Entrance is a large octagonal chamber from which there are two paths.
A side path that can be dead ended or loop back to the entrance chamber. Along its path there may also be an impassable fence from which the main path can be viewed.
The main path is formed by a long and winding corridor, multiple dead end chambers and corridors lie along its length. As you approach the boss room, webbing begins to cover the walls. There is also a false doorway, from which the boss room can be viewed but not accessed.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
There are currently no unique items for this base item type.
Map variants
Item
Map Tier
Map Level
Map Series
Spider Lair MapSpider Lair MapMap Level: 76 Map Tier: 9 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Affliction
Spider Lair MapSpider Lair MapMap Level: 71 Map Tier: 4 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
The Forbidden Sanctum
Spider Lair MapSpider Lair MapMap Level: 70 Map Tier: 3 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Scourge
Spider Lair MapSpider Lair MapMap Level: 71 Map Tier: 4 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Expedition
Spider Lair MapSpider Lair MapMap Level: 76 Map Tier: 9 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Ritual
Spider Lair MapSpider Lair MapMap Level: 81 Map Tier: 14 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Heist
Spider Lair MapSpider Lair MapMap Level: 81 Map Tier: 14 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Harvest
Spider Lair MapSpider Lair MapMap Level: 81 Map Tier: 14 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Delirium
Spider Lair MapSpider Lair MapMap Level: 81 Map Tier: 14 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Metamorph
Spider Lair MapSpider Lair MapMap Level: 70 Map Tier: 3 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Blight
Spider Lair MapSpider Lair MapMap Level: 72 Map Tier: 5 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
Legion
Spider Lair MapSpider Lair MapMap Level: 70 Map Tier: 3 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3
70
Synthesis
Spider Lair MapSpider Lair MapMap Level: 71 Map Tier: 4 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
4
71
Betrayal
Spider Lair MapSpider Lair MapMap Level: 72 Map Tier: 5 Guild Character: MTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
War for the Atlas
Spider Lair MapSpider Lair MapMap Level: 72 Map Tier: 5 Guild Character: FTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
Atlas of Worlds
Shaped Spider Lair MapShaped Spider Lair MapMap Level: 77 Map Tier: 10 Guild Character: FTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
Atlas of Worlds
Spider Lair MapSpider Lair MapMap Level: 70 Map Tier: 3 Guild Character: FTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3
70
The Awakening
Spider Lair MapSpider Lair MapMap Level: 68 Map Tier: 3 Guild Character: GTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been removed from the Atlas: Ancient City, Bazaar, Caldera, Carcass, Chateau, City Square, Colonnade, Colosseum, Core, Coves, Crater, Dark Forest, Desert, Dig, Ghetto, Infested Valley, Ivory Temple, Laboratory, Mesa, Mud Geyser, Overgrown Ruin, Precinct, Racecourse, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Summit.
The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
The Spider Lair Map has being reworked into having its own layout and appearance, it is no longer a copy of Arachnid NestArachnid Nest MapMap Level: 77 Map Tier: 10 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once..