A | N/A |
39 | 99 | N/A | 37 | 3 | 90 | 1588 | N/A | N/A |
40 | 100 | N/A | 37 | 3 | 91 | 1646 | N/A | N/A |
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Strategy
As players progress through the game, there are several monsters that present interesting choices to supplement summoner and hybrid-summon builds alike. Even for a non-summoner build, a single curse-casting spectre whose AI helps them stay away can be quite useful. In practice, it's not that easy to keep a sole spectre alive without having other bodies around to shield it - this means parties and hybrid/full-summon builds.
Popular Spectres
These Spectres are used often due to their strong AI, damage, or mechanics:
Spectre | Location |
---|---|
Slave Driver | The Control Blocks (Act 5) |
Solar Guard | (Act 8): The Solaris Temple Level 1 or Level 2, The Harbour Bridge, The Solaris Concourse |
Risen Vaal Advocate | The Temple of Atzoatl |
Syndicate Operative | Betrayal encounters |
Frost Auto-Scout | Tunnels Heist contracts |
Wretched Defiler | Tier 17 maps (or any map with Invasive Adversaries, sometimes) |
Party-friendly
The following list are a small sample of Spectres that are compatible with parties in general since they are both useful and have a relatively low graphics load for the sake of others:
- Snow Cloak - They of Tul found in Tul's Domain
- Increased Damage Taken buffs:
- 15% increased Damage taken + 15% reduced action speed - Pale Seraphim (Beyond)
- 3% increased Physical Damage taken (stacks to 20) - Demon Harpy (Beyond)
- Cold Damage taken - Primal Crushclaw (Harvest)
- Lightning Damage taken - Primal Rhex Matriarch (Harvest)
- 20% increased Chaos Damage taken - Gilded Arach from Hunter-influenced Maps[5]
- Applies a green Shock that always increase Damage Taken by 20% - Senior Heretech (Heist)
- Covers Enemies in Ash (Fire Damage taken) - Xoph's Loyal (Breach) - (Only used once when on low life, and unable to be used again)[6]
- Fire Exposure (-25% Fire Res (Scorching Ray)) - Tukohama's Vanguard (Act 6)
- 20% Shocked Ground + 30% reduced action speed - Syndicate Silencer (does not scale with ailment effect[7])
- Damage boosting buffs:
- 20% increased action speed - Spectral Leader, found in Tier 17 maps
- Enrage (+20% Move speed, attack speed, cast speed) - Arena Master, found from Warlord-influenced Maps
- Rallying Cry (increased damage and reduced damage taken to allies) - Ruins Hellion
- 20% of Physical Damage gained as Fire - Trial Chieftain (The Tower of Ordeals)
- 20% of Physical Damage gained as Fire - Xoph's Favoured (Breach)[8]
- 20% of Physical Damage gained as Lightning - Baranite Cleric from Crusader-influenced Maps
- Grants Frenzy Charges - Carnage Chieftain, Stygian Silverback (Act 2); Aboriginal Chieftain (Untainted Paradise, larger)
- Grants Power Charges - Host Chieftain (Act 6)
- Curse-specialists (see below)
- Other (see below)
Ranged multi-shot and AoE
These spectres have high damage, and are generally compatible with traditional ranged/spell support gems such as Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
Icon: l
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage
Supported Skills fire 2 additional Projectiles
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., Chain SupportChain SupportSupport, Chaining, Projectile
Icon: c
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills, and any other skills that chain.Supported Skills Chain +2 times
Supported Skills deal (30-11)% less Damage with Hits
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Chaining rangeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. and Faster Projectiles SupportFaster Projectiles SupportSupport, Projectile
Icon: j
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 31Supports projectile skills.Supported Skills have (50-69)% increased Projectile Speed
Supported Skills deal (20-29)% increased Projectile Damage
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Projectile SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..
