The Bíle Trio
The Bleak Bíle | |||
Level(s) | 50-83 | ||
Location(s) | The Viridian Wildwood | ||
Quest(s) | File:Spiteful Winter quest icon.pngSpiteful Winter | ||
Resistance(s) | 40% Fire 40% Cold 40% Lightning 25% Chaos | ||
Modifier(s) | Cannot Be Fully Slowed |
The Bitter Bíle | |||
Level(s) | 50-83 | ||
Location(s) | The Viridian Wildwood | ||
Quest(s) | File:Spiteful Winter quest icon.pngSpiteful Winter | ||
Resistance(s) | 40% Fire 40% Cold 40% Lightning 25% Chaos | ||
Modifier(s) | Cannot Be Fully Slowed |
The Biting Bíle | |||
Level(s) | 50-83 | ||
Location(s) | The Viridian Wildwood | ||
Quest(s) | File:Spiteful Winter quest icon.pngSpiteful Winter | ||
Resistance(s) | 40% Fire 40% Cold 40% Lightning 25% Chaos | ||
Modifier(s) | Cannot Be Fully Slowed |
The Bíle Trio are a group of three unique monsters found in the Viridian Wildwood. They are identical to the bosses of Forbidden Woods MapForbidden Woods MapMap Level: 74
Map Tier: 7
Guild Character: 'Every instinct wills you to sleep through the bitter cold;
a certain death. Those that yet survive must fight
through every aching movement.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Abilities
They use variations of Eye of WinterEye of WinterSpell, Projectile, Cold
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%Requires Level 28Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies they impact, dealing cold damage. The eye cannot damage enemies. When the eye dissipates or collides with terrain, it releases a faster spiral of extra shards.Deals (16-245) to (25-367) Cold Damage
Fires 8 Shard Projectiles in a Spiral when Projectile ends
Modifiers to number of Projectiles only apply to the final Spiral
Projectiles continuously gain Damage, up to 200% more Damage by the time they dissipate
Additional Effects From 1-20% Quality:
Fires +(0.1-2) Shard Projectiles in a Spiral when Projectile endsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Winter OrbWinter OrbCold, Spell, Channelling, AoE, Duration, Projectile, Orb
Level: (1-20)
Cost: (2-4) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%Requires Level 28Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Deals (30-270) to (37-337) Cold Damage
Base duration is 1.60 seconds
Increases and Reductions to Cast Speed also apply to Projectile Frequency
Fires projectiles every 1.6 seconds
25% increased Duration per Stage
150% more Projectile Frequency while Channelling
15% increased Projectile Frequency per Stage
Maximum 10 Stages
Additional Effects From 1-20% Quality:
+(0.1-2) Maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., and volleys of
Ice SpearIce SpearCritical, Spell, Projectile, Cold
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 130%
Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage
Fires 2 Projectiles
Second form has 600% increased Critical Strike Chance
Second form has +(30-49)% to Critical Strike Multiplier
Second form has 300% more Projectile Speed
Additional Effects From 1-20% Quality:
Second form has +(2-40)% to Critical Strike MultiplierPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..