Rage

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Rage
Counter
Rage status icon.png
You gain more Attack Damage. You lose 10 Rage every second if you have not been Hit or gained Rage in the past 2 seconds.
This page is about the game mechanic. For the support gem, see Rage Support.

Rage is a counter utilized by certain attack skills and Ascendancy classes. Characters with Rage deal more attack damage — this affects the hit damage with attacks, but not ailments from the attack such as Bleeding. This increases in magnitude with the amount of Rage accumulated. Rage rapidly depletes if you haven't gained Rage or taken a hit for 2 seconds.

Mechanics

The maximum Rage a character can have by default is 30, but can be increased by items and passives. A character loses 10 Rage every second after not having gained Rage or been hit in the past 2 seconds. Inherent Rage loss is #% slower/faster modifiers affect the amount of Rage lost per second. Sources which grant Rage over time such as Chainbreaker and Kaom's SpiritKaom's Spirit
Titan Gauntlets
Armour: (242-278)Requires Level 69, 98 Str+(50-70) to maximum Life
+(20-30)% to Fire Resistance
(0.3-0.5)% of Physical Attack Damage Leeched as Life
Life Recovery from Regeneration is not applied
Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration
Does not delay Inherent Loss of Rage
Who can tell when whispers are truly from a god?
do not reset the timer for inherent Rage loss.

Characters gain the following effects for each point of Rage:

  • 1% more Attack Damage

Effects which state "Each Rage also grants", such as Kaom's PrimacyKaom's Primacy
Karui Chopper
Two Handed Axe
Physical Damage: (242-290.4) to (378-453.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.05
Weapon Range: 1.3 metres
Requires Level 58, 151 Str, 43 Dex(100-140)% increased Physical Damage
Gain 20 Life per Enemy Killed
+(150-250) to Accuracy Rating
Culling Strike
Gain 5 Rage on Melee Hit
Every Rage also grants 1% of Physical Damage as Extra Fire Damage
One by one, Kaom slaughtered the weakest tribe
leaders until the others leapt to join his cause.
and Crave the Slaughter, will scale with Rage effect.

Rage is not classified as a buff, therefore increased buff effects will not apply to the effects of having Rage.[1]

All sources of Rage gain on hit are combined into one source. There is a shared cooldown preventing you from generating Rage on Hit from more than one hit every 0.5 seconds.

Minions cannot gain Rage.

Skill gems

Active skill gems

The following active skill gems are related to rage:

GemRequired character level at gem level 1Gem requires strengthGem requires dexterityGem requires intelligence
BerserkBerserkSpell
Level: (1-20)
Cost: (10-16) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 34Consumes Rage at an accelerating rate to increase the effects of Rage.Lose 5 Rage per second
At least 5 Rage required to start Berserking
Each second, 20% more Rage loss Rate
This Skill's Cooldown does not recover during its effect
(40-59)% increased Rage Effect

Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34YesNoNo
Chain HookChain HookAttack, AoE, Movement, Melee
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 120% of base
Attack Damage: (171-393)% of base
Effectiveness of Added Damage: (171-393)%
Requires Level 12When used at range, throws out a chain, pulling you to the enemy hit dealing damage in an area behind them. When close to the enemy, just causes the area damage directly. Requires a One Handed Mace, Sceptre, Sword or Axe.+0.1 metres to Radius per 5 Rage
Gain 2 Rage on Attack Hit

Additional Effects From 1-20% Quality:
Gain (0.05-1) Rage on Attack Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12YesNoNo
Cleave of RageCleave of RageAttack, AoE, Melee
Level: (1-20)
Cost: (7-13) Mana
Attack Speed: 80% of base
Attack Damage: (179-511)% of base
Effectiveness of Added Damage: (179-511)%
The character swings both their weapons in an arc, damaging monsters in an area in front of them. Requires dual wielding both an Axe and a Sword.When Dual Wielding, Deals 60% Damage from each Weapon combined
+0.1 metres to Radius per 5 Rage
Gain 2 Rage on Attack Hit