- Arc - Blackguard Arcmage
- Arc (single-target channel) - Galvanic Ribbon
- Spark - Sparking Mage
- Spark and Lightning Thorns - Blackguard Mage
- Lightning Arrow - Brittle Poacher, Sin Archer, Restless Archer, Flayed Archer
- Fireballs (LMP/Fork) - Flame Sentinel
- Elemental projectiles (LMP) - Solar Guard, Stygian Revenant, Frost Harbinger, Incinerated Mage
- Chaos Bolts (LMP) - Ancient Construct
- Flamebreath attack - Voidbearer, Cannibal Fire-Eater
- Machinegun fire-bolts - Tentacle Miscreation, Plumed Chimeral
- Corpse Vomit - Avian Retch, Gluttonous Gull
- Delayed Blast, AoE Physical spell and Proximity Shield - Undying Evangelist
- Puncture - Brittle Bleeder, Spectral Bowman, Knitted Horror
- Siren Screech - Merveil's Attendant, Singing Siren
- Discharge - Undying Grappler
- Slow moving Fire Orb and Fire Meteor - Solarsworn Archmage
Combat Support and Distraction
These Spectres have defensive buffs or are tanky.
- Flicker Strike - Cursed Mariner, Leaping Spider, Undying Grappler
- Leap Slam - Goatman, Bearded Devil, Murk Fiend, Fetid Maw
- Whirling Blades - Undying Outcast, Undying Impaler
- Roll-attacks - Rock elementals (doesn’t seem to hit many, use Crematorium versions).
- Fire Rolls - Cinder Elementals
- Enduring Cry - Hairy Bonecrusher
- Unrighteous Fire - Burning Miscreation
- Long-ranged Vulnerability-on-hit attack - Whipping Miscreation.
- Raise Zombie - Reanimator
- Detonate Dead - Mortality Experimenter, Flesh Sculptor
- 30% Chill - Snow Rhex (Redeemer-influenced maps)
- Proximity Shield - Undying Evangelist (Act 3), Temple Guardian (Act 5), Heretical Guardian (Act 5/10)
- Suppressing Fire (reduces cast speed and ranged attack speed) - Chrome-Infused Chimeral (Act 8)
- Maim and Blind - Scorpion Sentinel (Maraketh Legion)
- Bone Spire Walls (can block projectiles) - Uul-Netol's Trophy (Breach)
Curse Specialists
These Spectres come with curses (note: spectres share player's curse limit).
- Sniper's Mark - Vexing Archer, Necromancer
- Warlord's Mark - Oak's Devoted, Oak's Fist
- Elemental Weakness - Defiler (-20%)
- Flammability - Ash Prophet
- Frostbite - Death Bishop
- Conductivity - Sin Lord
- Enfeeble - Diabolist, Reanimator
- Vulnerability - Necromancer, Merveil's Retainer (The Frozen Abyss / Leyline Map / Crater Map)
- Temporal Chains - Mortality Experimenter, Necromancer, Merveil's Chosen (Module Error: No results found for item using search term "item_name = Whakawairua Tuahu"), Wailing Widow/Shrieking Witch
These Spectres come with curses and have +1 curse mod
- Enfeeble - Ancient Wraith
- Temporal Chains - Ancient Suffering
The +1 curse mod is independent so having both Spectres allows both Enfeeble and Temporal Chains on monsters on top of what the player can apply.
League-specific spectres
Necropolis league
Some Embers of the Allflame add raisable monsters that are not found anywhere else in the game.
