Leyline Map: Difference between revisions
Jump to navigation
Jump to search
Neokowloon (talk | contribs) (migrate content from Leyline Map (War for the Atlas)) |
>Vinibot |
||
Line 29: | Line 29: | ||
<section begin="version history" /> | <section begin="version history" /> | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.5.0}} | ||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* Many map bosses have also shifted around. Some have been retired and replaced! | * Many map bosses have also shifted around. Some have been retired and replaced! | ||
* (Not in patch notes) The Atlas will now be shuffled every league. | * (Not in patch notes) The Atlas will now be shuffled every league. | ||
{{ | {{Version history table row|3.1.0}} | ||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | ||
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | ||
* (Not in patch notes) Sulphur Wastes Map renamed to '''Leyline Map'''. | * (Not in patch notes) Sulphur Wastes Map renamed to '''Leyline Map'''. | ||
{{ | {{Version history table row|2.4.0}} | ||
* Introduced to the game. | * Introduced to the game. | ||
|} | |} | ||
<section end="version history" /> | <section end="version history" /> | ||
{{Navbox maps}} | {{Navbox maps}} |
Revision as of 19:12, 15 February 2021
Template:Current map version infobox Module Error: No results found for item using search term "page = Leyline Map (Necropolis)" Leyline Map is a map area.
Layout
The layout is a long wide strip lined with countless ridges blocking off elevated areas and a few depressions. Gap-closing movement skill highly recommended. Boss arena is found at the end of a raised rectangular walkway.
Encounters
Boss
Mirage of Bones (Based on Nightwane)
- Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 seconds
(0-47)% increased Cooldown Recovery Rate
Minions deal (0-57)% more Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Mirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Base duration is 3.00 seconds
(0-47)% increased Cooldown Recovery Rate
Minions deal (0-57)% more Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Blast RainBlast RainFire, Attack, AoE, Projectile, Bow
Level: (1-20)
Cost: (8-10) Mana
Attack Damage: (30-35)% of base
Effectiveness of Added Damage: (30-36)%Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Fires 6 Arrows
100% of Physical Damage Converted to Fire Damage
Penetrates (20-30)% Fire Resistance
Additional Effects From 1-20% Quality:
Fires +(0.05-1) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Boss can be identified as it walks around while it's clones do not.
Boss video
Items found in this area
The following drop-restricted items can drop in this area.
No area id given. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.
Unique versions
There are currently no unique items for this base item type.
Version history
Version | Changes |
---|---|
3.5.0 |
|
3.1.0 |
|
2.4.0 |
|