The Vinktar Square: Difference between revisions
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>Blue1231231 (Add version notes) |
>Neokowloon (→Version history: 3.9) |
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==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|3.9.2b}} | |||
* The Map Tier of '''The Vinktar Square''' unique map is now determined by the minimum item level of the {{il|Agnerod East|Agnerod staves}} used in the [[vendor recipe]]. | |||
{{VersionHistoryRow|3.9.0}} | |||
* The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline. | |||
* Added a new mechanic - [[Watchstones]]: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | |||
* (Not in patch notes) '''The Vinktar Square''' now has T15, T13, T11, T8 and T4 variants | |||
{{VersionHistoryRow|3.5.0}} | {{VersionHistoryRow|3.5.0}} | ||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* (Not in patch notes) The Atlas will now be shuffled every league. | |||
{{VersionHistoryRow|3.1.0}} | {{VersionHistoryRow|3.1.0}} | ||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | ||
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* Fixed a client crash related to [[Agnerax]] and [[Agnerix]] in The Vinktar Square. | * Fixed a client crash related to [[Agnerax]] and [[Agnerix]] in The Vinktar Square. | ||
{{VersionHistoryRow|2.1.0}} | {{VersionHistoryRow|2.1.0}} | ||
* Initial version {{il|page=Courtyard Map (The Awakening)}} introduced to the game. | * Initial version (basemap: {{il|page=Courtyard Map (The Awakening)}}) introduced to the game. | ||
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<section end="version history" /> | <section end="version history" /> | ||
{{Navbox maps}} |
Revision as of 10:16, 20 January 2020
Map variants
Item | Map Tier | Map Level | Map Series |
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The Vinktar SquareThe Vinktar Square Courtyard MapMap Level: 72 Map Tier: 5 Guild Character: ² Item Quantity: +(100-150)% Item Rarity: +(100-150)% Monster Pack Size: +(30-50)%20% more Monster Life (30-50)% increased Pack size Monsters are Unaffected by Shock 20% increased Monster Damage +35% Monster Lightning Resistance Monsters deal 35% extra Physical Damage as LightningTo the east, it cannot be seen. To the west, it cannot be touched. To the south, it cannot be remembered. And to the north, it cannot be contained.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 5 | 72 | Necropolis |
Version history
Version | Changes |
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3.9.2b |
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3.9.0 |
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3.5.0 |
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3.1.0 |
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2.4.2 |
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2.4.0 |
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2.2.0 |
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2.1.1d | |
2.1.0 |
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