- Moon Dancer (Allflame Ember of ArohonguiAllflame Ember of ArohonguiPack Size: 5-7 Monsters
Pack contains Pack LeaderPack Monsters can drop Karui TattoosClick and drag this item over a Monster Pack in the Lantern of Arimor to have those packs in the area replaced with this pack.) - Strong damage spectre for early mapping. Module Error: No results found for item using search term "item_name = Volley Support", Faster Projectiles SupportFaster Projectiles SupportSupport, Projectile
Icon: j
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 31Supports projectile skills.Supported Skills have (50-69)% increased Projectile Speed
Supported Skills deal (20-29)% increased Projectile Damage
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Projectile SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., and increased minion movement speed are used to increase its damage. - Warcaller (Allflame Ember of TukohamaAllflame Ember of TukohamaPack Size: 5-7 Monsters
Pack contains Pack LeaderPack Monsters can drop Karui TattoosClick and drag this item over a Monster Pack in the Lantern of Arimor to have those packs in the area replaced with this pack.) - Party-wide Onslaught buff with 100% uptime, but slow cast time - Tawhoa Shaman (Allflame Ember of TawhoaAllflame Ember of TawhoaPack Size: 5-7 Monsters
Pack contains Pack LeaderPack Monsters can drop Karui TattoosClick and drag this item over a Monster Pack in the Lantern of Arimor to have those packs in the area replaced with this pack.) - Summons a totem that grants life regen
Affliction league
The Breaker of Oaths in the Affliction league sells corpse items that create a monster corpse on the ground. Many of these monsters cannot be found as raisable enemies and rare corpses come with abilities that buff the player or party. However, these monsters are not added to the Desecrate corpse pool after being raised. Should you lose them, you must buy their corpses again to reuse them.
- Auras:
- Perfect Forest TigerPerfect Forest TigerMonster Category: Beast5% increased Attack Damage per 450 Evasion Rating
5% chance to grant a Frenzy Charge to nearby Allies on Hit
Casts HasteRight click this item to create this corpse. (HasteHasteAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (10-16)% increased Movement Speed
You and nearby allies gain (15-24)% increased Attack Speed
You and nearby allies gain (15-24)% increased Cast Speed
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Perfect Guardian TurtlePerfect Guardian TurtleMonster Category: BeastBuffs Owner with Rongokurai's Boon
Owner gains 5% Physical Damage Reduction
Casts DeterminationRight click this item to create this corpse. (DeterminationDeterminationAura, Spell, AoE, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants armour to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (179-2051) additional Armour
You and nearby allies gain (40-49)% more Armour
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Perfect Primal ThunderbirdPerfect Primal ThunderbirdMonster Category: BeastCasts Dash of Destruction
Casts Screech of Splendor
Screech of Splendor inflicts Lightning Exposure
Casts GraceRight click this item to create this corpse. (GraceGraceAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants evasion to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (227-2575) additional Evasion Rating
You and nearby allies gain (20-29)% more Evasion rating
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Perfect Spirit of FortunePerfect Spirit of FortuneMonster Category: ConstructCasts Shock Nova
Casts Spark
Casts Lightning Warp
Casts Wrath
Lightning Damage of nearby allies is LuckyRight click this item to create this corpse. (Module Error: No results found for item using search term "item_name = Wrath") - Perfect Blood DemonPerfect Blood DemonMonster Category: DemonVomits Blood
Applies Corrupting Blood
Absorbs Corrupting Blood, exploding it and dealing Physical Damage based on the damage of the Corrupting Blood
Casts PrideRight click this item to create this corpse. (Module Error: No results found for item using search term "item_name = Pride") - Perfect Pain ArtistPerfect Pain ArtistMonster Category: DemonSpells have 1% base Critical Strike Chance
Has 400% base Critical Strike Multiplier
Nearby allies have +30% Critical Strike Multiplier
Casts ZealotryRight click this item to create this corpse. (Module Error: No results found for item using search term "item_name = Zealotry") - Perfect HydraPerfect HydraMonster Category: EldritchFires Barrage of Arrows
Fires Hail of Arrows
Fires Forking Arrow
Casts HatredRight click this item to create this corpse. (HatredHatredAura, Spell, AoE, Cold
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage
You and nearby allies deal (14-18)% more Cold Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Module Error: No results found for item using search term "item_name = Warlord" and Perfect WarlordPerfect WarlordMonster Category: HumanoidUses Leap Slam
Uses Sweep
Uses Enduring Cry
Uses Immortal call
Casts Vitality
Shares Endurance Charges with alliesRight click this item to create this corpse. (Module Error: No results found for item using search term "item_name = vitality") - Module Error: No results found for item using search term "item_name = Primal Demiurge" and Perfect Primal DemiurgePerfect Primal DemiurgeMonster Category: EldritchCasts Lightning Burst inflicting Sap on Hit
Casts ClarityRight click this item to create this corpse. (ClarityClarityAura, Spell, AoE
Level: (1-20)
Reservation: (34-279) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 10Casts an aura that grants mana regeneration to you and your allies.+(0-1.9) metres to radius
You and nearby Allies Regenerate (2.9-33) Mana per second
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Perfect Eldritch EyePerfect Eldritch EyeMonster Category: EldritchCasts channelled Lightning Beam
Cannot inflict Shock
Removes Shock on hit to trigger Lightning Explosion
Casts Purity of LightningRight click this item to create this corpse. (Module Error: No results found for item using search term "item_name = Purity of Lightning") - Perfect Fiery CannibalPerfect Fiery CannibalMonster Category: HumanoidCasts Firestorm
Casts Flame Dash
Becomes Empowered if allied Frozen Cannibal nearby
Casts Cremation while Empowered
Uses Molten Strike while Empowered
Casts Purity of FireRight click this item to create this corpse. (Purity of FirePurity of FireAura, Spell, AoE, Fire
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants fire resistance to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (22-41)% additional Fire Resistance
You and nearby allies gain (0-4)% additional maximum Fire Resistance
Additional Effects From 1-20% Quality:
You and nearby allies gain (0.5-10)% additional Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Perfect Frozen CannibalPerfect Frozen CannibalMonster Category: HumanoidCasts Glacial Cascade
Casts Arctic Armour
Uses Glacial Hammer
Becomes Empowered if Allied Fiery Cannibal nearby
Glacial Cascade Triggers Ice Nova on hit while Empowered
Glacial Hammer Triggers Ice Crash on hit while Empowered
Casts Purity of IceRight click this item to create this corpse. (Module Error: No results found for item using search term "item_name = Purity of Ice") - Perfect Judgemental SpiritPerfect Judgemental SpiritMonster Category: UndeadSummons skeletons
Fires mortars
Creates Chaos Offering
Creates Fire Offering
Ally skeletons deal additional fire and chaos damage with attacks
Casts DisciplineRight click this item to create this corpse. (DisciplineDisciplineAura, Spell, AoE
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (60-217) additional Energy Shield
You and nearby Allies gain 30% increased Energy Shield Recharge Rate
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.)
- Perfect Forest TigerPerfect Forest TigerMonster Category: Beast5% increased Attack Damage per 450 Evasion Rating
- Dark MarionetteDark MarionetteMonster Category: ConstructReforms after being killed
Explodes on death for 5% of life as Physical, Fire, and Lightning DamageRight click this item to create this corpse. (including ImperfectImperfect Dark MarionetteMonster Category: ConstructReforms after being killedRight click this item to create this corpse. and PerfectPerfect Dark MarionetteMonster Category: ConstructReforms after being killed
Explodes on death for 5% of life as Physical, Fire, and Lightning Damage
Explosion ScorchesRight click this item to create this corpse. variants) revives itself automatically. They can be used with Guardian's Blessing SupportGuardian's Blessing SupportSupport, Aura, Blessing, Minion
Icon: g
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 31Must support both a skill that creates minions which can be damaged, and
an aura skill that creates permanent auras around you.
Cannot support triggered skills, banner skills or stance skills.Supported Skills have (-30-27)% increased Aura effect
Supported Aura Skills have no Reservation
Supported Skills also count as Blessing Skills
You can only have one Aura on you from your Blessing Skills
Supported Skills cannot apply Auras on you unless you have Minions from a Supported Skill
Minions from Supported Skills take (8-14.3)% of their total Maximum Life and Energy Shield as Physical Damage per second while you have an Aura from a Supported Skill on you
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Aura effectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. to create a consistent source of a blessing aura that doesn't require frequent resummoning or investing into minion defenses, provided you meet the attribute requirements for the skill gem.
