'''{{PAGENAME}}''' is a [[map]] [[area]] based on the tileset from [[The Quay]].
==Layout==
==Layout==
The map runs the length of a long and winding harbour, with occasional paths leading on rafts or other dead ends. The boss waits in a separate arena with the entrance located at the end of the map.
==Encounters==
==Encounters==
===Boss===
===Boss===
The boss behaves like a nesting doll. Upon death a smaller version with less HP is spawned. The Bosses biggest damage type is a bleed, so Basalt Flasks and "of Staunching" flasks are helpful.
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..Port Map (War for the Atlas) is a maparea based on the tileset from The Quay.
The map runs the length of a long and winding harbour, with occasional paths leading on rafts or other dead ends. The boss waits in a separate arena with the entrance located at the end of the map.
Encounters
Boss
The boss behaves like a nesting doll. Upon death a smaller version with less HP is spawned. The Bosses biggest damage type is a bleed, so Basalt Flasks and "of Staunching" flasks are helpful.
Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids: MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page) MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)Module Error: Too many skills found with q_where = skill.active_skill_name="Blast Rain". Please choose only one of the following ids: AutonomousBlastRainTrap - Base duration is 12.00 seconds, Fires 4 additional Arrows, 50% of Physical Damage Converted to Fire Damage (page) BlastRainUltimatum - Deals (-50-20)% more Damage, 95% reduced Projectile Speed, Fires 4 additional Arrows, 50% of Physical Damage Converted to Fire Damage (page)
Assassin's FavourAssassin's Favour9DaggerBy the time their eyes meet, the dark deal has long since been made, and his fate long since sealed.
23
Dying AnguishDying Anguish8Level 19 Transfigured Gem Quality:+19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
68
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
23
Lantador's Lost LoveLantador's Lost Love7Two-Stone RingThey fought the storm together as one, Until the longest of days was done. Their love grew stronger with every breath, Until it was broken apart in death.
The PactThe Pact9Pledge of Hands"On this day I mark the first of many agreements that I will have with this land and its people."
51
The PoetThe Poet9Blood of Corruption CorruptedGod had forsaken the land And Victario wept. Corruption consumed the land And Victario's tears turned to blood.
23
The Saint's TreasureThe Saint's Treasure102x Exalted OrbPublicly, he lived a pious and chaste life of poverty. Privately, tithes and tributes made him and his lascivious company very comfortable indeed.
68
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
The TyrantThe Tyrant9Merciless Weapon Item Level:100"Fear controls the masses." - Laszlo, the Scourge
80
Three Faces in the DarkThree Faces in the Dark73x Chaos OrbFor every threat you spy in the shadows, there are two others you don't.
23
The Tireless ExtractorThe Tireless Extractor810x Oil"I am not alone in this. I have God by my side! And... you help sometimes, I suppose." - Sister Cassia
68
Azure RageAzure Rage4Punishing Map Map Tier:16The mask hides his identity but also makes it hard to read...
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.