Revision as of 12:58, 9 October 2021 by Vinibot(talk | contribs)(→top: More sensible parameters; upgraded_from_set<n>_group<m>_ -> recipe<n>_part<m>_)
Shrine MapMap Level: 80 Map Tier: 13 Guild Character: èTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 80Vendor Offer 1x Scroll FragmentMetadata Item class: Map Metadata ID: Metadata/Items/Maps/MapWorldsShrine
The tileset is based upon the The Lunaris Temple Level 2 (Act 3). Layout is maze-like and pretty large compared to most maps, although hard to navigate.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
The Army of BloodThe Army of Blood6BloodbondI gave my mind without a fight, The twelfth hour I lost control. The day is gone but there is light, eyes that glow like red-hot coal.
The ThaumaturgistThe Thaumaturgist8Shavronne's Revelation Corrupted"Mastery of thaumaturgy is like any other pursuit; it requires dedication and sacrifice. Sometimes several sacrifices." - Shavronne of Umbra
23
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
Vinia's TokenVinia's Token510x Orb of RegretYou can change your name, but you cannot change your history.
There are currently no unique items for this base item type.
Map variants
Item
Map Tier
Map Level
Map Series
Shrine MapShrine MapMap Level: 80 Map Tier: 13 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Necropolis
Shrine MapShrine MapMap Level: 70 Map Tier: 3 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Crucible
Shrine MapShrine MapMap Level: 80 Map Tier: 13 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
The Forbidden Sanctum
Shrine MapShrine MapMap Level: 72 Map Tier: 5 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Kalandra
Shrine MapShrine MapMap Level: 69 Map Tier: 2 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Archnemesis
Shrine MapShrine MapMap Level: 70 Map Tier: 3 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Expedition
Shrine MapShrine MapMap Level: 72 Map Tier: 5 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Ritual
Shrine MapShrine MapMap Level: 76 Map Tier: 9 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Heist
Shrine MapShrine MapMap Level: 76 Map Tier: 9 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Harvest
Shrine MapShrine MapMap Level: 81 Map Tier: 14 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Delirium
Shrine MapShrine MapMap Level: 81 Map Tier: 14 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Metamorph
Shrine MapShrine MapMap Level: 78 Map Tier: 11 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Blight
Shrine MapShrine MapMap Level: 80 Map Tier: 13 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
Legion
Shrine MapShrine MapMap Level: 81 Map Tier: 14 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
14
81
Synthesis
Shrine MapShrine MapMap Level: 80 Map Tier: 13 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Betrayal
Shrine MapShrine MapMap Level: 80 Map Tier: 13 Guild Character: èTravel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
War for the Atlas
Shrine MapShrine MapMap Level: 81 Map Tier: 14 Guild Character: €Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Atlas of Worlds
Shrine MapShrine MapMap Level: 81 Map Tier: 14 Guild Character: €Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
The Awakening
Shrine MapShrine MapMap Level: 77 Map Tier: 12 Guild Character: *Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.