Raise Spectre: Difference between revisions

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*Enfeeble - [[Diabolist]], [[Reanimator]]
*Enfeeble - [[Diabolist]], [[Reanimator]]
*Vulnerability - [[Necromancer (monster type)|Necromancer]] (certain versions @ The Coward's Trial or The Dungeon of Necromancy), [[Merveil's Retainer]] (The Frozen Abyss / Leyline Map / Crater Map)
*Vulnerability - [[Necromancer (monster type)|Necromancer]] (certain versions @ The Coward's Trial or The Dungeon of Necromancy), [[Merveil's Retainer]] (The Frozen Abyss / Leyline Map / Crater Map)
*Temporal Chains - [[Mortality Experimenter]], [[Necromancer (monster)|Necromancer]] (certain versions @ The Coward's Trial or The Dungeon of Necromancy), [[Merveil's Chosen]] (Whakawairua Tuahu) , [[Shrieking Witch]]
*Temporal Chains - [[Mortality Experimenter]], [[Necromancer (monster)|Necromancer]] (certain versions @ The Coward's Trial or The Dungeon of Necromancy), [[Merveil's Chosen]] (Whakawairua Tuahu) , [[Wailing Widow]]/[[Shrieking Witch]]


==Finding Spectres in Maps==
==Finding Spectres in Maps==

Revision as of 04:07, 19 February 2022

Raise SpectreSpell, Minion
Level: (1-20)
Cost: (15-28) Mana
Cast Time: 0.85 sec
Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
55% more Minion Movement Speed
Minion Movement Speed is Capped
Raised Spectres are Level (28-72)
Minions have (105-776) additional Accuracy Rating
Minions have +30% to all Elemental Resistances

Additional Effects From 1-20% Quality:
1% increased Minion Movement SpeedMinions deal 1% increased Melee Damage
1% increased Minion Maximum Life
Minions have 0.5% reduced Enemy Stun ThresholdMinions are Created with maximum Frenzy Charges
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 28
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemRaiseSpectre

Raise Spectre is a minion spell skill that summons a defeated enemy as an allied minion.

Skill functions and interactions

  • Monster types: Unlike minions created with the skill Raise ZombieRaise ZombieSpell, Minion
    Level: (1-20)
    Cost: (9-28) Mana
    Cast Time: 0.85 sec
    Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.Maximum (3-6) Raised Zombies
    Minions have (0-38)% more Maximum Life

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Raised Zombies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , raised Spectres retain the basic abilities they had in life. Although magic and rare enemy corpses can be used to create Spectres, the Spectres will be the normal version of that monster type, lacking any additional modifiers they may have had. However, intrinsic mods for the normal monsters will be maintained except for some minion-raising abilities of their own. For example, Necromancers will curse enemies but not raise minions. Some monsters like Reanimators and Spectral Tacticians can summon their own minions (Zombies and Raging Spirits, respectively), but their minion's stats will only be affected by Minion-specific support gems and stats that affect allies, like Aura. Since they're not directly summoned by the player, stats from player's equipments and skill tree that modify minions will not affect them.
  • Support gems: Raise Spectre can gain the benefits of many different types of support gems, but not all of them may be beneficial depending on the type of Spectres raised. