The Coward's Trial
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The Coward's Trial is a unique Cursed Crypt MapCursed Crypt MapMap Level: 74
Map Tier: 7
Guild Character: }Saints and heathens look the same
once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Mechanics
Except the mods Contains waves of Monsters and Contains additional waves of Undead Monsters, the rest of the mods are "optional" which can be reroll by Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. to switch it "on" or "off" (1 or 0), or dropped naturally as "on" or "off". Thus, the map can have zero additional waves except the base waves of Monsters and waves of Undead Monsters, or have all 7 optional waves (Ghosts, Oriathan Zombies, Phantasms, Raging Spirits, Bone Rhoas, Ravager Maws and Zombies respectively). There are 2^7 = 128 combinations of map mods. The chance to have zero optional waves or all 7 optional waves, were 1/128 respectively, assuming equal chance to roll the mod value as 0 and roll as 1.
Layout
This map contains 4 floors with 6 waves[confirmation needed because of 3.7.0 change] of monster spawning per floor. The initial wave consists of 35 monsters and increases by 2 monsters per wave up to a possible maximum of 83 monsters on wave 25.[confirmation needed because of 3.7.0 change] The map is guaranteed to drop at least one unique item,[1] regardless of map area level.[2] It always drop as item level 100 from the map boss.
The Monster types of each wave are randomly picked from a pre-defined list of wave-types; The final wave is the exception to this, where Infector of Dreams is accompanied by monster types that can only appear during the final wave. While the monster level stays the same, magic and rare monsters increase with every wave. Additionally, at the end of every wave a rare Necromancer[3] spawns.[confirmation needed because of 3.7.0 change]
Several flavour/hint messages appear in the chat window during the map:
- When a new wave begins: "The darkness looms forebodingly..."
- When the current room has been fully cleared: "The room grows still and quiet..."
- When the last room has been fully cleared: "The oppressive atmosphere slowly dissipates..."
Boss
- Infector of Dreams (unique Necromancer)
- Casts Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies have -(15-30)% to Elemental Resistances
Additional Effects From 1-20% Quality:
(1-20)% increased Duration of Elemental Ailments on Cursed enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Curse[confirmation needed because of 3.7.0 change] - Raises Undead
- Allies deal increased Elemental Damage
- Casts Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse, Hex
In the last sub-area, the map contains several Abyss themed monsters:
- Thresher (cannot raised as spectre)
- Primeval Watcher (cannot raised as spectre)
Other monster of the map:
- Brittle Born-again (can raised as spectre)
- Rotting Damned (can raised as spectre)
- Frost Priest (can raised as spectre)
- Thunder Priest (can raised as spectre)
Note that only the last sub-area contain monster that leave corpse:
Items found in this area
The following drop-restricted items can drop in this area.
No area id given.
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Legacy variants
The Coward's Trial has legacy variants.
Version discontinued | Base item | Stats Compare each legacy variant to the current variant.
|
---|---|---|
3.11.0 | Cursed Crypt MapCursed Crypt MapMap Level: 69 Map Tier: 2 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 69/73/76/78/81 |
|
3.10.0 | Cursed Crypt MapCursed Crypt MapMap Level: 69 Map Tier: 2 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 69/73/76/78/81 |
|
3.9.0 | Cursed Crypt MapCursed Crypt MapMap Level: 71 Map Tier: 4 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 71 |
|
3.8.0 | Cursed Crypt MapCursed Crypt MapMap Level: 71 Map Tier: 4 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 71 |
|
3.7.0 | Cursed Crypt MapCursed Crypt MapMap Level: 68 Map Tier: 1 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 68 |
|
3.6.0 | Cursed Crypt MapCursed Crypt MapMap Level: 70 Map Tier: 3 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 70 |
|
3.5.0 | Cursed Crypt MapCursed Crypt MapMap Level: 77 Map Tier: 10 Guild Character: }Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 77 |
|
3.1.0 | Cursed Crypt MapCursed Crypt MapMap Level: 76 Map Tier: 9 Guild Character: ATravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 76 |
|
2.4.0 | Cursed Crypt MapCursed Crypt MapMap Level: 68 Map Tier: 1 Guild Character: ATravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 68 |
|
2.0.0 | Cursed Crypt MapCursed Crypt MapMap Level: 66 Map Tier: 1 Guild Character: ATravel to this Map by using it in a personal Map Device. Maps can only be used once. Map Level: 66 |
Pre-3.7.0 legacy variants use the mods Contains additional waves of Undead Monsters, Area contains additional waves of Raging Spirits, Area contains additional waves of Bone Rhoas, Area contains additional waves of Oriathan Zombies, Area contains additional waves of Ravager MawsWaveTimeUndeadSiege
Intrinsic
Contains additional waves of Undead Monsters
Area contains additional waves of Raging Spirits
Area contains additional waves of Bone Rhoas
Area contains additional waves of Oriathan Zombies
Area contains additional waves of Ravager Maws and Contains waves of Monsters, Area contains additional waves of Ghosts, Area contains additional waves of Phantasms, Area contains additional waves of ZombiesNumWavesUndeadSiege
Intrinsic
Contains waves of Monsters
Area contains additional waves of Ghosts
Area contains additional waves of Phantasms
Area contains additional waves of Zombies instead. They function the same as the current variant if using Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. to reroll the item. The additional "optional" waves (Ghosts, Oriathan Zombies, Phantasms, Raging Spirits, Bone Rhoas, Ravager Maws and Zombies respectively) are default as "off" ("0") in the legacy variant, however.
The legacy version has hidden values in the mods: (30-50) for Contains additional waves of Undead Monsters and (22-25) for Contains waves of Monsters, while the new version of the mods, Contains waves of MonstersDisplayCowardsTrialWavesOfMonsters
Intrinsic
Contains waves of Monsters and Contains additional waves of Undead MonstersDisplayCowardsTrialWavesOfUndeadMonsters
Intrinsic
Contains additional waves of Undead Monsters, does not have numeric value other than 1. It is purely a cosmetic, as the value (30-50) which was used to be for Area has (30-50) seconds between monster waves and the value (22-25) was used to be for Area has (22-25) waves of monsters, which both mod texts (and stat id behind) were converted to match new version due to 3.7.0 change, but the numeric value were retained.
Player can sell the legacy item to a NPC in exchange for a new "The Coward's Trial" map from the current map series, but retain the aforementioned legacy mods.
Supporter attribution
The Coward's Trial was created by supporter OverUsedChewToy.[1]
Version history
Version | Changes |
---|---|
3.9.0 |
|
3.7.0 |
|
3.5.0 |
|
3.1.0 |
|
0.11.2 |
|
0.10.8c |
|
0.10.8b |
|
0.10.6 |
|
References
- ↑ 1.0 1.1 OverUsedChewToy (April 12, 2013). "Re: Unique Items List". Official Path of Exile Forums. Retrieved April 16, 2013.
- ↑ Rhys (August 20, 2013). "Re: The Coward's Trial - Unique map garbage". Official Path of Exile Forums. Retrieved August 20, 2013.
- ↑ OverUsedChewToy (April 12, 2013). "Re: New Unique map: The Coward's Trial, Crypt Map". Official Path of Exile subreddit. Retrieved April 12, 2013.