Shrine Map: Difference between revisions

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(Added back to the Atlas in version 3.24.0)
 
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{{Current map version hatnote}}
{{Map main article}}
{{Itembox|page=Shrine Map ({{Current map series}})}}
{{for|the game feature|Shrine}}
{{{description|'''Shrine Map''' is a [[map]] [[area]].}}}
{{Item infobox|Shrine Map}}
'''Shrine Map''' is a [[map]] [[area]].
<section begin="layout" />
<section begin="layout" />
==Layout==
==Layout==
The tileset is based upon the [[The Lunaris Temple Level 2 (Act 3)]] ([[Lunaris tileset]]). Layout is maze-like and pretty large compared to most maps, although hard to navigate.
<section end="layout" />
<section end="layout" />
<section begin="encounters" />
<section begin="encounters" />
==Encounters==
==Encounters==
===Boss===
===Boss===
[[Piety the Empyrean]], based on [[Piety]] fight at the end of Act 3
[[Piety the Empyrean]], based on [[Piety]] in [[The Crematorium]] (pre-arena fight) and [[The Lunaris Temple Level 2 (Act 3)|The Lunaris Temple Level 2]] (arena fight).
 
:In the first phase Piety is outside of her chamber, only in her human form, casting lightning spells. When she is down to 50% hp, she teleports back into her chamber. After that, the encounter is exactly the same as in The Lunaris Temple Level 2 .


===Boss video===
===Boss video===
<section end="encounters" />
<section end="encounters" />
{{Map item drops
{{Area item drops|area_id=MapWorldsShrine}}
|page = Shrine Map ({{Current map series}})
{{Map variants|Shrine Map}}
}}
{{Item acquisition
|page = Shrine Map ({{Current map series}})
}}
{{Item unique versions
{{Item unique versions
|base_item = Shrine Map ({{Current map series}})
|base_item = Shrine Map (Ritual) <!-- please change to Expedition when ready -->
}}
}}
<section begin="version history" />
<section begin="version history" />
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.5.0}}
{{Version history table row|3.24.0|
* The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
}}
{{Version history table row|3.22.0|
* The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
}}
{{Version history table row|3.19.0|
* The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
}}
{{Version history table row|3.18.0|
* The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
}}
{{Version history table row|3.17.0|
* The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
}}
{{Version history table row|3.16.0|
* This map has been removed from the Atlas.
* This map can no longer drop.
* You can still use your existing maps in the [[Map Device]].
* You can trade your existing maps to [[vendor]]s. You will receive other maps that are still in the Atlas.
}}
{{Version history table row|3.9.0|
* Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
}}
{{Version history table row|3.5.0|
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* Many map bosses have also shifted around. Some have been retired and replaced!
* Many map bosses have also shifted around. Some have been retired and replaced!
{{Version history table row|3.1.0}}
}}
{{Version history table row|3.1.0|
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
{{Version history table row|0.10.1c}}
}}
{{Version history table row|0.10.1c|
* Fixed the end-game '''Shrine Map''' which could not drop.
* Fixed the end-game '''Shrine Map''' which could not drop.
{{Version history table row|0.10.1}}
}}
{{Version history table row|0.10.1|
* Introduced to the game as one of the area level 77 maps.
* Introduced to the game as one of the area level 77 maps.
|}
}}
{{Version history table end}}
<section end="version history" />
<section end="version history" />
{{Navbox maps}}
{{Navbox maps}}
 
[[Category:Lunaris tileset]]
[[ru:Карта святыни]]
[[ru:Карта святыни]]

Latest revision as of 23:49, 8 April 2024

This article is about the variant of Shrine Map from the most recent map series in which it appeared. For other variants, see § Map variants.
For the game feature, see Shrine.
[view] [edit]Shrine MapMap Level: 80
Map Tier: 13
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 79
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Shrine
Map area
No Waypoint
IdMapWorldsShrine
Act11
Area level80
BossesPiety the Empyrean
Piety the Empyrean
Area type tagstemple, dungeon
Tagsindoors_area, map, area_with_water, einharmaps, lunaris_blood_area, thaumaturgy_area, piety_area, map_drops_can_upgrade_to_sanctuary
The Shaper: Black tiles don't stain so easily.
Black tiles don't stain so easily.

Shrine Map is a map area.

Layout

The tileset is based upon the The Lunaris Temple Level 2 (Act 3) (Lunaris tileset). Layout is maze-like and pretty large compared to most maps, although hard to navigate.



Encounters

Boss

Piety the Empyrean, based on Piety in The Crematorium (pre-arena fight) and The Lunaris Temple Level 2 (arena fight).

In the first phase Piety is outside of her chamber, only in her human form, casting lightning spells. When she is down to 50% hp, she teleports back into her chamber. After that, the encounter is exactly the same as in The Lunaris Temple Level 2 .

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
The Army of BloodThe Army of Blood6BloodbondI gave my mind without a fight,
The twelfth hour I lost control.
The day is gone but there is light,
eyes that glow like red-hot coal.
26
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The FiendThe Fiend11Headhunter
Corrupted
Your era is now,
your power unwavered,
soon we will see
who the gods truly favoured.
68
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."68
The ThaumaturgistThe Thaumaturgist8Shavronne's Revelation
Corrupted
"Mastery of thaumaturgy is like any other pursuit; it requires dedication and sacrifice. Sometimes several sacrifices."
- Shavronne of Umbra
23
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73
Vinia's TokenVinia's Token510x Orb of RegretYou can change your name, but you cannot change your history.68

Map variants

ItemMap
Tier
Map
Level
Map
Series
Shrine MapShrine MapMap Level: 80
Map Tier: 13
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Necropolis
Shrine MapShrine MapMap Level: 70
Map Tier: 3
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Crucible
Shrine MapShrine MapMap Level: 80
Map Tier: 13
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380The Forbidden Sanctum
Shrine MapShrine MapMap Level: 72
Map Tier: 5
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Kalandra
Shrine MapShrine MapMap Level: 69
Map Tier: 2
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Archnemesis
Shrine MapShrine MapMap Level: 70
Map Tier: 3
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Expedition
Shrine MapShrine MapMap Level: 72
Map Tier: 5
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Ritual
Shrine MapShrine MapMap Level: 76
Map Tier: 9
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Heist
Shrine MapShrine MapMap Level: 76
Map Tier: 9
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Harvest
Shrine MapShrine MapMap Level: 81
Map Tier: 14
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Delirium
Shrine MapShrine MapMap Level: 81
Map Tier: 14
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Metamorph
Shrine MapShrine MapMap Level: 78
Map Tier: 11
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Blight
Shrine MapShrine MapMap Level: 80
Map Tier: 13
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1380Legion
Shrine MapShrine MapMap Level: 81
Map Tier: 14
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1481Synthesis
Shrine MapShrine MapMap Level: 80
Map Tier: 13
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Betrayal
Shrine MapShrine MapMap Level: 80
Map Tier: 13
Guild Character: è
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380War for the Atlas
Shrine MapShrine MapMap Level: 81
Map Tier: 14
Guild Character:
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Atlas of Worlds
Shrine MapShrine MapMap Level: 81
Map Tier: 14
Guild Character:
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481The Awakening
Shrine MapShrine MapMap Level: 77
Map Tier: 12
Guild Character: *
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1277Original

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.24.0
  • The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
3.22.0
  • The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
3.19.0
  • The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
3.18.0
  • The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
3.17.0
  • The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.9.0
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
0.10.1c
  • Fixed the end-game Shrine Map which could not drop.
0.10.1
  • Introduced to the game as one of the area level 77 maps.

ru:Карта святыни