Finding Spectres in Maps
Some guidance on Spectre corpse availability when raising Spectres in maps:
- Maps have a default sub-set of monster types that will spawn, usually related to the tileset.
- Monsters like Stygian Revenants (Undead) and Undying Evangelists (Humanoid) will have better chance to spawn with a map mod that changes the allowed monster types.
- Taking existing Spectres into a map adds them to the list of spawnable corpses via DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. if allowed by the map, even if there are no monsters of that type present. This seems to be related to the default sub-set above. E.g. taking Flame Sentinels into Module Error: No results found for item using search term "item_name = Temple Map" will allow their corpses to be spawned by Desecrate. Note that map mods that change spawn-type such as BipedalBipedal
Prefix
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Area is inhabited by Humanoids will prevent Flame Sentinel corpses from spawning. Some maps will be more difficult than others to obtain matching corpses, probably because the actual monster variety in the map tileset is higher. Sometimes this takes dozens of casts, in which case using traps and mines to multiply the number of corpses can be useful. - Some monsters that are normally only found in Tier 17 maps have a chance to appear in maps with the Invasive Adversaries Atlas passive allocated, allowing you to find them much earlier into mapping.
"Spectre bank"
Players who may wish to save certain harder-to-obtain spectres to switch between, or have a backup in case their spectres die and are unable to create their corpse again, may want to create a "spectre bank". A spectre bank is a low-level character that can be used to add your spectre's corpses to the DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. monster corpse pool. This effect persists in the instance even after logging out, allowing you to spectre the desired corpses on your primary character.
Note that each character has a cap on how many spectre corpse types they can store. This is the same as the number of spectres that they can have at the same time.
Instructions
- Create and level a Witch or Templar up to level 28 on the same league as your primary character.
- Equip Module Error: No results found for item using search term "item_name = Raise Spectre" and DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. in your gear. - Equip Module Error: No results found for item using search term "item_name = Queen's Decree" to increase your Spectre count to 2.
- Allocate or anoint Death Attunement located in the top left portion of the passive skill tree to increase your Spectre count to 3.
- Players who wish to increase their Spectre limit further may choose to level higher to equip Module Error: No results found for item using search term "item_name = Wraithlord" (level 34), two Module Error: No results found for item using search term "item_name = Midnight Bargain"s (level 40) instead of Module Error: No results found for item using search term "item_name = Queen's Decree", and/or a +1 to maximum number of Spectres rare chest armour from Delve (minimum level 48).
- The skill itself also gains an additional maximum Spectre at gem levels 13 and 25 (socket Raise Spectre in Module Error: No results found for item using search term "item_name = Voideye" to gain 5 gem levels).
- Equip Module Error: No results found for item using search term "item_name = Raise Spectre" and DesecrateDesecrateSpell, AoE, Duration, Chaos
- Bring the desired Spectre'd monster to an area that retains its monster pool upon leaving (e.g The Menagerie) and use DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. This will add the Spectre to the area instances Desecrate pool. - Swap your character to your spectre bank, and return to the area you chose. Use Desecrate until you find the correct corpse, and Spectre it.
- Now, whenever your spectre bank enters that area, the spectre'd monsters will be added to your Desecrate pool again for your primary character to utilize.
You may also create a Spectre Bank by utilizing a second account. Instructions for that method are below:
- Create a second account and level a Witch or Templar up to level 28 on the same league as your primary account.
- Use the same steps as above to increase spectre limit.
- Bring the desired Spectre'd monster to your hideout with your main account and use DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. to generate the correct corpse.- Game rules allow players to run 2 clients of the game, as long as they are not automated.
