Version 3.22.1b
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Version History | ||
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← 3.22.1 September 4, 2023 | 3.22.1b September 12, 2023 |
Patch notes
These are the official patch notes for version 3.22.1b released by Grinding Gear Games.[1]
This patch contains various improvements and bug fixes of both small- and medium-importance.
Trial of the Ancestors Changes and Fixes
- Reduced the damage dealt to Minions by the Lunar Turtle's Cold Breath Skill and the Goliath of the Night's Stunning Slam Skill.
- Fixed a bug where dynamic culling for some Warrior Skill effects in Trial of the Ancestors was too aggressive.
- Fixed a bug where a Spirit of Jade, summoned by the Jadecutter Warrior, could sometimes drop items on death.
- Fixed a bug where the Encased in Jade debuff, from the Jadecrafter Warrior's Skill, was not appearing on the buff bar.
Other Bug Fixes
- Fixed a bug where the UI on Harvest Crops was sometimes not updated when Crops had been upgraded through the Crop Rotation Atlas Keystone Passive.
- Fixed a bug where the
Ramako, Sun's Light Chieftain Ascendancy Passive Skill was not affecting Monster Totems.
- Fixed a bug where Skills linked to
Second Wind SupportSecond Wind SupportSupport
Icon: 8
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 31Supports skills with cooldowns.
Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery Rate
Supported Non-Instant Skills have +1 Cooldown Use
Additional Effects per 1% Quality:
Supported Skills have 0.25% increased Cooldown Recovery RateThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.could gain a cooldown use if you unsocketed Second Wind while the Skill had no available uses.
- Fixed a bug where the Magic and Rare Monster visual effects looked incorrect on some Monsters.
- Fixed a bug where Harbinger pieces could not be identified.
- Fixed a bug with the trails on the visual effect applied to Spectres and Monsters with the Spirit Walker modifier.
- Fixed a bug where the "1% of Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second" stat on the Ascendant's
Juggernaut Ruthless Ascendancy Passive Skill was not functioning correctly.
- Fixed a bug where the description for Melee Range with Daggers incorrectly stated Claws instead.
- Fixed a bug where the Helmet Enchantment that provides
DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 600%
AoE Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed
Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed
Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed
60% less Damage with Ailments
20% increased Area of Effect per charge consumed
Additional Effects per 1% Quality:
1% increased Elemental DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Radius incorrectly stated +5 metres instead of +0.5.
- Fixed a bug where the Proximity Light hideout decoration microtransactions were no longer detecting nearby players.
- Fixed a bug where Amulet microtransactions did not sit correctly on the Scion with the File:Immortal Body Body Armour inventory icon.pngImmortal Body Body ArmourImmortal Body Body ArmourChanges the appearance of any equipped body armour to the Immortal Body Body Armour. Its vibrancy changes based on your current percentage of life.File:Immortal Body Body Armour inventory icon.png equipped.
- Fixed a bug where the eye on the
Oracle HelmetOracle HelmetChanges the appearance of any equipped helmet to the Oracle Helmet. Divination cards pulled from stacked decks are displayed above your head for all to witness.
microtransaction was not affected by persistent visual effects on your character.
- Fixed a bug where the
Solar Map DeviceSolar Map DeviceHideout ItemCreates an object in your hideout4 Variations
had microtransaction had a black square displayed at the base of it when placed in hideouts such as the All at Sea Hideout or Boundless Skies Hideout.
- Fixed a visual bug where the centre of the
Solar Map DeviceSolar Map DeviceHideout ItemCreates an object in your hideout4 Variations
microtransaction had lost some of its detail.
- Fixed a bug where the
Crowstorm PortalCrowstorm Portal EffectThis character's portals use the Crowstorm Portal Effect. The portal becomes dormant if you are too far away from it, causing the crows to take to the skies.
microtransaction could stop responding to the player's presence in maps.
- Fixed a visual bug where the
Scavenger Blood Rage EffectScavenger Blood Rage EffectSkill Gem EffectYour Blood Rage becomes a Scavenger Effect.
microtransaction had white outlines or was over-brightened with some body armours.
- Fixed 4 instance crashes.
- Fixed 3 client crashes.
This patch has been deployed without restarting the servers. You will need to restart your client to receive the client changes in this patch.
New instances of the Halls of the Dead can be created by Ctrl+Clicking on the World Map Pin.
References
- ↑ Kieren_GGG (September 12, 2023). "3.22.1b Patch Notes (Restartless)". Official Path of Exile Forums. Retrieved September 14, 2023.