This article is about the variant of Fungal Hollow Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Fungal Hollow MapMap Level: 70 Map Tier: 3 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
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HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Map variants
Item
Map Tier
Map Level
Map Series
Fungal Hollow MapFungal Hollow MapMap Level: 70 Map Tier: 3 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Necropolis
Fungal Hollow MapFungal Hollow MapMap Level: 81 Map Tier: 14 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Ancestor
Fungal Hollow MapFungal Hollow MapMap Level: 78 Map Tier: 11 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Crucible
Fungal Hollow MapFungal Hollow MapMap Level: 74 Map Tier: 7 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Kalandra
Fungal Hollow MapFungal Hollow MapMap Level: 81 Map Tier: 14 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Sentinel
Fungal Hollow MapFungal Hollow MapMap Level: 76 Map Tier: 9 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Scourge
Fungal Hollow MapFungal Hollow MapMap Level: 71 Map Tier: 4 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Expedition
Fungal Hollow MapFungal Hollow MapMap Level: 78 Map Tier: 11 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Ritual
Fungal Hollow MapFungal Hollow MapMap Level: 81 Map Tier: 14 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Heist
Fungal Hollow MapFungal Hollow MapMap Level: 81 Map Tier: 14 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Harvest
Fungal Hollow MapFungal Hollow MapMap Level: 69 Map Tier: 2 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Delirium
Fungal Hollow MapFungal Hollow MapMap Level: 69 Map Tier: 2 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Metamorph
Fungal Hollow MapFungal Hollow MapMap Level: 70 Map Tier: 3 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Blight
Fungal Hollow MapFungal Hollow MapMap Level: 72 Map Tier: 5 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
Legion
Fungal Hollow MapFungal Hollow MapMap Level: 68 Map Tier: 1 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1
68
Synthesis
Fungal Hollow MapFungal Hollow MapMap Level: 70 Map Tier: 3 Guild Character: dThe water brings life, the poison takes it away.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3
70
Betrayal
Fungal Hollow MapFungal Hollow MapMap Level: 70 Map Tier: 3 Guild Character: dTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3
70
War for the Atlas
Fungal Hollow MapFungal Hollow MapMap Level: 81 Map Tier: 14 Guild Character: †Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
14
81
Atlas of Worlds
Fungal Hollow MapFungal Hollow MapMap Level: 78 Map Tier: 11 Guild Character: †Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
The Awakening
Fungal Hollow MapFungal Hollow MapMap Level: 68 Map Tier: 3 Guild Character: BTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3
68
Original
Unique versions
There are currently no unique items for this base item type.
The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
The following Maps have been removed from the Atlas: Arena, Arid Lake, Armoury, Barrows, Belfry, Bramble Valley, Cells, Chateau, Dig, Excavation, Fungal Hollow, Jungle Valley, Lava Chamber, Marshes, Mud Geyser, Park, Pen, Racecourse, Ramparts, Stagnation, Summit, Vault, Waste Pool, Waterways, and Wharf.
The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.