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{{#ev:youtube|QNw2Jg644yU|300|right|Path Of Exile - Guide - Quality Basics|frame}}
{{#ev:youtube|QNw2Jg644yU|300|right|Path Of Exile - Guide - Quality Basics|frame}}


'''Quality''' applies to [[armour]], [[weapon]]s, [[flask]]s, [[gem]]s and [[map]]s; in short, all equipment aside from [[amulet]]s, [[ring]]s, [[belt]]s, [[quiver]]s and [[jewel]]s. In the [[Harbinger league]]s it can apply to [[Strongbox]]es as well. Quality always varies from 0% (at which point it is not displayed on the item) to 20%. Each item type has a [[Currency|currency item]] associated with it to increase its quality. Quality can be an extremely important method of improving items, as it does not affect the requirements for using an item or the mana cost of skills.
'''Quality''' improves the signature [[stat]] of an [[item]] such as [[physical damage]] on [[weapon]]s and [[evasion]] for evasion [[helmet]]s or adds additional bonuses to [[skill gem]]s.
 
Any item with at least 1% quality will have a 'Superior' prefix when dropped on the ground but not when in the inventory.
 
All items are capped at 20% quality and each currency that affect quality will improve {{c|normal|normal}} items by 5% each, {{c|magic|magic}} items by 2%, and {{c|rare|rare}} and {{c|unique|unique}} items by 1%.
 
Increasing the quality on equipment also makes crafting [[socket]]s and [[link]]s with {{il|Jeweller's Orb}} and {{il|Orb of Fusing}} easier. Each 1% quality improves the result by 1%. This makes obtaining many sockets and links 20% more likely on 20% quality items.
 
==Armour==
On [[Armour (equipment)|armour]] ([[helmet]]s, [[body armour]]s, [[gloves]], [[boots]] and [[shield]]s) quality increases the [[armour]], [[evasion]] and [[energy shield]] by the listed percentage. It is additive to increases and reductions from another modifiers.
 
The quality of pieces of armour may be improved with an {{il|Armourer's Scrap}}.


:Example:
==Mechanics==
:A piece of armour that naturally gives 100 armour that has {{c|mod|100% increased Armour}} and {{c|mod|+50 to Armour}} would now, with 20% quality, give 330 armour.
Quality can be applied to most [[equipment]] ([[quiver]]s and [[jewel]]s are the exceptions), as well as [[map]]s and [[strongbox]]es. Any item with at least 1% quality will have a {{c|mod|Superior}} prefix when dropped on the ground but not when in the inventory.


:(100 ''base armour'' + 50 ''armour'') * (1 + 1/100*(100% ''increased armour'' + 20% ''quality'')) = 150 * 2.2 = 330 ''armour''
Each item type has a [[Currency|currency item]] associated with it that increases its quality. Quality does not affect the requirements for using an item or the [[mana]] cost of skills.


==Weapons==
All items are normally capped at 20% quality and each currency that affect quality will improve:
Quality on [[weapons]] grant {{c|mod|increased Physical Damage}} equal to a number of quality that stacks additively with {{c|mod|increased Physical Damage}} modifier on the weapon.  
* {{c|normal|normal}} items by 5%.
* {{c|magic|magic}} items by 2%.
* {{c|rare|rare}} and {{c|unique|unique}} items by 1%.


The quality of weapons may be improved with a {{il|Blacksmith's Whetstone}}.
Increasing the quality on [[weapon]]s and [[Armour (equipment)|armours]] also makes crafting [[socket]]s and [[link]]s with {{il|Jeweller's Orb|Jeweller's Orbs}} and {{il|Orb of Fusing|Orbs of Fusing}} easier. Each 1% quality improves the result by 1%. This makes obtaining many sockets and links 20% more likely on 20% quality items and even likelier on 30% quality items.


:Example:
Quality is normally capped at 20%. However, there are certain crafting methods that can increase quality beyond that, including:
:A weapon that has 50–100 physical base damage, a {{c|mod|100% increased Physical Damage}}, an {{c|mod|Adds 10–20 Physical Damage}} and 20% quality, will deal 132–264 damage.
* Corrupting a [[gem]] or [[flask]] can increase its quality, to up to 23% and 30%, respectively.
* [[Beastcrafting]] recipe for "Corrupt an item with 30% Quality"
* A [[resonator]] with {{il|Perfect Fossil}} socketed, randomizing its quality to 15-30%
* {{il|Tainted Blacksmith's Whetstone}} and {{il|Tainted Armourer's Scrap}} randomly sets a [[corrupted]] equipment's quality to 0-29%.
* Monsters of magic or rare rarity and some chests (e.g. Delve, Heist) can drop items with quality higher than 20%.
* {{il|Ixchel's Temptation}} can have up to 200% quality.
* [[The Necropolis|Necropolis]] crafting can create weapons and armour with up to 30% quality using corpses that add quality to the crafted item.
* {{il|Infused Engineer's Orb}} can increase a [[strongbox]]'s quality to up to 30%. Infused Engineer's Orb no longer drop in game.


:(50 ''base minimum damage'' + 10 ''adds minimum damage'') * (1 + 1/100*(100% ''increased physical damage'' + 20% ''quality'')) = 60 * 2.2 = 132 ''minimum damage''
===Effect on items===
{{#vardefine:base|100}}
{{#vardefine:added|50}}
{{#vardefine:incr|90}}
{{#vardefine:quality|20}}
The quality is [[stats|summed]] together with other [[local]] {{c|mod|#% increased}} [[stat]]s. For example a piece of armour that naturally gives {{#var:base}} armour that has {{c|mod|+{{#var:added}} to Armour}} and {{c|mod|{{#var:incr}}% increased Armour}} would now, with {{#var:quality}}% quality, give {{Math|display=inline|formula=
        ({{#var:base}} + {{#var:added}}) * (100 + {{#var:incr}} + {{#var:quality}} )/100 =
{{#expr: ({{#var:base}} + {{#var:added}}) * (100 + {{#var:incr}} + {{#var:quality}} )/100 }}
}}.


:(100 ''base maximum damage'' + 20 ''adds maximum damage'') * (1 + 1/100*(100% ''increased physical damage'' + 20% ''quality'')) = 120 * 2.2 = 264 ''maximum damage''
The table below displays what each category of items and which currency that can increase the quality.
 
{| class="wikitable"
==Flasks==
Quality of [[Flask#Recovery flasks|recovery flasks]] increase the amount of health and mana restored by the quality percentage. [[Flask#Utility flasks|Utility flasks]] have their duration increased by the quality percentage instead. It is additive to increases and reductions from another sources.
 
The quality of flasks may be improved with a {{il|Glassblower's Bauble}}.
 
:Example: <!--need a better example-->
:A flask which normally restores 100 Life and 50 Mana instead restores 120 Life and 60 Mana if it has 20% quality.
 
==Maps==
On [[map]]s, quality is treated as extra [[Quantity|item quantity]]. It is added to the quantity from affixes of the map.
 
Maps may be improved with a {{il|Cartographer's Chisel}}.
 
==Strongboxes==
In the [[Harbinger league]]s, the quality of [[strongbox]]es can be improved with an {{il|Engineer's Orb}}.
 
==Skill gems==
Both [[Skills#Active Skills|active]] and [[Skills#Support Gems|support]] [[Skills#Gems|skill gems]] may have quality. Every skill is affected by quality differently, but frequently it somehow improves the damage dealt with the skill. [[Buffs]] and [[curses]], obviously, do not have their damage improved. Even those that do have their damage improved will see different rates of improvement for a given amount of quality.
 
The quality of skill gems may be improved with a {{il|Gemcutter's Prism}}. These upgrades always improve a skill's quality by 1%. Alternatively, a level 20 skill gem and a {{il|Gemcutter's Prism}} can be sold for a level 1 gem with 20% quality.
 
It is possible to get a gems quality above 20% through [[Corrupted|corruption]], the use of {{il|Enhance}} and certain gear.  
 
