List of unique gloves: Difference between revisions

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<includeonly>===[[Gloves]]===</includeonly>
<includeonly>===[[Unique_Gloves|Gloves]]===</includeonly>
{| class="wikitable sortable" style="text-align:center;width:100%;"
{| class="wikitable sortable" style="text-align:center;width:100%;"
!| Name
!| Name

Revision as of 15:10, 8 April 2013

Name Base Item Level Required Strength Required Dexterity Required Intelligence Required

Tip: Armour

Tip: Evasion Rating

Tip: Energy Shield

Mods Flavour Text
Aurseize
Steelscale Gauntlets
Armour: (91-120)
Evasion: (91-120)
Requires Level 36, 29 Str, 29 Dex(40-60)% increased Armour and Evasion
(40-50)% increased Rarity of Items found
+15% to all Elemental Resistances
5% reduced Movement Speed
Wealth is not to be borne lightly.
Vendor Offer
2x Alchemy Shard
13x Alteration Shard
Metadata
Item class: Gloves

Aurseize is a pair of unique Steelscale GauntletsSteelscale GauntletsArmour: (65-75)
Evasion: (65-75)
Requires Level 36, 29 Str, 29 Dex
.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
0.9.6
  • Introduced to the game.

ru:Златохваты

Meginord's Vise
Steel Gauntlets
Armour: (290-381)Requires Level 35, 52 StrMelee Strike Skills deal Splash Damage to surrounding targets
+50 to Strength
(150-200)% increased Armour
100% increased Knockback Distance
Melee Hits with Strike Skills always Knockback
Ride with pride,
strike with vengeance,
live with honour.
Vendor Offer
6x Alchemy Shard
6x Alteration Shard
Metadata
Item class: Gloves

Meginord's Vise is a pair of unique Steel GauntletsSteel GauntletsArmour: (116-127)Requires Level 35, 52 Str.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Meginord's Vise has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.19.0
  • +100 to Strength
  • 10% increased Global Physical Damage
  • (40-60)% increased Armour
  • Regenerate 2% of Life per second with at least 400 Strength
2.6.0
  • 10% increased Physical Damage
  • +100 to Strength
  • (40 -60)% increased Armour
1.1.0
  • 10% increased Physical Damage
  • +100 to Strength
  • (5-15)% reduced Attack Speed
  • (40-60)% increased Armour

Version history

Version Changes
3.19.0
  • A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:
  • No longer has 10% increased Global Physical Damage, or Regenerate 2% of Life per second with at least 400 Strength.
  • Now has 100% increased Knockback Distance
  • Now has Melee Hits with Strike Skills Always Knockback
  • Now has Melee Strike Skills deal Splash Damage to surrounding targets.
  • Now has +50 to Strength (previously +100).
2.6.0

The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:

  • Now has 2% Life Regeneration per Second at 400 Strength or more.
1.1.0
  • Deshret's Vise has been renamed to Meginord's Vise. Attack Speed penalty has been removed.
0.9.11c
  • Introduced to the game.

ru:Напутствие Мегинорда

Doedre's Tenure
Velvet Gloves
Energy Shield: (10-13)Requires Level 12, 21 Int+(20-50) to Intelligence
100% increased Spell Damage
(25-15)% reduced Cast Speed
While Doedre lacked Maligaro's sense of style,
she surpassed her master in pure malevolence.
Vendor Offer
9x Alteration Shard
Metadata
Item class: Gloves

Doedre's Tenure is a pair of unique Velvet GlovesVelvet GlovesEnergy Shield: (10-13)Requires Level 12, 21 Int.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Doedre's Tenure has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.19.0
  • +20 to Intelligence
  • (50-60)% increased Spell Damage
  • 15% reduced Cast Speed
  • +32 to maximum Energy Shield
2.6.0
  • +10 to Intelligence
  • (40-50)% increased Spell Damage
  • 20% reduced Cast Speed
  • +16 to maximum Energy Shield

All mods in the legacy items can be updated to the current values by using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.; for +# to maximum Energy Shield, despite it is a legacy mod, the dev is not setting a new default value of 0 to this mod so that item can be divined without removing this mod.

See also

Item
Doedre's DamningDoedre's Damning
Paua Ring
+(20-30) to maximum Mana+(5-20) to Intelligence
+(5-20)% to all Elemental Resistances
Gain (5-20) Mana per Enemy Killed
You can apply an additional Curse
Where her mouth should have been there was only a whirling, black void.
Replica Doedre's DamningReplica Doedre's Damning
Paua Ring
+(20-30) to maximum Mana+(5-20) to Intelligence
+(5-20)% to all Elemental Resistances
Gain (5-20) Mana per Enemy Killed
You can apply one fewer Curse
(10-15)% increased Effect of your Curses
"Prototype #8 makes it difficult to think negatively, but two fatalities
resulted when a lead researcher used an epithet in its presence."
Doedre's ElixirDoedre's Elixir
Greater Mana Flask
Recovers 120 Mana over 4.00 Seconds
Consumes (31-36) of 36 Charges on use
Requires Level 12(250-300)% increased Charges per use
Removes 80% of your maximum Energy Shield on use
You take 50% of your maximum Life as Chaos Damage on use
Gain (1-3) Power Charges on use
Gain (1-3) Frenzy Charges on use
Gain (1-3) Endurance Charges on use
Doedre Darktongue knew the Way of the Thaumaturge.
In order to receive, one must give... without hesitation.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Doedre's TongueDoedre's Tongue
Lapis Amulet
Requires Level 24+(20-30) to Intelligence+(20-25)% to all Elemental Resistances
(20-25)% chance to Freeze, Shock and Ignite
Cursed Enemies cannot inflict Elemental Ailments on You
Maligaro did the cutting... at her request.
In the new void, a malevolent power emerged.
Doedre's ScornDoedre's Scorn
Lunaris Circlet
Energy Shield: (141-168)Requires Level 39, 83 Int+2 to Level of Socketed Curse Gems
+(20-30) to Intelligence
+(100-120) to maximum Energy Shield
Adds 37 to 71 Chaos Damage for each Curse on the Enemy
Curse Skills have (30-50)% increased Skill Effect Duration
A scar of the flesh you'll never forget,
A scar of the mind you'll never remember.
Doedre's SkinDoedre's Skin
Widowsilk Robe
Energy Shield: (361-452)
Movement Speed: -3%
Requires Level 65, 187 IntSocketed Gems are Supported by Level 20 Blasphemy
Grants Level 20 Summon Doedre's Effigy Skill
Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned
Hexes from Socketed Skills can apply 5 additional Curses
20% less Effect of Curses from Socketed Hex Skills
+(30-40) to Intelligence
(130-150)% increased Energy Shield
As she was sentenced to death, Doedre was silent.
As she was tied to the stake, Doedre was silent.
As the flames licked away her life, Doedre was silent.
But Wraeclast had not heard the last of her.

