|inventory_icon = Ashen Wood Map (War for the Atlas)
|inventory_icon = Ashen Wood Map (War for the Atlas)
}}
}}
'''Ashen Wood Map''' is a [[map]] [[area]].
'''Ashen Wood Map''' is a [[map]] [[area]] based on the tileset from [[The Old Fields]].
==Layout==
==Layout==
The map is one large continuous area sprinkled with lots of small walls that only sometimes can be passed with movement skills. The boss doesn't have a separate arena. He waits near a camp with tents.
==Encounters==
==Encounters==
===Boss===
===Boss===
[[Lord of the Ashen Arrow]], a unique [[bandit]] with a bow.
* [[Blast Rain]]
* [[Flame Dash]]
* [[Flame Surge]]
* [[Vaal Burning Arrow]]
===Boss video===
===Boss video===
{{Map item drops}}
{{Map item drops}}
Revision as of 22:22, 3 January 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..Ashen Wood Map is a maparea based on the tileset from The Old Fields.
The map is one large continuous area sprinkled with lots of small walls that only sometimes can be passed with movement skills. The boss doesn't have a separate arena. He waits near a camp with tents.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
The Scarred MeadowThe Scarred Meadow9Wake of DestructionThe earth offers nourishment, growth and healing. Unless, of course, the sky has other plans.
23
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
TranquillityTranquillity7Voltaxic RiftBeware the sudden calm, for it is a sure sign of a storm on the horizon.
48
The ScoutThe Scout87x Exalted OrbThe first to travel are often rewarded for their journey, but all the treasure in the world cannot bring back those that are lost.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.