Brotherhood in ExileBrotherhood in Exile5One With Nothing CorruptedSeeking shelter from the night, in the warmth of the run-down inn, erstwhile foes put aside the fight, to bond over whiskey and gin.
68
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
Chateau Map can be created from the following recipes:
Amount
Part
Description
Meta
13
TriskaidekaphobiaTriskaidekaphobia13Map Map Tier:13 Quality:+13% Delirium:100% Modifiers:8 CorruptedThe Mists of Madness prey on those who harbour the deepest of fears.
Random corruptedtier 13 map with 8 modifiers, 13% quality and 100% delirium
A
4
Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Map variants
Item
Map tier
Map level
Map series
Chateau MapChateau MapMap Level: 80 Map Tier: 13 Guild Character: OTravel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Keepers
Chateau MapChateau MapMap Level: 78 Map Tier: 11 Guild Character: ÛTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
Atlas of Worlds
Chateau MapChateau MapMap Level: 77 Map Tier: 10 Guild Character: ÛTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
The Awakening
Unique versions
The following unique items are derived from this base type.
Item
Drop level
Drop enabled
The Perandus ManorThe Perandus Manor Chateau MapMap Level: 80 Map Tier: 13 Guild Character: ™ Item Quantity: +(60-100)% Item Rarity: +(200-300)%(100-150)% increased Experience gain (200-300)% increased number of Rare Monsters (200-300)% increased Rarity of Items found in this Area (60-100)% increased Quantity of Items found in this Area (30-40)% more MonsterLife (16-24)% increased MonsterDamage Area contains Cadiro PerandusForget kings and emperors; He who holds the coin holds all the power.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
The following Maps have been removed from the Atlas: Arena, Arid Lake, Armoury, Barrows, Belfry, Bramble Valley, Cells, Chateau, Dig, Excavation, Fungal Hollow, Jungle Valley, Lava Chamber, Marshes, Mud Geyser, Park, Pen, Racecourse, Ramparts, Stagnation, Summit, Vault, Waste Pool, Waterways, and Wharf.
The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
Hephaeus, The Hammer and The Reaver swapped. They were the map bosses of Ghetto MapGhetto MapMap Level: 72 Map Tier: 5 Guild Character: œTravel to this Map by using it in a personal Map Device. Maps can only be used once. and Chateau Map respectively. [Undocumented]