'''Winterweave''' is a [[unique]] {{il|Coral Ring}}. It is the [[Fated item|fated]] version of {{il|Bloodboil}}.
'''Winterweave''' is a [[unique]] {{il|Coral Ring}}. It was the [[Fated item|fated]] version of {{il|Bloodboil}}.
==Modifiers==
==Modifiers==
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{{Item acquisition}}
{{Item acquisition}}
===Steps===
==Legacy variants==
{{Fated item steps
Winterweave has [[Legacy item|legacy variant]]s. Winterweave was able to acquired by completing fated unique prophecy {{il|Cold Blooded Fury}} to upgrade {{il|Bloodboil}} to Winterweave. Since Bloodboil has a legacy variant, the legacy mod was able to carry over as well. Moreover, the dev renamed existing Bloodboil into Winterweave in [[version 3.17.0]], so that Winterweave may have versions that does not have fated mod, or has legacy mod
|prophecy = Cold Blooded Fury
|base = Bloodboil
{{legacy variant table header}}
|result = Winterweave
{{legacy variant table row|3.17.0/unfated| +(20-30) to maximum Life|
|boss = [[Hailrake]]/[[Glace]]
* Adds (12-15) to (25-30) Fire Damage to Attacks
|area = [[The Tidal Island (Act 1)]] or [[Beach Map]]
* {{c|not|Adds (12-15) to (25-30) Cold Damage to Attacks}}
|nosockets = Yes
* +(20-40) to maximum Life
* {{c|mod|+(10-15)% to Cold Resistance}}
* {{c|mod|75% reduced Effect of Chill on you}}
* 10% increased Movement Speed while Ignited
* {{c|not|The Effect of Chill on you is reversed}}
}}
{{legacy variant table row|2.6.0/unfated| +(20-30) to maximum Life|
* {{c|mod|Adds (7-10) to (15-20) Fire Damage to Attacks}}
* {{c|not|Adds (12-15) to (25-30) Cold Damage to Attacks}}
* +(20-40) to maximum Life
* {{c|mod|+(10-15)% to Cold Resistance}}
* {{c|mod|45% reduced Effect of Chill on You}}
* {{c|mod|100% increased Ignite Duration on You}}
* {{c|not|10% increased Movement Speed while Ignited}}
* {{c|not|The Effect of Chill on you is reversed}}
}}
{{legacy variant table row|2.6.0/fated| +(20-30) to maximum Life|
* {{c|mod|Adds (7-10) to (15-20) Fire Damage to Attacks}}
* Adds (12-15) to (25-30) Cold Damage to Attacks
* +(20-40) to maximum Life
* +(25-30)% to Cold Resistance
* {{c|mod|100% increased Ignite Duration on You}}
* {{c|not|10% increased Movement Speed while Ignited}}
* The Effect of Chill on you is reversed
}}
}}
|}
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.17.0}}
* Bloodboil has been renamed to Winterweave. It no longer has "75% reduced Effect of Chill on you". It now has "Adds 12-15 to 25-30 Cold Damage to Attacks" and "The Effect of Chill on you is reversed". It also now provides 25-30% Cold Resistance (previously 10-15%). Existing items are unaffected by these changes. The old, fated version of Winterweave can no longer be acquired.
{{Version history table row|3.2.0}}
{{Version history table row|3.2.0}}
* Introduced to the game.
* Winterweave is introduced to the game.
|}
|}
{{Navbox Prophecy}}
{{Navbox Prophecy}}
{{Navbox Unique Items}}
{{Navbox Unique Items}}
[[ru:Зимний узор]]
[[ru:Зимний узор]]
Revision as of 06:20, 28 January 2022
Winterweave Coral RingRequires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks Adds (12-15) to (25-30) Cold Damage to Attacks +(20-40) to maximum Life +(25-30)% to Cold Resistance 10% increased Movement Speed while Ignited The Effect of Chill on you is reversedFury fuels defiance.
Normally Chill will slow down the character but with The Effect of Chill on you is reversed the effects of chill becomes a positive. One way to chill yourself is by using:
Heartbound LoopHeartbound Loop Moonstone RingRequires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion DeathWhen the axe finally fell, Seryl shared his pain, and the last thought that flickered through his fading mind was her broken, shattered scream..
