Chaos damage
Chaos Damage is one of the 5 Damage Types. It is the rarest damage type and the hardest to get Resistance against. Chaos damage ignores energy shield, reducing life directly. One can become immune to Chaos Damage with the Chaos Inoculation Keystone Passive.
One source of chaos damage is the Poison status ailment.
Passives
These passives increase Chaos Damage directly:
Chaos Damage is a small passive skill that grants increased chaos damage.
Version history
Version | Changes |
---|---|
2.1.0 |
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1.2.0 |
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1.0.3 |
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ru:Урон хаосом (пассивное умение) Chaos Resistance and Chaos Damage (passive skill)
Corruption is a notable passive skill that grants increased Effect of Withered.
The increased effect of wither granted by this notable does not affect wither inflicted by minions.[1]
Location
As of version 3.19.0, the passive skill cluster is located at the top of the tree, aka Witch area. Heart of Darkness is in the same cluster. The cluster shares the same connection small passive node with Brand Equity, Prism Weave and Unnatural Calm clusters.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Crimson Oil | Black Oil | Black Oil | Corruption | 20% increased Effect of Withered |
Version history
Version | Changes |
---|---|
3.21.0 |
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3.16.0 |
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3.12.0 |
|
3.11.0 |
|
3.8.0 |
|
3.5.0 |
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2.1.0 |
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1.2.0 |
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1.0.3 |
|
References
- ↑ https://www.pathofexile.com/forum/view-thread/3123794
- ↑ https://github.com/grindinggear/skilltree-export/blob/d20c71a8b4453888c5562a59c59187aeb4f6351f/data.json
- ↑ Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile Forums. Retrieved June 27, 2021.
- ↑ https://www.reddit.com/r/pathofexile/comments/h7ao1j/the_corruption_cluster_has_changed_heres_how_it/
This article describes historical game content.
+1% to maximum Chaos Resistance
One with Evil (previously known as Method to the Madness) was a chaos-themed notable passive skill .
Version history
Version | Changes |
---|---|
3.21.0 |
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3.16.0 |
|
3.11.0 |
|
3.8.0 |
|
3.5.0 |
|
2.1.0 |
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1.2.0 |
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1.0.3 |
|
References
- ↑ Bex_GGG (June 18, 2020). "Anointing Enchantments Table in Path of Exile: Harvest". Path of Exile Official Forums. Retrieved June 18, 2020.
- ↑ Natalia_GGG (September 6, 2019). "Anointing Enchantments Table in Path of Exile: Blight". Path of Exile Official Forums. Retrieved September 18, 2019.
- ↑ https://github.com/PoESkillTree/PoESkillTree/releases/tag/2.2.2
- ↑ Bex-GGG (December 7, 2015). "Development Manifesto: Content Update 2.1.0 Balance Changes". Official Path of Exile Forums. Retrieved June 10, 2023.
|}
These passives affect Chaos Damage in miscellaneous ways:
+25% to Damage over Time Multiplier for Poison from Critical Strikes [1]
Adder's Touch is a notable passive skill that grants additional damage over time multiplier for poisons from critical strikes. It also grants poison on hit with critical strikes with daggers.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Sepia Oil | Black Oil | Opalescent Oil | Adder's Touch | Critical Strikes with Daggers Poison the Enemy +25% to Damage over Time Multiplier for Poison from Critical Strikes |
Version history
Version | Changes |
---|---|
3.21.0 |
|
3.16.0 |
|
Unknown |
|
3.0.0 |
|
2.2.0 |
|
2.1.0 |
|
1.3.0 |
|
Unknown |
|
Chaos Inoculation (often referred to as CI) is a keystone passive skill that grants immunity to chaos damage, but sets maximum life to 1.
Although the character must survive entirely on energy shield instead of life, immunity to chaos damage can be a significant advantage.
Interactions
The chance and duration of both being stunned and receiving an elemental status ailments is based on your maximum life before CI takes effect[1]. Maximum Life modifiers such as increased maximum Life, reduced maximum Life, etc. apply to the life before CI is applied. Since this base life value is then overwritten by CI, the only advantage life modifiers provide to a CI character is the reduction on stun and status ailment thresholds.
