Fortification
Fortify is a buff that grants the player 20% reduced damage taken from hits for 4 seconds.[1] This does not apply to damage over time, since it does not hit.
Mechanics
#% increased/reduced Damage taken when Hit modifiers are calculated after armour, resistances and endurance charges.[2]
The effects of Fortify are affected by increased Buff Effect, which can only be obtained through the use of IchimonjiIchimonji
Corsair SwordOne Handed Sword
Physical Damage: (45-58.5) to (167.4-195)
Critical Strike Chance: 5.00%
Attacks per Second: (1.86-1.94)
Weapon Range: 1.1 metresRequires Level 58, 81 Str, 117 Dex40% increased Global Accuracy Rating(80-95)% increased Physical Damage
Adds (5-10) to (13-20) Physical Damage
(20-25)% increased Attack Speed
10% increased Effect of Buffs on you
10% increased Mana Reservation Efficiency of Skills
Allies' Aura Buffs do not affect you
Your Aura Buffs do not affect alliesMaster yourself before you seek to master others..
Skill gems
Active skill gems
The following active skill gems are related to Fortify:
Gem |
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Support skill gems
The following support skill gems are related to Fortify:
Gem |
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Unique Items
The following unique items are related to Fortify:
Item | Base Item | Stats | |||
---|---|---|---|---|---|
TombfistTombfist Steelscale GauntletsArmour: (65-75) Evasion: (65-75)Requires Level 36, 29 Str, 29 DexHas 1 Abyssal Socket (5-10)% increased Attack Speed <2 random Abyss Jewel-dependent modifiers>"Ever watched a man crush another man's skull? Hard to feel hope after that." | Steelscale Gauntlets | 36 | Has 1 Abyssal Socket (5-10)% increased Attack Speed
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TombfistTombfist Steelscale GauntletsArmour: (65-75) Evasion: (65-75)Requires Level 36, 29 Str, 29 DexHas 2 Abyssal Sockets (5-10)% increased Attack Speed <2 random Abyss Jewel-dependent modifiers>"Ever watched a man crush another man's skull? Hard to feel hope after that." | Steelscale Gauntlets | 36 | Has 2 Abyssal Sockets (5-10)% increased Attack Speed
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Advancing FortressAdvancing Fortress Gut RipperClaw Physical Damage: (40-44) to (106-116.6) Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 46, 80 Dex, 80 IntGrants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Fortify 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30-50) to maximum Life Reflects (71-90) Physical Damage to Melee Attackers"A man cowers behind his walls. A woman carries her fortress with her. In heart, in mind, in hand." - Sekhema Deshret | Gut Ripper | 46 | Grants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Fortify 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30-50) to maximum Life Reflects (71-90) Physical Damage to Melee Attackers | ||
WillowgiftWillowgift Jade AmuletRequires Level 52+(20-30) to Dexterity10% reduced Strength 15% increased Dexterity -(30-20)% to Fire Resistance +(30-40)% to Cold Resistance You do not inherently take less Damage for having Fortification +4% chance to Suppress Spell Damage per Fortification (15-25)% increased Attack and Cast Speed while at maximum FortificationThe storm cannot break that which bends. | Jade Amulet | 52 | +(20-30) to Dexterity10% reduced Strength 15% increased Dexterity -(30-20)% to Fire Resistance +(30-40)% to Cold Resistance You do not inherently take less Damage for having Fortification +4% chance to Suppress Spell Damage per Fortification (15-25)% increased Attack and Cast Speed while at maximum Fortification | ||
The Celestial BraceThe Celestial Brace Goliath GauntletsArmour: (313-440)Requires Level 53, 77 Str(80-120)% increased Armour 1% increased Attack Speed per Fortification +(1-10) to maximum Fortification Melee Hits from Strike Skills FortifyForged from the heart of the densest star, your courage will fail long before it does. | Goliath Gauntlets | 53 | (80-120)% increased Armour 1% increased Attack Speed per Fortification +(1-10) to maximum Fortification Melee Hits from Strike Skills Fortify | ||
KingmakerKingmaker Despot AxeTwo Handed Axe Physical Damage: (360-414) to (488-561.2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have +10 FortificationA King and his people are linked together like a soul and a beating heart. Both can be severed by a same edge, then forged anew. | Despot Axe | 66 | (300-360)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have +10 Fortification | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | Unset Ring | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
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PerseverancePerseverance Vanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life +(20-40)% to Cold Resistance 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating Melee Hits which Stun Fortify You have Onslaught while Fortified"Some blows must be evaded. Some blows must be endured. The trick is to tell them apart." - Daresso, the Sword King | Vanguard Belt | 78 | +(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life +(20-40)% to Cold Resistance 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating Melee Hits which Stun Fortify You have Onslaught while Fortified |
Passive skills
There are passive skills that grant bonuses to Fortify:
Base passives
Name | Stats |
---|---|
Fortification Duration | 40% increased Fortification Duration [1] [2] |
Fortify on Melee Stun | Melee Hits which Stun have 10% chance to Fortify [1] [2] |
Ascendancy passives
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Champion | Your Hits permanently Intimidate Enemies that are on Full Life 100% chance to Taunt on Hit Enemies Taunted by you take 10% increased Damage Melee Hits have 50% chance to Fortify 15% increased effect of Non-Curse Auras from your Skills [1] |
Champion | Armour and Evasion, Attack Damage while Fortified | 15% increased Evasion Rating and Armour 10% increased Damage with Attack Skills while Fortified [1] [2] |
References
- ↑ Chris (July 10, 2015). "Path of Exile 2.0.0: The Awakening Patch Notes". Official Path of Exile Forums. Retrieved November 21, 2015.
- ↑ Mark_GGG (February 11, 2014). "When is Abyssus' damage factored in". Official Path of Exile Forums. Retrieved November 21, 2015.