A weapon with Triggers Level 20 Spectral Spirits when Equipped weapon created by an Essence of InsanityEssence of InsanityStack Size: 9 Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: Triggers Level 20 Spectral Spirits when Equipped +3 to maximum number of Spectral Spirits Gloves: Socketed Gems have 16% more Attack and Cast Speed Boots: 70% increased Mana Regeneration Rate while Shocked Body Armour: You gain Onslaught for 6 seconds when Hit Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage Shield: 25% chance to gain a Power Charge when you Block Quiver: Projectiles Pierce 2 additional Targets Amulet: 10% chance to Recover 10% of Mana when you use a Skill Ring: You and your Minions take 40% reduced Reflected Damage Belt: 10% increased Movement Speed during any Flask EffectRight click this item then left click a normal or rare item to apply it..
Spectral spirits will be summoned when weapon swapping into the Spectral Spirits weapon and when weapon swapping back again they will die triggering the Heartbound Loop. Then by converting some of the physical damage to cold you can chill yourself.
VenopunctureVenopuncture Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Strength Attacks have 25% chance to cause Bleeding (40-60)% increased Damage with Bleeding You are Chilled while you are Bleeding Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with Hits ShatterThere is a way to survive the bite of an ice snake, but few have the resolve to attempt it.
Icefang OrbitIcefang Orbit Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Dexterity 25% chance to Poison on Hit (40-60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits ShatterThose members of the Brotherhood who employ the venom of Trarthan ice snakes must take great care with the volatile substance.
The FulcrumThe Fulcrum Ezomyte StaffWarstaff Physical Damage: (127.2-148.4) to (384-448) Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 60, 113 Str, 113 Int+20% Chance to BlockAttack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked Damage Penetrates (8-10)% Elemental Resistances while you are Chilled Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are IgnitedTo stand at the confluence of the elements, the master must achieve perfect balance.
VenopunctureVenopuncture Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Strength Attacks have 25% chance to cause Bleeding (40-60)% increased Damage with Bleeding You are Chilled while you are Bleeding Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with Hits ShatterThere is a way to survive the bite of an ice snake, but few have the resolve to attempt it. and Icefang OrbitIcefang Orbit Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Dexterity 25% chance to Poison on Hit (40-60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits ShatterThose members of the Brotherhood who employ the venom of Trarthan ice snakes must take great care with the volatile substance. will require you to be bleeding or poisoned, respectively. The Golden RuleThe Golden Rule Viridian JewelLimited to: 1(30-40)% increased Armour while Bleeding Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you if you have fewer than 100 Poisons on youCorruptedHurt as you would be hurt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can help with both.
To increase the effectiveness of the chill having less cold resistance or using AuxiumAuxium Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield +(45-55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20-25)% increased Elemental Damage with AttackSkills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body. with a small amount of energy shield can help.
Winterweave has legacy variants. Winterweave was able to acquired by completing fated unique prophecy Cold Blooded FuryCold Blooded FuryWinter weaves the cannibal's cold fury until his blood boils over.You will defeat Glace or Hailrake while holding Bloodboil.Right-click to add this prophecy to your character. to upgrade WinterweaveWinterweave Coral RingRequires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks Adds (12-15) to (25-30) Cold Damage to Attacks +(20-40) to maximum Life +(25-30)% to Cold Resistance 10% increased Movement Speed while Ignited The Effect of Chill on you is reversedFury fuels defiance. to Winterweave. Since Bloodboil has a legacy variant, the legacy mod was able to carry over as well. Moreover, the dev renamed existing Bloodboil into Winterweave in version 3.17.0, so that Winterweave may have versions that does not have fated mod, or has legacy mod
Version discontinued
Stats Compare each legacy variant to the current variant.
Bloodboil has been renamed to Winterweave. It no longer has "75% reduced Effect of Chill on you". It now has "Adds 12-15 to 25-30 Cold Damage to Attacks" and "The Effect of Chill on you is reversed". It also now provides 25-30% Cold Resistance (previously 10-15%). Existing items are unaffected by these changes. The old, fated version of Winterweave can no longer be acquired.
Eber's KeyEber's KeyStack Size: 10Mouth of the Masses, whose greatness spreads by our breath and touch, who feeds the starving with the starved, the strong with the weak.Can be used in a personal Map Device.
Inya's KeyInya's KeyStack Size: 10The Infinite Mind, unbound by the tethers of sanity, whose thirst for knowledge is all-consuming, whose every word stands our hair on end.Can be used in a personal Map Device.
Volkuur's KeyVolkuur's KeyStack Size: 10She of Many Bodies, whose very flesh unites all, whose dark whispers draw forth our souls, unfettered.Can be used in a personal Map Device.
Yriel's KeyYriel's KeyStack Size: 10Lord of the Wild, of the feral and frenzied, of the uncivilized, the untamed, the untouched.Can be used in a personal Map Device.
Atziri's ReflectionAtziri's Reflection Golden BucklerChance to Block: 25% Evasion: (991-1221) Energy Shield: (180-200) Movement Speed: -3%Requires Level 68, 130 Dex6% increased Movement Speed+(40-60) to Intelligence (180-200)% increased Evasion Rating +(180-200) to maximum Energy Shield +(20-30)% to all Elemental Resistances Hex Reflection Unaffected by Curses (15-20)% increased Effect of your Curses"At last, my beauty is beyond reproach." - Atziri, Queen of the Vaal
Cameria's AvariceCameria's Avarice GavelOne Handed Mace Physical Damage: (156-190.4) to (283.2-341.6) Critical Strike Chance: (5.75-7.00)% Attacks per Second: 1.15 Weapon Range: 1.1 metresRequires Level 60, 212 Str15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with AttackSkills"Please, take whatever you want. Just don't kill me" "But then I wouldn't have everything I want, would I?"
Chaber CairnChaber Cairn Great MalletTwo Hand Mace Physical Damage: (204-249.6) to (399-457.6) Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 60, 131 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems +2 to Level of SocketedMinion Gems (200-220)% increased Physical Damage Adds (25-35) to (45-55) Physical Damage 25% increased maximum Mana Minions have (20-40)% increased maximum Life 30% increased Skill Effect DurationThe weight of faith is great Yet it is never borne alone.
Corona SolarisCorona Solaris Crystal WandWand Physical Damage: 28-52 Elemental Damage: (30-45) to (60-80) Critical Strike Chance: 7.00% Attacks per Second: (1.38-1.43)Requires Level 63, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped Adds (30-45) to (60-80) Fire Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius (120-140)% increased Critical Strike Chance against Blinded Enemies Increases and Reductions to Light Radius also apply to Accuracy Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded EnemiesLegend tells of a time when Solaris will burst forth from Lunaris, and night will be eternally banished.
CragfallCragfall Serrated Arrow QuiverRequires Level 51 to 4 Added Physical Damage with BowAttacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (140-200)% increased Stun Duration on Enemies 6 to 10 Added Physical Damage with BowAttacks 50% chance to double Stun DurationThe largest rock leaves the deepest mark.
Death's OpusDeath's Opus Death BowBow Physical Damage: (64.6-82) to (176.7-200.9) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.32Requires Level 44, 107 Dex(30-50)% increased Critical Strike Chance(90-105)% increased Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 3 additional ArrowsThe overture stretches thin, The chorus gathers to begin. Stacatto, drone, a rest drawn long, Another hears Death's final song.
Doomfletch's PrismDoomfletch's Prism Royal BowBow Physical Damage: (26-30) to (76-80) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65)Requires Level 40, 95 Dex(20-24)% increased Elemental Damage with AttackSkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element"The Vaal, a thousand years ago, came up with more delightful methods of murder than I could ever wish for." - Koralus Doomfletch
DreadbeakDreadbeak Rusted SwordOne Handed Sword Physical Damage: (130.5-142.5) to (198-208.5) Critical Strike Chance: 5.00% Attacks per Second: 1.71 Weapon Range: 1.1 metresRequires Level 6140% increased Global Accuracy Rating100% increased Damage when on Low Life 50% increased Physical Damage Adds (83-91) to (123-130) Physical Damage 10% increased Attack Speed +(20-30) to maximum Life Grants 2 Life per Enemy Hit You have Onslaught while on Low LifeAs death arrives, so too does instinct.
DreadsurgeDreadsurge CleaverOne Handed Axe Physical Damage: (17-27) to (55-60) Elemental Damage: (223-250) to (264-280) Critical Strike Chance: 5.00% Attacks per Second: (1.39-1.43) Weapon Range: 1.1 metresRequires Level 60, 48 StrAdds (5-15) to (20-25) Physical Damage Adds (223-250) to (264-280) Fire Damage (7-10)% increased Attack Speed +(15-25)% to Fire Resistance 5% increased Movement Speed Hits ignore Enemy Monster Fire Resistance while you are IgnitedMake a man hot, and his heart will skip a beat. Set a man on fire, and his heart will skip all beats.