Additional Effects From 1-20% Quality:
Gain (0.05-1) Rage on Attack Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1YesYesNo
Rage VortexRage VortexAttack, AoE, Duration, Melee
Level: (1-20)
Cost: (25-46) Life
Attack Speed: 70% of base
Attack Damage: (42-69)% of base
Effectiveness of Added Damage: (42-69)%
Requires Level 28Spin with a sword or axe to deal damage in an area around you. Sacrifices some rage to send a ragestorm forward. While enemies are inside it, the ragestorm will slow its movement and repeatedly deal attack damage based on your attack speed.Base duration is 3.00 seconds
Base radius is 1.8 metres
Sacrifices 20% of Rage to create a Ragestorm, if you have at least 10 Rage
Ragestorm deals 10% more Damage per 1 Rage Sacrificed
Ragestorm has +0.1 metres to radius per 2 Rage sacrificed
Ragestorm Hits 250% more Frequently
Maximum 1 Ragestorm

Additional Effects From 1-20% Quality:
Sacrifices +(0.25-5)% of Rage when creating a Ragestorm
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28YesNoNo
Rage Vortex of BerserkingRage Vortex of BerserkingAttack, AoE, Melee
Level: (1-20)
Cost: (25-46) Life
Attack Speed: 70% of base
Attack Damage: (42-69)% of base
Effectiveness of Added Damage: (42-69)%
Requires Level 28Spin with a sword or axe to deal damage in an area around you. If you have at least 10 rage, create a ragestorm attached to you that repeatedly deals attack damage to enemies inside based on your attack speed. The ragestorm consumes rage at an accelerating rate, and ends if you run out.Base radius is 2.2 metres
Ragestorm Hits 250% more Frequently
Maximum 1 Ragestorm
Lose 3 Rage per second
Each second, 20% more Rage loss Rate

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28YesNoNo
Vengeful CryVengeful CryWarcry, AoE, Duration, Retaliation
Level: (1-20)
Cost: (15-19) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
Requires Level 24Retaliate against a savage hit with a warcry, taunting all nearby enemies to attack the user. The user and nearby allies gain a buff which grants rage and prevents rage from being lost. Minions cannot gain rage.Base duration is (2.50-3.40) seconds
Cannot be used by default
Becomes Usable once for 2 seconds when you take a Savage Hit
(0-38)% increased Warcry Speed
Counts total Power of Enemies in Range
Buff grants 3 Rage per second per 5 Power, counting a maximum of 25 power
Buff grants +25 to Maximum Rage
Buff prevents inherent loss of Rage

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24YesNoNo
Warlord's MarkWarlord's MarkSpell, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 16Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Cursed enemies grant (2-2.95)% Life Leech when Hit by Attacks
Cursed enemies grant (2-2.95)% Mana Leech when Hit by Attacks
Cursed enemies have a 100% chance to grant an Endurance Charge when slain
Hits against Cursed Enemies have (40-59)% chance to double Stun Duration
Cursed Enemies grant 10 Rage when Stunned

Additional Effects From 1-20% Quality:
Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16YesYesNo

Related quality stats

The following skill gems have stats from quality related to rage:

GemRequired character level at gem level 1Gem requires strengthGem requires dexterityGem requires intelligence
Chain HookChain HookAttack, AoE, Movement, Melee
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 120% of base
Attack Damage: (171-393)% of base
Effectiveness of Added Damage: (171-393)%
Requires Level 12When used at range, throws out a chain, pulling you to the enemy hit dealing damage in an area behind them. When close to the enemy, just causes the area damage directly. Requires a One Handed Mace, Sceptre, Sword or Axe.+0.1 metres to Radius per 5 Rage
Gain 2 Rage on Attack Hit

Additional Effects From 1-20% Quality:
Gain (0.05-1) Rage on Attack Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12YesNoNo
Cleave of RageCleave of RageAttack, AoE, Melee
Level: (1-20)
Cost: (7-13) Mana
Attack Speed: 80% of base
Attack Damage: (179-511)% of base
Effectiveness of Added Damage: (179-511)%
The character swings both their weapons in an arc, damaging monsters in an area in front of them. Requires dual wielding both an Axe and a Sword.When Dual Wielding, Deals 60% Damage from each Weapon combined
+0.1 metres to Radius per 5 Rage
Gain 2 Rage on Attack Hit