<!--it's impossible to keep it up to date; need a SMW implementation
=== Active Gems ===
 
==== Strength ====
 
{| class="wikitable sortable" align="center" |
!Strength Skills
! Magnitude per 1%
! Effect
|-
| align="left" | {{il|Abyssal Cry}} || 1% || Increased Skill Effect Duration
|-
| align="left" | {{il|Anger}} || 0.5% || Increased Area of Effect radius
|-
| align='left' | {{il|Animate Guardian}} || 2% || Increased Movement Speed
|-
| align='left' | {{il|Cleave}} || 0.5% || Increased Attack Speed
|-
| align='left' | {{il|Decoy Totem}} || 1.5% || Increased Totem Life
|-
| align='left' | {{il|Determination}} || 0.5% || Increased Area of Effect radius
|-
| align='left' | {{il|Devouring Totem}} || 1.5% || Increased Totem Life
|-
| align='left' | {{il|Dominating Blow}} || 0.5% || Increased Damage
|-
| align='left' | {{il|Enduring Cry}} || 1.0% || Increased Area of Effect radius
|-
| align='left' | {{il|Flame Totem}} || 1.5% || Increased Totem Life
|-
| align='left' | {{il|Glacial Hammer}} || 1.0%<br/>2.0%  || Increased Freeze Duration<br/>Increased Chill Duration
|-
| align='left' | {{il|Ground Slam}} || 1.5% || Increased Stun Duration on enemies
|-
| align='left' | {{il|Heavy Strike}} || 1% || Increased Stun Duration on enemies
|-
| align='left' | {{il|Herald of Ash}} || 0.75% || Increased Fire Damage
|-
| align='left' | {{il|Ice Crash}} || 1% || Increased Cold Damage
|-
| align='left' | {{il|Immortal Call}} || 0.01s || Increased Base Duration per Endurance Charge
|-
|-
| align='left' | {{il|Infernal Blow}} || 1.0% || Increased Area of Effect radius
! Class !! Currency !! Increases
|-
|-
| align='left' | {{il|Leap Slam}} || 1.5% || Increased Stun Duration on enemies
| [[Weapons]] || {{il|Blacksmith's Whetstone}} || {{c|mod|Physical Damage}}
|-
|-
| align='left' | {{il|Molten Shell}} || 1.5% || Chance to Ignite enemies on hit with Fire Damage
| [[Armour (equipment)|Armours]] || {{il|Armourer's Scrap}} || {{c|mod|Armour / Evasion / Energy Shield}}
|-
|-
| align='left' | {{il|Molten Strike}} || 0.75% || Increased Fire Damage
| [[Flasks]] || {{il|Glassblower's Bauble}}, {{il|Vaal Orb}} || {{c|mod|Life/Mana}} recovered or increased the flask duration for [[Utility Flasks|utility flasks]].
|-
|-
| align='left' | {{il|Punishment}} || 0.5%<br/>~0.3%<br/>~0.15%<br/>~0.1% || Increased Physical Damage reflected by Normal enemies<br/>Increased Physical Damage reflected by Magic enemies<br/>Increased Physical Damage reflected by Rare enemies<br/>Increased Physical Damage reflected by Unique enemies
| [[Skill gems]] || {{il|Gemcutter's Prism}} || Depends on gem's specific quality stats
|-
|-
| align='left' | {{il|Purity of Fire}} || 1% || Increased Area of Effect radius
| [[Maps]] || {{il|Cartographer's Chisel}} || {{c|mod|Item Quantity}}
|-
|-
| align='left' | {{il|Rallying Cry}} || 1.5% || Increased Duration
| [[Strongbox]] || {{il|Engineer's Orb}}, {{il|Infused Engineer's Orb}} || {{c|mod|Item Quantity}}; Infused Engineer's Orb also adds certain extra items.
|-
|-
| align='left' | {{il|Reckoning}} || 0.5% || Increased Area of Effect radius
| [[Jewellery]] || [[Catalyst]]s || Depends on catalyst; affects implicit and explicit affixes
|-
| align='left' | {{il|Rejuvenation Totem}} || 3% || Increased Aura Radius
|-
| align='left' | {{il|Searing Bond}} || 1.5% || Increased Totem Life
|-
| align='left' | {{il|Shield Charge}} || 0.75% || Increased Damage
|-
| align='left' | {{il|Shockwave Totem}} || 1.5% || Increased Totem Life 
|-
| align='left' | {{il|Static Strike}} || 0.5% || Increased Area of Effect radius
|-
| align='left' | {{il|Summon Flame Golem}} || 1%<br/>1% || Increased Minion Maximum Life  <br/> Increased Minion Damage
|-
| align='left' | {{il|Sweep}} || 0.5% || Increased Attack Speed
|-
| align='left' | {{il|Vengeance}} || 0.5% || Chance to Counterattack with this Skill when Hit
|-
| align='left' | {{il|Vigilant Strike}} || 1% || Increased Fortify duration
|-
| align='left' | {{il|Vitality}} || 0.5% || Increased Area of Effect radius
|-
| align='left' | {{il|Warlord's Mark }} || 1.5% || Chance to grant an Endurance Charge
|}
|}


==== Dexterity ====
Certain [[Harvest crafting]] crafts can apply [[enchantment]]s on weapons and body armours that could change the effect of quality on that item instead of the default quality (weapon physical damage or body armour defences). This does not affect other aspects of quality such as the chance to have a certain number of sockets or links.


{| class="wikitable sortable" align="center" |
==Skill gems==
!Dexterity Skills
Both [[skill gems]] and [[support gems]] may have quality. Every skill is affected by quality differently, but it frequently improves the damage dealt with the skill or provides small improvements like increased Area of Effect. Even those that do have their damage improved will see different improvement rates for a given amount of quality.
! Magnitude per 1%
! Effect
|-
| align='left' | {{il|Animate Weapon}} || 2% || Increased Movement Speed
|-
| align="left" | {{il|Arctic Armour}} || 0.35% || Increased Duration
|-
| align='left' | {{il|Barrage}} || 0.5% || Increased Projectile Damage
|-
| align="left" | {{il|Bear Trap}} || 0.75% || Increased Physical Damage
|-
| align="left" | {{il|Blade Vortex}} || 0.5% || Increased Area of Effect radius
|-
| align="left" | {{il|Bladefall}} || 0.5% || Increased Area of Effect radius
|-
| align="left" | {{il|Blink Arrow}} || 1.5% || Increased Arrow Speed
|-
| align="left" | {{il|Blood Rage}} || 0.2%<br/>0.75%|| Increased Physical Damage from Attacks Leeched back as Life <br/> Increased Attack Speed when on Low Life
|-
| align="left" | {{il|Burning Arrow}} || 3% || Increased Burn Duration on enemies
|-
| align="left" | {{il|Caustic Arrow}} || 0.5% || Increased Area of Effect radius
|-
| align="left" | {{il|Cyclone}} || 1% || Increased Area of Effect Radius
|-
| align='left' | {{il|Desecrate}} || 1% || Increased Cast Speed
|-
| align="left" | {{il|Detonate Dead}} || 3% || Increased Casting speed
|-
| align="left" | {{il|Double Strike}} || 0.5% || Increased Attack Speed
|-
| align="left" | {{il|Dual Strike}} || 4% || Increased Critical Strike Chance
|-
| align="left" | {{il|Elemental Hit}} || 4% || Increased Critical Strike chance
|-
| align="left" | {{il|Ethereal Knives}} || 0.75% || Increased projectile damage
|-
| align="left" | {{il|Explosive Arrow}} || 1% || Chance to Ignite enemies on hit with Fire Damage
|-
| align="left" | {{il|Fire Trap}} || 1.5% || Increased Burning damage
|-
| align="left" | {{il|Flicker Strike}} || 4% || Increased Critical Strike chance
|-
| align="left" | {{il|Freeze Mine}} || 0.5% || Increased Area of Effect Radius
|-
| align="left" | {{il|Frenzy}} || 0.35% || Increased Attack Speed per Frenzy Charge
|-
| align="left" | {{il|Frost Blades}} || 1% || Increased Projectile Damage
|-
| align="left" | {{il|Grace}} || 0.5% || Increased Area of Effect Radius 
|-
| align="left" | {{il|Haste}} || 0.5% || Increased Area of Effect Radius
|-
| align="left" | {{il|Hatred}} || 0.5% || Increased Area of Effect Radius
|-
| align="left" | {{il|Herald of Ice}} || 0.75% || Increased Cold Damage
|-
| align="left" | {{il|Ice Shot}} || 0.75% || Increased Skill Effect Duration
|-
| align="left" | {{il|Lightning Arrow}} || 1.5% || Increased Shock Duration
|-
| align="left" | {{il|Lightning Strike}} || 2% || Chance of Projectiles Piercing
|-
| align="left" | {{il|Mirror Arrow}} || 1.5% || Increased Arrow Speed
|-
| align='left' | {{il|Phase Run}} || 1% || Increased Melee Physical Damage
|-
| align='left' | {{il|Poacher's Mark}} || 0.5% || Increased Chance to grant a Frenzy Charge
|-
| align="left" | {{il|Projectile Weakness}} || 0.75% || Chance to Pierce Cursed enemies
|-
| align="left" | {{il|Puncture}} || 1.5% || Increased Skill Effect Duration
|-
| align='left' | {{il|Purity of Ice}} || 1% || Increased Area of Effect radius
|-
| align="left" | {{il|Rain of Arrows}} || 0.5% || Increased Attack Speed
|-
| align='left' | {{il|Reave}} || 0.5% || Increased Attack Speed
|-
| align='left' | {{il|Riposte}} || 1% || Increased Damage
|-
| align='left' | {{il|Shrapnel Shot}} || 0.5% || Increased Area of Effect Radius
|-
| align='left' | {{il|Siege Ballista}} || 1% || Increased Totem Placement Speed
|-
| align='left' | {{il|Smoke Mine}} || 1% || Increased Area of Effect Radius
|-
| align="left" | {{il|Spectral Throw}} || 0.5% || Increased Attack Speed
|-
| align="left" | {{il|Split Arrow}} || 0.5% || Increased Attack Speed
|-
| align='left' | {{il|Summon Ice Golem}} || 1%<br/>1% || Increased Minion Maximum Life<br/>Increased Minion Damage
|-
| align="left" | {{il|Temporal Chains}} || 0.5% || Reduced Movement, Cast, and Attack Speed on Cursed enemies
|-
| align="left" | {{il|Tornado Shot}} || 0.5% || Increased Projectile Damage
|-
| align="left" | {{il|Viper Strike}} || 1.5%<br/>0.5% || Increased Skill Effect Duration <br/> Increased Attack Speed
|-
| align="left" | {{il|Whirling Blades}} || 0.5% || Increased Attack Speed
|-
| align="left" | {{il|Wild strike}} ||1% || Increased Elemental Damage
|}


