This article is about the variant of Cursed Crypt Map from the most recent map series in which it appeared. For other variants, see § Map variants.
"Crypt Map" redirects here. For another map with a similar name, see Bone Crypt Map.
[view] [edit]Cursed Crypt MapMap Level: 74 Map Tier: 7 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Cursed Crypt is an indoor map that uses the Crypt tileset. Like The Crypt in Act 2, this area's layout is a random maze with rooms of varying size. Has areas where Ink Spinners spawn when approached.
Boss doesn't have an arena. Bridge to his platform is very similar to that in The Crypt Level 2.
Uses Blasphemy SupportBlasphemy SupportSupport, Hex, Aura Icon: A Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s)Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras Supported Curse Skills also count as Aura Skills Using Supported Skills is Instant 25% less Effect of Supported Curses (0-76)% increased Area of Effect of Supported Curse Skills
Additional Effects From 1-20% Quality: (1-20)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. with random two of these curses: Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(15-30)% to Elemental Resistances
Additional Effects From 1-20% Quality: (1-20)% increased Duration of Elemental Ailments on Cursed enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have (10-19)% reduced Accuracy Rating Cursed Normal or Magic enemies deal (15-29)% less Damage Cursed Rare or Unique enemies deal (9-18)% less Damage
Additional Effects From 1-20% Quality: (1-20)% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds +(0-1) metre to radius 50% less Effect of Curse against Players Cursed Normal and Magic Enemies have (15-29)% less Action Speed Other effects on Cursed enemies expire 25% slower Cursed Rare and Unique Enemies have (9-18)% less Action Speed
Additional Effects From 1-20% Quality: (1-20)% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies take (15-30)% increased Physical Damage Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding
Additional Effects From 1-20% Quality: (1-20)% increased Duration of Bleeding on Cursed EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
At 75% health spawns a pack of Ink Spinners on the platform
At 50% health spawns a pack of magic Ink Spinners on the platform
At 25% health spawns 3 rare Ink Spinners on the platform
Casts a monster version of Module Error: Too many skills found with q_where = skill.active_skill_name="Elemental Warding". Please choose only one of the following ids: OnHitWhileCursedTriggeredCurseNova - Deals 1999 to 2998 Physical Damage, Base duration is 3.00 seconds, Fires Projectiles in a circle, Fires 16 additional Projectiles, Trigger this Spell on Melee Hit while Cursed, 100% of Physical Damage Converted to Fire, Cold or Lightning Damage (page) CurseNova - Deals 2229 to 3360 Cold Damage, Deals 3086 to 4629 Lightning Damage, Projectiles Pierce all Targets, Deals 2743 to 4115 Fire Damage, Fires Projectiles in a circle, Fires 16 additional Projectiles (page), firing a nova of spell projectiles when cursed and gaining temporary curse immunity.
This skill can remove marks. Curse aurasBlasphemy SupportSupport, Hex, Aura Icon: A Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s)Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras Supported Curse Skills also count as Aura Skills Using Supported Skills is Instant 25% less Effect of Supported Curses (0-76)% increased Area of Effect of Supported Curse Skills
Additional Effects From 1-20% Quality: (1-20)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. are reapplied after the immunity expires.
Grave KnowledgeGrave Knowledge6Summon Raging Spirit Quality:+20%The dead tell me great insights. They've had nothing but time to sit and think.
23
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
The ForsakenThe Forsaken7Umbilicus ImmortalisYou gave us life and love, more than you could spare. Now you're gone, and we are stranded, alone, cold and without purpose.
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
The WretchedThe Wretched6BeltNecromancers, believe me, are more terrifying than their thralls.
68
The Rabbit's FootThe Rabbit's Foot810x Incursion VialIt is said anyone who bears this trinket is the luckiest exile in all of Wraeclast. The gods would disagree, and forever curse any whom give it away.
50
Item acquisition
Cursed Crypt Map can drop anywhere.
Recipes
Cursed Crypt Map can be created from the following recipes:
Amount
Part
Description
Meta
4
Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Map variants
Item
Map Tier
Map Level
Map Series
Cursed Crypt MapCursed Crypt MapMap Level: 74 Map Tier: 7 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Necropolis
Cursed Crypt MapCursed Crypt MapMap Level: 74 Map Tier: 7 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Affliction
Cursed Crypt MapCursed Crypt MapMap Level: 74 Map Tier: 7 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Ancestor
Cursed Crypt MapCursed Crypt MapMap Level: 74 Map Tier: 7 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Crucible
Cursed Crypt MapCursed Crypt MapMap Level: 79 Map Tier: 12 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
The Forbidden Sanctum
Cursed Crypt MapCursed Crypt MapMap Level: 79 Map Tier: 12 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Kalandra
Cursed Crypt MapCursed Crypt MapMap Level: 82 Map Tier: 15 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Sentinel
Cursed Crypt MapCursed Crypt MapMap Level: 82 Map Tier: 15 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Archnemesis
Cursed Crypt MapCursed Crypt MapMap Level: 70 Map Tier: 3 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Scourge
Cursed Crypt MapCursed Crypt MapMap Level: 70 Map Tier: 3 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Expedition
Cursed Crypt MapCursed Crypt MapMap Level: 80 Map Tier: 13 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Ritual
Cursed Crypt MapCursed Crypt MapMap Level: 80 Map Tier: 13 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Heist
Cursed Crypt MapCursed Crypt MapMap Level: 69 Map Tier: 2 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Harvest
Cursed Crypt MapCursed Crypt MapMap Level: 69 Map Tier: 2 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Delirium
Cursed Crypt MapCursed Crypt MapMap Level: 69 Map Tier: 2 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Metamorph
Cursed Crypt MapCursed Crypt MapMap Level: 71 Map Tier: 4 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Blight
Cursed Crypt MapCursed Crypt MapMap Level: 71 Map Tier: 4 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Legion
Cursed Crypt MapCursed Crypt MapMap Level: 68 Map Tier: 1 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1
68
Synthesis
Cursed Crypt MapCursed Crypt MapMap Level: 70 Map Tier: 3 Guild Character: }Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Betrayal
Cursed Crypt MapCursed Crypt MapMap Level: 77 Map Tier: 10 Guild Character: }Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
War for the Atlas
Cursed Crypt MapCursed Crypt MapMap Level: 76 Map Tier: 9 Guild Character: ATravel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Atlas of Worlds
Shaped Cursed Crypt MapShaped Cursed Crypt MapMap Level: 81 Map Tier: 14 Guild Character: ATravel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Atlas of Worlds
Cursed Crypt MapCursed Crypt MapMap Level: 68 Map Tier: 1 Guild Character: ATravel to this Map by using it in a personal Map Device. Maps can only be used once.
1
68
The Awakening
Cursed Crypt MapCursed Crypt MapMap Level: 66 Map Tier: 1 Guild Character: ATravel to this Map by using it in a personal Map Device. Maps can only be used once.
1
66
Original
Unique versions
Item
Base Item
The Coward's TrialThe Coward's Trial Cursed Crypt MapMap Level: 74 Map Tier: 7 Guild Character: ÅContains waves of Monsters Contains additional waves of Undead Monsters <0 to 7 random additional waves modifiers>For his sins he was hunted in his sleep, judgement wrought of twisted nightmare. The Coward bound his dreams to stone, awaiting another to walk the path of true atonement.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
Many map bosses have also shifted around. Some have been retired and replaced!
The Atlas will now be shuffled every league. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
Renamed from Crypt Map to Cursed Crypt Map. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]