Map:Shrine Map (Original)

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Shrine MapMap Level: 77
Map Tier: 12
Guild Character: *
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 77
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapTier12_2
Shrine
Map area
No Waypoint
IdMapTier12_2
Act11
Area level77
BossesPiety the Empyrean
Piety the Empyrean
Area type tagstemple, dungeon
Tagsindoors_area, map, area_with_water, einharmaps, lunaris_blood_area, thaumaturgy_area, piety_area

Shrine Map is the legacy map item from the initial open beta-version 1.0.0 map series. All versions of Shrine MapShrine MapMap Level: 80
Map Tier: 13
Guild Character: è
Black tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
are legacy as in version 3.16.0, the map is removed from the Atlas. Using this legacy item in the Map Device will opens portals to the area that use "latest" layout and map boss. However, this map has not been reworked so that the map boss is still Piety the Empyrean. Read the main article for details.

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Item acquisition

Shrine Map is drop disabled.

Version history

Version Changes
3.24.0
  • The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
3.22.0
  • The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
3.19.0
  • The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
3.18.0
  • The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
3.17.0
  • The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.9.0
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
0.10.1c
  • Fixed the end-game Shrine Map which could not drop.
0.10.1
  • Introduced to the game as one of the area level 77 maps.


ru:Карта святыни (Первое поколение)