Version history

Before the removal of the prophecy system in version 3.17.0, Doedre's Tenure could be upgraded to Doedre's MalevolenceDoedre's Malevolence
Velvet Gloves
Energy Shield: (74-109)Requires Level 64, 21 Int+(20-50) to Intelligence
100% increased Spell Damage
Adds (48-56) to (73-84) Chaos Damage to Spells
(25-15)% reduced Cast Speed
+(64-96) to maximum Energy Shield
Skills Supported by Unleash have (30-50)% increased Seal gain frequency
It was Doedre who learned that pain is just as much about fear as it is about injury.
by fulfilling the prophecy, The Malevolent WitchThe Malevolent WitchSilence and darkness harbour growing malevolence as the blood eater meets her maker.You will defeat Erythrophagia while holding Doedre's Tenure.Right-click to add this prophecy to your character..

Version Changes
3.19.0
  • A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:
  • No longer has +32 to Energy Shield.
  • Now has 100% increased Spell Damage (previously 50-60%)
  • Now has 15-25% reduced Cast Speed (previously 15%)
  • Now has +20-50 to Intelligence (previously +20).
2.6.0
  • Maximum Energy Shield mod increased to 32 (up from 16).
  • Intelligence mod increased to 20 (up from 10).
  • Spell Damage mod increased to 50-60% (up from 40-50%).
  • Reduced Cast Speed mod reduced to 15% (down from 20%).
  • Changes can be obtained by rerolling the item's mods with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..
0.9.6
  • Introduced to the game.

ru:Власть Доэдре

Facebreaker
Strapped Mitts
Evasion: (30-39)
Energy Shield: (7-9)
Requires Level 16+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Melee Attacks
Extra gore
Fly like a Storm Crow, crush like a Rhoa
Vendor Offer
6x Alchemy Shard
6x Alteration Shard
Metadata
Item class: Gloves

Facebreaker is a pair of unique Strapped MittsStrapped MittsEvasion: (30-39)
Energy Shield: (7-9)
Requires Level 16
.

Mechanics

% more Physical Damage with Unarmed Melee Attacks: Facebreaker provides a significant bonus to the physical damage of unarmed melee attacks, with the downside of not being able to wield a weapon. This damage multiplier does not apply to non-melee damage from melee attacks, such as SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
Level: (1-20)
Cost: 6 Mana
Attack Speed: 85% of base
Attack Damage: (196-273)% of base
Effectiveness of Added Damage: (196-273)%
Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage
Base duration is 4.00 seconds
(30-20)% less Area Damage
Base radius is (1.5-2.1) metres
Base Aura radius is (3.6-4.2) metres
Lightning strikes 1 target within 5 metres
Aura grants (1-12) to (4-220) added Lightning Damage
Aura grants (10-19)% chance to Shock

Additional Effects From 1-20% Quality:
-(0.5-10)% less Area Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
's lightning bolt, or damaging ailments.

ExtraGore: the extra gore effect is purely cosmetic.

Attacks usable unarmed

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Level: (1-20)
Cost: 2 Mana
Attack Speed: 300% of base
Attack Damage: (44-59)% of base
Effectiveness of Added Damage: (44-59)%
AoE Radius: 1.6
Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage
10% increased Area of Effect per 0.1 metre additional Melee Strike Range
30% less Movement Speed

Additional Effects From 1-20% Quality:
(0.5-10)% more Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesyesN/A
Cyclone of TumultCyclone of TumultAttack, AoE, Movement, Channelling, Physical, Melee
Level: (1-20)
Cost: 2 Mana
Attack Speed: 160% of base
Attack Damage: (44-59)% of base
Effectiveness of Added Damage: (44-59)%
Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage
10% increased Area of Effect per 0.1 metre additional Melee Strike Range
20% more Attack Speed per Stage
Gains 1 Stage every 0.5 seconds while Channelling
Maximum 6 Stages
+0.1 metres to radius per Stage
10% less Movement Speed per Stage
Lose 1 Stage every 0.5 seconds while not Channelling

Additional Effects From 1-20% Quality:
(0.25-5)% more Attack Speed per Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesyesN/A
RiposteRiposteTrigger, Attack, Melee, Strike, Physical
Level: (1-20)
Cooldown Time: 0.80 sec
Can Store 1 Use(s)
Attack Damage: (160-230)% of base
Effectiveness of Added Damage: (160-230)%
Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.(2-56) to (3-85) Added Attack Physical Damage
Trigger this Skill when you Block

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/AyesN/A
Vaal CycloneVaal CycloneAttack, AoE, Duration, Vaal, Melee, Movement, Channelling, Physical
Level: (1-20)
Souls Per Use: 25
Can Store 1 Use(s)
Soul Gain Prevention: 5 sec
Attack Speed: 300% of base
Attack Damage: (80-109)% of base
Effectiveness of Added Damage: (80-109)%
Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Base duration is 5.00 seconds
(5-28) to (8-42) Added Attack Physical Damage
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
10% increased Area of Effect per 0.1 metre additional Melee Strike Range
Can't be Evaded