==== Intelligence ====
The quality of skill gems may be improved with a {{il|Gemcutter's Prism}}. These upgrades always improve a skill's quality by 1%. Alternatively, a level 20 non-[[Awakened support gem|awakened]] support gem and a {{il|Gemcutter's Prism}} can be vendored (sold to a NPC) for a level 1 gem with 20% quality.


{| class="wikitable sortable" align="center" |
The effect of quality scales with the base quality effect, however, only whole numbers will be granted (and thus the effect will always be rounded down); for example {{c|mod|3% quality}} on a gem with {{c|mod|0.5% effect}} will only grant {{c|mod|1% effect}} and '''not''' 1.5% effect. Effects with some degree of fractions are rounded to their natural bases (i.e. seconds will be rounded to milliseconds, etc.).  
!Intelligence Skills
! Magnitude per 1%
! Effect
|-
| align="left" | {{il|Arc}} || 0.5% || Chance to Shock enemy on hit with Lightning Damage
|-
| align='left' | {{il|Arctic Breath}} || 0.75% || Increased Skill Effect Duration
|-
| align='left' | {{il|Assassin's Mark}} || 0.5% || Increased Chance to grant a Power Charge
|-
| align='left' | {{il|Ball Lightning}} || 1% || Increased Lightning Damage
|-
| align='left' | {{il|Bone Offering}} || 0.5% || Increased Skill Effect Duration
|-
| align='left' | {{il|Clarity}} || 0.5% || Increased Area of Effect radius
|-
| align='left' | {{il|Cold Snap}} || 0.5%<br/>1% || Increased Freeze Duration on enemies <br/> increased Chill Duration on enemies
|-
| align='left' | {{il|Conductivity}} || 1% || Increased shock duration
|-
| align='left' | {{il|Contagion}} || 0.5% || Increased Area of Effect radius
|-
| align='left' | {{il|Conversion Trap}} || 0.75% || Increased Skill Effect Duration
|-
| align='left' | {{il|Convocation}} || 1%<br/>0.5% || Increased Skill Effect Duration<br/>Increased Cast Speed
|-
| align='left' | {{il|Critical Weakness}} || 1.5% || Increased damage from Critical Strikes
|-
| align='left' | {{il|Discharge}} || 1% || Increased Area of Effect radius
|-
| align='left' | {{il|Discipline}} || 0.5% || Increased Area of Effect radius
|-
| align='left' | {{il|Elemental Weakness}} || 0.5% || Increased resistance loss
|-
| align='left' | {{il|Enfeeble}} || 1.5% || Increased accuracy rating loss
|-
| align='left' | {{il|Essence Drain}} || 1% || Increased Chaos Damage
|-
| align='left' | {{il|Fireball}} || 1.5% || Chance to Ignite enemies on hit with Fire Damage
|-
| align='left' | {{il|Firestorm}} || 0.001s || Reduced time between fireballs
|-
| align='left' | {{il|Flameblast}} || 1.5% || Chance to Ignite Enemies
|-
| align='left' | {{il|Flame Surge}} || 0.5% || Increased Cast Speed
|-
| align='left' | {{il|Flammability}} || 1% || Increased burn duration
|-
| align='left' | {{il|Flesh Offering}} || 0.5% || Increased Skill Effect Duration
|-
| align='left' | {{il|Freezing Pulse}} || 3% || Increased projectile speed
|-
| align='left' | {{il|Frostbite}} || 1% || Increased freeze duration
|-
| align='left' | {{il|Frost Wall}} || 0.75 units || Increased wall length
|-
| align='left' | {{il|Glacial Cascade}} || 0.5% || Increased Area Damage
|-
| align='left' | {{il|Ice Nova}} || 0.5% || Increased area of effect radius
|-
| align='left' | {{il|Ice Spear}} || 3% || Increased projectile speed
|-
| align='left' | {{il|Incinerate}} || 2% || Increased projectile speed
|-
| align='left' | {{il|Lightning Trap}} || 1% || Increased Trap Throwing speed
|-
| align='left' | {{il|Lightning Warp}} || 1.5% || Increased cast speed
|-
| align='left' | {{il|Power Siphon}} || 0.75% || Increased damage
|-
| align='left' | {{il|Purity of Elements}} || 0.5% || Increased Area of Effect radius
|-
| align='left' | {{il|Purity of Lightning}} || 1% || Increased Area of Effect radius
|-
| align='left' | {{il|Raise Spectre}} || 1.5% || Increased minion speed
|-
| align='left' | {{il|Raise Zombie}} || 1%<br/>1% || Increased minion speed <br/> Increased minion life
|-
| align='left' | {{il|Righteous Fire}} || 0.75% || Increased spell damage
|-
| align='left' | {{il|Shock Nova}} || 1.5%<br/>3% || Chance to shock enemy on hit with lightning damage <br/> Increased shock duration
|-
| align='left' | {{il|Spark}} || 2% || Increased projectile speed
|-
| align='left' | {{il|Storm Call}} || 4% || Increased critical strike chance
|-
| align='left' | {{il|Summon Raging Spirit}} || 1% || Increased movement speed
|-
| align='left' | {{il|Summon Skeletons}} || 0.75% || Increased minion damage
|-
| align='left' | {{il|Tempest Shield}} || 0.75% || Increased lightning damage
|-
| align='left' | {{il|Vulnerability}} || 0.5% || More physical damage taken
|-
| align='left' | {{il|Wither}} || 1% || Increased Duration
|-
| align='left' | {{il|Wrath }} || 1% || Increased Area of Effect radius
|}


==== Other ====
It is possible to get a gem's quality above 20%. [[Corrupted|Corrupting]] a gem can increase its quality by up to 23%. {{il|Enhance Support}} and certain gear modifiers can also improve gem quality.


