Ivory Temple Map: Difference between revisions
(→Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.) |
(→Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.) |
||
Line 27: | Line 27: | ||
The map bosses used to be drawn from a pool of monsters that based on the Servants of Prospero of {{il|The Perandus Manor}}. Those map bosses were removed in [[version 3.16.0]], along with Perandus mechanic, that the map bosses were based on. The new map bosses of this map is based on monster from [[heist]] mechanic. | The map bosses used to be drawn from a pool of monsters that based on the Servants of Prospero of {{il|The Perandus Manor}}. Those map bosses were removed in [[version 3.16.0]], along with Perandus mechanic, that the map bosses were based on. The new map bosses of this map is based on monster from [[heist]] mechanic. | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.17.0 | {{Version history table row|3.17.0| | ||
* The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano. | * The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano. | ||
{{Version history table row|3.16.0 | }} | ||
{{Version history table row|3.16.0| | |||
* This map has been removed from the Atlas. | * This map has been removed from the Atlas. | ||
* This map can no longer drop. | * This map can no longer drop. | ||
Line 35: | Line 36: | ||
* You can trade your existing maps to [[vendor]]s. You will receive other maps that are still in the Atlas. | * You can trade your existing maps to [[vendor]]s. You will receive other maps that are still in the Atlas. | ||
* The Ivory Temple Map Boss has been replaced. | * The Ivory Temple Map Boss has been replaced. | ||
{{Version history table row|3.5.0 | }} | ||
{{Version history table row|3.5.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* Many map bosses have also shifted around. Some have been retired and replaced! | * Many map bosses have also shifted around. Some have been retired and replaced! | ||
{{Version history table row|3.1.0 | }} | ||
{{Version history table row|3.1.0| | |||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | ||
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | ||
{{Version history table row|2.4.0 | }} | ||
{{Version history table row|2.4.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
<section end="version history" /> | <section end="version history" /> |
Revision as of 09:12, 25 July 2022
Map Tier: 15
Guild Character: mMan and nature intertwined,
but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Drop disabled
Drop level: 81Vendor Offer
1x Scroll FragmentMetadata
Item class: Map
Id | MapWorldsIvoryTemple |
---|---|
Act | 11 |
Area level | 72 |
Bosses | Sanctum Enforcer Sanctum Guardian |
Area type tags | temple, forestdark |
Tags | indoors_area, map, einharmaps, wealthy_area, church, map_drops_can_upgrade_to_sanctuary |
The Shaper: Man and nature intertwined, but only for the chosen few. | |
Vaal Side Areas | Sacred Chambers (MapSideArea3_5) Inner Grounds (MapSideArea3_10) |
Ivory Temple Map is a map area.
Layout
Encounters
Tampering with the "Empty Display Case" in the boss arena will spawn a Sanctum Enforcer and a Sanctum Guardian, Unique Monsters based on the "Head Enforcer" and "Security Specialist" Unique enemies from Heist.
Boss video
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit. | 23 |
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn. | 68 |
Lingering RemnantsLingering Remnants16Vaal Temple Map Item Level: 83 CorruptedNever dying, yet not living, Endlessly they wander beneath the harvest moon. | 78 |
The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | 73 |
The EnlightenedThe Enlightened6Level 3 EnlightenWeaving the six, a serpent stands tall. Wearing a crown, the thousand petals call. | 60 |
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win." | 68 |
The Golden EraThe Golden Era7Flaring Eclipse Staff Item Level: 100Before gemlings, before thaumaturgy, a simple court magician could enthrall the masses. | 80 |
The Lord of CelebrationThe Lord of Celebration4Sceptre of Celebration Shaper ItemThough they were a pack of elite combatants, the Emperor's royal guards were not ready to face one of his notorious parties. | 80 |
The OpulentThe Opulent5Ring Item Level: 100Wealth can, in fact, buy happiness. | 23 |
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad. | 33 |
The TrialThe Trial7Map Map Tier: 15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home. | 73 |
Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.
Map variants
Item | Map Tier | Map Level | Map Series |
---|---|---|---|
Ivory Temple MapIvory Temple MapMap Level: 82 Map Tier: 15 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 15 | 82 | Affliction |
Ivory Temple MapIvory Temple MapMap Level: 83 Map Tier: 16 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 16 | 83 | Ancestor |
Ivory Temple MapIvory Temple MapMap Level: 72 Map Tier: 5 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 5 | 72 | The Forbidden Sanctum |
Ivory Temple MapIvory Temple MapMap Level: 74 Map Tier: 7 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 7 | 74 | Sentinel |
Ivory Temple MapIvory Temple MapMap Level: 82 Map Tier: 15 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 15 | 82 | Archnemesis |
Ivory Temple MapIvory Temple MapMap Level: 70 Map Tier: 3 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Expedition |
Ivory Temple MapIvory Temple MapMap Level: 78 Map Tier: 11 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 11 | 78 | Ritual |
Ivory Temple MapIvory Temple MapMap Level: 71 Map Tier: 4 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 4 | 71 | Heist |
Ivory Temple MapIvory Temple MapMap Level: 69 Map Tier: 2 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 2 | 69 | Harvest |
Ivory Temple MapIvory Temple MapMap Level: 81 Map Tier: 14 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 14 | 81 | Delirium |
Ivory Temple MapIvory Temple MapMap Level: 81 Map Tier: 14 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 14 | 81 | Metamorph |
Ivory Temple MapIvory Temple MapMap Level: 70 Map Tier: 3 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Blight |
Ivory Temple MapIvory Temple MapMap Level: 68 Map Tier: 1 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | 68 | Legion |
Ivory Temple MapIvory Temple MapMap Level: 81 Map Tier: 14 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 14 | 81 | Synthesis |
Ivory Temple MapIvory Temple MapMap Level: 79 Map Tier: 12 Guild Character: mMan and nature intertwined, but only for the chosen few.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 12 | 79 | Betrayal |
Ivory Temple MapIvory Temple MapMap Level: 72 Map Tier: 5 Guild Character: mTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 5 | 72 | War for the Atlas |
Ivory Temple MapIvory Temple MapMap Level: 79 Map Tier: 12 Guild Character: tTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 12 | 79 | Atlas of Worlds |
Unique versions
There are currently no unique items for this base item type.
Version history
The map bosses used to be drawn from a pool of monsters that based on the Servants of Prospero of The Perandus ManorThe Perandus Manor
Chateau MapMap Level: 72
Map Tier: 5
Guild Character: ™
Item Quantity: +(60-100)%
Item Rarity: +(200-300)%(100-150)% increased Experience gain
(200-300)% increased number of Rare Monsters
(30-40)% more Monster Life
(16-24)% increased Monster Damage
Area contains Cadiro PerandusForget kings and emperors;
He who holds the coin holds all the power.Travel to this Map by using it in a personal Map Device. Maps can only be used once.. Those map bosses were removed in version 3.16.0, along with Perandus mechanic, that the map bosses were based on. The new map bosses of this map is based on monster from heist mechanic.
Version | Changes |
---|---|
3.17.0 |
|
3.16.0 |
|
3.5.0 |
|
3.1.0 |
|
2.4.0 |
|