* The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
}}
{{Version history table row|3.21.0|
* The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
}}
{{Version history table row|3.18.0|
* The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
}}
{{Version history table row|3.17.0|
* The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
* The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* Many map bosses have also shifted around. Some have been retired and replaced!
* Many map bosses have also shifted around. Some have been retired and replaced!
{{Version history table row|3.1.0}}
}}
{{Version history table row|3.1.0|
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
{{Version history table row|0.10.0}}
}}
*The following [[Map]] areas have been updated so that they're substantially different in layout to before: '''{{il|page=Spider Forest Map (Original)|name=Spider Forest}}''', {{il|page=Jungle Valley Map (Original)|name=Jungle Valley}}, {{il|page=Waste Pool Map (Original)|name=Waste Pool}}, {{il|page=Ashen Wood Map (Original)|name=Dry Woods}}, {{il|page=Cemetery Map (Original)|name=Cemetery}}, {{il|page=Flooded Mine Map (Original)|name=Mine}}, {{il|page=Underground Sea Map (Original)|name=Underground Sea}}, {{il|page=Bog Map (Original)|name=Bog}}, {{il|page=Plateau Map (Original)|name=Plateau}} and {{il|page=Dunes Map (Original)|name=Dunes}}.
{{Version history table row|2.4.0|
{{Version history table row|0.9.11}}
* The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
* Introduced to the game
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
|}
* [[Skullbeak]] replaced [[Slitherskin]] as the map boss. {{Undocumented}}
}}
{{Version history table row|0.10.0|
*The following [[Map]] areas have been updated so that they're substantially different in layout to before: {{il|page=Spider Forest Map (Original)|name=Spider Forest}}, {{il|page=Jungle Valley Map (Original)|name=Jungle Valley}}, {{il|page=Waste Pool Map (Original)|name=Waste Pool}}, {{il|page=Ashen Wood Map (Original)|name=Dry Woods}}, {{il|page=Cemetery Map (Original)|name=Cemetery}}, {{il|page=Flooded Mine Map (Original)|name=Mine}}, {{il|page=Underground Sea Map (Original)|name=Underground Sea}}, '''{{il|page=Bog Map (Original)|name=Bog}}''', {{il|page=Plateau Map (Original)|name=Plateau}} and {{il|page=Dunes Map (Original)|name=Dunes}}.
}}
{{Version history table row|0.9.11|
* Introduced to the game.
}}
{{Version history table end}}
<section end="version history" />
<section end="version history" />
{{Navbox maps}}
{{Navbox maps}}
Latest revision as of 20:43, 2 June 2024
This article is about the variant of Bog Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Bog MapMap Level: 79 Map Tier: 12 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The Rabid RhoaThe Rabid Rhoa4Malicious Gemini Claw Item Level:83"Experiment 22A: Rhoas, when deprived of water, secrete a most delightfully potent toxin." - Maligaro
DeathDeath4Mon'tregul's GraspThe end of the old, the beginning of the new. A unique opportunity for transformation, for those with the power to grasp it.
51
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Map variants
Item
Map Tier
Map Level
Map Series
Bog MapBog MapMap Level: 79 Map Tier: 12 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Necropolis
Bog MapBog MapMap Level: 74 Map Tier: 7 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Affliction
Bog MapBog MapMap Level: 70 Map Tier: 3 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Ancestor
Bog MapBog MapMap Level: 72 Map Tier: 5 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
The Forbidden Sanctum
Bog MapBog MapMap Level: 75 Map Tier: 8 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Kalandra
Bog MapBog MapMap Level: 69 Map Tier: 2 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Sentinel
Bog MapBog MapMap Level: 80 Map Tier: 13 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Scourge
Bog MapBog MapMap Level: 70 Map Tier: 3 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Expedition
Bog MapBog MapMap Level: 82 Map Tier: 15 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Ritual
Bog MapBog MapMap Level: 70 Map Tier: 3 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Heist
Bog MapBog MapMap Level: 70 Map Tier: 3 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Harvest
Bog MapBog MapMap Level: 70 Map Tier: 3 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Delirium
Bog MapBog MapMap Level: 70 Map Tier: 3 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Metamorph
Bog MapBog MapMap Level: 77 Map Tier: 10 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Blight
Bog MapBog MapMap Level: 77 Map Tier: 10 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
Legion
Bog MapBog MapMap Level: 78 Map Tier: 11 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
Synthesis
Bog MapBog MapMap Level: 78 Map Tier: 11 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
Betrayal
Bog MapBog MapMap Level: 77 Map Tier: 10 Guild Character: yTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
War for the Atlas
Bog MapBog MapMap Level: 75 Map Tier: 8 Guild Character: ÍTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Atlas of Worlds
Shaped Bog MapShaped Bog MapMap Level: 80 Map Tier: 13 Guild Character: ÍTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
Atlas of Worlds
Bog MapBog MapMap Level: 72 Map Tier: 5 Guild Character: ÍTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
The Awakening
Bog MapBog MapMap Level: 70 Map Tier: 5 Guild Character: ÚTravel to this Map by using it in a personal Map Device. Maps can only be used once.
5
70
Original
Unique versions
There are currently no unique items for this base item type.
The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
Skullbeak replaced Slitherskin as the map boss. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
The following Map areas have been updated so that they're substantially different in layout to before: Spider ForestSpider Forest MapMap Level: 69 Map Tier: 4 Guild Character: ÓTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., Jungle ValleyJungle Valley MapMap Level: 72 Map Tier: 7 Guild Character: 3Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., Waste PoolWaste Pool MapMap Level: 72 Map Tier: 7 Guild Character: 1Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., Dry WoodsAshen Wood MapMap Level: 71 Map Tier: 6 Guild Character: ŒTravel to this Map by using it in a personal Map Device. Maps can only be used once., CemeteryCemetery MapMap Level: 67 Map Tier: 2 Guild Character: CTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., MineFlooded Mine MapMap Level: 72 Map Tier: 7 Guild Character: 2Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., Underground SeaUnderground Sea MapMap Level: 74 Map Tier: 9 Guild Character: 9Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., BogBog MapMap Level: 70 Map Tier: 5 Guild Character: ÚTravel to this Map by using it in a personal Map Device. Maps can only be used once., PlateauPlateau MapMap Level: 75 Map Tier: 10 Guild Character: )Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. and DunesDunes MapMap Level: 66 Map Tier: 1 Guild Character: UTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once..