- While still in the same instance at the same time, use you second account to raise the desired corpse as a Spectre.
- You can now retrieved the banked spectre by again opening 2 clients of the game, using the second account to Desecrate the desired corpse to allow the first account to raise them as Spectre.
Spectre channel
Global Chat 6666 is a channel dedicated to spectre sharing with other players.
Threshold jewels
The following threshold jewels augment Raise Spectre:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|
Related unique items
The following unique items are related to Spectres:
Item | Base Item | Stats |
---|
Related mods
The following non-unique item mods are related to Spectres:
Name | Generation Type | Groups | Stats | Spawn Weighting | |
---|---|---|---|---|---|
of the Elder | Suffix | MinionGlobalSkillLevel | 75 | +1 to Level of all Raise Spectre Gems | boots_elder 400 |
of the Elevated Elder | Suffix | MinionGlobalSkillLevel | 85 | +2 to Level of all Raise Spectre Gems | boots_elder 0 |
WeaponTreeSkillRaiseSpectreRaiseZombie | Crucible Passive Skill Tree | WeaponTreeSkillRaiseSpectreRaiseZombie | 1 | Raised Zombies and Spectres gain Adrenaline for 8 seconds when Raised | two_hand_weapon 0 minion_unique_weapon 1000 weapon_can_roll_minion_modifiers 1000 focus_can_roll_minion_modifiers 1000 |
WeaponTreeSkillRaiseSpectreRaiseZombie2H | Crucible Passive Skill Tree | WeaponTreeSkillRaiseSpectreRaiseZombie | 1 | Raised Zombies and Spectres gain Adrenaline for 14 seconds when Raised | one_hand_weapon 0 minion_unique_weapon 1000 weapon_can_roll_minion_modifiers 1000 |
Delve Drop-only modifiers
The following mods are related to Spectres and only able to drop from specific Delve node:
Name | Generation Type | Groups | Stats | |
---|---|---|---|---|
Subterranean | Prefix | MaximumMinionCount | 60 | +1 to maximum number of Spectres |
Legacy mods
- Fossil-only modifiers
The following mods are related to Spectres and only able to craft on item by using fossil. However such ability was removed from the fossil in version 3.10.0:
Name | Generation Type | Groups | Stats | Spawn Weighting | |
---|---|---|---|---|---|
of the Underground | Suffix | MinionGlobalSkillLevel | 1 | +1 to Level of all Raise Spectre Gems | abyss_jewel 0 jewel 0 boots 2000 |
Related helmet enchantments
The following helmet enchantments affect Raise Spectre.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Raise Spectre Damage 1 | 66 | Merciless Labyrinth | Spectres have 25% increased Damage | helmet 100 |
Enchantment Raise Spectre Damage 2 | 75 | Eternal Labyrinth | Spectres have 40% increased Damage | helmet 100 |
Enchantment Spectre Attack And Cast Speed 1 | 66 | Merciless Labyrinth | Spectres have 8% increased Attack and Cast Speed | helmet 100 |
Enchantment Spectre Attack And Cast Speed 2 | 75 | Eternal Labyrinth | Spectres have 12% increased Attack and Cast Speed | helmet 100 |
Enchantment Spectre Elemental Resistances 1 | 66 | Merciless Labyrinth | +24% to Raised Spectre Elemental Resistances | helmet 100 |
Enchantment Spectre Elemental Resistances 2 | 75 | Eternal Labyrinth | +36% to Raised Spectre Elemental Resistances | helmet 100 |
Spectre limit
By default, the player can summon only one Spectre at a given time at gem level 1. This limit can be increased with certain passive skills or items.
