Arid Lake MapMap Level: 69 Map Tier: 2 Guild Character: cTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 69Vendor Offer 1x Scroll FragmentMetadata Item class: Map Metadata ID: Metadata/Items/Maps/MapWorldsAridLake
Arid Lake Map has The Fetid Pool layout. It is a large, open area with a pool of water in the center. Players start at the edge of the map, and the boss arena spawns on the opposite side close to the water.
Area boss has 3 nests and 3 packs of rhoas (one per nest). Touching the nest will destroy it, restoring 33% of boss' maximum health and making him enraged. Each enrage (one per nest) makes the fight much harder, but increases quantity and rarity of items dropped.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
There are currently no unique items for this base item type.
Map variants
Item
Map Tier
Map Level
Map Series
Arid Lake MapArid Lake MapMap Level: 73 Map Tier: 6 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Necropolis
Arid Lake MapArid Lake MapMap Level: 80 Map Tier: 13 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Affliction
Arid Lake MapArid Lake MapMap Level: 80 Map Tier: 13 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Crucible
Arid Lake MapArid Lake MapMap Level: 83 Map Tier: 16 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Kalandra
Arid Lake MapArid Lake MapMap Level: 68 Map Tier: 1 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1
68
Sentinel
Arid Lake MapArid Lake MapMap Level: 73 Map Tier: 6 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Archnemesis
Arid Lake MapArid Lake MapMap Level: 69 Map Tier: 2 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Scourge
Arid Lake MapArid Lake MapMap Level: 69 Map Tier: 2 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Expedition
Arid Lake MapArid Lake MapMap Level: 70 Map Tier: 3 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Ritual
Arid Lake MapArid Lake MapMap Level: 72 Map Tier: 5 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Heist
Arid Lake MapArid Lake MapMap Level: 72 Map Tier: 5 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Harvest
Arid Lake MapArid Lake MapMap Level: 72 Map Tier: 5 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Delirium
Arid Lake MapArid Lake MapMap Level: 72 Map Tier: 5 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Metamorph
Arid Lake MapArid Lake MapMap Level: 71 Map Tier: 4 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Blight
Arid Lake MapArid Lake MapMap Level: 70 Map Tier: 3 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3
70
Legion
Arid Lake MapArid Lake MapMap Level: 70 Map Tier: 3 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3
70
Synthesis
Arid Lake MapArid Lake MapMap Level: 69 Map Tier: 2 Guild Character: cWater vanishes; an impromptu prison becomes a tomb.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
2
69
Betrayal
Arid Lake MapArid Lake MapMap Level: 69 Map Tier: 2 Guild Character: cTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
2
69
War for the Atlas
Arid Lake MapArid Lake MapMap Level: 70 Map Tier: 3 Guild Character: ?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3
70
Atlas of Worlds
Shaped Arid Lake MapShaped Arid Lake MapMap Level: 75 Map Tier: 8 Guild Character: ?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Atlas of Worlds
Arid Lake MapArid Lake MapMap Level: 76 Map Tier: 9 Guild Character: ?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
The Awakening
Arid Lake MapArid Lake MapMap Level: 66 Map Tier: 1 Guild Character: TTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
The following Maps have been removed from the Atlas: Arena, Arid Lake, Armoury, Barrows, Belfry, Bramble Valley, Cells, Chateau, Dig, Excavation, Fungal Hollow, Jungle Valley, Lava Chamber, Marshes, Mud Geyser, Park, Pen, Racecourse, Ramparts, Stagnation, Summit, Vault, Waste Pool, Waterways, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.