Winterweave Coral RingRequires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks Adds (12-15) to (25-30) Cold Damage to Attacks +(20-40) to maximum Life +(25-30)% to Cold Resistance 10% increased Movement Speed while Ignited The Effect of Chill on you is reversedFury fuels defiance.
Normally Chill will slow down the character but with The Effect of Chill on you is reversed the effects of chill becomes a positive. One way to chill yourself is by using:
Heartbound LoopHeartbound Loop Moonstone RingRequires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion DeathWhen the axe finally fell, Seryl shared his pain, and the last thought that flickered through his fading mind was her broken, shattered scream..
A weapon with Triggers Level 20 Spectral Spirits when Equipped weapon created by an Essence of InsanityEssence of InsanityStack Size: 9 Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: Triggers Level 20 Spectral Spirits when Equipped +3 to maximum number of Spectral Spirits Gloves: Socketed Gems have 16% more Attack and Cast Speed Boots: 70% increased Mana Regeneration Rate while Shocked Body Armour: You gain Onslaught for 6 seconds when Hit Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage Shield: 25% chance to gain a Power Charge when you Block Quiver: Projectiles Pierce 2 additional Targets Amulet: 10% chance to Recover 10% of Mana when you use a Skill Ring: You and your Minions take 40% reduced Reflected Damage Belt: 10% increased Movement Speed during any Flask EffectRight click this item then left click a normal or rare item to apply it..
Spectral spirits will be summoned when weapon swapping into the Spectral Spirits weapon and when weapon swapping back again they will die triggering the Heartbound Loop. Then by converting some of the physical damage to cold you can chill yourself.
VenopunctureVenopuncture Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Strength Attacks have 25% chance to cause Bleeding (40-60)% increased Damage with Bleeding You are Chilled while you are Bleeding Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with HitsShatterThere is a way to survive the bite of an ice snake, but few have the resolve to attempt it.
VenopunctureVenopuncture Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Strength Attacks have 25% chance to cause Bleeding (40-60)% increased Damage with Bleeding You are Chilled while you are Bleeding Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with HitsShatterThere is a way to survive the bite of an ice snake, but few have the resolve to attempt it. and Icefang OrbitIcefang Orbit Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Dexterity 25% chance to Poison on Hit (40-60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with HitsShatterThose members of the Brotherhood who employ the venom of Trarthan ice snakes must take great care with the volatile substance. will require you to be bleeding or poisoned, respectively. The Golden RuleThe Golden Rule Viridian JewelLimited to: 1(30-40)% increased Armour while Bleeding Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you if you have fewer than 100 Poisons on youCorruptedHurt as you would be hurt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can help with both.
Before the removal of the prophecy system in version 3.17.0, Winterweave was the fated version of BloodboilWinterweave Coral RingRequires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks Adds (12-15) to (25-30) Cold Damage to Attacks +(20-40) to maximum Life +(25-30)% to Cold Resistance 10% increased Movement Speed while Ignited The Effect of Chill on you is reversedFury fuels defiance. (afterward renamed "Winterweave"). It could be obtained by fulfilling the prophecy, Cold Blooded FuryCold Blooded FuryWinter weaves the cannibal's cold fury until his blood boils over.You will defeat Glace or Hailrake while holding Bloodboil.Right-click to add this prophecy to your character..
Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
BloodboilWinterweave Coral RingRequires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks Adds (12-15) to (25-30) Cold Damage to Attacks +(20-40) to maximum Life +(25-30)% to Cold Resistance 10% increased Movement Speed while Ignited The Effect of Chill on you is reversedFury fuels defiance. has been renamed to Winterweave. It no longer has "75% reduced Effect of Chill on you". It now has "Adds 12-15 to 25-30 Cold Damage to Attacks" and "The Effect of Chill on you is reversed". It also now provides 25-30% Cold Resistance (previously 10-15%). Existing items are unaffected by these changes. The old, fated version of Winterweave can no longer be acquired.