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Revision as of 18:51, 29 November 2013
Maps serve as the endgame content in Path of Exile. Like equipment, they come in magic, rare, and unique qualities and have their own special affixes. Affixes on maps can make them more difficult but can also increase your potential rewards.
Maps can drop from anything that can drop items of item level 60 or higher. Non-map areas cannot drop maps higher than level 66, as of patch 0.10.8.
You can access this content after completing the quests for Lady Dialla in Act 3 on merciless difficulty. You can then access the Eternal Laboratory where maps can be used.
Note that in some of the pages for specific maps, it is indicated whether the map is indoors or outdoors. The main purpose of this is for predicting the behaviour of the map prefix Labyrinthe (Map is a maze), which has virtually no effect on outdoor maps and generally makes indoor maps much larger.
As of version 1.0.0 there are 62 base maps and 5 unique maps.
Maps by Level
Level 66 | Level 67 | Level 68 | Level 69 | Level 70 | Level 71 |
---|---|---|---|---|---|
Module Error: No results found for item using search term "item_name = Crypt Map" Module Error: No results found for item using search term "item_name = Dried Lake Map" Dunes MapDunes MapMap Level: 69 Dungeon MapDungeon MapMap Level: 74 Grotto MapGrotto MapMap Level: 77 Orchard MapOrchard MapMap Level: 75 Overgrown Ruin MapOvergrown Ruin MapMap Level: 75 Tropical Island MapTropical Island MapMap Level: 76 The Coward's TrialThe Coward's Trial |
Arcade MapArcade MapMap Level: 69 Arsenal MapArsenal MapMap Level: 69 Cemetery MapCemetery MapMap Level: 71 Module Error: No results found for item using search term "item_name = Mountain Ledge Map" Toxic Sewer MapToxic Sewer MapMap Level: 70 Thicket MapThicket MapMap Level: 83 Wharf MapWharf MapMap Level: 69 Maelström of ChaosMaelström of Chaos |
Ghetto MapGhetto MapMap Level: 78 Mud Geyser MapMud Geyser MapMap Level: 80 Museum MapMuseum MapMap Level: 79 Reef MapReef MapMap Level: 75 Spider Lair MapSpider Lair MapMap Level: 76 Module Error: No results found for item using search term "item_name = Springs Map" Vaal Pyramid MapVaal Pyramid MapMap Level: 71 Vaults of AtziriVaults of Atziri |
Module Error: No results found for item using search term "item_name = Catacomb Map" Overgrown Shrine MapOvergrown Shrine MapMap Level: 70 Promenade MapPromenade MapMap Level: 73 Shore MapShore MapMap Level: 73 Spider Forest MapSpider Forest MapMap Level: 74 Module Error: No results found for item using search term "item_name = Tunnel Map" Acton's NightmareActon's Nightmare |
Bog MapBog MapMap Level: 79 Coves MapCoves MapMap Level: 77 Graveyard MapGraveyard MapMap Level: 72 Pier MapPier MapMap Level: 69 Underground Sea MapUnderground Sea MapMap Level: 77 Villa MapVilla MapMap Level: 78 |
Arachnid Nest MapArachnid Nest MapMap Level: 77 Colonnade MapColonnade MapMap Level: 71 Module Error: No results found for item using search term "item_name = Dry Woods Map" Strand MapStrand MapMap Level: 70 Temple MapTemple MapMap Level: 81 Poorjoy's AsylumPoorjoy's Asylum |
Level 72 | Level 73 | Level 74 | Level 75 | Level 76 | Level 77 |
Jungle Valley MapJungle Valley MapMap Level: 75 Module Error: No results found for item using search term "item_name = Labyrinth Map" Module Error: No results found for item using search term "item_name = Mine Map" Module Error: No results found for item using search term "item_name = Torture Chamber Map" Waste Pool MapWaste Pool MapMap Level: 74 |
Canyon MapCanyon MapMap Level: 71 Cells MapCells MapMap Level: 71 Dark Forest MapDark Forest MapMap Level: 73 Module Error: No results found for item using search term "item_name = Dry Peninsula Map" |
Module Error: No results found for item using search term "item_name = Gorge Map" Maze MapMaze MapMap Level: 81 Residence MapResidence MapMap Level: 78 Underground River MapUnderground River MapMap Level: 82 Olmec's SanctumOlmec's Sanctum |
Bazaar MapBazaar MapMap Level: 83 Necropolis MapNecropolis MapMap Level: 79 Plateau MapPlateau MapMap Level: 83 |
Academy MapAcademy MapMap Level: 76 Lava Chamber MapLava Chamber MapMap Level: 79 Precinct MapPrecinct MapMap Level: 71 |
Shipyard MapShipyard MapMap Level: 68 Shrine MapShrine MapMap Level: 80 |
Level 78 | |||||
Courtyard MapCourtyard MapMap Level: 72 Palace MapPalace MapMap Level: 79 |
Maps in bold are unique.
