* The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
}}
{{Version history table row|3.23.0|
* The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
}}
{{Version history table row|3.22.0|
* The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
}}
{{Version history table row|3.21.0|
* The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
}}
{{Version history table row|3.20.0|
* The following Maps have been removed from the Atlas: Arena, Arid Lake, Armoury, Barrows, Belfry, Bramble Valley, Cells, Chateau, Dig, Excavation, Fungal Hollow, Jungle Valley, Lava Chamber, Marshes, Mud Geyser, Park, Pen, Racecourse, Ramparts, Stagnation, Summit, Vault, Waste Pool, Waterways, and Wharf.
}}
{{Version history table row|3.19.0|
* The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
}}
{{Version history table row|3.18.0|
{{Version history table row|3.18.0|
* The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
* The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
Latest revision as of 20:21, 2 June 2024
This article is about the variant of Dig Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Dig MapMap Level: 74 Map Tier: 7 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Dig Map is not in the current map series (Necropolis) for the Atlas of Worlds. In permanent leagues, an existing Dig Map can be used in the Map Device, but it cannot be influenced by the Eldritch Horrors or witnessed by the Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.
More is Never EnoughMore is Never Enough7DisabledGreed is a hunger that only grows as you feed it
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1
The Mind's EyesThe Mind's Eyes7Astral ProjectorThrough the eyes of a person, you can see their soul Through the eyes of a jewel, you can see the universe
Gift of the Gemling QueenGift of the Gemling Queen9Level 20 Support GemOur Lady Dialla, as a symbol of our progress, shines greater than all the gems.
68
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
The EnduranceThe Endurance4Vivid Crimson JewelCrimson rubies, drops of vigour, flowing through my veins, flesh like coal, try to crush me, diamond is what remains.
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
The WolfThe Wolf5Rigwald ItemThe largest beasts cannot be overpowered. The Greatwolf teaches us to use guile, not strength, to probe for the soft flesh and strike deep.
45
Time-Lost RelicTime-Lost Relic10League-Specific ItemTime cannot wash away that which cannot be forgotten.
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Volatile PowerVolatile Power9Vaal Gem Quality:+20% CorruptedUnlimited power is apt to corrupt the minds of those who possess it.
23
BijouxBijoux3Cluster Jewel Item Level:84"Such fine trinkets show their true value in times of crisis." - Tangmazu
Dig MapDig MapMap Level: 74 Map Tier: 7 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Affliction
Dig MapDig MapMap Level: 83 Map Tier: 16 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Crucible
Dig MapDig MapMap Level: 76 Map Tier: 9 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Kalandra
Dig MapDig MapMap Level: 79 Map Tier: 12 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Archnemesis
Dig MapDig MapMap Level: 73 Map Tier: 6 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Scourge
Dig MapDig MapMap Level: 77 Map Tier: 10 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Expedition
Dig MapDig MapMap Level: 79 Map Tier: 12 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Ritual
Dig MapDig MapMap Level: 70 Map Tier: 3 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Heist
Dig MapDig MapMap Level: 72 Map Tier: 5 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Harvest
Dig MapDig MapMap Level: 78 Map Tier: 11 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Delirium
Dig MapDig MapMap Level: 78 Map Tier: 11 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Metamorph
Dig MapDig MapMap Level: 79 Map Tier: 12 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Blight
Dig MapDig MapMap Level: 78 Map Tier: 11 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
Legion
Dig MapDig MapMap Level: 78 Map Tier: 11 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
Synthesis
Dig MapDig MapMap Level: 80 Map Tier: 13 Guild Character: †A hollow echo of bygone times in a land where none lived long.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
Betrayal
Dig MapDig MapMap Level: 81 Map Tier: 14 Guild Character: †Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
14
81
War for the Atlas
Unique versions
There are currently no unique items for this base item type.
The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
The following Maps have been removed from the Atlas: Arena, Arid Lake, Armoury, Barrows, Belfry, Bramble Valley, Cells, Chateau, Dig, Excavation, Fungal Hollow, Jungle Valley, Lava Chamber, Marshes, Mud Geyser, Park, Pen, Racecourse, Ramparts, Stagnation, Summit, Vault, Waste Pool, Waterways, and Wharf.
The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.