Low life conditions will never take effect while CI is enabled. Effects such as Pain Attunement and On Low Life mods on gear will not activate. For these effects, you must have 50% or less of your current maximum life. Chaos Inoculation sets your maximum life to 1. The exception to this is if you have Coward's LegacyCoward's Legacy
Chain BeltRequires Level 52+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with VulnerabilityDeath is your most important duty.
Face it, or curse your bloodline for all eternity. equipped.
Full life conditions will always take effect because you are always at 100% of 1 life, making the condition of Damage on Full Life SupportDamage on Full Life SupportAttack, Support
Icon: f
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 18Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.Supported Attack Skills deal (20-34)% more Damage while on Full Life
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. easy to maintain.
Interaction with life reduction
Life reductions apply before CI which sets life to 1. For example from Ephemeral EdgeEphemeral Edge
Dusk BladeOne Handed Sword
Physical Damage: 19-54
Elemental Damage: 1-75
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metresRequires Level 32, 57 Str, 57 Dex40% increased Global Accuracy Rating+10 to Intelligence
50% increased Global Critical Strike Chance
(40-50)% increased maximum Energy Shield
25% reduced maximum Life
Adds 1 to 75 Lightning Damage
Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of Player's Maximum Energy ShieldIn the rift between future and past,
life passes quickly.. Obtaining 100%+ reduced Maximum Life will not affect the 1 Life value.
Blood Magic
When linked with Lifetap SupportLifetap SupportSupport, Duration
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 300%Requires Level 8Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills Cost Life instead of Mana
Gain Lifetap after Spending a total of (23-273) Life on Upfront
Costs and Effects of a Supported Skill
Supported Skills deal (10-19)% more Damage while you have Lifetap
Lifetap lasts 4 seconds
Additional Effects From 1-20% Quality:
Lifetap lasts +(0.1-2) secondsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Arrogance SupportArrogance SupportAura, Support
Icon: B
Level: (1-20)
Cost & Reservation Multiplier: (220-201)%Requires Level 31Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effect
Supported Skills Reserve Life instead of Mana
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Aura effectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., or while taking the Blood Magic Keystone or other similar effects, affected skills (including auras) cannot be cast, unless the skill has 0 Cost and/or Reservation. The mod Skills Cost no Mana or Life while Focussed thus allows CI builds to cast skills with Life Costs (e.g. ReapReapSpell, Physical, AoE, Duration
Level: (1-20)
Cost: (25-46) Life
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 210%Requires Level 28A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.Deals (57-943) to (86-1414) Physical Damage
Deals (120.2-1463.3) Base Physical Damage per second
Base duration is 1.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Gain a Blood Charge if this Skill Hits Enemies and none of them Die
Lose a Blood Charge when an Enemy Dies while affected by this Skill's Debuff
Costs 20% more Life per Blood Charge
Deals 15% more Damage per Blood Charge
Additional Effects From 1-20% Quality:
Deals +(0.25-5)% more Damage per Blood ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Corrupting FeverCorrupting FeverSpell, Duration, Physical
Level: (1-20)
Cost: (78-520) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (7.8-335.4) Base Physical Damage per second
Base duration is 6.00 seconds
Base secondary duration is 1.00 seconds
Buff Duration is refreshed after you spend a total of (26-205) Life
Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or Blood RageBlood RageSpell, Duration, Physical
Level: (1-20)
Cost: (12-29) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Base duration is (7.00-10.80) seconds
Grants (5-15)% increased Attack Speed
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Additional Effects From 1-20% Quality:
Grants (0.25-5)% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.).
Chaos resistance reduction/penetration
Since CI grants a flat-out immunity to chaos damage, effects that reduce or penetrate chaos resistance (i.e. Occultist's Void Beacon) have no effect against CI.[2]
Being Poisoned
Being Immune to Chaos Damage means that Chaos Damage cannot inflict poison (to the entity immune to chaos damage), although physical damage can still inflict poison.