Geofri's DevotionGeofri's Devotion Brass MaulTwo Hand Mace Physical Damage: (246-261) to (378-393) Elemental Damage: 11-23 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 61, 92 Str30% increased Stun Duration on EnemiesTrigger Level 20 Elemental Warding on Melee Hit while Cursed 200% increased Physical Damage Adds (42-47) to (66-71) Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes"Confess your sins to me. My god will not be nearly so forgiving." - Archbishop Geofri of Phrecia Cathedral
Hrimnor's DirgeHrimnor's Dirge SledgehammerTwo Hand Mace Physical Damage: (84-135) to (163.2-234) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 36, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies Gain 50% of Physical Damage as Extra Cold DamageThe last sweet music to touch Hrimnor's ears passed right beneath his chin.
MireboughMirebough Gnarled BranchStaff Physical Damage: 9-19 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 32+18% Chance to BlockAttack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap Socketed Gems are Supported by Level 16 Cluster Trap Socketed Gems are Supported by Level 16 Trap And Mine Damage (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana"Cut down the tallest tree, and another becomes the tallest." - Old Ezomyte saying
PanquetzaliztliPanquetzaliztli Jagged MaulTwo Hand Mace Physical Damage: (217.8-250) to (295.2-340) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 61, 77 Str30% increased Stun Duration on Enemies+(25-50) to all Attributes (80-100)% increased Physical Damage Adds (94-98) to (115-121) Physical Damage Recover 5% of Life on Kill Enemies Killed with Attack or SpellHits Explode, dealing 10% of their Life as Fire Damage"The most dizzying heights are surrounded by precipitous falls. Progress cannot be eternal." - Doryani of the Vaal
Queen's EscapeQueen's Escape Ornate SwordTwo Hand Sword Physical Damage: 30-50 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 38, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement Minions have (30-40)% increased maximum Life Minions have (80-100)% increased Movement Speed (150-200)% increased Skeleton Duration Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of SpectresThe soldiers stormed her throne room. The guards held them at bay. The peasants overwhelmed the guards. The nobles paid for their lives. The nobles took her throne, and so she fled to the woods.
Sanguine GambolSanguine Gambol Skinning KnifeDagger Physical Damage: (111-151.3) to (190.5-229.5) Critical Strike Chance: 7.80% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 59, 16 Dex30% increased Global Critical Strike Chance+(10-15) to Dexterity (50-70)% increased Physical Damage Adds (70-85) to (110-118) Physical Damage 30% increased Critical Strike Chance 40% increased Attack Damage against Bleeding Enemies 50% chance to cause Bleeding on Critical Strike You have Crimson Dance if you have dealt a Critical StrikeRecentlyThe night dances on Wine continues to flow Your skin looking pale Your soul letting go
The CauteriserThe Cauteriser WoodsplitterTwo Handed Axe Physical Damage: (97.2-128) to (214.2-258) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 40, 36 Str, 17 Dex+1 to Level of SocketedStrength Gems Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength +(15-30) to Strength (80-100)% increased Physical Damage Adds 5 to 10 Physical Damage Adds (30-40) to (70-80) Physical Damage Gain 70% of Physical Damage as Extra Fire Damage Culling StrikeA burned branch leaks sap no more.
The Dancing DuoThe Dancing Duo Reaver SwordTwo Hand Sword Physical Damage: (142.6-161.2) to (239.2-270.4) Critical Strike Chance: 5.00% Attacks per Second: (1.88-1.95) Weapon Range: 1.3 metresRequires Level 65, 82 Str, 119 Dex60% increased Global Accuracy Rating(130-160)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervishes on Rampage Manifested Dancing Dervishes disables both weapon slots Manifested Dancing Dervishes die when Rampage ends Melee Hits count as Rampage Kills RampageOne more partner by the hand, Let your steps entwine. Spin together, swing as one, And dance with death in trine.
The GryphonThe Gryphon Jade HatchetOne Handed Axe Physical Damage: (54-72.5) to (108-130.5) Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 32, 21 StrSocketed Gems are supported by Level 2 Chance to Flee (170-190)% increased Physical Damage Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life Gain (5-7) Life per Enemy Killed 10% increased Movement Speed 15% increased Movement Speed if you've Killed RecentlyThe gryphon knows only the hunt and the flight.
The OakThe Oak Plank Kite ShieldChance to Block: 22% Armour: (32-55) Energy Shield: (9-15) Movement Speed: -3%Requires Level 40+4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield +(100-150) to maximum Life 80% reduced Freeze Duration on you Regenerate 3% of Life per second Regenerate 3% of Life per second while on Low LifeEven the mightiest tree was once just a sapling.
The StormwallThe Stormwall Royal StaffStaff Physical Damage: (269-287) to (349-366) Critical Strike Chance: (7.80-8.78)% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 60, 51 Str, 51 Int+18% Chance to BlockAttack Damage while wielding a Staff+15% Chance to BlockAttack Damage while wielding a Staff Adds (242-260) to (268-285) Physical Damage (20-35)% increased Critical Strike Chance 50% of Physical Damage Converted to Cold Damage 50% of Physical Damage Converted to Lightning Damage 100% chance to Avoid being Shocked while Chilled (30-40)% chance to Chill Attackers for 4 seconds on Block (30-40)% chance to Shock Attackers for 4 seconds on BlockYou cannot control the storm, But you can utilise it.
The TempestThe Tempest Long BowBow Elemental Damage: 1-85 Critical Strike Chance: 6.00% Attacks per Second: (1.77-1.95)Requires Level 32, 38 DexNo Physical Damage 100% increased Lightning Damage Adds 1 to 85 Lightning Damage (36-50)% increased Attack SpeedWhere steel-grey clouds gather and crash together, a storm is sure to follow.
Thirst for HorrorsThirst for Horrors War BucklerChance to Block: 31% Evasion: (219-291) Energy Shield: (50-70) Movement Speed: -3%Requires Level 29, 74 Dex9% increased Movement Speed+3 to Level of SocketedCurse Gems (30-50)% increased Evasion Rating +(50-70) to maximum Energy Shield +(40-50) to maximum Life +5% Chance to Block 100% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies CurseSkills have 100% increased Skill Effect DurationWhat goes out must come in.
Whakatutuki o MatuaWhakatutuki o Matua Tarnished Spirit ShieldChance to Block: 24% Energy Shield: (85-189) Movement Speed: -3%Requires Level 63, 60 Int(5-10)% increased Spell Damage+3 to Level of SocketedMinion Gems +(40-80) to maximum Energy Shield (40-80)% increased Energy Shield +(15-25) to maximum Mana 20% increased effect of Non-Curse Auras from your Skills on your Minions 20% increased effect of Non-Curse Auras from your Skills Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per secondAs you guided me, now I guide others.
Armour
Asenath's ChantAsenath's Chant Iron CircletEnergy Shield: (112-135)Requires Level 45, 23 IntTrigger a SocketedSpell when you Attack with a Bow, with a 0.3 second Cooldown (10-15)% increased Attack Speed (10-15)% increased Cast Speed +(100-120) to maximum Energy Shield (30-40)% increased Stun and Block Recovery 30% increased Mana Regeneration Rate 5% increased Movement SpeedAsenath loosed arrows with almost musical rhythm, a rhythm matched by her nearly inaudible whispers, and the crunch of the dead hitting the dust.
Crystal VaultCrystal Vault Latticed RingmailArmour: (518-644) Energy Shield: (108-135) Movement Speed: -5%Requires Level 49, 59 Str, 59 Int+(30-40) to Strength +(30-40) to Intelligence (140-160)% increased Armour and Energy Shield +(50-75)% to Cold Resistance Cannot be Chilled 20% of Physical Damage from Hits taken as Cold Damage 30% of Fire Damage from Hits taken as Cold Damage (15-20)% increased Effect of Cold AilmentsBeneath the frozen eye of Lunaris a new world will be born. A crystalline, perfectly still utopia.
DeidbellowDeidbellow Gilded SalletArmour: (290-397) Evasion: (90-97)Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength +(20-30) to Dexterity Adds 10 to 20 Physical Damage to Attacks +(200-300) to Armour 20% increased Melee Damage Cannot Leech when on Low Life If you've Warcried Recently, you and nearby allies have 20% increased Attack, Cast and Movement SpeedMay it echo through the halls.