Additional Effects From 1-20% Quality:
(0.5-10)% increased Area of Effect
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesyesN/A
Ancestral ProtectorAncestral ProtectorAttack, Totem, Melee, Strike
Level: (1-20)
Cost: 8 Mana
Attack Damage: (90-180)% of base
Effectiveness of Added Damage: (90-180)%
Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.Totem lasts 12 seconds
Summons a Totem which uses this Skill
(10-20)% more Attack Speed while Totem is Active
50% increased Totem Placement speed
+(1.6-1.8) metres to Melee Strike Range

Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/AN/A
Ancestral WarchiefAncestral WarchiefAttack, Totem, AoE, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 90% of base
Attack Damage: (110-166)% of base
Effectiveness of Added Damage: (110-166)%
Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.Totem lasts 12 seconds
Summons a Totem which uses this Skill
(8-18)% more Melee Damage while Totem is Active
50% increased Totem Placement speed
+1 metre to Melee Strike Range

Additional Effects From 1-20% Quality:
(1.5-30)% increased Activation range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/AN/A
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 80% of base
Attack Damage: (150-230)% of base
Effectiveness of Added Damage: (150-230)%
Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4.00 seconds
50% of Physical Damage Converted to Fire Damage
Deals up to 20% more Damage with Hits to closer targets

Additional Effects From 1-20% Quality:
Deals up to +(0.5-10)% more Damage with Hits to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Consecrated Path of EnduranceConsecrated Path of EnduranceFire, Attack, AoE, Movement, Duration, Slam, Melee
Level: (1-20)
Cost: 8 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 80% of base
Attack Damage: (110-180)% of base
Effectiveness of Added Damage: (110-180)%
Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. The cooldown can be bypassed by expending an Endurance Charge. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4.00 seconds
50% of Physical Damage Converted to Fire Damage
Deals up to 20% more Damage with Hits to closer targets
10% more Area of Effect per Endurance Charge
10% more Attack Damage per Endurance Charge

Additional Effects From 1-20% Quality:
Deals up to +(0.5-10)% more Damage with Hits to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
Level: (1-20)
Cost: 8 Mana
Attack Damage: (165-238)% of base
Effectiveness of Added Damage: (165-238)%
Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds
Base secondary duration is 20.00 seconds
Maximum 9 Summoned Normal Sentinels of Dominance
Maximum 3 Summoned Magic Sentinels of Dominance
Maximum 1 Summoned Rare Sentinel of Dominance
25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Dominating Blow of InspiringDominating Blow of InspiringAttack, Minion, Duration, Melee, Strike
Level: (1-20)
Cost: 8 Mana
Attack Damage: (165-238)% of base
Effectiveness of Added Damage: (165-238)%
Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds
Base secondary duration is 20.00 seconds
Increases and Reductions to Minion Damage also apply
to this Skill's Damage at 250% of their value
Maximum 6 Summoned Normal Sentinels of Dominance
Maximum 3 Summoned Magic Sentinels of Dominance
Maximum 1 Summoned Rare Sentinel of Dominance
25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster

Additional Effects From 1-20% Quality:
Increases and Reductions to Minion Damage also apply
to this Skill's Damage at (2.5-50)% of their value
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
EarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 75% of base
Attack Damage: (85-150)% of base
Effectiveness of Added Damage: (85-150)%
AoE Radius: 18 / 28
Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 1.00 seconds
Aftershock deals 150% more Damage with Hits and Ailments

Additional Effects From 1-20% Quality:
Aftershock deals +(1.5-30)% more Damage with Hits and Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/AN/A
Earthquake of AmplificationEarthquake of AmplificationAttack, AoE, Duration, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 75% of base
Attack Damage: (85-150)% of base
Effectiveness of Added Damage: (85-150)%
Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 2.50 seconds
Aftershock deals 15% more Damage with Hits per 0.1 seconds Duration
Aftershock deals 6% more Damage with Ailments per 0.1 seconds Duration
Aftershock has 2% more Area of Effect per 0.1 seconds Duration

Additional Effects From 1-20% Quality:
Base duration is (0.025-0.5) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/AN/A
EarthshatterEarthshatterAttack, AoE, Slam, Duration, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 80% of base
Attack Damage: (125-200)% of base
Effectiveness of Added Damage: (125-200)%
Requires Level 12Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. Warcries or other Slam Attacks performed by you or allied players near any spike will cause them to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Base duration is 6.00 seconds
(0-19)% more Area of Effect
Shattering Spikes deal 30% less damage
Maximum 15 Spikes
Creates 5 fissures

Additional Effects From 1-20% Quality:
Creates +(0.05-1) fissures
+(0.15-3) Maximum Spikes
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/AN/A
Earthshatter of FragilityEarthshatter of FragilityAttack, AoE, Slam, Duration, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 80% of base
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%
Requires Level 12Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. The spikes shatter after a duration, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Base duration is 1.50 seconds
(0-19)% more Area of Effect
Shattering Spikes deal 30% less damage
Maximum 15 Spikes
Creates 5 fissures

Additional Effects From 1-20% Quality:
Creates +(0.05-1) fissures
+(0.15-3) Maximum Spikes
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/AN/A
Earthshatter of ProminenceEarthshatter of ProminenceAttack, AoE, Slam, Duration, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 80% of base
Attack Damage: (110-170)% of base
Effectiveness of Added Damage: (110-170)%
Requires Level 12Slam the ground, sending out a rectangular fissure that deals area damage to enemies and thrusts a large spike from the ground where it ends. Warcries or other Slam Attacks performed by you or allied players near the spike will cause it to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Base duration is 6.00 seconds
Shattering Spikes have (100-157)% more Area of Effect
Shattering Spikes deal 100% more damage
Maximum 5 Spikes
Creates 1 fissure

Additional Effects From 1-20% Quality:
Shattering Spikes deal +(1-20)% more damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/AN/A
Ground SlamGround SlamAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (115-188)% of base
Effectiveness of Added Damage: (115-188)%
AoE Radius: 35
Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
+(0-1) metre to radius
Deals up to (40-49)% more Damage with Hits to closer targets

