|page = Underground River Map ({{Current map series}})
}}
{{Item acquisition
{{Item acquisition
|page = Underground River Map ({{Current map series}})
|page = {{Latest map variant}}
}}
}}
{{Map variants|Underground River Map}}
{{Item unique versions
{{Item unique versions
|base_item = Underground River Map ({{Current map series}})
|base_item = {{Latest map variant}}
}}
}}
<section begin="version history" />
<section begin="version history" />
==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.5.0}}
{{Version history table row|3.5.0|
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* Many map bosses have also shifted around. Some have been retired and replaced!
* Many map bosses have also shifted around. Some have been retired and replaced!
{{VersionHistoryRow|3.1.0}}
* The Atlas will now be shuffled every league. {{Undocumented}}
* Added 32 new maps including two new Unique maps.
}}
{{Version history table row|3.1.0|
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
{{VersionHistoryRow|2.4.0}}
}}
* Name changed from Underground Sea Map to Underground River Map.
{{Version history table row|2.4.0|
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
|}
* The layout was swapped with [[Underground Sea Map]]. {{Undocumented}}
* [[Beast of the Pits]] no longer the map boss. [[It That Fell]] became the map boss. {{Undocumented}}
}}
{{Version history table row|0.10.0|
* Start of open beta. Old map item were wiped from the server data. Map progress is re-tiered. Area level had changed to 70 (T5).
}}
{{Version history table row|0.9.11|
* Introduced to the game. Initially, the area level is 61 (T2).
}}
{{Version history table end}}
<section end="version history" />
<section end="version history" />
{{Navbox maps}}
{{Navbox maps}}
[[ru:Карта подземной реки]]
Revision as of 07:02, 3 September 2023
This article is about the variant of Underground River Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Underground River MapMap Level: 82 Map Tier: 15 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
Underground River Map can be created from the following recipes:
Amount
Part
Description
Meta
8
Lost WorldsLost Worlds8Map Map Tier:15"There are worlds that lie beyond the edge of my page, the edge of my understanding. Worlds of wonder. Worlds of terror." Aramil - Cartographer to Emperor Chitus
Random tier 15 map
A
7
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
Random corruptedtier 15 map
A
2
The Easy StrollThe Easy Stroll2Map Map Tier:15 Modifiers:8 Corrupted"I'm going for a walk. I'll be back soon."
- Blonca's last words
Random corruptedtier 15 map with 8 modifiers
A
5
The Price of ProtectionThe Price of Protection5Elder Guardian Occupied Map Map Tier:14 to 16 Modifiers:8 CorruptedTo protect her mansion, she would cut a deal with anyone. Anything.
Something answered.
Random corruptedtier 14–16 map with 8 modifiers and occupied by an Elder Guardian
A
4
Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Map variants
Item
Map Tier
Map Level
Map Series
Underground River MapUnderground River MapMap Level: 82 Map Tier: 15 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Necropolis
Underground River MapUnderground River MapMap Level: 82 Map Tier: 15 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Affliction
Underground River MapUnderground River MapMap Level: 82 Map Tier: 15 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Ancestor
Underground River MapUnderground River MapMap Level: 82 Map Tier: 15 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Crucible
Underground River MapUnderground River MapMap Level: 77 Map Tier: 10 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
The Forbidden Sanctum
Underground River MapUnderground River MapMap Level: 77 Map Tier: 10 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Kalandra
Underground River MapUnderground River MapMap Level: 79 Map Tier: 12 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Sentinel
Underground River MapUnderground River MapMap Level: 79 Map Tier: 12 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Archnemesis
Underground River MapUnderground River MapMap Level: 69 Map Tier: 2 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Scourge
Underground River MapUnderground River MapMap Level: 76 Map Tier: 9 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Expedition
Underground River MapUnderground River MapMap Level: 69 Map Tier: 2 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Ritual
Underground River MapUnderground River MapMap Level: 69 Map Tier: 2 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Heist
Underground River MapUnderground River MapMap Level: 80 Map Tier: 13 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Harvest
Underground River MapUnderground River MapMap Level: 80 Map Tier: 13 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Delirium
Underground River MapUnderground River MapMap Level: 80 Map Tier: 13 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Metamorph
Underground River MapUnderground River MapMap Level: 75 Map Tier: 8 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Blight
Underground River MapUnderground River MapMap Level: 76 Map Tier: 9 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
Legion
Underground River MapUnderground River MapMap Level: 76 Map Tier: 9 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
Synthesis
Underground River MapUnderground River MapMap Level: 74 Map Tier: 7 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
7
74
Betrayal
Underground River MapUnderground River MapMap Level: 74 Map Tier: 7 Guild Character: 9Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
7
74
War for the Atlas
Underground River MapUnderground River MapMap Level: 77 Map Tier: 10 Guild Character: ÉTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
Atlas of Worlds
Shaped Underground River MapShaped Underground River MapMap Level: 82 Map Tier: 15 Guild Character: ÉTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
15
82
Atlas of Worlds
Underground River MapUnderground River MapMap Level: 72 Map Tier: 5 Guild Character: ÉTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
The Awakening
Underground River MapUnderground River MapMap Level: 70 Map Tier: 5 Guild Character: ÁTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
70
Original
Unique versions
Item
Base Item
Caer Blaidd, Wolfpack's DenCaer Blaidd, Wolfpack's Den Underground River MapMap Level: 82 Map Tier: 15 Guild Character: æ Item Quantity: +150% Item Rarity: +150%Unique Boss drops 4 additional Maps (20-50)% more Magic Monsters (20-50)% increased number of Rare Monsters 25% more Monster Life 30% increased Monster DamageHowls and laughter They hide in the day They smell you, they watch you They track their new preyTravel to this Map by using it in a personal Map Device. Maps can only be used once.
The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
Many map bosses have also shifted around. Some have been retired and replaced!
The Atlas will now be shuffled every league. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
The layout was swapped with Underground Sea Map. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Beast of the Pits no longer the map boss. It That Fell became the map boss. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]