{| class="wikitable sortable" align="center" |
==Related base items==
!Other Skills
The following base items are related to quality:
! Magnitude per 1%
{{Query base items
! Effect
|where=items.stat_text LIKE "%Quality%"
|-
  AND items.class_id NOT IN ("Active Skill Gem", "Support Skill Gem")
| align="left" | {{il|Portal}} || 3% || Increased Cast Speed
|large=1
|}
|level=1
|stat=1
}}


=== Support Gems ===
==Related unique items==
The following [[unique item]]s are related to quality:
{{Query unique items
|where = items.stat_text LIKE "%to%Quality%"
|large=1
|base_item=1
|level=1
|stat=1
}}


==== Strength ====
==Related divination cards==
The following [[divination card]]s are related to quality:
{{Query base items
|where=items.class_id="DivinationCard"
  AND items.description LIKE "%Quality%"
|stack_size=1
|description=1
}}


{| class="wikitable sortable" align="center" |
==Related modifiers==
!Strength Support Gems
The following [[modifier]]s are related to quality:
!Magnitude per 1%
===Item modifiers===
!Effect
{{Query spawnable modifiers
|-
|where=mod_stats.id LIKE "%quality%" AND mods.domain LIKE "1"
| align='left' | {{il|Added Fire Damage}} || 0.75% || Increased Fire Damage
|stat_text=1
|-
|spawn_weights=1
| align='left' | {{il|Blood Magic}} || 0.75% || Increased attack speed on Low Life
|level=1
|-
|generation_type =1
| align='left' | {{il|Cast on Melee Kill}} || 0.5% ||Increased Damage
}}
|-
| align='left' | {{il|Cast when Damage Taken}} || 0.5% || Increased Damage
|-
| align='left' | {{il|Cold to Fire}} || 0.5% || Increased Cold damage and Increased Fire damage
|-
| align='left' | {{il|Empower}} || 5% || This Gem gains increased experience
|-
| align='left' | {{il|Endurance Charge on Melee Stun}} || 1% || Increased stun duration
|-
| align='left' | {{il|Fire Penetration}} || 0.5% || Increased Fire damage
|-
| align='left' | {{il|Generosity}} || 2% || Increased Aura Radius
|-
| align='left' | {{il|Increased Burning Damage}} || 0.5% || Increased Burning Damage
|-
| align='left' | {{il|Increased Duration}} || 1% || Increased Skill Effect Duration
|-
| align='left' | {{il|Iron Grip}} || 0.75% || Increased Projectile Damage
|-
| align='left' | {{il|Iron Will}} || 0.75% || Increased Spell damage
|-
| align='left' | {{il|Item Quantity}} || 0.35% || Increased Quantity of Items Dropped by Slain enemies
|-
| align='left' | {{il|Knockback}} || 0.5% || Chance to Knock enemies Back on hit
|-
| align='left' | {{il|Life Gain on Hit}} || 0.5 || Life gained for each enemy hit by your Attacks
|-
| align='left' | {{il|Life Leech}} || 1% || Increased Life Leech rate
|-
| align='left' | {{il|Melee Damage on Full Life}} || 0.5% || Increased Melee Physical Damage
|-
| align='left' | {{il|Melee Physical Damage}} || 0.5% || Increased Melee Physical Damage
|-
| align='left' | {{il|Melee Splash}} || 1% || Increased Area of Effect radius
|-
| align='left' | {{il|Multistrike}} || 0.5% || Increased Melee Physical Damage 
|-
| align='left' | {{il|Ranged Attack Totem}} || 1.5% || Increased Totem Duration
|-
| align='left' | {{il|Less Duration}} || 0.5% || Reduced skill effect duration
|-
| align='left' | {{il|Reduced Mana}} || 0.5% || Reduced Mana Cost
|-
| align='left' | {{il|Spell Totem}} || 1.5% || Increased Totem Duration
|-
| align='left' | {{il|Stun}} || 1.5% || Increased Stun Duration on enemies
|-
| align='left' | {{il|Weapon Elemental Damage}} || 0.5% || Increased Elemental Damage with Weapons
|}


==== Dexterity ====
===Veiled modifiers===  
{{Query spawnable modifiers
|where=mod_stats.id LIKE "%quality%" AND mods.domain LIKE "9"
|stat_text=1
|spawn_weights=1
|level=1
|generation_type =1
}}


{| class="wikitable sortable" align="center" |
===Synthesis implicit===  
!Dexterity Support Gems
{{modifier table
!Magnitude per 1%
|q_tables=mod_stats, spawn_weights
!Effect
|q_join=mods._pageID=mod_stats._pageID, mods._pageID=spawn_weights._pageID
|-
|q_where = mod_stats.id LIKE "%quality%" AND mods.id LIKE "%SynthesisImplicit%"
| align='left' | {{il|Added Cold Damage}} || 0.5% || Chance to Freeze enemies on hit with Cold Damage
|level=1
|-
|stat_text=1
| align='left' | {{il|Additional Accuracy}} || 2% || Increased Critical Strike Chance
}}
|-
| align='left' | {{il|Blind}} || 0.75% || Increased Blinding duration
|-
| align='left' | {{il|Block Chance Reduction}} || 0.25% || Reduced enemy block chance
|-
| align='left' | {{il|Cast on Critical Strike}} || 1% || Increased Critical Strike Chance
|-
| align='left' | {{il|Cast on Death}} || 3% || Increased area effect radius
|-
| align='left' | {{il|Chain}} || 1% || Increased Projectile speed
|-
| align='left' | {{il|Chance to Flee}} || 0.75% || Increased Chance to Cause Monsters to Flee
|-
| align='left' | {{il|Cold Penetration}} || 0.5% || Increased Cold Damage
|-
| align='left' | {{il|Culling Strike}} || 0.5% || Increased Attack Speed and Cast Speed
|-
| align='left' | {{il|Enhance}} || 5% || This gem gains increased experience
|-
| align='left' | {{il|Faster Attacks}} || 0.5% || Increased Attack Speed
|-
| align='left' | {{il|Faster Projectiles}} || 0.5% || Increased Attack Speed and Cast Speed
|-
| align='left' | {{il|Fork}} || 0.5% || Increased Projectile damage
|-
| align='left' | {{il|Greater Multiple Projectiles}} || 0.5% || Increased Attack Speed and Cast Speed 
|-
| align='left' | {{il|Lesser Multiple Projectiles}} || 0.5% || Increased Attack Speed and Cast Speed 
|-
| align='left' | {{il|Mana Leech}} || 1% || Increased Mana Leech rate
|-
| align='left' | {{il|Multiple Traps}} || 1% || Increased trap trigger radius
|-
| align='left' | {{il|Physical Projectile Attack Damage}} || 0.5% || Increased Physical Damage
|-
| align='left' | {{il|Pierce}} || 0.75% || Increased Chance of Piercing
|-
| align='left' | {{il|Point Blank}} || 0.75% || Increased Projectile damage
|-
| align='left' | {{il|Slower Projectiles}} || 0.5% || Increased Projectile damage
|-
| align='left' | {{il|Trap}} || 1.5% || Increased Trap duration
|}


==== Intelligence ====
===Harvest enchantments===  
{{modifier table
|q_tables=mod_stats, spawn_weights
|q_join=mods._pageID=mod_stats._pageID, mods._pageID=spawn_weights._pageID
|q_where = mod_stats.id LIKE "%quality%" AND mods.id LIKE "%Harvest%"
|level=1
|stat_text=1
}}


{| class="wikitable sortable" align="center" |
!Intelligence Support Gems
!Magnitude per 1%
!Effect
|-
| align='left' | {{il|Added Chaos Damage}} || 0.5% || Increased Chaos damage
|-
| align='left' | {{il|Added Lightning Damage}} || 1%<br/>0.5% || Increased Shock duration on enemies<br/>Chance to Shock the enemy on hit with Lightning Damage
|-
| align='left' | {{il|Cast when Stunned}} || 0.5% || Increased Damage
|-
| align='left' | {{il|Chance to Ignite}} || 1.5% || Increased Burn Duration on enemies
|-
| align='left' | {{il|Concentrated Effect}} || 0.75% || Reduced Mana Cost
|-
| align='left' | {{il|Curse on Hit}} || 0.5% || Increased effect of supported Curses
|-
| align='left' | {{il|Elemental Proliferation}} || 0.5%<br/>0.75% || Increased Chill and Freeze duration<br/>Increased Shock and Burn duration
|-
| align='left' | {{il|Enlighten}} || 5% || This gem gains increased experience
|-
| align='left' | {{il|Faster Casting}} || 0.5% || Increased Cast speed
|-
| align='left' | {{il|Increased Area of Effect}} || 0.5% || Increased Area of Effect radius
|-
| align='left' | {{il|Increased Critical Damage}} || 2% || Increased Critical Strike Multiplier
|-
| align='left' | {{il|Increased Critical Strikes}} || 1% || Increased Critical Strike Chance
|-
| align='left' | {{il|Item Rarity}} || 0.5% || Increased Rarity of Items Dropped by Slain enemies
|-
| align='left' | {{il|Lightning Penetration}} || 0.5% || Increased Lightning damage
|-
| align='left' | {{il|Minion and Totem Elemental Resistance}} || 0.3% || Increased Totem and Minion Fire, Cold and Lightning Resistance
|-
| align='left' | {{il|Minion Damage}} || 0.75% || Increased Minion damage
|-
| align='left' | {{il|Minion Life}} || 0.75% || Increased Minion life
|-
| align='left' | {{il|Minion Speed}} || 0.75% || Increased Minion Movement Speed
|-
| align='left' | {{il|Power Charge On Critical}} || 1% || Increased chance to gain a Power Charge on Critical Strike
|-
| align='left' | {{il|Remote Mine}} || 0.5% || More Mine Damage
|-
| align='left' | {{il|Spell Echo}} || 0.5% || Increased Spell Damage
|}-->
==References==
==References==
{{reflist|refs=
{{reflist|refs=
Line 532: Line 138:


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.2.0}}
{{Version history table row|3.23.0|
* A substantial amount of damage-dealing skills have had their quality stats buffed. In most cases they will be significantly more powerful than before, and also more interesting. Many supports have also received changes to their quality stats.
* The [[vendor recipe]] for turning a Level 20 Gem into a 20% Quality Level 1 version of that Gem no longer works with Skill Gems, as the benefit Quality provides to damage dealing Skills is now more powerful. The vendor recipe can now only be used with non-[[Awakened support gem|Awakened]] [[Support Gem]]s.
* Anomalous, Divergent and Phantasmal Quality Gems have been removed from the game. Existing alternate Quality Gems now have the base Quality effect found on the respective Gem.
}}
{{Version history table row|2.2.0|
* When you use an Orb of Fusing or a Jeweller's Orb on an item, the item's quality is no longer consumed. The way that quality affects the result has also been changed. Each 1% quality improves the result by 1%. This makes the Fusing process 20% easier on 20% quality items, for example.
* When you use an Orb of Fusing or a Jeweller's Orb on an item, the item's quality is no longer consumed. The way that quality affects the result has also been changed. Each 1% quality improves the result by 1%. This makes the Fusing process 20% easier on 20% quality items, for example.
|}
}}
{{Version history table end}}


[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[ru:Качество]]

Revision as of 19:08, 11 April 2024

Path Of Exile - Guide - Quality Basics

Quality improves the signature stat of an item such as physical damage on weapons and evasion for evasion helmets or adds additional bonuses to skill gems.

Mechanics

Quality can be applied to most equipment (quivers and jewels are the exceptions), as well as maps and strongboxes. Any item with at least 1% quality will have a Superior prefix when dropped on the ground but not when in the inventory.

Each item type has a currency item associated with it that increases its quality. Quality does not affect the requirements for using an item or the mana cost of skills.

All items are normally capped at 20% quality and each currency that affect quality will improve:

  • normal items by 5%.
  • magic items by 2%.
  • rare and unique items by 1%.

Increasing the quality on weapons and armours also makes crafting sockets and links with Jeweller's OrbsJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets. and Orbs of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links. easier. Each 1% quality improves the result by 1%. This makes obtaining many sockets and links 20% more likely on 20% quality items and even likelier on 30% quality items.

Quality is normally capped at 20%. However, there are certain crafting methods that can increase quality beyond that, including:

  • Corrupting a gem or flask can increase its quality, to up to 23% and 30%, respectively.
  • Beastcrafting recipe for "Corrupt an item with 30% Quality"
  • A resonator with Perfect FossilPerfect FossilStack Size: 20Improved QualityPlace in a Resonator to influence item crafting. socketed, randomizing its quality to 15-30%
  • Tainted Blacksmith's WhetstoneTainted Blacksmith's WhetstoneStack Size: 20Randomises the quality of a corrupted weaponRight click this item then left click a corrupted weapon to apply it. The maximum random quality is 29%. and Tainted Armourer's ScrapTainted Armourer's ScrapStack Size: 40Randomises the quality of a corrupted armourRight click this item then left click a corrupted armour to apply it. The maximum random quality is 29%. randomly sets a corrupted equipment's quality to 0-29%.
  • Monsters of magic or rare rarity and some chests (e.g. Delve, Heist) can drop items with quality higher than 20%.
  • Ixchel's TemptationIxchel's Temptation
    Gold Ring
    Requires Level 20(6-15)% increased Rarity of Items found+(10-15) to all Attributes
    Adds (7-10) to (15-18) Chaos Damage to Attacks
    Adds (9-12) to (19-22) Fire Damage to Spells
    +(15-20)% to Global Critical Strike Multiplier
    +(80-100) to Armour
    +(80-100) to Evasion Rating
    +(30-35) to maximum Energy Shield
    +(25-30) to maximum Life
    +(20-25) to maximum Mana
    +(8-10)% to all Elemental Resistances
    (6-8)% increased Attack and Cast Speed
    Maximum Quality is 200%
    CorruptedChaos offers possibility, not outcome.
    Our own imaginations ensnare us.
    can have up to 200% quality.
  • Necropolis crafting can create weapons and armour with up to 30% quality using corpses that add quality to the crafted item.
  • Infused Engineer's OrbInfused Engineer's OrbStack Size: 20Greatly improves the quality and rewards of a Strongbox and strengthens its defendersRight click this item then left click a Strongbox to apply it. can increase a strongbox's quality to up to 30%. Infused Engineer's Orb no longer drop in game.

Effect on items

The quality is summed together with other local #% increased stats. For example a piece of armour that naturally gives 100 armour that has +50 to Armour and 90% increased Armour would now, with 20% quality, give .

The table below displays what each category of items and which currency that can increase the quality.

Class Currency Increases
Weapons Blacksmith's WhetstoneBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%. Physical Damage
Armours Armourer's ScrapArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower-rarity armours. The maximum quality is 20%. Armour / Evasion / Energy Shield
Flasks Glassblower's BaubleGlassblower's BaubleStack Size: 20Improves the quality of a flaskRight click this item then left click a flask to apply it. Has greater effect on lower-rarity flasks. The maximum quality is 20%., Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. Life/Mana recovered or increased the flask duration for utility flasks.
Skill gems Gemcutter's PrismGemcutter's PrismStack Size: 20Improves the quality of a gemRight click this item then left click a gem to apply it. The maximum quality is 20%. Depends on gem's specific quality stats
Maps Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%. Item Quantity
Strongbox Engineer's OrbEngineer's OrbStack Size: 20Improves the quality of a StrongboxRight click this item then left click a Strongbox to apply it. Has greater effect on lower rarity Strongboxes. The maximum quality is 20%., Infused Engineer's OrbInfused Engineer's OrbStack Size: 20Greatly improves the quality and rewards of a Strongbox and strengthens its defendersRight click this item then left click a Strongbox to apply it. Item Quantity; Infused Engineer's Orb also adds certain extra items.
Jewellery Catalysts Depends on catalyst; affects implicit and explicit affixes

Certain Harvest crafting crafts can apply enchantments on weapons and body armours that could change the effect of quality on that item instead of the default quality (weapon physical damage or body armour defences). This does not affect other aspects of quality such as the chance to have a certain number of sockets or links.

Skill gems

Both skill gems and support gems may have quality. Every skill is affected by quality differently, but it frequently improves the damage dealt with the skill or provides small improvements like increased Area of Effect. Even those that do have their damage improved will see different improvement rates for a given amount of quality.

The quality of skill gems may be improved with a Gemcutter's PrismGemcutter's PrismStack Size: 20Improves the quality of a gemRight click this item then left click a gem to apply it. The maximum quality is 20%.. These upgrades always improve a skill's quality by 1%. Alternatively, a level 20 non-awakened support gem and a Gemcutter's PrismGemcutter's PrismStack Size: 20Improves the quality of a gemRight click this item then left click a gem to apply it. The maximum quality is 20%. can be vendored (sold to a NPC) for a level 1 gem with 20% quality.

The effect of quality scales with the base quality effect, however, only whole numbers will be granted (and thus the effect will always be rounded down); for example 3% quality on a gem with 0.5% effect will only grant 1% effect and not 1.5% effect. Effects with some degree of fractions are rounded to their natural bases (i.e. seconds will be rounded to milliseconds, etc.).

It is possible to get a gem's quality above 20%. Corrupting a gem can increase its quality by up to 23%. Enhance SupportEnhance SupportExceptional, Support
Icon: +
Level: (1-3)
Cost & Reservation Multiplier: 120%
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.+(0-16)% to Quality of Supported Skill Gems

Additional Effects From 1-20% Quality:
This Gem gains (5-100)% increased Experience
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
and certain gear modifiers can also improve gem quality.