Additional Effects From 1-20% Quality:
Deals up to +(1-20)% more Damage with Hits to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1yesN/AN/A
Ice CrashIce CrashAttack, AoE, Cold, Slam, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 70% of base
Attack Damage: (230-350)% of base
Effectiveness of Added Damage: (230-350)%
AoE Radius: 26
Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.100% of Physical Damage Converted to Cold Damage
Second Stage deals 15% less Damage
Third Stage deals 30% less Damage
Base radius is 1.1 metres
Base secondary radius is 2.1 metres
Base tertiary radius is 3.1 metres

Additional Effects From 1-20% Quality:
Gain (0.75-15)% of Physical Damage as Extra Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Ice Crash of CadenceIce Crash of CadenceAttack, AoE, Cold, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (170-250)% of base
Effectiveness of Added Damage: (170-250)%
Requires Level 28Slam the ground, damaging enemies in an area. Slams with main hand weapon deal more damage. Slams with off hand weapon have larger area of effect. Requires dual-wielding Swords, Maces, Sceptres, or Axes to use.100% of Physical Damage Converted to Cold Damage
80% more Damage with Main Hand Weapon
Main Hand Base radius is 1.1 metres
Off Hand Base radius is 3.1 metres

Additional Effects From 1-20% Quality:
Gain (0.75-15)% of Physical Damage as Extra Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
Level: (1-20)
Cost: 6 Mana
Attack Damage: (104-166)% of base
Effectiveness of Added Damage: (104-166)%
AoE Radius: 15
Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 0.80 seconds
(5-75) to (8-113) Added Fire Damage
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
60% of Physical Damage Converted to Fire Damage
Base radius is 2.4 metres
Base explosion radius is 1.8 metres
Debuff deals 66% of Damage per Charge

Additional Effects From 1-20% Quality:
Debuff deals +(0.5-10)% of Damage per Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/AN/A
Infernal Blow of ImmolationInfernal Blow of ImmolationAttack, AoE, Melee, Strike, Fire, Duration
Level: (1-20)
Cost: 6 Mana
Attack Damage: (104-166)% of base
Effectiveness of Added Damage: (104-166)%
Requires Level 12Attacks with your weapon, applying a charged debuff to you the first time you hit an enemy with this skill. Upon reaching 6 charges, or charges expiring, the charged debuff is removed to damage nearby enemies. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 3.00 seconds
(5-75) to (8-113) Added Fire Damage
60% of Physical Damage Converted to Fire Damage
Base radius is (2.6-2.9) metres
Debuff deals 80% of Damage per Charge

Additional Effects From 1-20% Quality:
Debuff deals +(0.5-10)% of Damage per Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/AN/A
Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Trigger, Melee
Level: (1-20)
Cost: (15-19) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
AoE Radius: 60
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.Base duration is (5.00-5.90) seconds
(0-38)% increased Warcry Speed
Damage cannot be Reflected
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
Counts total Power of Enemies in Range
Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
Exerts the next 6 Melee Attacks you perform
Exerted Attacks Trigger Combust the first time they deal a Melee Hit
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24yesN/AN/A
ReckoningReckoningTrigger, Attack, AoE, Physical, Melee
Level: (1-20)
Cooldown Time: 0.40 sec
Can Store 1 Use(s)
Attack Damage: (115-175)% of base
Effectiveness of Added Damage: (115-175)%
Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.(2-56) to (3-85) Added Attack Physical Damage
Trigger this Skill when you Block

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/AN/A
SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
Level: (1-20)
Cost: 6 Mana
Attack Speed: 85% of base
Attack Damage: (196-273)% of base
Effectiveness of Added Damage: (196-273)%
Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage
Base duration is 4.00 seconds
(30-20)% less Area Damage
Base radius is (1.5-2.1) metres
Base Aura radius is (3.6-4.2) metres
Lightning strikes 1 target within 5 metres
Aura grants (1-12) to (4-220) added Lightning Damage
Aura grants (10-19)% chance to Shock

Additional Effects From 1-20% Quality:
-(0.5-10)% less Area Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1yesN/Ayes
Smite of Divine JudgementSmite of Divine JudgementLightning, Attack, AoE, Melee, Strike
Level: (1-20)
Cost: 6 Mana
Attack Speed: 85% of base
Attack Damage: (170-250)% of base
Effectiveness of Added Damage: (170-250)%
Performs a melee attack, and causes lightning to strike nearby enemies, dealing damage in an area. Each target can only be hit once by this skill. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage
(0-38)% more Area Damage
Base radius is (1.5-2.1) metres
Lightning strikes 3 targets within 5 metres

Additional Effects From 1-20% Quality:
Lightning strikes targets within +(0.1-2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1yesN/Ayes
SunderSunderAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 75% of base
Attack Damage: (220-325)% of base
Effectiveness of Added Damage: (220-325)%
Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.(0-19)% more Area of Effect
Shockwaves deal 40% less Damage
Wave causes Shockwaves from up to 5 Enemies in each Area
Wave has (0-25)% reduced delay between Areas
Wave Damages 5 Areas
Wave cannot stop before Damaging 2 Areas
Wave gains +0.2 metres to radius with each Area in the Sequence

Additional Effects From 1-20% Quality:
Wave gains +(0.005-0.1) metres to radius with each Area in the Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/AN/A
Sunder of EarthbreakingSunder of EarthbreakingAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 7 Mana
Attack Speed: 90% of base
Attack Damage: (170-250)% of base
Effectiveness of Added Damage: (170-250)%
Requires Level 12Slams the ground, creating a wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Requires a Mace, Sceptre, Axe, Staff or Unarmed.(0-38)% more Area of Effect
Shockwaves deal 40% less Damage
Wave causes Shockwaves from up to 3 Enemies in each Area
Wave has 75% reduced delay between Areas
Wave Damages 6 Areas

