Map:Arachnid Nest Map (Atlas of Worlds)

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Arachnid Nest MapMap Level: 75
Map Tier: 8
Guild Character: Ë
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 75
Vendor Prices
Normal2x Orb of Alchemy
Magic2x Orb of Alchemy
1x Orb of Chance
Rare3x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapAtlasArachnidNest
Arachnid Nest
Map area
No Waypoint
IdMapAtlasArachnidNest
Act11
Area level75
BossesSpinner of False Hope
Area type tagscave, forest
Tagsindoors_area, map, einharmaps, spider_boss_area
The Shaper: Man is not the only beast to bend nature to its will.

This map is based on the The Weaver's Chambers zone in Act 2.

Map type: Indoors

Boss Arena

Arena in this map is called The Loom Chamber. There is no usual random magic monster pack. Entrance seals when a player aproaches the center of the chamber.

Boss

Spinner of False Hope, based on The Weaver.

  • Chaos damage
  • Casts Ethereal KnivesEthereal KnivesSpell, Projectile, Physical
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 220%
    Projectile Speed: 1300
    Fires an arc of knives outwards in front of the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage
    Fires (10-13) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    (almost the size of the chamber)
  • Has energy shield
  • Summons spiders that use Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-210)% of base
    Effectiveness of Added Damage: (142-210)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed

    Additional Effects From 1-20% Quality:
    (0.5-10)% chance to gain a Frenzy Charge on Hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (90-154)% of base
    Effectiveness of Added Damage: (90-154)%
    Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    Base duration is 4.00 seconds
    (5-169) to (7-254) Added Chaos Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit

    Additional Effects From 1-20% Quality:
    Base duration is (0.05-1) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    or fracture into hatchlings
  • Summons a pack of spiders (can be magic) few seconds before appearing
  • Spawns a rare spider for every 20% health lost
  • At 50% health "goes up" for a while.

Item acquisition

Arachnid Nest Map is drop disabled.

Divination cards

The following divination cards can drop in this area:

  • The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."
  • The TrialThe Trial7Map
    Map Tier: 15
    Corrupted
    You cannot journey to new lands until you have the courage to leave the safety of home.
  • The WebThe Web8Weapon of CraftingA weapon, a shelter, a prison.
    The web's purpose changes
    with the spider's needs.
    A lesson we should
    take to heart.
  • Call to the First OnesCall to the First Ones5Tier 1 Talisman
    Corrupted
    The Ezomyte, desperate for aid, cried out to the gods.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Arachnid Nest MapArachnid Nest MapMap Level: 77
Map Tier: 10
Guild Character: Ó
Man is not the only beast to
bend nature to its will.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1077Necropolis
Arachnid Nest MapArachnid Nest MapMap Level: 75
Map Tier: 8
Guild Character: Ó
Man is not the only beast to
bend nature to its will.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Affliction
Arachnid Nest MapArachnid Nest MapMap Level: 76
Map Tier: 9
Guild Character: Ó
Man is not the only beast to
bend nature to its will.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Ancestor
Arachnid Nest MapArachnid Nest MapMap Level: 77
Map Tier: 10
Guild Character: Ó
Man is not the only beast to
bend nature to its will.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1077Crucible
Arachnid Nest MapArachnid Nest MapMap Level: 71
Map Tier: 4
Guild Character: Ó
Man is not the only beast to
bend nature to its will.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471The Forbidden Sanctum
Arachnid Nest MapArachnid Nest MapMap Level: 74
Map Tier: 7
Guild Character: Ó
Man is not the only beast to
bend nature to its will.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Kalandra
Arachnid Nest MapArachnid Nest MapMap Level: 69
Map Tier: 2
Guild Character: Ó
Man is not the only beast to
bend nature to its will.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Archnemesis
Arachnid Nest MapArachnid Nest MapMap Level: 83
Map Tier: 16
Guild Character: Ó
Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1683Scourge
Arachnid Nest MapArachnid Nest MapMap Level: 72
Map Tier: 5
Guild Character: Ó
Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Expedition
Arachnid Nest MapArachnid Nest MapMap Level: 83
Map Tier: 16
Guild Character: Ó
Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1683Ritual
Arachnid Nest MapArachnid Nest MapMap Level: 79
Map Tier: 12
Guild Character: Ó
Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Heist
Arachnid Nest MapArachnid Nest MapMap Level: 79
Map Tier: 12
Guild Character: Ó
Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Harvest
Arachnid Nest MapArachnid Nest MapMap Level: 79
Map Tier: 12
Guild Character: Ó
Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Delirium
Arachnid Nest MapArachnid Nest MapMap Level: 79
Map Tier: 12
Guild Character: Ó
Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Metamorph
Arachnid Nest MapArachnid Nest MapMap Level: 75
Map Tier: 8
Guild Character: Ó
Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Blight
Arachnid Nest MapArachnid Nest MapMap Level: 76
Map Tier: 9
Guild Character: Ó
Man is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976Legion
Arachnid Nest MapArachnid Nest MapMap Level: 77
Map Tier: 10
Guild Character: Ó
Man is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1077Synthesis
Arachnid Nest MapArachnid Nest MapMap Level: 75
Map Tier: 8
Guild Character: Ó
Man is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
875Betrayal
Arachnid Nest MapArachnid Nest MapMap Level: 74
Map Tier: 7
Guild Character: Ó
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
774War for the Atlas
Arachnid Nest MapArachnid Nest MapMap Level: 75
Map Tier: 8
Guild Character: Ë
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
875Atlas of Worlds
Shaped Arachnid Nest MapShaped Arachnid Nest MapMap Level: 80
Map Tier: 13
Guild Character: Ë
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1380Atlas of Worlds
Arachnid Nest MapArachnid Nest MapMap Level: 73
Map Tier: 6
Guild Character: Ë
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673The Awakening
Arachnid Nest MapArachnid Nest MapMap Level: 71
Map Tier: 6
Guild Character: Ï
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
671Original


Version history

Version Changes
3.19.0
  • The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
3.18.0
  • The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • Lord of the Bow was removed from Arachnid Nest Map as map boss. Spinner of False Hope became the new boss of that map. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
0.10.0
  • Start of open beta. Old map item are wiped from the server. Map progress has be re-tiered.
0.9.11
  • Introduced to the game.