Related base items

The following base items are related to quality:

ItemRequired levelStats
Honed CleaverHoned CleaverTwo Handed Axe
Physical Damage: 60-95
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 50+30% to Maximum Quality
50+30% to Maximum Quality
Apex CleaverApex CleaverTwo Handed Axe
Physical Damage: 71-111
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 70+40% to Maximum Quality
70+40% to Maximum Quality

Related unique items

The following unique items are related to quality:

ItemBase ItemRequired levelStats
Ixchel's TemptationIxchel's Temptation
Gold Ring
Requires Level 20(6-15)% increased Rarity of Items found+(10-15) to all Attributes
Adds (7-10) to (15-18) Chaos Damage to Attacks
Adds (9-12) to (19-22) Fire Damage to Spells
+(15-20)% to Global Critical Strike Multiplier
+(80-100) to Armour
+(80-100) to Evasion Rating
+(30-35) to maximum Energy Shield
+(25-30) to maximum Life
+(20-25) to maximum Mana
+(8-10)% to all Elemental Resistances
(6-8)% increased Attack and Cast Speed
Maximum Quality is 200%
CorruptedChaos offers possibility, not outcome.
Our own imaginations ensnare us.
Gold Ring20(6-15)% increased Rarity of Items found+(10-15) to all Attributes
Adds (7-10) to (15-18) Chaos Damage to Attacks
Adds (9-12) to (19-22) Fire Damage to Spells
+(15-20)% to Global Critical Strike Multiplier
+(80-100) to Armour
+(80-100) to Evasion Rating
+(30-35) to maximum Energy Shield
+(25-30) to maximum Life
+(20-25) to maximum Mana
+(8-10)% to all Elemental Resistances
(6-8)% increased Attack and Cast Speed
Maximum Quality is 200%Corrupted
Dialla's MalefactionDialla's Malefaction
Sage's Robe
Energy Shield: (79-90)
Movement Speed: -3%
Requires Level 37Gems can be Socketed in this Item ignoring Socket Colour
Gems Socketed in Red Sockets have +2 to Level
Gems Socketed in Green Sockets have +30% to Quality
Gems Socketed in Blue Sockets gain 100% increased Experience
Has no Attribute Requirements
He took me by my hand, promised me power beyond compare.
But i did not do it for power.
I did it for love.
And I'd do it again in an instant.
Sage's Robe37Gems can be Socketed in this Item ignoring Socket Colour
Gems Socketed in Red Sockets have +2 to Level
Gems Socketed in Green Sockets have +30% to Quality
Gems Socketed in Blue Sockets gain 100% increased Experience
Has no Attribute Requirements
Replica VoideyeReplica Voideye
Unset Ring
Requires Level 45Has 1 Socket+30% to Quality of Socketed Gems"So close, yet frustratingly distinct. Something more is going on here..."
Unset Ring45Has 1 Socket+30% to Quality of Socketed Gems
Crest of DesireCrest of Desire
Fluted Bascinet
Armour: (320-472)
Evasion: (320-472)
Requires Level 58, 64 Str, 64 DexHas 1 Socket
+(5-8) to Level of Socketed Gems
+(30-50)% to Quality of Socketed Gems
Socketed Skills deal Double Damage
(100-150)% increased Armour and Evasion
Expand one single ambition to crystal clarity... and beyond.
Fluted Bascinet58Has 1 Socket
+(5-8) to Level of Socketed Gems
+(30-50)% to Quality of Socketed Gems
Socketed Skills deal Double Damage
(100-150)% increased Armour and Evasion
Ashes of the StarsAshes of the Stars
Onyx Amulet
Requires Level 60+(10-16) to all Attributes(5-10)% increased Experience Gain of Gems
+1 to Level of all Skill Gems
+(20-30)% to Quality of all Skill Gems
A single facet contains the wisdom
of countless disintegrated worlds.
Onyx Amulet60+(10-16) to all Attributes(5-10)% increased Experience Gain of Gems
+1 to Level of all Skill Gems
+(20-30)% to Quality of all Skill Gems
Atziri's DisfavourAtziri's Disfavour
Vaal Axe
Two Handed Axe
Physical Damage: (414-434) to (544-564)
Critical Strike Chance: 5.00%
Attacks per Second: (1.29-1.33)
Weapon Range: 2.3 metres
Requires Level 64, 158 Str, 76 Dex25% chance to Maim on Hit+30% to Quality of Socketed Support Gems
Adds (310-330) to (370-390) Physical Damage
(12-16)% increased Attack Speed
25% chance to cause Bleeding on Hit
+1 metres to Weapon Range
"I do not believe in disguising my disappointment."
- Atziri, Queen of the Vaal
Vaal Axe6425% chance to Maim on Hit+30% to Quality of Socketed Support Gems
Adds (310-330) to (370-390) Physical Damage
(12-16)% increased Attack Speed
25% chance to cause Bleeding on Hit
+1 metres to Weapon Range
Replica ParadoxicaReplica Paradoxica
Vaal Rapier
One Handed Sword
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.4 metres
Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix
Veiled Prefix
Veiled Suffix
Veiled Suffix
Veiled Suffix
Veiled Prefix
<veiled mod pool>
"This is one riddle I can't solve."
- Researcher Graven
Take this item to Jun Ortoi to have her Unveil it.
Vaal Rapier66+25% to Global Critical Strike MultiplierVeiled Prefix
Veiled Prefix
Veiled Suffix
Veiled Suffix
Veiled Suffix
Veiled Prefix
<veiled mod pool>
Hits can't be Evaded
(12-15)% increased Attack Speed while a Rare or Unique Enemy is Nearby
Adds (12-14) to (18-20) Physical Damage
40% chance to cause Bleeding on Hit
(18-22)% increased Cast Speed
15% chance to gain Arcane Surge when you Kill an Enemy
(18-20)% chance to deal Double Damage while Focused
(60-69)% increased Chaos Damage
Chaos Skills have (13-15)% increased Skill Effect Duration
+(24-28)% to Chaos Damage over Time Multiplier
Attacks with this Weapon Penetrate (14-16)% Chaos Resistance
Gain (9-10)% of Cold Damage as Extra Chaos Damage
(70-79)% increased Cold Damage
(21-23)% chance to Freeze
+(24-28)% to Cold Damage over Time Multiplier
+(36-40)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby
(5-6)% increased Damage per Endurance Charge
(5-6)% increased Damage per Frenzy Charge
(5-6)% increased Damage per Power Charge
(6-7)% chance to deal Double Damage
Attacks with this Weapon Penetrate (14-16)% Elemental Resistances
Gain (9-10)% of Fire Damage as Extra Chaos Damage
(70-79)% increased Fire Damage
(21-23)% chance to Ignite
+(24-28)% to Fire Damage over Time Multiplier
Gain (9-10)% of Lightning Damage as Extra Chaos Damage
(70-79)% increased Lightning Damage
(21-23)% chance to Shock
+(311-350) to Accuracy Rating
+(25-28) to Strength and Dexterity
(18-22)% increased Attack Speed
15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(18-22)% increased Attack Speed
+(25-28) to Dexterity and Intelligence
(28-32)% increased Critical Strike Chance
+(25-28) to Strength and Intelligence
(120-139)% increased Physical Damage
(21-25)% chance to cause Bleeding on Hit
(120-139)% increased Physical Damage
(21-25)% chance to Blind Enemies on hit
(120-139)% increased Physical Damage
(21-25)% chance to Impale Enemies on Hit with Attacks
(120-139)% increased Physical Damage
(21-25)% chance to Poison on Hit
+2 to Level of Socketed Support Gems
+(5-8)% to Quality of Socketed Support Gems
Minions have (18-20)% increased Attack Speed
Minions have (18-20)% increased Cast Speed
Minions deal (34-38)% increased Damage
Minions have (34-38)% increased maximum Life
Gain (9-10)% of Physical Damage as Extra Chaos Damage
+(24-28)% to Physical Damage over Time Multiplier
+(9-10)% to Quality of Socketed Gems
(70-79)% increased Spell Damage
(18-20)% increased Mana Regeneration Rate
(60-69)% increased Spell Damage
Gain 5% of Non-Chaos Damage as extra Chaos Damage
Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown
Spells Triggered this way have 150% more Cost
Bitterbind PointBitterbind Point
Titanium Spirit Shield
Chance to Block: 25%
Energy Shield: (187-246)
Movement Speed: -3%
Requires Level 68, 159 Int(30-50)% increased Spell Damage
(180-220)% increased Energy Shield
Spectres have (50-100)% increased maximum Life
Gain Arcane Surge when you deal a Critical Strike
Your Raised Spectres also gain Arcane Surge when you do
(40-50)% increased Critical Strike Chance for Spells per Raised Spectre
Veiled Prefix
Though we live and act as individuals, in truth, we are tethered together.
The barriers that divide us need not be broken for our spirits to become entangled.
Take this item to Jun Ortoi to have her Unveil it.
Titanium Spirit Shield68(30-50)% increased Spell Damage
(180-220)% increased Energy Shield
Spectres have (50-100)% increased maximum Life
Gain Arcane Surge when you deal a Critical Strike
Your Raised Spectres also gain Arcane Surge when you do
(40-50)% increased Critical Strike Chance for Spells per Raised Spectre
Veiled Prefix
Adds (14-16) to (20-22) Cold Damage
Adds (14-16) to (20-22) Lightning Damage
Adds (14-16) to (20-22) Fire Damage
Adds (14-16) to (20-22) Cold Damage
Adds (14-16) to (20-22) Fire Damage
Adds (14-16) to (20-22) Lightning Damage
(24-28)% increased Energy Shield
+(19-22) to maximum Life
+2 to Level of Socketed Support Gems
+(5-8)% to Quality of Socketed Support Gems
+(3201-4000) to Armour during Soul Gain Prevention
Cane of KulemakCane of Kulemak
Serpentine Staff
Warstaff
Physical Damage: 56-117
Critical Strike Chance: 6.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes
Veiled Prefix
Veiled Suffix
<Veiled Prefix or Veiled Suffix>
<veiled mod pool>
Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it.
Serpentine Staff68+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes
Veiled Prefix
Veiled Suffix
<Veiled Prefix or Veiled Suffix>
<veiled mod pool>
(27-30)% increased Attack Speed while a Rare or Unique Enemy is Nearby
(26-31)% increased Cast Speed
15% chance to gain Arcane Surge when you Kill an Enemy
(36-40)% chance to deal Double Damage while Focused
(90-99)% increased Chaos Damage
Chaos Skills have (26-30)% increased Skill Effect Duration
+(44-48)% to Chaos Damage over Time Multiplier
Attacks with this Weapon Penetrate (14-16)% Chaos Resistance
(100-109)% increased Cold Damage
(35-40)% chance to Freeze
+(44-48)% to Cold Damage over Time Multiplier
+(54-60)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby
(7-8)% increased Damage per Endurance Charge
(7-8)% increased Damage per Frenzy Charge
(7-8)% increased Damage per Power Charge
(12-14)% chance to deal Double Damage
Attacks with this Weapon Penetrate (14-16)% Elemental Resistances
(100-109)% increased Fire Damage
(35-40)% chance to Ignite
+(44-48)% to Fire Damage over Time Multiplier
(100-109)% increased Lightning Damage
(35-40)% chance to Shock
+(311-350) to Accuracy Rating
+(25-28) to Strength and Dexterity
(18-22)% increased Attack Speed
15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(18-22)% increased Attack Speed
+(25-28) to Dexterity and Intelligence
(28-32)% increased Critical Strike Chance
+(25-28) to Strength and Intelligence
(120-139)% increased Physical Damage
(21-25)% chance to cause Bleeding on Hit
(120-139)% increased Physical Damage
(21-25)% chance to Blind Enemies on hit
(120-139)% increased Physical Damage
(21-25)% chance to Impale Enemies on Hit with Attacks
(120-139)% increased Physical Damage
(21-25)% chance to Poison on Hit
+2 to Level of Socketed Support Gems
+(5-8)% to Quality of Socketed Support Gems
Minions have (34-38)% increased Attack Speed
Minions have (34-38)% increased Cast Speed
Minions deal (50-59)% increased Damage
Minions have (50-59)% increased maximum Life
+(44-48)% to Physical Damage over Time Multiplier
(100-109)% increased Spell Damage
(36-40)% increased Mana Regeneration Rate
(90-99)% increased Spell Damage
Gain (9-10)% of Non-Chaos Damage as extra Chaos Damage
Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown
Spells Triggered this way have 150% more Cost
The SquireThe Squire
Elegant Round Shield
Chance to Block: (28-30)%
Armour: (296-425)
Evasion: (296-425)
Movement Speed: -3%
Requires Level 70, 85 Str, 85 Dex120% increased Block RecoveryHas 3 Sockets
All Sockets are White
+(5-8)% to Quality of Socketed Support Gems
Socketed Support Gems can also Support Skills from your Main Hand
(100-150)% increased Armour and Evasion
+(3-5)% Chance to Block
Judge not the weak, for
they empower the strong.
Elegant Round Shield70120% increased Block RecoveryHas 3 Sockets
All Sockets are White
+(5-8)% to Quality of Socketed Support Gems
Socketed Support Gems can also Support Skills from your Main Hand
(100-150)% increased Armour and Evasion
+(3-5)% Chance to Block