Passive skills
The following passive skill increase the player's Spectre limit:
Name | Stats |
---|---|
Death Attunement | +1 to Maximum number of Spectres +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons [1] |
Unique items
The following unique items affect the player's Spectre limit:
Item | Stats |
---|
Total
Players can have a maximum of 10 (or more) Spectres at once:
- 2 (3) from the level 20 (25+) active skill
- 1 from the passive skill
- 1 from chest armour (wearing a rare chest with Delve drop-only prefix mod SubterraneanSubterranean
Prefix
+1 to maximum number of Spectres or legacy Module Error: No results found for item using search term "item_name = Vis Mortis") - 4 from Module Error: No results found for item using search term "item_name = Wraithlord"
- 2 from weapons (dual wielding Module Error: No results found for item using search term "item_name = Midnight Bargain")
- 2 from Module Error: No results found for item using search term "item_name = Soul's Wick"
Alternate skill effects
Raise Spectre has the following alternate skill effects:
Item | Effect(s) |
---|---|
Arcane Raise Spectre SkinArcane Raise Spectre SkinSkill Gem EffectYour Raise Spectre becomes an Arcane Effect. | Your Raise Spectre becomes an Arcane Effect. |
Celestial Raise Spectre SkinCelestial Raise Spectre SkinSkill Gem EffectYour Raised Spectre's Skins become Celestial. | Your Raised Spectre's Skins become Celestial. |
Darkwood Raise Spectre SkinDarkwood Raise Spectre SkinSkill Gem EffectYour Spectres have a Darkwood Skin. | Your Spectres have a Darkwood Skin. |
Demonic Raise Spectre EffectDemonic Raise Spectre EffectSkill Gem EffectYour Raised Spectres gain a demonic effect. | Your Raised Spectres gain a demonic effect. |
Ebony Raise Spectre SkinEbony Raise Spectre SkinSkill Gem EffectThe standard skin on your Raised spectres are replaced by an Ebony skin. | The standard skin on your Raised spectres are replaced by an Ebony skin. |
Oblivion Raise Spectre SkinOblivion Raise Spectre SkinSkill Gem EffectThe standard skin on your Raised Spectres are replaced by an Oblivion skin. | The standard skin on your Raised Spectres are replaced by an Oblivion skin. |
Onyx Oblivion Raise Spectre SkinOnyx Oblivion Raise Spectre SkinSkill Gem EffectThe standard skin on your Raised Spectres are replaced by an Onyx Oblivion skin. | The standard skin on your Raised Spectres are replaced by an Onyx Oblivion skin. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.20.0 |
|
3.19.0 |
|
3.17.0 |
|
3.16.2b |
|
3.13.0 |
|
3.12.0 |
|
3.10.0 |
|
3.9.0 |
|
3.8.0 |
|
3.1.0 |
|
3.0.2 |
|
2.1.0 |
|
2.0.0 |
|
1.2.0 |
|
1.0.0d |
|
0.9.12qq |
|
0.9.12 |
|
0.9.5 |
|
0.9.4 |
|
0.9.3f |
|
0.8.5 |
|
0.8.4 |
References
- ↑ https://www.youtube.com/watch?v=1eJt-Fx3reY
- ↑ u/jhillman87 (February 8, 2022). "Charge Spectres - is Lifetap still needed?". Path of Exile Reddit. Retrieved December 24, 2022.
- ↑ Kebast (November 16, 2021). "Do * chieftain spectres still need/use lifetap?". Path of Exile Forums. Retrieved December 24, 2022.
- ↑ https://discord.com/channels/174993814845521922/174994219390337024/1177472328960065569
- ↑ https://youtu.be/qNtMyeiGBBM?si=nlSFf8hNluzmjKwr
- ↑ https://youtu.be/L7VgNapFJfY?si=ViorFVKhLZF2YTZF
- ↑ https://www.youtube.com/watch?v=K0Tk3pYrgNY
- ↑ https://youtu.be/DvNq3c9MO3M?si=sv_RnDy1rjrI8kIG
- ↑ Bex_GGG (September 17, 2020). "Alternate Quality Gems in Path of Exile: Heist". Path of Exile Forums. Retrieved February 22, 2021.