Sepulchre MapMap Level: 76 Map Tier: 9 Guild Character: ŸTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 76Vendor Offer 1x Scroll FragmentMetadata Item class: Map Metadata ID: Metadata/Items/Maps/MapWorldsSepulchre
Doedre the Defiler is the boss of this map. Fight is similar to act 9 version with three curse totems that apply stacking curses to the players, as a spectral Doedre assumes both of its forms throughout the battle, with original floating slug using the spit and the bat-like form attacking in melee.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
The IncantationThe Incantation4The Whispering IceWhen there is no other choice, even the meekest whisper can bring about the greatest storm.
68
The SoulThe Soul9Soul Taker"Most people only have one. I'm a bit of a hoarder."
68
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
The WitchThe Witch8Kiara's DeterminationA wanderer in the wild strives Against countless foes he survives A fool pursues a quest contrived By the gift of the witch, alive.
23
The Brawny Battle MageThe Brawny Battle Mage5Merciless Tornado Wand Item Level:100A humble piece of wood offers the simplest solution to life's problems: just hit them really, really hard.
There are currently no unique items for this base item type.
Map variants
Item
Map Tier
Map Level
Map Series
Sepulchre MapSepulchre MapMap Level: 76 Map Tier: 9 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Affliction
Sepulchre MapSepulchre MapMap Level: 70 Map Tier: 3 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
The Forbidden Sanctum
Sepulchre MapSepulchre MapMap Level: 74 Map Tier: 7 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Sentinel
Sepulchre MapSepulchre MapMap Level: 79 Map Tier: 12 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Scourge
Sepulchre MapSepulchre MapMap Level: 70 Map Tier: 3 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Expedition
Sepulchre MapSepulchre MapMap Level: 81 Map Tier: 14 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Ritual
Sepulchre MapSepulchre MapMap Level: 73 Map Tier: 6 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Heist
Sepulchre MapSepulchre MapMap Level: 73 Map Tier: 6 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Harvest
Sepulchre MapSepulchre MapMap Level: 78 Map Tier: 11 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Delirium
Sepulchre MapSepulchre MapMap Level: 78 Map Tier: 11 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Metamorph
Sepulchre MapSepulchre MapMap Level: 75 Map Tier: 8 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Blight
Sepulchre MapSepulchre MapMap Level: 77 Map Tier: 10 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
Legion
Sepulchre MapSepulchre MapMap Level: 73 Map Tier: 6 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
Synthesis
Sepulchre MapSepulchre MapMap Level: 75 Map Tier: 8 Guild Character: ŸLives come and go. Only bones and dust remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Betrayal
Sepulchre MapSepulchre MapMap Level: 76 Map Tier: 9 Guild Character: ŸTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.