Soul Quenched

From Path of Exile Wiki
Jump to navigation Jump to search
Soul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
Acquisition
Drop restricted
Drop level: 73
Factory MapFortress MapFoundry MapForge of the Phoenix MapSilo Map
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Divination Card
Metadata ID: Metadata/Items/DivinationCards/DivinationCardSoulQuenched

Soul Quenched is a divination card. A set of five can be exchanged for a random rare experimented two-handed weapon with item level 86 and 30% quality.

Item acquisition

Soul Quenched has restrictions on where or how it can drop.

Area restrictions

This item can be acquired in the following areas:

Recipes

Soul Quenched can be created from the following recipes:

AmountPartDescriptionMeta
5The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Random divination cardA
1Stacked DeckStacked DeckStack Size: 20A stack of unknown divination cardsRight click to take a divination card out of the deck.Random divination cardA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Usage in recipes

Soul Quenched is used in the following recipes:

ResultAmountPartDescriptionMeta
Crushing Force MagnifierCrushing Force MagnifierTwo Hand Mace
Physical Damage: 62-103
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 50, 161 StrWarcries Exert 1 additional Attack
5Soul QuenchedSoul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
Random item level 86 experimented two-handed weapon with 30% qualityA
Banishing BladeBanishing BladeTwo Hand Sword
Physical Damage: 55-102
Critical Strike Chance: 6.50%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 70, 130 Str, 130 DexAttack Critical Strikes ignore Enemy Monster Elemental Resistances
5Soul QuenchedSoul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
Random item level 86 experimented two-handed weapon with 30% qualityA
Eventuality RodEventuality RodWarstaff
Physical Damage: 78-144
Critical Strike Chance: 7.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 70, 117 Str, 117 Int+1 to Maximum Power Charges and Maximum Endurance Charges
5Soul QuenchedSoul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
Random item level 86 experimented two-handed weapon with 30% qualityA
Potentiality RodPotentiality RodWarstaff
Physical Damage: 61-113
Critical Strike Chance: 7.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 50, 86 Str, 86 Int+1 to Maximum Power Charges and Maximum Endurance Charges
5Soul QuenchedSoul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
Random item level 86 experimented two-handed weapon with 30% qualityA
Apex CleaverApex CleaverTwo Handed Axe
Physical Damage: 71-111
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 70+40% to Maximum Quality
5Soul QuenchedSoul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
Random item level 86 experimented two-handed weapon with 30% qualityA
Reciprocation StaffReciprocation StaffStaff
Physical Damage: 55-102
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 50, 86 Str, 86 Int+(100-120) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
5Soul QuenchedSoul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
Random item level 86 experimented two-handed weapon with 30% qualityA
Blasting BladeBlasting BladeTwo Hand Sword
Physical Damage: 47-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 50, 86 Str, 86 DexAttack Critical Strikes ignore Enemy Monster Elemental Resistances
5Soul QuenchedSoul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
Random item level 86 experimented two-handed weapon with 30% qualityA
Honed CleaverHoned CleaverTwo Handed Axe
Physical Damage: 60-95
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 50+30% to Maximum Quality
5Soul QuenchedSoul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
Random item level 86 experimented two-handed weapon with 30% qualityA
Solarine BowSolarine BowBow
Physical Damage: 16-24
Elemental Damage: (121-133) to (184-197)
Critical Strike Chance: 5.50%
Attacks per Second: 1.30
Requires Level 70, 212 DexAdds (121-133) to (184-197) Fire Damage
5Soul QuenchedSoul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
Random item level 86 experimented two-handed weapon with 30% qualityA
Impact Force PropagatorImpact Force PropagatorTwo Hand Mace
Physical Damage: 81-135
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 70, 220 StrWarcries Exert 2 additional Attacks
5Soul QuenchedSoul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
Random item level 86 experimented two-handed weapon with 30% qualityA
Foundry BowFoundry BowBow
Physical Damage: 13-20
Elemental Damage: (80-97) to (126-144)
Critical Strike Chance: 5.50%
Attacks per Second: 1.30
Requires Level 50, 161 DexAdds (80-97) to (126-144) Fire Damage
5Soul QuenchedSoul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
Random item level 86 experimented two-handed weapon with 30% qualityA
Battery StaffBattery StaffStaff
Physical Damage: 65-120
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 70, 117 Str, 117 Int+(140-165) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
5Soul QuenchedSoul Quenched5 Experimented Two-Handed Weapon
Item Level: 86
Quality: +30%
Weapons such as these require a darker kind of forge...
Random item level 86 experimented two-handed weapon with 30% qualityA

Version history

Version Changes
3.21.0
  • Introduced to the game.

References