Additional Effects From 1-20% Quality:
Wave Damages (0.1-2) Areas
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/AN/A
Tectonic SlamTectonic SlamFire, Attack, AoE, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 80% of base
Attack Damage: (180-275)% of base
Effectiveness of Added Damage: (180-275)%
Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.60% of Physical Damage Converted to Fire Damage
5% more Area of Effect per Endurance Charge
30% fissure branching chance
+5% fissure branching chance per Endurance Charge

Additional Effects From 1-20% Quality:
+(1.5-30)% Fissure branching chance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/AN/A
Tectonic Slam of CataclysmTectonic Slam of CataclysmFire, Attack, AoE, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 80% of base
Attack Damage: (160-240)% of base
Effectiveness of Added Damage: (160-240)%
Requires Level 28Slam the ground, consuming all Endurance Charges and unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.60% of Physical Damage Converted to Fire Damage
15% more Damage per Endurance Charge removed
10% more Area of Effect per Endurance Charge removed
10% fissure branching chance per Endurance Charge removed

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Endurance Charge removed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/AN/A
Vaal Ancestral WarchiefVaal Ancestral WarchiefAttack, Totem, AoE, Vaal, Melee, Slam
Level: (1-20)
Souls Per Use: 20
Can Store 2 Use(s)
Soul Gain Prevention: 9 sec
Attack Speed: 80% of base
Attack Damage: (100-154)% of base
Effectiveness of Added Damage: (100-154)%
Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.+1 to maximum number of Summoned Totems
Totem lasts 6 seconds
Modifiers to Totem Duration also apply to this Skill's Soul Gain Prevention
Summons a Totem which uses this Skill
32% more Melee Damage while Totem is Active
50% increased Totem Placement speed

Additional Effects From 1-20% Quality:
(1-20)% increased Totem Damage
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/AN/A
Vaal EarthquakeVaal EarthquakeAttack, AoE, Duration, Vaal, Slam, Melee
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 9 sec
Attack Speed: 75% of base
Attack Damage: (70-106)% of base
Effectiveness of Added Damage: (70-106)%
Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 1.00 seconds
Base secondary duration is 12.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Aftershock deals (350-407)% more Damage with Hits and Ailments
Ongoing effect ends after 9 Aftershocks

Additional Effects From 1-20% Quality:
Aftershock deals +(1.5-30)% more Damage with Hits and Ailments
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/AN/A
Vaal Ground SlamVaal Ground SlamAttack, AoE, Vaal, Slam, Melee
Level: (1-20)
Souls Per Use: 15
Can Store 4 Use(s)
Soul Gain Prevention: 1 sec
Attack Speed: 90% of base
Attack Damage: (190-375)% of base
Effectiveness of Added Damage: (190-375)%
Slams the ground in front of you, creating a wave that travels in all directions that damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
+(0-0.9) metres to radius
200% increased Stun Duration on enemies
Can't be Evaded
Deals up to (40-49)% more Damage with Hits to closer targets
This Attack can be Exerted as though it was not a Vaal Skill

Additional Effects From 1-20% Quality:
Deals up to +(1-20)% more Damage with Hits to closer targets
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1yesN/AN/A
Vaal SmiteVaal SmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura, Vaal
Level: (1-20)
Souls Per Use: 20
Can Store 2 Use(s)
Soul Gain Prevention: 6 sec
Attack Speed: 50% of base
Attack Damage: (300-430)% of base
Effectiveness of Added Damage: (300-430)%
Calls lightning down to infuse your weapon, then performs a melee attack and causes lightning to strike nearby enemies, dealing damage in an area. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage
Base duration is 8.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Can't be Evaded
Base radius is (1.5-2.1) metres
Base Aura radius is (3.6-4.2) metres
Lightning strikes 30 targets within 10 metres
Aura makes Smite strike +1 target with lightning
Aura grants (1-17) to (7-330) added Lightning Damage
Aura grants (10-19)% chance to Shock

Additional Effects From 1-20% Quality:
+(0.5-10)% more Area Damage
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1yesN/Ayes
Vaal Volcanic FissureVaal Volcanic FissureMelee, Attack, Projectile, AoE, Slam, Fire, Vaal
Level: (1-20)
Souls Per Use: 25
Can Store 1 Use(s)
Soul Gain Prevention: 6 sec
Attack Speed: 80% of base
Attack Damage: (150-220)% of base
Effectiveness of Added Damage: (150-220)%
Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts, releasing a burst of molten projectiles. After erupting, the fissure continues moving towards enemies to cause further eruptions. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Fires 9 Projectiles
50% more Area of Effect
60% of Physical Damage Converted to Fire Damage
Fissure erupts 5 additional times

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/AN/A
Volcanic FissureVolcanic FissureMelee, Attack, Projectile, AoE, Slam, Fire
Level: (1-20)
Cost: 8 Mana
Attack Speed: 80% of base
Attack Damage: (130-185)% of base
Effectiveness of Added Damage: (130-185)%
Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts, releasing a burst of molten projectiles. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Fires 5 Projectiles
60% of Physical Damage Converted to Fire Damage
Projectiles deal 50% less Damage with Hits and Ailments

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/AN/A
Volcanic Fissure of SnakingVolcanic Fissure of SnakingMelee, Attack, AoE, Slam, Fire
Level: (1-20)
Cost: 10 Mana
Attack Speed: 70% of base
Attack Damage: (130-185)% of base
Effectiveness of Added Damage: (130-185)%
Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts dealing damage in an area. After erupting, the fissure continues moving towards enemies to cause further eruptions. Requires an Axe, Mace, Sceptre, Staff or Unarmed.50% more Area of Effect
60% of Physical Damage Converted to Fire Damage
Fissure erupts 2 additional times

Additional Effects From 1-20% Quality:
Fissure erupts (0.05-1) additional times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/AN/A