Related divination cards

The following divination cards are related to quality:

ItemStack
Size
Effect(s)
A Chilling WindA Chilling Wind4Level 21 Vaal Cold Snap
Quality: +20%
Corrupted
All things slow under winter's
onslaught - even life itself.
4Level 21 Vaal Cold Snap
Quality: +20%
Corrupted
Deathly DesignsDeathly Designs7Level 21 Trap Gem
Quality: +23%
Corrupted
"The Karui was correct; there is virtue in honouring my ancestors."
7Level 21 Trap Gem
Quality: +23%
Corrupted
Desecrated VirtueDesecrated Virtue9Level 6 Awakened Support Gem
Quality: +23%
Corrupted
Awoken virtuous slivers of the void,
defiled by the avaricious,
seized by the tyrannical.
9Level 6 Awakened Support Gem
Quality: +23%
Corrupted
Dialla's SubjugationDialla's Subjugation7Support Gem
Quality: +23%
Corrupted
A symbol of beauty and innocence
The gems corrupted her mind
Malachai corrupted her gems
All but a glimmer of
greatness lost in madness
7Support Gem
Quality: +23%
Corrupted
Doryani's EpiphanyDoryani's Epiphany3Level 21 Transfigured Gem
Quality: +20%
Corrupted
"Virtue gems have facets beyond those that can be seen by the mortal eye. Let us look deeper..."
3Level 21 Transfigured Gem
Quality: +20%
Corrupted
Dying AnguishDying Anguish8Level 19 Transfigured Gem
Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
8Level 19 Transfigured Gem
Quality: +19%
Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
3Gem
Quality: +20%
Grave KnowledgeGrave Knowledge6Summon Raging Spirit
Quality: +20%
The dead tell me great insights. They've had nothing but time to sit and think.
6Summon Raging Spirit
Quality: +20%
HomeHome3Exceptional Gem
Quality: +1-20%
There are countless people, countless stories, and countless eras, but there is one place that, for a time, each of us loved and was loved. It matters. We matter.
3Exceptional Gem
Quality: +1-20%
MatryoshkaMatryoshka8 Onyx Amulet
Item Level: 85
Quality: +20%
Influenced Item
Four Anointments
Incubating Talisman Item
Corrupted
I cannot contain myself,
but I can barely squeak,
so many words I'd have for you,
if I could only speak!
8 Onyx Amulet
Item Level: 85
Quality: +20%
Influenced Item
Four Anointments
Incubating Talisman Item
Corrupted
Sambodhi's WisdomSambodhi's Wisdom3Armour
Quality: +30%
No blade conquers sin;
guide a sinner to virtue,
unveil their lost sight—
your eyes, too, see in
everyone the inner child,
no matter their might.
3Armour
Quality: +30%
Soul QuenchedSoul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Terrible Secret of SpaceTerrible Secret of Space8Level 21 Transfigured Golem Gem
Quality: +23%
Corrupted
They said they were here to protect us.
8Level 21 Transfigured Golem Gem
Quality: +23%
Corrupted
The Bitter BlossomThe Bitter Blossom3Level 21 Chaos Gem
Quality: +23%
Corrupted
The pain you feel is of no consequence, it is evolution, to be made whole within something greater.
3Level 21 Chaos Gem
Quality: +23%
Corrupted
The CheaterThe Cheater3Level 6 Awakened Support Gem
Quality: +20%
Corrupted
Sometimes the best way to achieve greatness is to use a shortcut.
3Level 6 Awakened Support Gem
Quality: +20%
Corrupted
The DoppelgangerThe Doppelganger2Mirror Arrow
Quality: +20%
Upon seeing her face, I am terrified—the moon shows me my own form!
2Mirror Arrow
Quality: +20%
The EmptinessThe Emptiness6Vaal Breach
Quality: +6%
Corrupted
He appeared before the Light Eater, and at once knew his soul was damned.
6Vaal Breach
Quality: +6%
Corrupted
The HookThe Hook8Level 21 Transfigured Gem
Quality: +23%
Corrupted
Every obsession began with a single, innocent taste.
8Level 21 Transfigured Gem
Quality: +23%
Corrupted
The Master ArtisanThe Master Artisan520x Quality CurrencyPerfection is the standard, excellence will be handled on a case by case basis.520x Quality Currency
The Price of DevotionThe Price of Devotion7Mageblood
Quality: +20%
Two-Implicit
Corrupted
Unbeknown to Atziri's finest thaumaturgists, their loyalty would require far greater devotion than mere research.
7Mageblood
Quality: +20%
Two-Implicit
Corrupted
The RealmThe Realm5Portal
Quality: +1-20%
If you wish to rush into strange places, be prepared to face strange things.
5Portal
Quality: +1-20%
The SkeletonThe Skeleton6Level 1 Summon Skeletons
Quality: +23%
Corrupted
They stand among us, and within us.
6Level 1 Summon Skeletons
Quality: +23%
Corrupted
The SummonerThe Summoner6Minion Gem
Quality: +20%
To own a piece of the Nightmare, you must first belong to the Nightmare.
6Minion Gem
Quality: +20%
TriskaidekaphobiaTriskaidekaphobia13Map
Map Tier: 13
Quality: +13%
Delirium: 100%
Modifiers: 8
Corrupted
The Mists of Madness prey on those who harbour the deepest of fears.
13Map
Map Tier: 13
Quality: +13%
Delirium: 100%
Modifiers: 8
Corrupted
Volatile PowerVolatile Power9Vaal Gem
Quality: +20%
Corrupted
Unlimited power is apt to corrupt the minds of those who possess it.
9Vaal Gem
Quality: +20%
Corrupted