Additional Effects From 1-20% Quality:
Gain (0.05-1) Rage on Attack Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1YesYesNo
Rage VortexRage VortexAttack, AoE, Duration, Melee
Level: (1-20)
Cost: (25-46) Life
Attack Speed: 70% of base
Attack Damage: (42-69)% of base
Effectiveness of Added Damage: (42-69)%
Requires Level 28Spin with a sword or axe to deal damage in an area around you. Sacrifices some rage to send a ragestorm forward. While enemies are inside it, the ragestorm will slow its movement and repeatedly deal attack damage based on your attack speed.Base duration is 3.00 seconds
Base radius is 1.8 metres
Sacrifices 20% of Rage to create a Ragestorm, if you have at least 10 Rage
Ragestorm deals 10% more Damage per 1 Rage Sacrificed
Ragestorm has +0.1 metres to radius per 2 Rage sacrificed
Ragestorm Hits 250% more Frequently
Maximum 1 Ragestorm

Additional Effects From 1-20% Quality:
Sacrifices +(0.25-5)% of Rage when creating a Ragestorm
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28YesNoNo

Support skill gems

The following support skill gems are related to rage:

GemRequired character level at gem level 1Gem requires strengthGem requires dexterityGem requires intelligence
Rage SupportRage SupportSupport, Melee, Attack
Icon: g
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 18Supports melee attack skills. Minions cannot gain rage.Gain 3 Rage on Attack Hit
Supported Skills have (10-19)% increased Attack Speed while you have at least 10 Rage

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Attack Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
18YesNoNo

Base items

The following base items are related to rage:

ItemRequired levelStats
Disapprobation AxeDisapprobation AxeOne Handed Axe
Physical Damage: 29-60
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 50, 124 Str, 54 DexGain 4 Rage on Melee Hit
50Gain 4 Rage on Melee Hit
Oakbranch TinctureOakbranch TinctureInflicts Mana Burn every 0.50 Seconds
8.00 Second Cooldown when Deactivated
Requires Level 60Gain 3 Rage on Melee Weapon HitRight click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.
60Gain 3 Rage on Melee Weapon Hit
Psychotic AxePsychotic AxeOne Handed Axe
Physical Damage: 34-71
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 70, 163 Str, 84 DexGain 5 Rage on Melee Hit
70Gain 5 Rage on Melee Hit

Unique Items

The following unique items are related to rage:

ItemBase itemRequired levelStats
TombfistTombfist
Steelscale Gauntlets
Armour: (65-75)
Evasion: (65-75)
Requires Level 36, 29 Str, 29 DexHas 2 Abyssal Sockets
(5-10)% increased Attack Speed
<2 random Abyss Jewel-dependent modifiers>
"Ever watched a man crush another man's skull?
Hard to feel hope after that."
Steelscale Gauntlets36Has 2 Abyssal Sockets
(5-10)% increased Attack Speed
<2 random Abyss Jewel-dependent modifiers>
With a Searching Eye Jewel Socketed, Blind Enemies for 4 seconds on Hit with Attacks
With a Murderous Eye Jewel Socketed, Melee Hits have 25% chance to Fortify
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill
With a Murderous Eye Jewel Socketed, Melee Attacks grant 1 Rage on Hit
TombfistTombfist
Steelscale Gauntlets
Armour: (65-75)
Evasion: (65-75)
Requires Level 36, 29 Str, 29 DexHas 1 Abyssal Socket
(5-10)% increased Attack Speed
<2 random Abyss Jewel-dependent modifiers>
"Ever watched a man crush another man's skull?
Hard to feel hope after that."
Steelscale Gauntlets36Has 1 Abyssal Socket
(5-10)% increased Attack Speed
<2 random Abyss Jewel-dependent modifiers>
With a Searching Eye Jewel Socketed, Blind Enemies for 4 seconds on Hit with Attacks
With a Murderous Eye Jewel Socketed, Melee Hits have 25% chance to Fortify
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Attacks have 25% chance to grant Onslaught On Kill
With a Murderous Eye Jewel Socketed, Melee Attacks grant 1 Rage on Hit
Admiral's ArroganceAdmiral's Arrogance
Antique Gauntlets
Armour: (258-369)Requires Level 39, 58 Str(6-12)% increased Attack Speed
(100-140)% increased Armour
(10-20)% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage
+(1-3) to Level of all Melee Skill Gems
The long and venerable lineages of the Oriathan nobility tended
to produce Admirals with, shall we say... quick tempers.
Antique Gauntlets39(6-12)% increased Attack Speed
(100-140)% increased Armour
(10-20)% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage
+(1-3) to Level of all Melee Skill Gems
Ravenous PassionRavenous Passion
Zealot Helmet
Armour: (214-301)
Energy Shield: (45-63)
Requires Level 44, 50 Str, 50 Int+(30-50) to Strength
(80-120)% increased Armour and Energy Shield
Gain (7-10) Rage after Spending a total of 200 Mana
Rage grants Spell Damage instead of Attack Damage
There is power in hunger, though it will
consume all that you have... and more.
Zealot Helmet44+(30-50) to Strength
(80-120)% increased Armour and Energy Shield
Gain (7-10) Rage after Spending a total of 200 Mana
Rage grants Spell Damage instead of Attack Damage
Kaom's PrimacyKaom's Primacy
Karui Chopper
Two Handed Axe
Physical Damage: (242-290.4) to (378-453.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.05
Weapon Range: 1.3 metres
Requires Level 58, 151 Str, 43 Dex(100-140)% increased Physical Damage
Gain 20 Life per Enemy Killed
+(150-250) to Accuracy Rating
Culling Strike
Gain 5 Rage on Melee Hit
Every Rage also grants 1% of Physical Damage as Extra Fire Damage
One by one, Kaom slaughtered the weakest tribe
leaders until the others leapt to join his cause.
Karui Chopper58(100-140)% increased Physical Damage
Gain 20 Life per Enemy Killed
+(150-250) to Accuracy Rating
Culling Strike
Gain 5 Rage on Melee Hit
Every Rage also grants 1% of Physical Damage as Extra Fire Damage
The Battle WithinThe Battle Within
Oakbranch Tincture
8.00 Second Cooldown when DeactivatedRequires Level 60Gain 3 Rage on Melee Weapon HitDoes not inflict Mana Burn over time
Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon
(1-5)% increased Rarity of Items found per Mana Burn, up to a maximum of 100%
Melee Weapon Attacks have Culling Strike
The struggle for balance never ends.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana.
Oakbranch Tincture60Gain 3 Rage on Melee Weapon HitDoes not inflict Mana Burn over time
Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon
(1-5)% increased Rarity of Items found per Mana Burn, up to a maximum of 100%
Melee Weapon Attacks have Culling Strike
Chains of EmancipationChains of Emancipation
Chain Belt
Requires Level 61+(9-20) to maximum Energy Shield+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
Enemy Hits inflict Temporal Chains on you
When you lose Temporal Chains you gain maximum Rage
Immune to Curses while you have at least 25 Rage
Freedom is won only by those who are not free.
Chain Belt61+(9-20) to maximum Energy Shield+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
Enemy Hits inflict Temporal Chains on you
When you lose Temporal Chains you gain maximum Rage
Immune to Curses while you have at least 25 Rage
Rigwald's SavageryRigwald's Savagery
Royal Axe
One Handed Axe
Physical Damage: (104-124) to (235-265)
Critical Strike Chance: 5.00%
Attacks per Second: (1.32-1.38)
Weapon Range: 1.1 metres
Requires Level 67, 167 Str, 57 DexAdds (50-70) to (135-165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10-15)% increased Attack Speed
+10 to Maximum Rage while wielding a Sword
Tear the flesh from the bone.
Turn the bone to dust.
Scatter the dust to the wind.
Royal Axe67Adds (50-70) to (135-165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10-15)% increased Attack Speed
+10 to Maximum Rage while wielding a Sword
Bear's GirdleBear's Girdle
Leather Belt
Requires Level 68+(25-40) to maximum LifeAdds (5-7) to (11-12) Physical Damage to Attacks
(20-30)% increased Stun Duration on Enemies
Nearby Enemies are Crushed while you have at least 25 Rage
+10 to Maximum Rage
Simple. Deadly. Unstoppable
Leather Belt68+(25-40) to maximum LifeAdds (5-7) to (11-12) Physical Damage to Attacks
(20-30)% increased Stun Duration on Enemies
Nearby Enemies are Crushed while you have at least 25 Rage
+10 to Maximum Rage
Rigwald's CommandRigwald's Command
Midnight Blade
One Handed Sword
Physical Damage: (95-115) to (249-279)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 68, 113 Str, 113 Dex40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
+(350-400) to Accuracy Rating
Each Rage also grants +2% to Damage over Time Multiplier for Bleeding while wielding an Axe
Fear not death. Turn to him, face him.
And smile as he sinks his teeth
into the throats of our oppressors.
Midnight Blade6840% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
+(350-400) to Accuracy Rating
Each Rage also grants +2% to Damage over Time Multiplier for Bleeding while wielding an Axe
Kaom's SpiritKaom's Spirit
Titan Gauntlets
Armour: (242-278)Requires Level 69, 98 Str+(50-70) to maximum Life
+(20-30)% to Fire Resistance
(0.3-0.5)% of Physical Attack Damage Leeched as Life
Life Recovery from Regeneration is not applied
Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration
Does not delay Inherent Loss of Rage
Who can tell when whispers are truly from a god?
Titan Gauntlets69+(50-70) to maximum Life
+(20-30)% to Fire Resistance
(0.3-0.5)% of Physical Attack Damage Leeched as Life
Life Recovery from Regeneration is not applied
Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration
Does not delay Inherent Loss of Rage
HateforgeHateforge
Ancient Gauntlets
Armour: (338-432)Requires Level 72, 68 StrSocketed Gems are Supported by Level 30 Rage
(120-150)% increased Armour
(25-10)% reduced Rage Cost of Skills
Vaal Attack Skills you Use yourself Cost Rage instead of requiring Souls
You cannot gain Rage during Soul Gain Prevention
The first Karui born on the fringes of the Vaal empire developed a blood fever born of corruption.
Ancient Gauntlets72Socketed Gems are Supported by Level 30 Rage
(120-150)% increased Armour
(25-10)% reduced Rage Cost of Skills
Vaal Attack Skills you Use yourself Cost Rage instead of requiring Souls
You cannot gain Rage during Soul Gain Prevention

