Version
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Changes
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3.9.2b |
- The Map Tier of The Vinktar Square unique map is now determined by the minimum item level of the Agnerod stavesStaff
Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance 100% increased Duration of Lightning AilmentsOne for each corner of the great Vinktar Square. used in the vendor recipe.
- (Not in patch notes) The Vinktar Square now has T15, T13, T11, T8 and T4 variants
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3.9.0 |
- The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
- Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
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3.5.0 |
- The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
- (Not in patch notes) The Atlas will now be shuffled every league.
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3.1.0 |
- The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
- The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
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2.4.2 |
- Fixed a bug where The Vinktar Square map item had no sell value.
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2.4.0 |
- Atlas of worlds version Courtyard MapMap Level: 77
Map Tier: 10 Guild Character: ~Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. replaced the old one
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2.2.0 |
- Fixed a rare bug where the boss room in the Vinktar Square wasn't accessible.
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2.1.1d |
- Fixed a client crash related to Agnerax and Agnerix in The Vinktar Square.
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2.1.0 |
- Initial version (basemap: Courtyard MapMap Level: 80
Map Tier: 13 Guild Character: ~Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.) introduced to the game.
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