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Legacy variants

Facebreaker has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.0.0
  • +45% to Global Critical Strike Multiplier
  • 10% reduced Enemy Stun Threshold
  • (600-800)% more Physical Damage with Unarmed Melee Attacks
  • Extra Gore
2.5.0
  • +90% to Global Critical Strike Multiplier
  • 10% reduced Enemy Stun Threshold
  • (600-800)% more Physical Damage with Unarmed Melee Attacks
  • Extra Gore
2.2.0
  • +60% to Global Critical Strike Multiplier
  • 10% reduced Enemy Stun Threshold
  • (600-800)% more Physical Damage with Unarmed Melee Attacks
  • Extra Gore
1.0.0
  • +60% to Global Critical Strike Multiplier
  • 10% reduced Enemy Stun Threshold
  • (800-1000)% more Physical Damage with Unarmed Melee Attacks
  • Extra Gore

Design attribution

Brother Laz, author of the famous Median XL mod for Diablo 2: Lord of Destruction, played a role in the design of Facebreaker.[1]

Build of the Week

During Closed Beta, Facebreaker was featured in Week #9 of the original "Build of the Week" series released by Grinding Gear Games.

Alternate artwork

Race season 1 prize for reaching 240 RP.
Foil version from the Legacy leagues.

Gallery

Trivia

Although there is an in-game enemy called the Rhoa, there is none called "Storm Crow". The name "Storm Crow" may be a reference to the Magic the Gathering card of the same name.

The flavour text may also be a reference to the famous Mohamed Ali quote "Float like a butterfly sting like a bee".

Version history

Version Changes
3.15.0
  • The modifier '600-800% more Physical Damage with Unarmed Attacks' is now '600-800% more Physical Damage with Unarmed Melee Attacks'.
3.0.0
  • Global Critical Strike Multiplier lowered to +30%.
2.5.0
  • Facebreaker's critical strike multiplier has been reduced to 45%. A Divine Orb can be used to reroll the stats within this new range.
2.2.0
  • All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
  • Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.
  • Divine Orbs are required to update the following to their new values: All craftable Jewel mods which grant Critical Strike Multiplier, Facebreaker, Marylene's Fallacy, Fragment of Eternity (the Descent: Champions Unique), Bino's Kitchen Knife, Romira's Banquet, Shadows and Dust, Ungil's Harmony, Eclipse Solaris, Death's Harp, Mortem Morsu, The Goddess Scorned and Abyssus.
1.3.1
  • Fixed a bug where you could use off-hand weapons with Facebreaker to gain the benefits without actually using that weapon to attack.
1.3.0
  • Facebreaker now can be used with Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Time: 0.50 sec
    Critical Strike Chance: 5.00%
    AoE Radius: 8 / 16
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.(12-134) to (18-200) Base Off Hand Physical Damage
    (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
    75% increased Stun Threshold reduction on enemies at Maximum charge distance
    100% more Damage with Hits at Maximum Charge Distance
    (90-109)% increased Movement Speed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
1.0.0
  • More Unarmed Physical Damage has been reduced from (800-1000)% to (600-800)%.
0.10.7
  • The alternate art Unique items that were given out as prizes for Race Season One now have custom 3D art.
0.9.11g
  • Introduced to the game.

References

  1. BrotherLaz (December 30, 2013). "What's coming in 1.0.5?". Official Path of Exile Forums. Retrieved March 5, 2014.

ru:Мордобои

Hrimsorrow
Goathide Gloves
Evasion: (72-92)Requires Level 9, 17 Dex+(20-30) to Strength
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Of ancient giants, none remain,
Their only trace is timeless pain.
Vendor Offer
7x Alchemy Shard
7x Alteration Shard
Metadata
Item class: Gloves

Hrimsorrow is a pair of unique Goathide GlovesGoathide GlovesEvasion: (32-42)Requires Level 9, 17 Dex.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variant

Hrimsorrow has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.19.0
  • +(20-30) to Strength
  • Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
  • +(40-50) to Evasion Rating
  • +(20-30)% to Cold Resistance
  • 50% of Physical Damage Converted to Cold Damage
  • Reflects 10 Cold Damage to Melee Attackers
2.6.0
  • +(20-30) to Strength
  • +50 to Evasion Rating
  • +(10-20)% to Cold Resistance
  • 25% of Physical Damage Converted to Cold Damage
  • Reflects 10 Cold Damage to Melee Attackers
  • Note that all of the legacy mod values can be divined. It means double legacy variants may lose the 50 value in the mod +# to Evasion Rating and improve other legacy mods such as damage conversion and reflect melee damage. Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. will not remove Adds (5-7) to (13-15) Cold Damage to Spells and Attacks in this case.

Build of the Week

Hrimsorrow was featured in Season 2 Episode 11 of the Build of the Week series released by Grinding Gear Games.

Version history

Before the removal of the prophecy system in version 3.17.0, Hrimsorrow could be upgraded to HrimburnHrimburn
Goathide Gloves
Evasion: (72-92)Requires Level 24, 17 Dex+(20-30) to Strength
Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Your Cold Damage can Ignite
Giant's blood you cannot tame,
as wild as an unwatched flame.
by fulfilling the prophecy, Fire and IceFire and IceCold sorrow turns to burning fury that hails across the shattered ship.You will defeat Hailrake while holding Hrimsorrow.Right-click to add this prophecy to your character..

Version Changes
3.19.0
  • A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:
  • No longer has adds 5-7 to 13-15 Cold Damage to Spells and Attacks.
  • Now has 100% of Physical Damage Converted to Cold Damage (previously 50%).
  • Now has Reflects 100 Cold Damage to Melee Attacker (previously 10).
2.6.0
  • No longer has Increased Evasion Rating mod. Now has 40-50 Evasion Rating.[a][b]
  • Physical Damage converted to Cold mod increased to 50%.[b]
  • Cold Resistance mod increased to 20-30%.[b]
  • Now has (5-7) to (13-15) Added Cold Damage to Spells and Attacks.
0.9.6
  • Introduced to the game.