Doedre's MalevolenceDoedre's Malevolence Velvet GlovesEnergy Shield: (74-109)Requires Level 64, 21 Int+(20-50) to Intelligence 100% increased Spell Damage Adds (48-56) to (73-84) Chaos Damage to Spells (25-15)% reduced Cast Speed +(64-96) to maximum Energy Shield Skills Supported by Unleash have (30-50)% increased Seal gain frequencyIt was Doedre who learned that pain is just as much about fear as it is about injury.
DuskblightDuskblight Ironscale BootsArmour: (74-110) Evasion: (74-110)Requires Level 40, 19 Str, 19 DexTrigger Level 1 Stalking Pustule on Kill (120-150)% increased Armour and Evasion +(50-60) to maximum Life 20% increased Movement Speed 50% increased Stun and Block Recovery 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect"A taste of Midnight, and you may never see the dawn." - Inquisitor Maligaro
Ezomyte HoldEzomyte Hold Iron HatArmour: (84-113)20% increased Global Physical Damage +(75-100) to Armour +(25-50) to maximum Life Cannot Evade Enemy Attacks Cannot be StunnedA moment of victory may last an eternity in memory.
Geofri's LegacyGeofri's Legacy Great CrownArmour: (314-402) Energy Shield: (63-82)Requires Level 53, 59 Str, 59 Int+1 to Level of Socketed Gems (120-150)% increased Armour and Energy Shield +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance +(20-30)% to Lightning Resistance +(20-30)% to Chaos Resistance +1 to maximum number of Summoned Holy Relics Summoned Holy Relics have (25-20)% reduced Cooldown Recovery Rate"Though Geofri's beacon was extinguished, his embers may yet light our way." - Victario, The People's Poet
GreedtrapGreedtrap Velvet SlippersEnergy Shield: (98-121)Requires Level 52, 21 Int+(5-30) to Strength +(5-30) to Dexterity +(5-30) to Intelligence +(90-110) to maximum Energy Shield (10-16)% increased Quantity of Items found when on Low Life 20% increased Movement SpeedA single taste leaves you wanting more.
Malachai's AwakeningMalachai's Awakening Iron MaskEvasion: (48-60) Energy Shield: (11-14)Requires Level 60, 21 Dex, 21 Int+20 to Strength (15-30)% increased Spell Damage +10% to all Elemental Resistances Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved Adds (5-14) to (160-173) Lightning Damage to Spells while no Life is Reserved Blood MagicThere is no cost too great to pay for power. Merely men who lack the conviction to pay it.
Martyr's CrownMartyr's Crown Vine CircletEnergy Shield: (117-140)Requires Level 52+(150-225) to maximum Energy Shield +(110-130) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers +25 Physical Damage taken from Attack Hits Pain AttunementLet it pierce you, let blood flow. Make more room for the soul to grow.
SunspiteSunspite Clasped BootsEvasion: (180-228) Energy Shield: (39-48)Requires Level 59, 27 Dex, 27 Int10% increased Attack Speed (260-300)% increased Evasion and Energy Shield (20-30)% increased Rarity of Items found +(30-40)% to Fire Resistance 20% increased Movement Speed (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75-125) Life per second while IgnitedBurning goddess, shine so bright. Set the world 'fore you alight.
The Iron FortressThe Iron Fortress Crusader PlateArmour: (1081-1382) Movement Speed: -5%Requires Level 59, 160 Str+1% Chance to BlockAttack Damage per 50 Strength Chance to BlockSpell Damage is Unlucky +(60-120) to Strength (80-100)% increased Armour 10% reduced Movement Speed Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"Stand steadfast in the face of destruction. The Council cannot afford to falter." - Mauritius, the Iron Heart
WildwrapWildwrap Strapped LeatherEvasion: (698-827) Movement Speed: -3%Requires Level 57, 32 Dex10% increased Attack Speed +(600-700) to Evasion Rating +(30-40)% to Cold Resistance 5% increased Movement Speed (60-100)% increased Mana Recovery from Flasks 15% increased Dexterity 1% increased Damage per 15 Dexterity"Laws are for city folk. Can't try a man for murder if you can't find him." - Taruk, Last of the Wildmen
WindshriekWindshriek Reinforced GreavesArmour: (327-420)Requires Level 60, 61 Str(200-250)% increased Armour +(10-15)% to all Elemental Resistances 25% increased Movement Speed (10-20)% increased Elemental Damage You can apply an additional Curse 60% increased Area of Effect of Hex SkillsAn open mouth, a blinding shriek, Your mind goes dark, your body weak.
