Malachai's Awakening

From Path of Exile Wiki
Jump to navigation Jump to search
Malachai's Awakening
Iron Mask
Evasion: (48-60)
Energy Shield: (11-14)
Requires Level 60, 21 Dex, 21 Int+20 to Strength
(15-30)% increased Spell Damage
+10% to all Elemental Resistances
Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved
Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved
Adds (5-14) to (160-173) Lightning Damage to Spells while no Life is Reserved
Blood Magic
There is no cost too great to pay for power.
Merely men who lack the conviction to pay it.
Acquisition
Drop disabled
Vendor Offer
10x Alchemy Shard
11x Alteration Shard
Metadata
Item class: Helmet

Malachai's Awakening is a unique Iron MaskIron MaskEvasion: (48-60)
Energy Shield: (11-14)
Requires Level 17, 21 Dex, 21 Int
.

Modifiers

The Blood Magic mod has the same effect as the keystone, Blood Magic. Taking the keystones in addition to equipping this item will impart no additional benefit.

Due to the Blood Magic keystone's effect, the player cannot use Reservation Skills in order to enable the flat damage to spells modifiers. The only exception would be if a skill reserves nothing (e.g. Aul's UprisingAul's Uprising
Onyx Amulet
Requires Level 55+(10-16) to all Attributes+(20-30) to Strength
(15-20)% increased Armour
+(50-70) to maximum Life
Nearby Enemies have 10% reduced Stun and Block Recovery
<Random Strength aura> has no Reservation
It was not his fearlessness or ferocity, nor his tactical genius,
it was his leadership that earned Aul, the Last King, his crown.
, Essence WormEssence Worm
Unset Ring
Requires Level 38Has 1 Socket+2 to Level of Socketed Aura Gems
Socketed Gems have no Reservation
Your Blessing Skills are Disabled
80% reduced Reservation Efficiency of Skills
"This thing is not a pet. It is a parasite that feeds on the very will of its host.
Like any part of nightmare, it has found a way to make its price... acceptable."
- Malachai the Soulless
, Eternal Blessing SupportEternal Blessing SupportSupport, Aura, Blessing
Icon: c
Level: (1-20)
Requires Level 38Supports aura skills that reserve life or mana to create auras around you.Supported Skills have (0-19)% increased Aura effect
Supported Skills have no Reservation
Supported Skills also count as Blessing Skills
You can only have one Aura on you from your Blessing Skills
Your Non-Blessing Skills which Reserve Mana are Disabled while you have an Aura from a Supported Skill on you

Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Aura effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
), or if the reservation is transformed into cost (e.g. Divine Blessing SupportDivine Blessing SupportSupport, Aura, Duration, Blessing
Icon: a
Level: (1-20)
Requires Level 31Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.Supported Skills have (10-29)% increased Aura effect
Supported Skills Cost +(90-233) Mana
Supported Skills also count as Blessing Skills
You can only have one Aura on you from your Blessing Skills
Auras from Supported Skills have a base duration of (9.00-10.90) seconds

Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Aura effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
).

Item acquisition

Malachai's Awakening is drop disabled.

Legacy variants

Malachai's Awakening has quasi-legacy variants.

Because Malachai's SimulaMalachai's Simula
Iron Mask
Evasion: (48-60)
Energy Shield: (11-14)
Requires Level 17, 21 Dex, 21 Int+20 to Strength
+(20-30)% to Lightning Resistance
Spells have a 20% chance to deal Double Damage
Blood Magic
It was a sliver of Malachai's soul
that animated the first Eternal Guardian.
has legacy variant. Player could create quasi-legacy variant by upgrading legacy Malachai's Simula to Malachai's Awakening and carry over the legacy mod.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.0.0
  • +20 to Strength
  • (15-30)% increased Spell Damage
  • +10% to all Elemental Resistances
  • 20% increased Mana Cost of Skills
  • Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved
  • Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved
  • Adds (5-14) to (160-173) Lightning Damage to Spells while no Life is Reserved
  • Blood Magic
1.0.0
  • +20 to Strength
  • (15-30)% increased Spell Damage
  • +10% to all Elemental Resistances
  • 100% increased Mana Cost of Skills
  • Adds (42-54) to (78-88) Cold Damage to Spells while no Life is Reserved
  • Adds (54-64) to (96-107) Fire Damage to Spells while no Life is Reserved
  • Adds (5-14) to (160-173) Lightning Damage to Spells while no Life is Reserved
  • Blood Magic

Post 3.7 until before 3.17 version also has two Blood Magic mods as part of the removal of Mortal Conviction keystone. The extra mod does nothing and only able to be displayed when using trade site or advanced mod description.

Version history

Before the removal of the prophecy system in version 3.17.0, Malachai's Awakening was the fated version of Malachai's SimulaMalachai's Simula
Iron Mask
Evasion: (48-60)
Energy Shield: (11-14)
Requires Level 17, 21 Dex, 21 Int+20 to Strength
+(20-30)% to Lightning Resistance
Spells have a 20% chance to deal Double Damage
Blood Magic
It was a sliver of Malachai's soul
that animated the first Eternal Guardian.
. It could be obtained by fulfilling the prophecy, The Nightmare AwakensThe Nightmare AwakensThe Eater has his final meal, and the Soulless One awakens.You will defeat Eater of Souls while holding Malachai's Simula.Right-click to add this prophecy to your character..

Version Changes
3.19.0
  • Fated Uniques can no longer be acquired. The special modifiers on some Fated Uniques have been moved to the base version of that Unique. More information can be found in the Version 3.19.0#Rebalance of Unique Items section.
3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Fated Unique Items not mentioned explicitly in the version 3.17.0 patch notes now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
  • No longer has the Mortal Conviction mod, as the keystone is removed from the game. Affects existing uniques.
3.7.0
  • Newly dropped versions will also have Mortal Conviction.
3.2.0
  • Introduced to the game.

ru:Пробуждение Малахая