CI builds
It is generally best to wait until you have high energy shield before taking CI because it's much easier to survive on life at lower levels. Don't be afraid to take life passive skills for survivability while leveling up, since you can remove them later.
Characters with CI are usually more susceptible to stun and status ailments because of their low base life. Rather than taking otherwise useless life nodes as described above, Stun can be mitigated by obtaining Stun Immunity (e.g Vile Bastion), stacking Chance to Avoid Stuns, or through niche items such as SkyforthSkyforth
Sorcerer BootsEnergy Shield: (51-59)Requires Level 67, 123 Int+(60-120) to maximum Mana
30% increased Movement Speed
25% chance to gain a Power Charge on Critical Strike
12% increased Reservation Efficiency of Skills
You have no Life Regeneration
Stun Threshold is based on 500% of your Mana instead of LifeThe quick die young, the brilliant go mad,
and the powerful stand alone in a wasteland of their own creation. or ValyriumValyrium
Moonstone RingRequires Level 38+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield
+(30-40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of LifeThey will rise and fall in fire and blood.. Status ailments can be mitigated or avoided in a variety of different ways, including Pantheon Powers, Purity of ElementsPurity of ElementsAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain +(20-34)% to all Elemental Resistances
You and nearby allies are Immune to all Elemental Ailments
Additional Effects From 1-20% Quality:
You and nearby allies gain +(0.25-5)% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Chance to Avoid Ailments, Reduced Effect/Duration of Ailments on You, or niche items such as AuxiumAuxium
Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield
+(45-55) to maximum Mana
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
(20-25)% increased Elemental Damage with Attack Skills per Power Charge
0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body..
Chaos Inoculation works well with some other keystone passives, such as:
- Ghost Reaver converts sources of life leech into energy shield leech, at the cost of disabling ES recharge.
- Zealot's Oath applies life regeneration to energy shield. The amount recovered is based on the same % of your max ES, rather than your max life. Flat regeneration recovers the same amount. Note that "regeneration" does not include life flasks, as they are just "Recovery".
- Divine Shield can provide a large amount of regeneration to builds that also stack large amounts of Armour and Physical Damage Reduction.
- Ghost Dance can instantly recover ES on builds that have a decent amount of Evasion, at the cost of capping your energy shield by your evasion rating.
- Wicked Ward can be used by builds relying on recharge, sacrificing some recharge rate for uninterruptible recharge.
Location
Chaos Inoculation is located on the northeast edge of the skill tree.
Class | Distance from start |
---|---|
Witch | 9 |
Shadow | 11 |
Scion | 14 |
Templar | 16 |
Ranger | 19 |
Marauder | 23 |
Duelist | 25 |
Related unique items
Item | Base Item | Stats | |
---|---|---|---|
Midnight BargainMidnight Bargain Engraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos InoculationA chilling hush, a scraping sound Of things no more entombed in ground. A shambling horde is on its way To crush the very light of day. | Engraved Wand | 40 | (22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos Inoculation |
Replica Midnight BargainReplica Midnight Bargain Engraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (40-50)% increased Movement Speed Minions deal (50-70)% increased Damage +6 to maximum number of Raging Spirits +3 to maximum number of Summoned Phantasms Reserves 30% of Life Cannot be used with Chaos Inoculation"Simply incredible. I caught an escaping test subject myself with swarms of burning skulls. Delightful!" - Researcher Olesya | Engraved Wand | 40 | (22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (40-50)% increased Movement Speed Minions deal (50-70)% increased Damage +6 to maximum number of Raging Spirits +3 to maximum number of Summoned Phantasms Reserves 30% of Life Cannot be used with Chaos Inoculation |
Version history
Version | Changes |
---|---|
3.14.1 |
|
3.14.0 |
|
3.0.0 |
|
2.3.2 |
|
0.10.0 |
|
0.9.10e |
|
0.9.7d |
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0.9.6 |
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0.9.5h |
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0.9.5 |
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0.9.4 |
|
References
- ↑ https://fr.pathofexile.com/forum/view-thread/18201/page/1
- ↑ Dan_GGG (February 11, 2016). "Chaos Penetration vs CI?". Official Path of Exile Forums. Retrieved February 11, 2016.