Ngamahu TikiNgamahu Tiki Coral AmuletRequires Level 36Regenerate (2-4) Life per second(50-70)% increased Fire Damage +(150-250) to Evasion Rating while on Low Life +(30-50) to maximum Life +(20-30)% to Fire Resistance Regenerate 1% of Life per second while on Low LifeFlames to guide the Great Spirit to the site of the dead, and smoke to carry them into the sky.
The NomadThe Nomad Studded BeltRequires Level 48(20-30)% increased Stun Duration on Enemies+(40-50) to Strength +(40-50) to Dexterity (25-40)% increased Global Physical Damage 50% increased Flask Charges gained +(20-25)% to all Elemental Resistances while you have at least 200 Strength (40-50)% increased Projectile Attack Damage while you have at least 200 DexterityFew men can guide their people like the Great Meginord of the North
TimetwistTimetwist Moonstone RingRequires Level 64+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed (10-15)% increased Cast Speed +(40-45) to maximum Energy Shield 15% increased Mana Regeneration Rate (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains"Even for the great Magi, time passes without relent." - Doryani, Queen's Thaumaturgist
VoidheartVoidheart Iron RingRequires Level 48Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage Adds (10-15) to (20-25) Chaos Damage to Attacks +(20-30) to maximum Life Regenerate (10-15) Life per second 10% chance to Cause Monsters to Flee Melee Attacks have (30-50)% chance to cause Bleeding Melee Attacks have (20-40)% chance to Poison on HitNothing spreads fear faster than the unknown.
Reach of the CouncilReach of the Council Spine BowBow Physical Damage: (72-94.5) to (240-306.25) Critical Strike Chance: 6.50% Attacks per Second: (1.51-1.57)Requires Level 64, 212 DexSocketed Gems are Supported by Level 20 Greater Volley (50-75)% increased Physical Damage Adds (10-16) to (45-60) Physical Damage (8-12)% increased Attack Speed 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 timesWe stand together. We strike together.
Breath of the CouncilBreath of the Council Carnal SceptreSceptre Physical Damage: (147.6-168.1) to (342-389.5) Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage (80-100)% increased Chaos Damage 10% increased Area of Effect Chaos Skills have 40% increased Skill Effect DurationBreathe deep, and give yourself over to eternity.
2nd generation
Eber's UnificationEber's Unification Hubris CircletEnergy Shield: (200-257)Requires Level 69, 154 IntTrigger Level 10 Void Gaze when you use a Skill (150-180)% increased Energy Shield +(50-80) to maximum Mana 50% increased Stun and Block Recovery Gain (5-8)% of Elemental Damage as Extra Chaos DamageThe impediments of flesh are weak. The air we breathe knows no such boundaries. I exhale, and you inhale, and inexorably we inch towards oneness.
Inya's EpiphanyInya's Epiphany Arcanist SlippersEnergy Shield: (47-55)Requires Level 61, 119 Int+(50-70) to maximum Life 25% increased Movement Speed (5-8)% increased Intelligence 5% increased Damage per Power Charge 25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power ChargesThough the path we walk is the same, each journey is different.
Other Unique Items
The AsceticThe Ascetic Gold AmuletRequires Level 8(12-20)% increased Rarity of Items found(80-100)% increased Rarity of Items found with a Normal Item Equipped (10-15)% increased Quantity of Items found with a Magic Item EquippedMany things come to one who has nothing.
Hinekora's SightHinekora's Sight Onyx AmuletRequires Level 44+(10-16) to all AttributesPrevent +3% of Suppressed Spell Damage +(600-1000) to Accuracy Rating +(600-1000) to Evasion Rating Cannot be BlindedRemember the past, anticipate the future.
KintsugiKintsugi Exquisite LeatherEvasion: (1548-2106) Movement Speed: -3%Requires Level 62, 170 Dex(120-160)% increased Evasion Rating +(30-50)% to Fire Resistance 35% less Damage taken if you have not been HitRecently 100% increased Evasion Rating if you have been HitRecentlyDo not hide your flaws, your cracks, mend them, and display them proudly. For it is these that set us apart.
