Ancient City Map

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This article is about the variant of Ancient City Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Ancient City MapMap Level: 72
Map Tier: 5
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 71
Metadata
Item class: Map
Ancient City
Map area
No Waypoint
IdMapWorldsAncientCity
Act11
Area level72
BossesLegius Garhall
Area type tagsurban
Tagsmap, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel
The Shaper: This was not the first civilization to believe itself the greatest. And it will not be the last.
Vaal Side AreasForbidden Chamber (MapSideArea2_8)
This was not the first

civilization to believe itself the greatest. And it will

not be the last.

Ancient City Map is a map area.

Ancient City Map is in the current map series (Settlers) for the Atlas of Worlds.

Layout


Encounters

Boss

Boss video

Item drops

The following drop-restricted items can drop in this area.

ItemDrop
level
HumilityHumility9Tabula Rasa23
The QueenThe Queen16Atziri's AcuityThe power of the world,
lies upon your hands.
80
The Spoiled PrinceThe Spoiled Prince4Dictator's Prophecy Wand
Item Level: 100
A boy who grows up with everything learns to appreciate nothing.
81
Unrequited LoveUnrequited Love1619x Mirror ShardThe pale flame of his heart disappeared in his azure reflection.
The work of a life.
Ambitious, and unfinished.
35

Item acquisition

Ancient City Map can drop anywhere.

Recipes

Ancient City Map can be created from the following recipes:

AmountPartDescriptionMeta
3Cartographer's DelightCartographer's Delight3Map
Map Tier: 5
A map is similar
to a pair of eyes,
without one you stumble
around, unable to find your way.
Random tier 5 mapA
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.Random mapA
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
Random corrupted mapA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
Fractured
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Map variants

ItemMap
tier
Map
level
Map
series
Ancient City MapAncient City MapMap Level: 72
Map Tier: 5
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Settlers
Ancient City MapAncient City MapMap Level: 70
Map Tier: 3
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Affliction
Ancient City MapAncient City MapMap Level: 83
Map Tier: 16
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1683The Forbidden Sanctum
Ancient City MapAncient City MapMap Level: 75
Map Tier: 8
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Kalandra
Ancient City MapAncient City MapMap Level: 76
Map Tier: 9
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Archnemesis
Ancient City MapAncient City MapMap Level: 70
Map Tier: 3
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Scourge
Ancient City MapAncient City MapMap Level: 70
Map Tier: 3
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Expedition
Ancient City MapAncient City MapMap Level: 70
Map Tier: 3
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Ritual
Ancient City MapAncient City MapMap Level: 75
Map Tier: 8
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Heist
Ancient City MapAncient City MapMap Level: 70
Map Tier: 3
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Harvest
Ancient City MapAncient City MapMap Level: 70
Map Tier: 3
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Delirium
Ancient City MapAncient City MapMap Level: 70
Map Tier: 3
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Metamorph
Ancient City MapAncient City MapMap Level: 74
Map Tier: 7
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Blight
Ancient City MapAncient City MapMap Level: 73
Map Tier: 6
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Legion
Ancient City MapAncient City MapMap Level: 72
Map Tier: 5
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572Synthesis
Ancient City MapAncient City MapMap Level: 76
Map Tier: 9
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976Betrayal
Ancient City MapAncient City MapMap Level: 72
Map Tier: 5
Guild Character: R
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572War for the Atlas
Ancient City MapAncient City MapMap Level: 73
Map Tier: 6
Guild Character: m
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Atlas of Worlds
Shaped Ancient City MapShaped Ancient City MapMap Level: 78
Map Tier: 11
Guild Character: m
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1178Atlas of Worlds

Unique versions

The following unique items are derived from this base type.

There are no unique versions of this item.


Version history

Version Changes
3.24.0
  • The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
3.23.0
  • The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
3.21.0
  • The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
3.19.0
  • The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
3.18.0
  • The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • Legius Garhall replaced Lady Stormflay as map boss. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Added to the game.