Canyon Map: Difference between revisions

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{{Current map version hatnote}}
{{Map main article}}
{{Item infobox|Canyon Map}}
{{Item infobox|Canyon Map}}
'''Canyon Map''' is a [[map]] [[area]].
'''Canyon Map''' is a [[map]] [[area]].

Revision as of 17:28, 26 January 2022

This article is about the variant of Canyon Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Canyon MapMap Level: 71
Map Tier: 4
Guild Character: j
A deep wound in the land.
One that will never heal.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 70
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Canyon
Map area
No Waypoint
IdMapWorldsCanyon
Act11
Area level71
BossesStonebeak, Battle Fowl
Gnar, Eater of Carrion
Area type tagsmountain
Tagsmap, area_with_water, einharmaps, archer_boss_area, scavenger_boss_area, sun_nature_area, map_drops_can_upgrade_to_abomination
The Shaper: A deep wound in the land. One that will never heal.
Vaal Side AreasRemote Gulch (MapSideArea1_6)
A deep wound in the land. One that will never heal.

Canyon Map is a map area.

Layout


Encounters

Boss

This Map has two bosses.

Stonebeak, Battle Fowl, based on Eyepecker. Uses Split ArrowCaustic Arrow and Vaal Rain of Arrows.

Gnar, Eater of Carrion, based on Steelchaw. Uses the monster version VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
Level: (1-20)
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Attack Damage: (170-255)% of base
Effectiveness of Added Damage: (170-255)%
Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.(8-56) to (12-85) Added Attack Physical Damage
30% chance to Trigger this Skill when Hit

Additional Effects From 1-20% Quality:
(1-20)% chance to Trigger this Skill when Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
 and a powerful charge that causes bleeding.

After either one dies, the remaining one becomes enraged.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Canyon MapCanyon MapMap Level: 71
Map Tier: 4
Guild Character: j
A deep wound in the land.
One that will never heal.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Necropolis
Canyon MapCanyon MapMap Level: 80
Map Tier: 13
Guild Character: j
A deep wound in the land.
One that will never heal.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Affliction
Canyon MapCanyon MapMap Level: 74
Map Tier: 7
Guild Character: j
A deep wound in the land.
One that will never heal.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Crucible
Canyon MapCanyon MapMap Level: 81
Map Tier: 14
Guild Character: j
A deep wound in the land.
One that will never heal.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481The Forbidden Sanctum
Canyon MapCanyon MapMap Level: 75
Map Tier: 8
Guild Character: j
A deep wound in the land.
One that will never heal.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Kalandra
Canyon MapCanyon MapMap Level: 77
Map Tier: 10
Guild Character: j
A deep wound in the land.
One that will never heal.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1077Sentinel
Canyon MapCanyon MapMap Level: 74
Map Tier: 7
Guild Character: j
A deep wound in the land.
One that will never heal.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Archnemesis
Canyon MapCanyon MapMap Level: 69
Map Tier: 2
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Scourge
Canyon MapCanyon MapMap Level: 70
Map Tier: 3
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Expedition
Canyon MapCanyon MapMap Level: 70
Map Tier: 3
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Ritual
Canyon MapCanyon MapMap Level: 79
Map Tier: 12
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Heist
Canyon MapCanyon MapMap Level: 74
Map Tier: 7
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Harvest
Canyon MapCanyon MapMap Level: 72
Map Tier: 5
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Delirium
Canyon MapCanyon MapMap Level: 72
Map Tier: 5
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Metamorph
Canyon MapCanyon MapMap Level: 82
Map Tier: 15
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Blight
Canyon MapCanyon MapMap Level: 79
Map Tier: 12
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279Legion
Canyon MapCanyon MapMap Level: 76
Map Tier: 9
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976Synthesis
Canyon MapCanyon MapMap Level: 71
Map Tier: 4
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471Betrayal
Canyon MapCanyon MapMap Level: 71
Map Tier: 4
Guild Character: j
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471War for the Atlas
Canyon MapCanyon MapMap Level: 73
Map Tier: 6
Guild Character: 6
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Atlas of Worlds
Shaped Canyon MapShaped Canyon MapMap Level: 78
Map Tier: 11
Guild Character: 6
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1178Atlas of Worlds
Canyon MapCanyon MapMap Level: 75
Map Tier: 8
Guild Character: 6
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
875The Awakening
Canyon MapCanyon MapMap Level: 73
Map Tier: 8
Guild Character: 6
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
873Original

Unique versions

There are currently no unique items for this base item type.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
0.9.11
  • Introduced to the game.