Relic Chambers MapMap Level: 71 Map Tier: 4 Guild Character: 1Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 71Vendor Offer 1x Scroll FragmentMetadata Item class: Map Metadata ID: Metadata/Items/Maps/MapWorldsRelicChambers
It is a little more linear than the Act 5 zone it is based on, but there are still many dead ends and branches. The boss doesn't have a separated arena. He waits in a large room with walls lined by pillars, closed off from the main area with a long wall.
Encounters
Boss
Litanius, the Black Prayer is a unique Colossal Bonestalker. Uses powerful slam and creates enfeeble/vulnerability/temporal chains curse zones at 100/75/50% health. Those zones drift aimlessly around the room and expire after 60 seconds. When only one curse zone remains, Litanius refreshes one of them.
When cursed will use a nova skill that sends out 16 projectiles in a circle around him. The damage is based on the color of the gem the curse is from. Red curses will do fire, Green cold, and Blue lightning.
Azyran's RewardAzyran's Reward9Prismatic Jewel CorruptedMethod transcends shape and size. Do something in parallel long enough, and you will always find another way.
68
Blind VentureBlind Venture7Ring Corrupted"It's risky not knowing where your wares come from. That's why I source my own." - Klayver, the Antiquarian
23
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
80
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
The Lord of CelebrationThe Lord of Celebration4Sceptre of Celebration Shaper ItemThough they were a pack of elite combatants, the Emperor's royal guards were not ready to face one of his notorious parties.
80
The OpulentThe Opulent5Ring Item Level:100Wealth can, in fact, buy happiness.
There are currently no unique items for this base item type.
Map variants
Item
Map Tier
Map Level
Map Series
Relic Chambers MapRelic Chambers MapMap Level: 74 Map Tier: 7 Guild Character: 1Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Affliction
Relic Chambers MapRelic Chambers MapMap Level: 74 Map Tier: 7 Guild Character: 1Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Crucible
Relic Chambers MapRelic Chambers MapMap Level: 76 Map Tier: 9 Guild Character: 1Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Scourge
Relic Chambers MapRelic Chambers MapMap Level: 78 Map Tier: 11 Guild Character: 1Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Expedition
Relic Chambers MapRelic Chambers MapMap Level: 76 Map Tier: 9 Guild Character: 1Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Ritual
Relic Chambers MapRelic Chambers MapMap Level: 76 Map Tier: 9 Guild Character: 1Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Heist
Relic Chambers MapRelic Chambers MapMap Level: 76 Map Tier: 9 Guild Character: 1Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Harvest
Relic Chambers MapRelic Chambers MapMap Level: 70 Map Tier: 3 Guild Character: 1Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Delirium
Relic Chambers MapRelic Chambers MapMap Level: 70 Map Tier: 3 Guild Character: 1Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Metamorph
Relic Chambers MapRelic Chambers MapMap Level: 72 Map Tier: 5 Guild Character: 1Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Blight
Relic Chambers MapRelic Chambers MapMap Level: 70 Map Tier: 3 Guild Character: 1Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3
70
Legion
Relic Chambers MapRelic Chambers MapMap Level: 77 Map Tier: 10 Guild Character: 1Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
Synthesis
Relic Chambers MapRelic Chambers MapMap Level: 76 Map Tier: 9 Guild Character: 1Relics of a forbidden past. Hidden away. Forgotten.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
Betrayal
Relic Chambers MapRelic Chambers MapMap Level: 71 Map Tier: 4 Guild Character: 1Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.