Notes

  1. This was a legacy-altering revision. The 50% Increased Evasion Rating mod was changed to +(40-50) to Evasion Rating. As a result, all pre-2.6.0 legacy variants of Hrimsorrow were revised to have +50 to Evasion Rating.
  2. 2.0 2.1 2.2 It is stated in the version 2.6.0 patch notes that these changes cannot be obtained with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.. To clarify, using a Divine Orb on a pre-2.6.0 legacy variant of Hrimsorrow will re-roll these mods to their updated values, but it will not add the new mod, Adds (5-7) to (13-15) Cold Damage to Spells and Attacks.

ru:Скорбь Хрима

Lochtonial Caress
Iron Gauntlets
Armour: (6-9)(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
(15-10)% reduced maximum Mana
(10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill
Conduit
Why cling to your sanity? It offers you nothing.
Surrender to me, and I will grant you everything.
Vendor Offer
12x Alchemy Shard
9x Alteration Shard
Metadata
Item class: Gloves

Lochtonial Caress is a pair of unique Iron GauntletsIron GauntletsArmour: (6-9).

Modifiers

The Conduit mod has the same effect as the keystone, Conduit. Taking the keystone in addition to equipping this item will impart no additional benefit.

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Legacy variants

Lochtonial Caress has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.19.0
  • (10-15)% increased Attack Speed
  • (10-15)% increased Cast Speed
  • +(20-30) to maximum Life
  • (15-10)% reduced maximum Mana
  • 10% chance to gain a Power, Frenzy or Endurance Charge on Kill
  • Conduit
2.6.0
  • (10-15)% increased Attack Speed
  • (10-15)% increased Cast Speed
  • +(10-20) to Armour
  • (15-10)% reduced maximum Mana
  • Conduit

The previously fixed 10% chance mod value in the mod #% chance to gain a Power, Frenzy or Endurance Charge on Kill can be updated to (10-15)% chance, by using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.. Unlike Rise of the PhoenixRise of the Phoenix
Mosaic Kite Shield
Chance to Block: 24%
Armour: (499-676)
Energy Shield: (102-136)
Movement Speed: -3%
Requires Level 65, 85 Str, 85 Int+8% to all Elemental Resistances(240-300)% increased Armour and Energy Shield
Regenerate (100-200) Life per second
+5% to maximum Fire Resistance
+(20-25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
10% increased Movement Speed when on Low Life
100% chance to Avoid being Ignited while on Low Life
My bearer shall be guarded by flame,
for I am the phoenix, forever radiant in glory.
, the life mod of Lochtonial Caress would not decreased to zero.

Version history

Version Changes
3.19.0
  • A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:
  • No longer has +20-30 to maximum Life.
  • Now has 10-15% chance to gain a Power, Frenzy or Endurance Charge on Kill (previously 10%).
2.6.0
  • Added mod: +(20-30) to maximum Life.
  • Added mod: 10% chance to gain a Power, Frenzy or Endurance Charge on Kill.
  • Removed mod: +(10-20) to Armour
  • Changes cannot be obtained by rerolling the item's mods with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..
0.9.6
  • Introduced to the game.

ru:Ласка Локтона

Maligaro's Virtuosity
Deerskin Gloves
Evasion: (113-158)Requires Level 21, 33 Dex+(20-30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
(60-80)% increased Evasion Rating
Your Critical Strike Multiplier is 300%
Maligaro operated effortlessly,
with great speed and terrible consequences.
Acquisition
Drop level: 75
League-specificLegion
Vendor Offer
8x Alchemy Shard
12x Alteration Shard
Metadata
Item class: Gloves

Maligaro's Virtuosity is a pair of unique Deerskin GlovesDeerskin GlovesEvasion: (71-88)Requires Level 21, 33 Dex.

Mechanics

Your Critical Strike Multiplier is 300% - This is an override to the character's critical strike multiplier. It does not affect the character's damage over time multiplier for ailments from critical strikes unless the character also has Perfect Agony, in which case the override applies at 50% of its value. However, it is generally not recommended to do this since 50% of 300% is 150%, which is the same as the base value.

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Legacy variants

Maligaro's Virtuosity has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.7.0
  • +(20 to 30) to Dexterity
  • 5% increased Attack Speed
  • 50% increased Global Critical Strike Chance
  • +(20 to 30)% to Global Critical Strike Multiplier
  • (60 to 80)% increased Evasion Rating
3.0.0
  • +(20 to 30) to Dexterity
  • 5% increased Attack Speed
  • 50% increased Global Critical Strike Chance
  • +(28 to 36)% to Global Critical Strike Multiplier
  • (60 to 80)% increased Evasion Rating
1.1.0
  • +(20 to 30) to Dexterity
  • 5% increased Attack Speed
  • 50% increased Global Critical Strike Chance
  • +(40 to 50)% to Global Critical Strike Multiplier
  • (60 to 80)% increased Evasion Rating

Alternate artwork

Race season 11 prize for reaching 100 RP.
Foil version from the Legacy leagues.

Lore

Maligaro's Virtuosity was associated with the Eternal Empire legion as a Legion mechanic drop-restricted (now league-specific) unique. The item itself references Maligaro.

Version history

Version Changes
3.8.0
  • In addition to the above ways of encountering Legion monoliths, you can now find Legion uniques in chests that award league-restricted items.
  • Vagan now awards various Legion-related items in Betrayal Safehouses. In Transportation Safehouses he awards Legion Splinters. In Research he awards Incubators. In Intervention he awards Legion Scarabs. In Fortification he awards a set of chests that can be found in Legion encounters.
  • Unique items that can be found exclusively from Legion encounters as of 3.7.0 can still only be found from Legion encounters and the related reward sources above.
3.7.0
  • No longer drop outside of the Legion challenge leagues.
  • Global Critical Strike Multiplier now fixed at 300%. CANNOT be obtained by using Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
3.0.0
  • Global Critical Strike Multiplier lowered to +20%-30%.
2.2.0
  • All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
  • Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.
  • The following were not updated to new values: Maligaro's Virtuosity, all craftable item mods (non-jewel) and master-crafted mods.
1.1.0
  • Critical Multiplier has been reduced from 40-50 to 28-36.
0.10.0
  • As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "Demigod's PresenceDemigod's Presence
    Gold Amulet
    Requires Level 8(12-20)% increased Rarity of Items found+20% to all Elemental Resistances
    20% increased Character Size
    The maidens of court swoon to see
    the challengers crushed at your feet.
    " and Kiwi pets. There will never be another character or item wipe.
  • Unique items have been rebalanced (mostly up) in power. We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.
0.9.6
  • Introduced to the game.

