* The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
}}
{{Version history table row|3.18.0|
* The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
}}
{{Version history table row|3.5.0|
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* Many map bosses have also shifted around. Some have been retired and replaced!
* Many map bosses have also shifted around. Some have been retired and replaced!
{{Version history table row|3.1.0}}
}}
{{Version history table row|3.1.0|
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
{{Version history table row|2.4.0}}
}}
{{Version history table row|2.4.0|
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
* (not in patch note) [[Lord of the Bow]] was removed from '''Arachnid Nest Map''' as map boss. [[Spinner of False Hope]] became the new boss of that map.
* [[Lord of the Bow]] was removed from '''Arachnid Nest Map''' as map boss. [[Spinner of False Hope]] became the new boss of that map. {{Undocumented}}
{{Version history table row|0.10.0}}
}}
{{Version history table row|0.10.0|
* Start of open beta. Old map item are wiped from the server. Map progress has be re-tiered.
* Start of open beta. Old map item are wiped from the server. Map progress has be re-tiered.
{{Version history table row|0.9.11}}
}}
{{Version history table row|0.9.11|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
<section end="version history" />
<section end="version history" />
{{Navbox maps}}
{{Navbox maps}}
[[ru:Карта гнезда пауков]]
Latest revision as of 20:43, 2 June 2024
This article is about the variant of Arachnid Nest Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Arachnid Nest MapMap Level: 77 Map Tier: 10 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Map variants
Item
Map Tier
Map Level
Map Series
Arachnid Nest MapArachnid Nest MapMap Level: 77 Map Tier: 10 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Necropolis
Arachnid Nest MapArachnid Nest MapMap Level: 75 Map Tier: 8 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Affliction
Arachnid Nest MapArachnid Nest MapMap Level: 76 Map Tier: 9 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Ancestor
Arachnid Nest MapArachnid Nest MapMap Level: 77 Map Tier: 10 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Crucible
Arachnid Nest MapArachnid Nest MapMap Level: 71 Map Tier: 4 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
The Forbidden Sanctum
Arachnid Nest MapArachnid Nest MapMap Level: 74 Map Tier: 7 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Kalandra
Arachnid Nest MapArachnid Nest MapMap Level: 69 Map Tier: 2 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Archnemesis
Arachnid Nest MapArachnid Nest MapMap Level: 83 Map Tier: 16 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Scourge
Arachnid Nest MapArachnid Nest MapMap Level: 72 Map Tier: 5 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Expedition
Arachnid Nest MapArachnid Nest MapMap Level: 83 Map Tier: 16 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Ritual
Arachnid Nest MapArachnid Nest MapMap Level: 79 Map Tier: 12 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Heist
Arachnid Nest MapArachnid Nest MapMap Level: 79 Map Tier: 12 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Harvest
Arachnid Nest MapArachnid Nest MapMap Level: 79 Map Tier: 12 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Delirium
Arachnid Nest MapArachnid Nest MapMap Level: 79 Map Tier: 12 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Metamorph
Arachnid Nest MapArachnid Nest MapMap Level: 75 Map Tier: 8 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Blight
Arachnid Nest MapArachnid Nest MapMap Level: 76 Map Tier: 9 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
Legion
Arachnid Nest MapArachnid Nest MapMap Level: 77 Map Tier: 10 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
Synthesis
Arachnid Nest MapArachnid Nest MapMap Level: 75 Map Tier: 8 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Betrayal
Arachnid Nest MapArachnid Nest MapMap Level: 74 Map Tier: 7 Guild Character: ÓTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
7
74
War for the Atlas
Arachnid Nest MapArachnid Nest MapMap Level: 75 Map Tier: 8 Guild Character: ËTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Atlas of Worlds
Shaped Arachnid Nest MapShaped Arachnid Nest MapMap Level: 80 Map Tier: 13 Guild Character: ËTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
Atlas of Worlds
Arachnid Nest MapArachnid Nest MapMap Level: 73 Map Tier: 6 Guild Character: ËTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
The Awakening
Arachnid Nest MapArachnid Nest MapMap Level: 71 Map Tier: 6 Guild Character: ÏTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
71
Original
Unique versions
There are currently no unique items for this base item type.
The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
Lord of the Bow was removed from Arachnid Nest Map as map boss. Spinner of False Hope became the new boss of that map. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]