Modifiers
Each (non-unique) map can have up to 3 prefixes and 3 affixes, just like other items. Currency related to rarity also works the same, for example an orb of alchemy will turn a basic map into a rare. Modifiers for maps change the properties of the map when one is in that map, thereby making it more difficult and (usually) resulting in increased item quantity for all drops on that map. High increased quantity also affects the drop rates of maps while in a particular map, so high modifiers will increase your chances at continuing to get map drops and finding higher level maps to use.
Prefix
Name | Mod | Value | Map Quantity Bonus |
---|---|---|---|
Armoured | x% Monster Physical Resistance | 30 | 8% |
Bipedal | Area is inhabited by Humanoids | - | 12% |
Burning | Monsters deal x% extra Damage as Fire | 80 to 100 | 12% |
Capricious | Area is inhabited by Goatmen | - | 16% |
Ceremonial | Area contains many Totems | - | 12% |
Chaining | Monsters' Skills Chain x additional times | 2 | 18% |
Deadly | x% increased Monster Damage | 25 to 35 | 18% |
Demonic | Area is inhabited by Demons | - | 15% |
Emanant | Area is inhabited by ranged monsters | - | 12% |
Enraged | Monsters gain x Frenzy Charges every 30 seconds | 1 to 3 | 15% |
Fecund | x% increased Monster Life | 25 to 35 | 12% |
Feral | Area is inhabited by Animals | - | 12% |
Fleet | x% increased Monster Movement Speed x% increased Monster Attack Speed x% increased Monster Cast Speed |
25 to 35 25 to 35 25 to 35 |
23% |
Freezing | Monsters deal x% extra Damage as Cold | 80 to 100 | 12% |
Grounded | +x% Monster Lightning Resistance | 75 | 8% |
Hexproof | Monsters are immune to Curses | - | 18% |
Incombustible | +x% Monster Fire Resistance | 75 | 8% |
Labyrinthine | Area is a Maze (Indoor Maps only) *This mod no longer spawns on new maps. Existing maps with this mod receive a 20% bonus to quantity. |
- | 0% |
Massive | Area is x% Larger (Outdoor Maps only) *This mod no longer spawns on new maps. Existing maps with this mod receive a 20% bonus to quantity. |
20 to 50 | 0% |
Mirrored | Monsters reflect x% of Elemental Damage | 18 | 18% |
Molten | +x% Monster Cold Resistance | 75 | 8% |
Multifarious | Area has increased monster variety | 3 | 6% |
Overlord's | Unique Boss deals +x% Damage Unique Boss attacks x% faster |
30 25 |
11% |
Punishing | Monsters reflect x% of Physical Damage | 18 | 18% |
Shocking | Monsters deal x% extra Damage as Lightning | 80 to 100 | 12% |
Skeletal | Area is inhabited by Skeletons | - | 8% |
Slithering | Area is inhabited by Sea Witches and their Spawn | - | 0% |
Splitting | Monsters fire x additional Projectiles | 2 to 4 | 18% |
Twinned | Area contains two Unique Bosses | - | 6% |
Undead | Area is inhabited by Undead | - | 8% |
Unwavering | Monsters cannot be Stunned | - | 12% |
Villainous | Area is inhabited by Bandits *This mod no longer spawns on new maps. |
- | 8% |
Suffix
Name | Stat | Value | Map Quantity Bonus |
---|---|---|---|
of Balance | Players have Elemental Equilibrium | - | 9% |
of Champions | x% more Magic Monsters | 20 to 50 | 3% |
of Commanders | x% more Rare Monsters | 20 to 50 | 3% |
