Doomfletch's Prism: Difference between revisions

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==Legacy variants==
==Legacy variants==
[[Legacy item|Legacy]] modifiers and base items are retained when upgrading uniques to their fated counterparts. So because {{il|Doomfletch}} has legacy variants, Doomfletch's Prism effectively does as well.
[[Legacy item|Legacy]] modifiers and base items are retained when upgrading uniques to their fated counterparts. So because {{il|Doomfletch}} has legacy variants, Doomfletch's Prism effectively does as well.


{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row| 3.1.0 | (20-24)% increased Elemental Damage with Attack Skills |
{{legacy variant table row|3.1.0
|
* (20-24)% increased Elemental Damage with Attack Skills
|
* {{c|mod|Adds (8-12) to (16-20) Physical Damage}}
* {{c|mod|Adds (8-12) to (16-20) Physical Damage}}
* (10-14)% increased Attack Speed
* (10-14)% increased Attack Speed
Line 47: Line 49:
* {{c|mod|Gain 110% of Weapon Physical Damage as Extra Damage of each Element}}
* {{c|mod|Gain 110% of Weapon Physical Damage as Extra Damage of each Element}}
}}
}}
{{legacy variant table row| 2.6.0 | {{c|mod|(6-12)% increased Elemental Damage with Attack Skills}} |
{{legacy variant table row|2.6.0
|
* {{c|mod|(6-12)% increased Elemental Damage with Attack Skills}}
|
* {{c|mod|Adds (8-12) to (16-20) Physical Damage}}
* {{c|mod|Adds (8-12) to (16-20) Physical Damage}}
* (10-14)% increased Attack Speed
* (10-14)% increased Attack Speed
Line 54: Line 59:
* {{c|mod|Gain 110% of Weapon Physical Damage as Extra Damage of each Element}}
* {{c|mod|Gain 110% of Weapon Physical Damage as Extra Damage of each Element}}
}}
}}
{{legacy variant table row| 2.0.0 | {{c|not|(20-24)% increased Elemental Damage with Attack Skills}} |
{{legacy variant table row|2.0.0
{{c|not|Adds (8-12) to (16-20) Physical Damage}}
|
* {{c|not|(20-24)% increased Elemental Damage with Attack Skills}}
* {{c|help|No implicit modifier}}
|
* {{c|not|Adds (12-16) to (20-24) Physical Damage}}
* (10-14)% increased Attack Speed
* (10-14)% increased Attack Speed
* {{c|mod|(30-40)% increased Critical Strike Chance}}
* {{c|mod|(30-40)% increased Critical Strike Chance}}

Revision as of 07:19, 10 June 2021

Doomfletch's Prism
Royal Bow
Bow
Physical Damage: (26-30) to (76-80)
Critical Strike Chance: 5.00%
Attacks per Second: (1.59-1.65)
Requires Level 40, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of each Element
"The Vaal, a thousand years ago,
came up with more delightful methods of murder
than I could ever wish for."
- Koralus Doomfletch
Vendor Offer
4x Alchemy Shard
9x Alteration Shard
Weapon DPS
Physical: (81.3-90.9)
Phys+Chaos: (81.3-90.9)
Total: (81.3-90.9)
Metadata
Item class: Bow

Doomfletch's Prism is a unique Royal BowRoyal BowBow
Physical Damage: 14-56
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack Skills
. It is a fated version of DoomfletchDoomfletch
Royal Bow
Bow
Physical Damage: (26-30) to (76-80)
Critical Strike Chance: 5.00%
Attacks per Second: (1.59-1.65)
Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of each Element
"Toasted or frozen
Or twitching in the light
I'm not fussy
And neither is Death."
- Koralus Doomfletch
.

Item acquisition

Doomfletch's Prism is drop disabled.

Steps

Template:Fated item steps

Legacy variants

Legacy modifiers and base items are retained when upgrading uniques to their fated counterparts. So because DoomfletchDoomfletch
Royal Bow
Bow
Physical Damage: (26-30) to (76-80)
Critical Strike Chance: 5.00%
Attacks per Second: (1.59-1.65)
Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of each Element
"Toasted or frozen
Or twitching in the light
I'm not fussy
And neither is Death."
- Koralus Doomfletch
has legacy variants, Doomfletch's Prism effectively does as well.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.1.0
  • (20-24)% increased Elemental Damage with Attack Skills
  • Adds (8-12) to (16-20) Physical Damage
  • (10-14)% increased Attack Speed
  • (30-40)% increased Critical Strike Chance
  • 60% increased Mana Regeneration Rate
  • Gain 110% of Weapon Physical Damage as Extra Damage of each Element
2.6.0
  • (6-12)% increased Elemental Damage with Attack Skills
  • Adds (8-12) to (16-20) Physical Damage
  • (10-14)% increased Attack Speed
  • (30-40)% increased Critical Strike Chance
  • 60% increased Mana Regeneration Rate
  • Gain 110% of Weapon Physical Damage as Extra Damage of each Element
2.0.0
  • (20-24)% increased Elemental Damage with Attack Skills
  • No implicit modifier
  • Adds (12-16) to (20-24) Physical Damage
  • (10-14)% increased Attack Speed
  • (30-40)% increased Critical Strike Chance
  • 60% increased Mana Regeneration Rate
  • Gain 110% of Weapon Physical Damage as Extra Damage of each Element

Version history

Version Changes
3.3.0
  • Added 3D art.
3.1.0
  • Now adds 100% of Physical Damage as Damage of each Element (down from 110%). This change can be divined.
  • It no longer has increased Critical Strike Chance, and instead has (12-16) to (20-24) added Physical Damage.
2.6.0
  • Base type implicit mod increased to (20-24)% increased Elemental Damage with Weapons (up from 6-12%).
2.3.0
  • Introduced to the game.

Gallery

ru:Призма Стрел рока