Version 1.0.0d

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Version History
1.0.0c
October 24, 2013
1.0.0d
October 28, 2013
1.0.0e
October 30, 2013

Patch notes

These are the official patch notes for Version 1.0.0d released by Grinding Gear Games.[1]

  • Fixed a bug where auras would need to be recast when changing areas to gain the bonuses of passive skills that affect them.
  • Killing a Berserker Nemesis monster now completes the challenge item correctly.
  • Fixed some passive skill tree connectivity near the Falcon Claws group.
  • Fixed a bug where monster deaths from PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 70% of base
    Attack Damage: (134-164)% of base
    Effectiveness of Added Damage: (135-165)%
    Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    (30-49)% more Damage with Bleeding
    Causes Bleeding

    Additional Effects From 1-20% Quality:
    +(1-20)% more Damage with Bleeding
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    were not awarded as kills correctly.
  • Fixed a bug where the "Achievement Complete" text would sometimes persist in a faded state.
  • Fixed a bug where Rejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE
    Level: (1-20)
    Cost: (9-32) Mana
    Cast Time: 0.60 sec
    AoE Radius: 10
    Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Totem lasts 8 seconds
    Supported Skills have (0-76)% increased Totem Life
    Summons a Totem which uses this Skill
    Regenerate (8.6-317.5) Life per second

    Additional Effects From 1-20% Quality:
    (1-20)% more Totem Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    didn't benefit from passive skills that improved its effect.
  • Monster packs around shrines are now not spawned if they are too close to an area entrance or waypoint.
  • Fixed a crash related to Raise SpectreRaise SpectreSpell, Minion
    Level: (1-20)
    Cost: (15-28) Mana
    Cast Time: 0.85 sec
    Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
    Minions have +30% to all Elemental Resistances
    55% more Minion Movement Speed
    Minion Movement Speed is Capped
    Minions have (105-776) additional Accuracy Rating
    Raised Spectres are Level (28-70)

    Additional Effects From 1-20% Quality:
    Minions have +(1-20)% to all Elemental Resistances
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .

References

  1. Chris (October 28, 2013). "1.0.0d Patch Notes". Official Path of Exile Forums. Retrieved October 28, 2013.