Strand MapMap Level: 71 Map Tier: 4 Guild Character: 8Nothing good washes up on this dark shore.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 70Vendor Prices
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lantador's Lost LoveLantador's Lost Love7Two-Stone RingThey fought the storm together as one, Until the longest of days was done. Their love grew stronger with every breath, Until it was broken apart in death.
ProsperityProsperity10Perandus' Gold RingAccumulating wealth has its own costs.
61
Scholar of the SeasScholar of the Seas7Mao KunI've never come upon a ship I could not command. I have however met sailors that were not willing to be led.
The JourneyThe Journey3Harbinger's OrbOh the places you will go, the sights you will see, the things you will meet.
68
The LandingThe Landing5The Beachhead Map Tier:15 CorruptedWarriors of a distant land, you embark on a journey from which you may not return, but which we will be all the better for.
The StormcallerThe Stormcaller4Agnerod StaffIf you beckon the Lord of Lightning, do not be surprised when you are struck.
50
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
Thunderous SkiesThunderous Skies5Storm CloudMany that have wielded the power of lightning have said that death by electrocution looks like the victim is more alive than ever before.
23
The CatchThe Catch18Fishing Rod Incubated Item Level:99The largest hooks offer the greatest catch, but often the catch is the hook.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.