Related modifiers

The following modifiers are related to quality:

Item modifiers

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
HellscapeUpsideIncreaseSocketedSupportGemQuality3Scourge Benefit68+(9-10)% to Quality of Socketed Support Gemsweapon 500
shield 250
HellscapeUpsideIncreaseSocketedSupportGemQuality4_Scourge Benefit68+(11-12)% to Quality of Socketed Support Gemsweapon 500
shield 250
WeaponTreeWeaponQuality1Crucible Passive Skill Tree1+8% to Qualitydefault 500
WeaponTreeWeaponQuality2Crucible Passive Skill Tree45+12% to Qualitydefault 500
WeaponTreeWeaponQuality3Crucible Passive Skill Tree60+16% to Qualitydefault 500

Veiled modifiers

No results found

Synthesis implicit

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
SynthesisImplicitAoEGemQuality140+(2-3)% to Quality of Socketed AoE Gems
SynthesisImplicitAoEGemQuality250+(4-6)% to Quality of Socketed AoE Gems
SynthesisImplicitAuraGemQuality1_40+(2-3)% to Quality of Socketed Aura Gems
SynthesisImplicitAuraGemQuality250+(4-6)% to Quality of Socketed Aura Gems
SynthesisImplicitBowGemQuality1_40+(2-3)% to Quality of Socketed Bow Gems
SynthesisImplicitBowGemQuality250+(4-6)% to Quality of Socketed Bow Gems
SynthesisImplicitChaosGemQuality140+(2-3)% to Quality of Socketed Chaos Gems
SynthesisImplicitChaosGemQuality2_50+(4-6)% to Quality of Socketed Chaos Gems
SynthesisImplicitColdGemQuality140+(2-3)% to Quality of Socketed Cold Gems
SynthesisImplicitColdGemQuality250+(4-6)% to Quality of Socketed Cold Gems
SynthesisImplicitDexterityGemQuality140+(2-3)% to Quality of Socketed Dexterity Gems
SynthesisImplicitDexterityGemQuality250+(4-6)% to Quality of Socketed Dexterity Gems
SynthesisImplicitFireGemQuality140+(2-3)% to Quality of Socketed Fire Gems
SynthesisImplicitFireGemQuality250+(4-6)% to Quality of Socketed Fire Gems
SynthesisImplicitGemQuality140+(2-3)% to Quality of Socketed Gems
SynthesisImplicitGemQuality2_50+(4-6)% to Quality of Socketed Gems
SynthesisImplicitIntelligenceGemQuality140+(2-3)% to Quality of Socketed Intelligence Gems
SynthesisImplicitIntelligenceGemQuality250+(4-6)% to Quality of Socketed Intelligence Gems
SynthesisImplicitLightningGemQuality140+(2-3)% to Quality of Socketed Lightning Gems
SynthesisImplicitLightningGemQuality250+(4-6)% to Quality of Socketed Lightning Gems
SynthesisImplicitMeleeGemQuality140+(2-3)% to Quality of Socketed Melee Gems
SynthesisImplicitMeleeGemQuality250+(4-6)% to Quality of Socketed Melee Gems
SynthesisImplicitMinionGemQuality140+(2-3)% to Quality of Socketed Minion Gems
SynthesisImplicitMinionGemQuality250+(4-6)% to Quality of Socketed Minion Gems
SynthesisImplicitProjectileGemQuality140+(2-3)% to Quality of Socketed Projectile Gems
SynthesisImplicitProjectileGemQuality250+(4-6)% to Quality of Socketed Projectile Gems
SynthesisImplicitStrengthGemQuality140+(2-3)% to Quality of Socketed Strength Gems
SynthesisImplicitStrengthGemQuality2__50+(4-6)% to Quality of Socketed Strength Gems
SynthesisImplicitSupportGemQuality1_40+(2-3)% to Quality of Socketed Support Gems
SynthesisImplicitSupportGemQuality250+(4-6)% to Quality of Socketed Support Gems

Harvest enchantments

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
HarvestAlternateArmourQualityColdResistance1Quality does not increase Defences
Grants +1% to Cold Resistance per 2% Quality
HarvestAlternateArmourQualityDexterity1Quality does not increase Defences
Grants +1 to Dexterity per 2% Quality
HarvestAlternateArmourQualityFireResistance1Quality does not increase Defences
Grants +1% to Fire Resistance per 2% Quality
HarvestAlternateArmourQualityIncreasedLife1Quality does not increase Defences
Grants +1 to Maximum Life per 2% Quality
HarvestAlternateArmourQualityIncreasedMana1Quality does not increase Defences
Grants +1 to Maximum Mana per 2% Quality
HarvestAlternateArmourQualityIntelligence_1Quality does not increase Defences
Grants +1 to Intelligence per 2% Quality
HarvestAlternateArmourQualityLightningResistance1Quality does not increase Defences
Grants +1% to Lightning Resistance per 2% Quality
HarvestAlternateArmourQualityStrength1Quality does not increase Defences
Grants +1 to Strength per 2% Quality
HarvestAlternateWeaponQualityAccuracyRatingIncrease_1Quality does not increase Physical Damage
Grants 1% increased Accuracy per 2% Quality
HarvestAlternateWeaponQualityAreaOfEffect_1Quality does not increase Physical Damage
Grants 1% increased Area of Effect per 4% Quality
HarvestAlternateWeaponQualityElementalDamagePercent1Quality does not increase Physical Damage
Grants 1% increased Elemental Damage per 2% Quality
HarvestAlternateWeaponQualityLocalCriticalStrikeChance__1Quality does not increase Physical Damage
1% increased Critical Strike Chance per 4% Quality
HarvestAlternateWeaponQualityLocalIncreasedAttackSpeed1Quality does not increase Physical Damage
1% increased Attack Speed per 8% Quality
HarvestAlternateWeaponQualityLocalMeleeWeaponRange_1Quality does not increase Physical Damage
+0.1 metres to Weapon Range per 10% Quality

References

Version history

Version Changes
3.23.0
  • A substantial amount of damage-dealing skills have had their quality stats buffed. In most cases they will be significantly more powerful than before, and also more interesting. Many supports have also received changes to their quality stats.
  • The vendor recipe for turning a Level 20 Gem into a 20% Quality Level 1 version of that Gem no longer works with Skill Gems, as the benefit Quality provides to damage dealing Skills is now more powerful. The vendor recipe can now only be used with non-Awakened Support Gems.
  • Anomalous, Divergent and Phantasmal Quality Gems have been removed from the game. Existing alternate Quality Gems now have the base Quality effect found on the respective Gem.
2.2.0
  • When you use an Orb of Fusing or a Jeweller's Orb on an item, the item's quality is no longer consumed. The way that quality affects the result has also been changed. Each 1% quality improves the result by 1%. This makes the Fusing process 20% easier on 20% quality items, for example.

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