of Elemental Weakness | Players are cursed with Module Error: Too many skills found with q_where = skill.active_skill_name="Elemental Weakness". Please choose only one of the following ids: IzaroElementalWeakness - Base duration is (5.00-6.45) seconds, Cursed enemies have -(20-30)% to Elemental Resistances (page) ElementalWeaknessRoyale - Base duration is (5.00-6.80) seconds, +(0-0.5) metres to radius, Cursed enemies have -(15-24)% to Elemental Resistances (page) |
Level 15 | 17% |
of Enfeeblement | Players are cursed with Enfeeble | Level 15 | 18% |
of Exposure | -x% maximum Player Resistances | 15 to 25 | 30% |
of Flames | Area has patches of burning ground | - | 11% |
of Hemomancy | Players have Blood Magic | - | 25% |
of Hordes | +x% Monster pack size | 20 to 50 | 0% |
of Ice | Area has patches of chilled ground | - | 11% |
of Lightning | Area has patches of shocked ground | - | 11% |
of Smothering | Players recover Life, Mana and Energy Shield x% slower | 50 | 20% |
of Stasis | Players cannot regenerate Life or Mana | - | 30% |
of Suffering | Players take x Chaos Damage per second | 16.66 to 33.33 | 18% |
of Temporal Chains | Players are cursed with Module Error: Too many skills found with q_where = skill.active_skill_name="Temporal Chains". Please choose only one of the following ids: IzaroTemporalChains - Base duration is (5.00-6.45) seconds, 40% reduced Effect of Curse against Players, Cursed Normal and Magic Enemies have (15-25)% less Action Speed, Other effects on Cursed enemies expire 25% slower, Cursed Rare and Unique Enemies have 7% less Action Speed (page) TemporalChains - Base duration is (5.00-8.80) seconds, +(0-1) metre to radius, 50% less Effect of Curse against Players, Cursed Normal and Magic Enemies have (15-29)% less Action Speed, Other effects on Cursed enemies expire 25% slower, Cursed Rare and Unique Enemies have (9-18)% less Action Speed (page) |
Level 15 | 27% |
of the Warlord | Players are cursed with Module Error: Too many skills found with q_where = skill.active_skill_name="Warlord's Mark". Please choose only one of the following ids: MonsterWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page) ArchnemesisWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page) *This mod can no longer spawn on new maps |
Level 15 | 15% |
of Vulnerability | Players are cursed with Module Error: Too many skills found with q_where = skill.active_skill_name="Vulnerability". Please choose only one of the following ids: IzaroVulnerabilityPylonOnDeath - 40% increased Physical Damage taken, 20% chance to be inflicted with Bleeding when Hit by an Attack, Base duration is 10.00 seconds (page) IzaroVulnerability - Base duration is (5.00-6.45) seconds, Cursed enemies take (15-25)% increased Physical Damage, Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding (page) |
Level 15 | 25% |
Unidentified Maps
It is possible to put unidentified maps into the map device in the Eternal Laboratory. There is a +30% Item Quantity bonus when running these maps, but even when you enter the map the specific modifiers to the map are not revealed to you, even though the overall quantity is. Some are easy to observe, burning or chilled ground are very obvious for example, but others are harder to know immediately. As such, it's recommended that you have a strong character before tackling such maps, otherwise the map could have many dangerous affixes to put your character in danger. Unidentified maps can be obtained as map drops, or by vendoring 3x magic or rare maps of the same base type.