Related modifiers

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
RageOnAttackHitEldritchImplicit1Searing Exarch75Gain 1 Rage on Attack Hitno_tier_6_eldritch_implicit 0
gloves 300
RageOnAttackHitEldritchImplicit2Searing Exarch75Gain 1 Rage on Attack Hitno_tier_5_eldritch_implicit 0
gloves 300
RageOnAttackHitEldritchImplicit3Searing Exarch75Gain 1 Rage on Attack Hitno_tier_4_eldritch_implicit 0
gloves 300
RageOnAttackHitEldritchImplicit5Searing Exarch75Gain 2 Rage on Attack Hitno_tier_2_eldritch_implicit 0
gloves 300
RageOnAttackHitEldritchImplicit6Searing Exarch75Gain 2 Rage on Attack Hitno_tier_1_eldritch_implicit 0
gloves 300
RageOnAttackHitEldritchImplicit4Searing Exarch75Gain 1 Rage on Attack Hitno_tier_3_eldritch_implicit 0
gloves 300
RageOnAttackHitEldritchImplicitPinnaclePresence3Searing Exarch75While a Pinnacle Atlas Boss is in your Presence, Gain 3 Rage on Attack Hitno_tier_4_eldritch_implicit 0
gloves 60
RageOnAttackHitEldritchImplicitPinnaclePresence4Searing Exarch75While a Pinnacle Atlas Boss is in your Presence, Gain 3 Rage on Attack Hitno_tier_3_eldritch_implicit 0
gloves 60
RageOnAttackHitEldritchImplicitPinnaclePresence5Searing Exarch75While a Pinnacle Atlas Boss is in your Presence, Gain 4 Rage on Attack Hitno_tier_2_eldritch_implicit 0
gloves 60
RageOnAttackHitEldritchImplicitPinnaclePresence6Searing Exarch75While a Pinnacle Atlas Boss is in your Presence, Gain 4 Rage on Attack Hitno_tier_1_eldritch_implicit 0
gloves 60
RageOnAttackHitEldritchImplicitUniquePresence2Searing Exarch75While a Unique Enemy is in your Presence, Gain 2 Rage on Attack Hitno_tier_5_eldritch_implicit 0
gloves 150
RageOnAttackHitEldritchImplicitUniquePresence3Searing Exarch75While a Unique Enemy is in your Presence, Gain 2 Rage on Attack Hitno_tier_4_eldritch_implicit 0
gloves 150
RageOnAttackHitEldritchImplicitUniquePresence4Searing Exarch75While a Unique Enemy is in your Presence, Gain 2 Rage on Attack Hitno_tier_3_eldritch_implicit 0
gloves 150
RageOnAttackHitEldritchImplicitUniquePresence5Searing Exarch75While a Unique Enemy is in your Presence, Gain 3 Rage on Attack Hitno_tier_2_eldritch_implicit 0
gloves 150
RageOnAttackHitEldritchImplicitUniquePresence6Searing Exarch75While a Unique Enemy is in your Presence, Gain 3 Rage on Attack Hitno_tier_1_eldritch_implicit 0
gloves 150
WeaponTreeSkillRageVortexBladestormCrucible Passive Skill Tree1Enemies in your Rage Vortex or Bladestorms are Hindered and Unnervedsword 1000
axe 1000
shield 500
WeaponTreeSupportRageCrucible Passive Skill Tree38Socketed Gems are Supported by Level 10 Rageranged 0
one_hand_weapon 100
shield 100
WeaponTreeSupportRage2HCrucible Passive Skill Tree38Socketed Gems are Supported by Level 10 Rageranged 0
two_hand_weapon 100
WeaponTreeSupportRageHardModeCrucible Passive Skill Tree38Socketed Gems are Supported by Level 10 Rageranged 0
one_hand_weapon 25
shield 25
WeaponTreeSupportRage2HHardModeCrucible Passive Skill Tree38Socketed Gems are Supported by Level 10 Rageranged 0
two_hand_weapon 25
NotablePrefix751 Added Passive Skill is Bloodscentaffliction_axe_and_sword_damage 47
EnragingPrefix82Gain 1 Rage on Hit with Attacksstr_special_relic 200
default 50
AngryPrefix70(5-10)% chance to gain 1 Rage when you Hit a Rare or Unique Enemytincture 100
OutragedPrefix70(11-15)% chance to gain 1 Rage when you Hit a Rare or Unique Enemytincture 100
ApoplecticPrefix81(16-20)% chance to gain 1 Rage when you Hit a Rare or Unique Enemytincture 50
Berserker'sPrefix1+(2-3) to Maximum Ragestr_animal_charm 1000
Berserker'sPrefix60+(4-5) to Maximum Ragestr_animal_charm 500
Berserker'sPrefix1Warcries grant (2-3) Rage per 5 Power if you have less than 25 Ragestr_animal_charm 1000
Berserker'sPrefix60Warcries grant (4-5) Rage per 5 Power if you have less than 25 Ragestr_animal_charm 500
of the BerserkerSuffix45Cannot be Stunned while you have at least 25 Ragestr_animal_charm 500

Enchantments

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
EnchantmentRage_83Eternal Labyrinth of PotentialRecover 2% of Life when you Kill an Enemy while you have Ragebelt 1
Enchantment Berserk Rage Loss 166Merciless LabyrinthBerserk has 25% reduced Rage loss per secondhelmet 100
Enchantment Berserk Rage Loss 275Eternal LabyrinthBerserk has 40% reduced Rage loss per secondhelmet 100
Enchantment Chain Hook Cone Radius Per 12 Rage 175Eternal LabyrinthChain Hook has +0.1 metres to radius per 12 Ragehelmet 100
Enchantment Chain Hook Gain Rage On Hit Chance 166Merciless LabyrinthChain Hook grants 1 Rage if it Hits Enemieshelmet 100
Enchantment Chain Hook Gain Rage On Hit Chance 275Eternal LabyrinthChain Hook grants 1 Rage if it Hits Enemieshelmet 100

Related passive skills

Passive skills

The following passive skills are related to rage:

NameStats
Maximum Rage
+3 to Maximum Rage [1] [2]
Maximum Rage and Armour
+2 to Maximum Rage
8% increased Armour [1]
Rage on Hit
Gain 1 Rage on Melee Hit [1] [2] [3] [4] [5] [6]
Slower Rage Decay
Inherent loss of Rage is 10% slower [1] [2] [3] [4]
Slower Rage Decay and Armour
Inherent loss of Rage is 8% slower
8% increased Armour [1]
Battle Trance
+10 to Maximum Rage [1]
Berserking
6% increased Attack Speed
+5 to Maximum Rage [1]
Flow of Battle
Gain 5 Rage on Hit with Retaliation Skills
Retaliation Skills deal 30% increased Damage [1]
Savage Intensity
20% reduced Cost of Attacks while you have at least 20 Rage
Inherent loss of Rage is 20% slower [1]
Slaughter
25% increased Physical Damage with Axes
Axe Attacks deal 25% increased Damage with Ailments
8% increased Attack Speed with Axes
Gain 1 Rage on Hit with Axes [1]
Vengeance
Gain 3 Rage when Hit by an Enemy
Every Rage also grants 1% increased Armour [1]
Veteran's Wrath
Inherent Rage Loss starts 1 second later
Gain 2 Rage on Melee Hit [1]

Masteries

The following Masteries are related to rage:

Mastery Effects
Axe Mastery
  • Gain 2 Rage on Hit with Axes
Rage Mastery
  • Every Rage also grants 1% increased Stun Threshold
  • 1% increased Movement Speed per 5 Rage
  • +7 to Maximum Rage
    Inherent loss of Rage is 20% faster
  • Warcries grant 1 Rage per 5 Enemy Power, up to 5
  • 25% increased Maximum total Life Recovery per second from Leech while at maximum Rage
  • Nearby Enemies are Intimidated while you have Rage


Cluster Jewel passive skills

The following Cluster Jewel passives are related to rage:

NameStats
Bloodscent
Gain 2 Rage on Hit with Axes or Swords [1]

Ascendancy passive skills

The following Ascendancy passive skills are related to rage:

Ascendancy
Class
NameStats
Ascendant
Berserker
Inherent Rage Loss starts 1 second later
Cannot be Stunned while you have at least 25 Rage
15% more Damage
5% increased Damage taken
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1]
Berserker
Physical Damage, Rage on Hit
10% increased Physical Damage
Gain 1 Rage on Attack Hit [1] [2]
Berserker
Crave the Slaughter
Inherent Rage Loss starts 2 seconds later
Every Rage also grants 1% increased Attack Speed [1]
Berserker
Rite of Ruin
50% increased Rage Effect
Lose 0.1% of Life per second per Rage while you are not losing Rage [1]

Timeless Jewel keystone passive skills

The following Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. keystone passive skills are related to rage:

NameStats
Chainbreaker
Mana Recovery from Regeneration is not applied
1 Rage Regenerated for every 25 Mana Regeneration per Second
Does not delay Inherent Loss of Rage
Skills Cost +3 Rage [1]

Additive notable skills on Lethal PrideLethal Pride
Timeless Jewel
Limited to: 1 Historic
Radius: Large
Commanded leadership over (10000-18000) warriors under (Akoya-Kaom-Rakiata)
Passives in radius are Conquered by the Karui
Historic
They believed themselves the greatest warriors, but that savagery turned upon their own.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
can grant 1 rage on melee hit

Version history

Version Changes
3.25.0
  • Rage has been made more fundamental and discoverable. Rage now grants 1% more Attack Damage per Rage gained, to a maximum of 30, but no longer inherently grants Attack Speed or Movement Speed. You lose 10 Rage every 1 second if you have not been Hit or gained Rage in the last 2 seconds (previously 1 Rage every 0.5 seconds).
  • Many sources of Rage now generate Rage much more quickly. There is now a shared cooldown preventing you from generating Rage on Hit from more than one hit every 0.5 seconds.
  • A number of Rage-related stats have had their wording updated to make it more clear that they scale with increased rage effect.
  • Rage effect applies to the damage inherently granted by Rage, and other bonuses granted per X Rage if you have any. Bonuses while you have a certain amount of Rage, or other effects that refer to your Rage but do not cause Rage to grant additional stats, are not affected.
3.11.0c
  • Fixed a bug where the amount of Rage a Berserker could have could become invalid.
3.11.0
3.7.0
  • Now no longer causes your character to lose life (previously, you lost .1% of life per second per rage, so 5% of life per second at maximum rage).
  • Rage is now displayed along the top-left of the Mana orb, so you can see exactly how much Rage you have at any given time.
3.2.0
  • Added to the game.

References

  1. Mark_GGG (February 22, 2018). "Will Champion's Adrenaline and Berserker's Rage be enhanced by increased buff effect (Ichimonji)?". Path of Exile Subreddit. Retrieved February 27, 2018.