'''Basilica Map (War for the Atlas)''' is a [[map]] [[area]] and item. The item is a legacy variant of the current {{il|Basilica Map}}.
==Layout==
{{#lst:Basilica Map|layout}}
==Encounters==
{{#lst:Basilica Map|encounters}}
===Boss===
===Boss video===
{{Map item drops}}
{{Map item drops}}
{{Item acquisition}}
{{Item acquisition}}
{{Item unique versions}}
{{Item unique versions}}
{{Map variants}}
==Version history==
{{#lst:Basilica Map|version history}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.1.0}}
* Added 32 new maps including two new Unique maps.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
|}
{{Navbox maps}}
{{Navbox maps}}
[[ru:Карта базилики (Война за Атлас)]]
Latest revision as of 15:13, 30 May 2024
Basilica MapMap Level: 82 Map Tier: 15 Guild Character: »Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 82Vendor Offer 1x Scroll FragmentMetadata Item class: Map Metadata ID: Metadata/Items/Maps/MapWorldsBasilica
The Shaper: Built so the prayers would echo. A resonance no god could hear.
Built so the prayers would echo.
A resonance no god could hear.
Basilica Map (War for the Atlas) is a maparea and item. The item is a legacy variant of the current Basilica MapBasilica MapMap Level: 73 Map Tier: 6 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Layout is based upon The Chamber of Innocence. The layout is cross-shaped, but very wide. Arena entrance is to one of the sides of the cross.
Encounters
Boss
Konley, the Unrepentant, based on the High Templar Avarius from the Chamber of Innocence in Act 5. He transforms into The Cleansing Light for the second stage of the fight once Konley is killed.
The boss has the same attacks as Avarius/Innocence.
The Bear WomanThe Bear Woman6Fecund Ursine Pelt Warlord ItemFor the blessed bear in the cave, A hundred days pass in silence and darkness, until moon begins its fourth passage, the bear sheds her beastly fur, and is reborn, human and whole.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lachrymal NecrosisLachrymal Necrosis3Jewel Implicit Modifier: Corrupted Blood cannot be inflicted on you CorruptedWithout the ability to weep, the heart hardens against both the pure and the corrupt.
The Golden EraThe Golden Era7Flaring Eclipse Staff Item Level:100Before gemlings, before thaumaturgy, a simple court magician could enthrall the masses.
80
The InnocentThe Innocent1040x Orb of RegretHis brother would not atone, so he took his brother's life, and with it, his sins.
23
The Lord of CelebrationThe Lord of Celebration4Sceptre of Celebration Shaper ItemThough they were a pack of elite combatants, the Emperor's royal guards were not ready to face one of his notorious parties.
80
The OpulentThe Opulent5Ring Item Level:100Wealth can, in fact, buy happiness.
23
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
Desperate CrusadeDesperate Crusade3Prism GuardianThrough despondent hardships, those strong of spirit shall claim the prize.
There are currently no unique items for this base item type.
Map variants
Item
Map Tier
Map Level
Map Series
Basilica MapBasilica MapMap Level: 73 Map Tier: 6 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Necropolis
Basilica MapBasilica MapMap Level: 79 Map Tier: 12 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Affliction
Basilica MapBasilica MapMap Level: 77 Map Tier: 10 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Ancestor
Basilica MapBasilica MapMap Level: 70 Map Tier: 3 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Sentinel
Basilica MapBasilica MapMap Level: 69 Map Tier: 2 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Archnemesis
Basilica MapBasilica MapMap Level: 80 Map Tier: 13 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Scourge
Basilica MapBasilica MapMap Level: 70 Map Tier: 3 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Expedition
Basilica MapBasilica MapMap Level: 70 Map Tier: 3 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Ritual
Basilica MapBasilica MapMap Level: 72 Map Tier: 5 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Heist
Basilica MapBasilica MapMap Level: 72 Map Tier: 5 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Harvest
Basilica MapBasilica MapMap Level: 72 Map Tier: 5 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Delirium
Basilica MapBasilica MapMap Level: 72 Map Tier: 5 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Metamorph
Basilica MapBasilica MapMap Level: 80 Map Tier: 13 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Blight
Basilica MapBasilica MapMap Level: 81 Map Tier: 14 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
14
81
Legion
Basilica MapBasilica MapMap Level: 78 Map Tier: 11 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
Synthesis
Basilica MapBasilica MapMap Level: 81 Map Tier: 14 Guild Character: »Built so the prayers would echo. A resonance no god could hear.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
14
81
Betrayal
Basilica MapBasilica MapMap Level: 82 Map Tier: 15 Guild Character: »Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
Lowered the number of Rare Monsters spawned in the Summit, Gardens and Basilica Map Boss encounters.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.