ZanaA Master Seeks HelpLost in the miasma of dream, a master of many realms seeks aid.You will find Zana and complete her mission.Right-click to add this prophecy to your character.
AlvaA Master Seeks HelpBlind to all but gold, a master treasure hunter seeks aid.You will find Alva and complete her mission.Right-click to add this prophecy to your character.
EinharA Master Seeks HelpPrognosticating impending doom, a master survivalist seeks aid.You will find Einhar and complete his mission.Right-click to add this prophecy to your character.
NikoA Master Seeks HelpManiacally digging in endless darkness, a master miner seeks aid.You will find Niko and complete his mission.Right-click to add this prophecy to your character.
JunA Master Seeks HelpPursuing a world of perfect balance, a veiled master seeks aid.You will find Jun and complete her mission.Right-click to add this prophecy to your character.
Commonly used Crafting Prophecies
The Jeweller's TouchThe Jeweller's TouchThe Jeweller leaves five fingerprints and connects them with a single thread.You will create a fully-linked five-socket item with a single Jeweller's OrbRight-click to add this prophecy to your character.
Fated ConnectionsFated ConnectionsFive and fewer stand alone, but six draws them together.You will create a fully-linked six-socket item using only Jeweller's Orbs.Right-click to add this prophecy to your character.
A Valuable CombinationA Valuable CombinationWhen the sum is already greater than the parts, there is room to make it greater still.You will receive an extra Chaos Orb from a vendor when you trade items that would result in a Chaos Orb.Right-click to add this prophecy to your character.
Golden TouchGolden TouchBlue tendrils entangle and change. All that remains is gold.You will use an Orb of Transmutation on an item and it will grant extra mods.Right-click to add this prophecy to your character.
Resistant to ChangeResistant to ChangeWreathed in blue sinew, it is protected from the flames, the storms and the snow alike.You will use an Orb of Transmutation on a ring, shield, or amulet, and it will gain resistances.Right-click to add this prophecy to your character.
Smothering TendrilsSmothering TendrilsBlue tendrils wrap around the markings, constricting and smothering the stone beneath.You will use an Orb of Transmutation on a map and it will gain a smothering atmosphere.Right-click to add this prophecy to your character.
The Beautiful GuideThe Beautiful GuideA single tap from the chisel, and the guide's marks grow far clearer.You will greatly enhance the quality of a map with a single Cartographer's Chisel.Right-click to add this prophecy to your character.
The Hardened ArmourThe Hardened ArmourThe rings that bind grow tighter, the plate thicker, the leather denser, all with a single touch.You will greatly enhance the quality of an armour piece with a single Armourer's ScrapRight-click to add this prophecy to your character.
The Sharpened BladeThe Sharpened BladeThe metal softens beneath the stone, reshaping with great ease.You will greatly enhance the quality of a weapon with a single Blacksmith's Whetstone.Right-click to add this prophecy to your character.
Trash to TreasureTrash to TreasureA blank canvas holds untold potential, but the artist's fortunate hand transforms it into a masterpiece.You will turn a normal item into a unique item with a single Chance Orb.Right-click to add this prophecy to your character.
Touched by the WindTouched by the WindStitched with blue thread, a swift boot covers great distances.You will use an Orb of Transmutation on a pair of boots and it will gain movement speed.Right-click to add this prophecy to your character.
Vital TransformationVital TransformationBlue tendrils envelop, breathing life into the beautifully inert.You will use an Orb of Transmutation on a ring or amulet and it will gain a life mod.Right-click to add this prophecy to your character.
Commonly used Prophecies
Monstrous TreasureMonstrous TreasureIn a long lost dream, great foes hide in tiny boxes, but so do great rewards.You will travel to a map where the monsters lie in wait, open the boxes they guard, and slay them all.Right-click to add this prophecy to your character.
Twice EnchantedTwice EnchantedA golden device hidden by a rotting emperor overflows with power.You will be rewarded with an additional use of the Divine Font on completing the Labyrinth.Right-click to add this prophecy to your character.
Vaal WindsVaal WindsCorruption is carried on a red wind, and spreads to all who are touched.You will discover an area with a Corrupting TempestRight-click to add this prophecy to your character.