- ↑ Mark_GGG (April 17, 2021). "re: CI (Chaos Inoculation) not granting 100% chaos immunity as it's supposed to with this patch". Official Path of Exile Forums. Retrieved April 20, 2021.
Cobalt JewelLimited to: 1(20-30)% increased Mana Regeneration Rate
(40-60)% increased Spell Damage while no Mana is ReservedWhen your thoughts flow like a river, why build a dam?Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Drop disabledVendor Offer
6x Alchemy Shard
1x Alteration ShardMetadata
Item class: Jewel
Clear Mind is a unique Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Mechanics
Blood Magic: When the Blood Magic keystone is allocated, the spell damage bonus from Clear Mind is always applied because having no mana implies that no mana is reserved.
Life reservation: If an aura is supported with Arrogance SupportArrogance SupportAura, Support
Icon: B
Level: (1-20)
Cost & Reservation Multiplier: (220-201)%Requires Level 31Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effect
Supported Skills Reserve Life instead of Mana
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Aura effectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. to reserve life, then it is not reserving mana and the spell damage bonus from Clear Mind applies as expected.
Another way to use an aura and not reserve mana is to use the unique ring Essence WormEssence Worm
Unset RingRequires Level 38Has 1 Socket+2 to Level of Socketed Aura Gems
Socketed Gems have no Reservation
Your Blessing Skills are Disabled
80% reduced Reservation Efficiency of Skills"This thing is not a pet. It is a parasite that feeds on the very will of its host.
Like any part of nightmare, it has found a way to make its price... acceptable."
- Malachai the Soulless, which causes the socketed skill gem to not reserve mana.
Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.
Version history
Clear Mind was removed from the drop pool in version 3.20.0. Its inventory icon was reused for WitchbaneWitchbane
Cobalt Jewel+(5-15) to Intelligence
When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to
Curses for remaining Hex DurationIn darkest night, 'neath waxen moon
A witch snatches a boy from his room.
He wards off her hexes
The witch he perplexes
And so becomes part of her stew.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Version | Changes |
---|---|
3.20.0 |
|
2.0.0 |
|
+8% to Chaos Resistance
8% increased maximum Energy Shield [1]
Purity of Flesh is a notable passive skill that grants increased maximum life and increased maximum energy shield. It also grants additional chaos resistance.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Clear Oil | Black Oil | Silver Oil | Purity of Flesh | 10% increased maximum Life +8% to Chaos Resistance 8% increased maximum Energy Shield |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.11.0 |
|
3.8.0 |
|
1.2.0 |
|
1.0.0 |
|
0.11.0 |
|
Unknown |
|
References
- ↑ Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved June 18, 2020.
Life and Chaos Resistance (passive skill) |}
Skills
- Dexterity: Blood Rage, Module Error: No skills found with q_where = skill.active_skill_name="Poison Arrow", Viper Strike
Unique items
There are several unique items that increase your Chaos Damage.
- BlackheartBlackheart
Iron RingAdds 1 to 4 Physical Damage to AttacksAdds (10-15) to (20-25) Chaos Damage to Attacks
Regenerate (10-15) Life per second
10% chance to Cause Monsters to FleeFear is highly infectious. - Rebuke of the VaalRebuke of the Vaal
Vaal BladeOne Handed Sword
Physical Damage: (95-144) to (187-226)
Elemental Damage: (49-98) to (101-140), (49-98) to (101-140), 1 to (210-250)
Chaos Damage: (49-98) to (101-140)
Critical Strike Chance: 5.00%
Attacks per Second: (1.43-1.56)
Weapon Range: 1.1 metresRequires Level 64, 113 Str, 113 Dex+460 to Accuracy RatingAdds (49-98) to (101-140) Physical Damage
Adds (49-98) to (101-140) Fire Damage
Adds (49-98) to (101-140) Cold Damage
Adds 1 to (210-250) Lightning Damage
Adds (49-98) to (101-140) Chaos Damage
(10-20)% increased Attack SpeedThough the Vaal revered peace, it would have
been suicide for any culture to rouse them to war.
