Lair MapMap Level: 78 Map Tier: 11 Guild Character: ,In darkness, the alpha rises. The companionship of beasts is fragile indeed.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
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HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
The Wolven King's BiteThe Wolven King's Bite8Rigwald's QuillsA wolf does not bite his mate as he does his prey, yet both begin with bared teeth. Know who you are, and you will know the meaning of the bite.
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The WolverineThe Wolverine4Claw CorruptedClaw them from the bottom, you'll be glad that you have got 'em, claw them from the top, you'll never want to stop.
The ScoutThe Scout87x Exalted OrbThe first to travel are often rewarded for their journey, but all the treasure in the world cannot bring back those that are lost.
The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.