ru:Виртуозность Малигаро

Ondar's Clasp
Wrapped Mitts
Evasion: (11-15)
Energy Shield: (3-5)
Requires Level 530% increased Attack Speed when on Full Life
Adds (1-4) to (30-50) Lightning Damage to Attacks
+(100-200) to Accuracy Rating
20% increased Movement Speed when on Low Life
A single lightning strike fells a man.
A single knife stroke fells an empire.
Vendor Offer
4x Alchemy Shard
2x Alteration Shard
Metadata
Item class: Gloves

Ondar's Clasp is a pair of unique Wrapped MittsWrapped MittsEvasion: (11-15)
Energy Shield: (3-5)
Requires Level 5
.

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Legacy variants

Ondar's Clasp has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.19.0
  • 30% increased Attack Speed when on Full Life
  • Adds 1 to 13 Lightning Damage to Attacks
  • +(50-80) to Accuracy Rating
  • 20% increased Movement Speed when on Low Life
1.0.0

20% increased Attack Speed when on Full Life
Adds 1-13 Lightning Damage to Attacks
+(50 to 80) to Accuracy Rating
(10-15)% increased Movement Speed when on Low Life

Version history

Version Changes
3.19.0
  • Now has Adds 1-4 to 30-50 Lightning Damage to Attacks (previously 1 to 13)
  • Now has +100-200 to Accuracy Rating (previously +50-80).
  • Existing versions of this item can be updated to the new values with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..
1.0.0
  • Attack Speed on Full Life and Movement Speed on Low Life have both been increased.
0.9.6
  • Introduced to the game.

ru:Объятия Андониса

Sadima's Touch
Wool Gloves
Energy Shield: (23-25)Requires Level 11Adds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(5-10)% increased Quantity of Items found
Wealth unspent is wealth wasted.
Vendor Offer
4x Alchemy Shard
5x Alteration Shard
Metadata
Item class: Gloves

Sadima's Touch is a pair of unique Wool GlovesWool GlovesEnergy Shield: (5-7).

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Legacy variants

Sadima's Touch has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.5.0

Adds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(12-16)% increased Quantity of Items found

1.1.0

Adds 4–8 Fire Damage to Attacks
Adds 1–13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(18 to 24)% increased Quantity of Items found

Trivia

The name of the unique gloves is derived from "Midas", a king in Greek Mythology, who is said to have a touch that turns things into gold. This is most likely why they have the magic finding properties they do.[guesswork?]

Alternate artwork

Foil version from the Legacy leagues.

Gallery

Version history

Version Changes
3.5.0
  • Now increases the quantity of items found from slain enemies by 5-10% (down from 12-16%).
  • Existing versions can be updated to these new values with a Divine Orb.
1.1.0
  • Increased Item Quantity mods on Unique items have been reduced by around 30%.
1.0.0
  • Now requires character level 11 to equip.
0.9.6
  • Introduced to the game.

ru:Касание Садимы

Slitherpinch
Bronzescale Gauntlets
Armour: (50-62)
Evasion: (80-124)
Requires Level 27, 22 Str, 22 Dex+(40-50) to Dexterity
(5-10)% increased Attack Speed
(60-100)% increased Evasion Rating
0.6% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as Mana
A soft caress in dead of night,
that slips about the neck, so tight.
Acquisition
Fishing
Vendor Offer
17x Alteration Shard
Metadata
Item class: Gloves

Slitherpinch is a pair of unique Bronzescale GauntletsBronzescale GauntletsArmour: (50-62)
Evasion: (50-62)
Requires Level 27, 22 Str, 22 Dex
.

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Legacy variants

Slitherpinch has a legacy variant:

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • +(40-50) to Dexterity
  • 5% increased Attack Speed
  • (60-100)% increased Evasion Rating
  • 0.6% of Physical Attack Damage Leeched as Life
  • 0.4% of Physical Attack Damage Leeched as Mana
2.0.0
  • +(40-50) to Dexterity
  • 5% increased Attack Speed
  • (60-100)% increased Evasion Rating
  • 0.6% of Physical Attack Damage Leeched as Life[a]
  • 0.4% of Physical Attack Damage Leeched as Mana[a]

Version history

Version Changes
2.6.0
  • Attack Speed mod increased to 5-10%.
2.0.0
  • Multiple leech effects now stack. A single hit against multiple targets grants multiple effects, as do multiple hits against a single target.[a]
0.9.6
  • Introduced to the game.

Notes

  1. 1.0 1.1 1.2 The changes to leech in version 2.0.0 necessitated new leech modifiers. The legacy variant from before version 2.0.0 has the modifiers LifeLeechUniqueGlovesStrDex1LifeLeechUniqueGlovesStrDex1
    Intrinsic
    0.6% of Physical Attack Damage Leeched as Life
    and ManaLeechUniqueGlovesStrDex1ManaLeechUniqueGlovesStrDex1
    Intrinsic
    0.4% of Physical Attack Damage Leeched as Mana
    , rather than ManaLeechPermyriadUniqueGlovesStrDex1ManaLeechPermyriadUniqueGlovesStrDex1
    Intrinsic
    0.4% of Physical Attack Damage Leeched as Mana
    and ManaLeechPermyriadUniqueGlovesStrDex1ManaLeechPermyriadUniqueGlovesStrDex1
    Intrinsic
    0.4% of Physical Attack Damage Leeched as Mana
    .

ru:Ползучий хват