- Icius Perandus, Scholar to the Empire. - Infernal MantleInfernal Mantle
Widowsilk RobeEnergy Shield: (345-470)
Movement Speed: -3%Requires Level 65, 187 Int+3 to Level of Socketed Fire Gems
100% increased Global Critical Strike Chance
(120-160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
100% increased Spell Damage taken when on Low ManaDespair hums, softly, deadly, in the bones of my enemies.
Eyes will burn, and souls wither, as they bask in my radiance. - The CovenantThe Covenant
Spidersilk RobeEnergy Shield: (313-409)
Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 29 Added Chaos Damage
+(20-30) to Intelligence
(210-250)% increased Energy Shield
10% increased maximum Life
Skills gain a Base Life Cost equal to 100% of Base Mana CostMy Soul is your Strength
My Price is your Blood - Death's OathDeath's Oath
Astral PlateArmour: (1990-2502)
Movement Speed: -5%Requires Level 62, 180 Str+(8-12)% to all Elemental ResistancesTrigger Level 20 Death Aura when Equipped
+(40-50) to all Attributes
(10-15)% increased Attack Speed
(180-220)% increased Armour
+(60-70) to maximum Life
1% of Attack Damage Leeched as Life
You take 450 Chaos Damage per second for 3 seconds on Kill
Gore FootprintsTears of blood, aching heart,
My dear Isildria must depart. - Ming's HeartMing's Heart
Amethyst RingRequires Level 69+(17-23)% to Chaos Resistance25% reduced maximum Energy Shield
25% reduced maximum Life
+(40-50)% to Chaos Resistance
Gain (40-60)% of Physical Damage as Extra Chaos DamageMing slew Tranquillity
Took Chaos for his wife
And on Her immortal finger
He placed his Heart - Mortem MorsuMortem Morsu
Fright ClawClaw
Physical Damage: (21-24) to (80.5-92)
Critical Strike Chance: 7.88%
Attacks per Second: 1.80
Weapon Range: 1.1 metresRequires Level 34, 61 Dex, 61 IntGrants 20 Life per Enemy Hit(75-100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10-20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
60% chance to Poison on HitFear blisters the heart and thins the blood.
Fear squeezes lungs and sets the guts to fester.
Fear is the wound left untended. - Voltaxic RiftVoltaxic Rift
Spine BowBow
Physical Damage: 38-115
Elemental Damage: 1 to (600-750)
Critical Strike Chance: 6.50%
Attacks per Second: (1.54-1.61)Requires Level 64, 212 DexAdds 1 to (600-750) Lightning Damage
(10-15)% increased Attack Speed
100% of Lightning Damage Converted to Chaos Damage
Your Chaos Damage can Shock
Hits with this Weapon Shock Enemies as though dealing 300% more Damage
+40% to Maximum Effect of ShockThe eldritch storm descended upon us, and bruised lightning
rained down. Metal withered and flesh melted before its
arcane power. There was no escape, no shelter. Only despair. - DarkscornDarkscorn
Assassin BowBow
Physical Damage: (92.8-113.4) to (248-288)
Critical Strike Chance: 6.70%
Attacks per Second: 1.50Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage
Adds (15-20) to (25-30) Physical Damage
20% increased Attack Speed
(15-30)% increased Global Accuracy Rating
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage from Hits taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"The Spirit of War knows nothing of good and evil.
It knows only destruction."
- Sekhema Asenath - Lightbane RaimentLightbane Raiment
Ornate RingmailArmour: (569-715)
Energy Shield: (118-148)
Movement Speed: -5%Requires Level 47, 69 Str, 69 Int(120-140)% increased Armour and Energy Shield
30% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance to create Desecrated Ground when you Block
Desecrated Ground deals 250 Chaos Damage per second (Hidden)
Desecrated Ground has a radius of 16 (Hidden). . . and the Light faded and hope waned
Zahndethus cast aside his faith
and embraced the darkness.
There are also uniques that give you chaos resistance.