Map:Glacier Map (War for the Atlas)

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Glacier MapMap Level: 71
Map Tier: 4
Guild Character: U
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 71
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapWorldsGorge
Glacier
Map area
No Waypoint
IdMapWorldsGorge
Act11
Area level71
BossesRek'tar, the Breaker
Area type tagsmountain, cave
Tagsmap, no_echo, einharmaps, snow_area, goatman_boss_area, snow_mountain_area, map_drops_can_upgrade_to_citadel
The Shaper: So much power in the hands of so few.
Vaal Side AreasDesolate Track (MapSideArea4_7)
We must all walk the narrow, winding path. The end is always the same.

Glacier Map (War for the Atlas) is a map area based on the tileset from The Climb.

Layout

The layout is a long, linear and narrow path without any side passages. The boss arena is separated from the main map and found at the very end of the track.

Encounters

Boss

Upon entering the boss room, you are ambushed by several unique Goatmen, who leap around several times before being instantly crushed to death by Rek'tar, who serves as the final boss of the map.

Rek'tar the Breaker, a unique variant of a Goatman.

  • Uses Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (100-150)% of base
    Effectiveness of Added Damage: (100-150)%
    AoE Radius: 15
    Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.(20-39)% increased Stun Duration against Enemies that are on Full Life
    +0.55 seconds to Attack Time
    Base radius is 1.5 metres
    Damaging Hits always Stun Enemies that are on Full Life

    Additional Effects From 1-20% Quality:
    (2-40)% increased Stun Duration against Enemies that are on Full Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

The unique Goatmen can be killed before they are crushed to death by Rek'tar. They drop good loot, but they must be killed very fast.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
MittsMitts5GlovesThose whose hands are their livelihood know the importance of keeping them safe and warm.23
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."68
The MountainThe Mountain6Jewel of PotencyCharmed by beautiful stones
Consumed with the
pursuit of perfection
Ever deeper into the waiting dark
23
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73
The WolverineThe Wolverine4Claw
Corrupted
Claw them from the bottom, you'll be glad that you have got 'em, claw them from the top, you'll never want to stop.
23
A Chilling WindA Chilling Wind4Level 21 Vaal Cold Snap
Quality: +20%
Corrupted
All things slow under winter's
onslaught - even life itself.
72

Item acquisition

Glacier Map is drop disabled.

Unique versions

There are currently no unique items for this base item type.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Glacier MapGlacier MapMap Level: 76
Map Tier: 9
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Necropolis
Glacier MapGlacier MapMap Level: 68
Map Tier: 1
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Affliction
Glacier MapGlacier MapMap Level: 80
Map Tier: 13
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Ancestor
Glacier MapGlacier MapMap Level: 76
Map Tier: 9
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Sentinel
Glacier MapGlacier MapMap Level: 77
Map Tier: 10
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1077Archnemesis
Glacier MapGlacier MapMap Level: 72
Map Tier: 5
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Scourge
Glacier MapGlacier MapMap Level: 81
Map Tier: 14
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Expedition
Glacier MapGlacier MapMap Level: 70
Map Tier: 3
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Ritual
Glacier MapGlacier MapMap Level: 69
Map Tier: 2
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Heist
Glacier MapGlacier MapMap Level: 68
Map Tier: 1
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Harvest
Glacier MapGlacier MapMap Level: 69
Map Tier: 2
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Delirium
Glacier MapGlacier MapMap Level: 69
Map Tier: 2
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Metamorph
Glacier MapGlacier MapMap Level: 72
Map Tier: 5
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Blight
Glacier MapGlacier MapMap Level: 69
Map Tier: 2
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
269Legion
Glacier MapGlacier MapMap Level: 71
Map Tier: 4
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471Synthesis
Glacier MapGlacier MapMap Level: 71
Map Tier: 4
Guild Character: U
We must all walk the narrow, winding path.
The end is always the same.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471Betrayal
Glacier MapGlacier MapMap Level: 71
Map Tier: 4
Guild Character: U
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471War for the Atlas
Glacier MapGlacier MapMap Level: 80
Map Tier: 13
Guild Character: !
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1380Atlas of Worlds
Glacier MapGlacier MapMap Level: 76
Map Tier: 9
Guild Character: !
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976The Awakening
Glacier MapGlacier MapMap Level: 74
Map Tier: 9
Guild Character: ?
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
974Original


Version history

Version Changes
3.22.0
  • The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
3.19.0
  • The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
3.5.0
  • The Gorge map has been replaced by the Glacier map. Existing Gorge maps will now open portals to Glacier.
  • The map has a new map icon. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
0.9.11
  • Introduced to the game.


ru:Карта теснины (Война за Атлас)