Maze Map: Difference between revisions

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<section begin="version history" />
<section begin="version history" />
==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.5.0}}
{{Version history table row|3.5.0}}
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
* Many map bosses have also shifted around. Some have been retired and replaced!
* Many map bosses have also shifted around. Some have been retired and replaced!
{{VersionHistoryRow|3.1.0}}
{{Version history table row|3.1.0}}
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
{{VersionHistoryRow|2.4.0}}
{{Version history table row|2.4.0}}
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
* (undocumented) Name changed from Conservatory Map to Maze Map.
* (undocumented) Name changed from Conservatory Map to Maze Map.
{{VersionHistoryRow|2.0.0}}
{{Version history table row|2.0.0}}
*  Maps from the old progression no longer drop. They can be played to find maps from the new progression.
*  Maps from the old progression no longer drop. They can be played to find maps from the new progression.
{{VersionHistoryRow|1.0.2}}
{{Version history table row|1.0.2}}
* Added [[Vaal Fallen]] and [[Serpentine Construct]]s as the signature monsters for the Maze Map.
* Added [[Vaal Fallen]] and [[Serpentine Construct]]s as the signature monsters for the Maze Map.
{{VersionHistoryRow|0.10.0}}
{{Version history table row|0.10.0}}
* Start of open beta. Old map item are wiped from server. The map now a T5 / area level 74 map.
* Start of open beta. Old map item are wiped from server. The map now a T5 / area level 74 map.
{{VersionHistoryRow|0.9.12u}}
{{Version history table row|0.9.12u}}
* The level 68 [[Shadow of the Vaal (unique monster)|Oversoul]] Map boss now uses skills of an appropriate level.
* The level 68 [[Shadow of the Vaal (unique monster)|Oversoul]] Map boss now uses skills of an appropriate level.
{{VersionHistoryRow|0.9.11}}
{{Version history table row|0.9.11}}
* Introduced to the game. Initially a T9 map (area level 68)
* Introduced to the game. Initially a T9 map (area level 68)



Revision as of 12:10, 31 December 2020

Template:Current map version infobox Module Error: No results found for item using search term "page = Maze Map (Necropolis)" Maze Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • (undocumented) Name changed from Conservatory Map to Maze Map.
2.0.0
  • Maps from the old progression no longer drop. They can be played to find maps from the new progression.
1.0.2
0.10.0
  • Start of open beta. Old map item are wiped from server. The map now a T5 / area level 74 map.
0.9.12u
  • The level 68 Oversoul Map boss now uses skills of an appropriate level.
0.9.11
  • Introduced to the game. Initially a T9 map (area level 68)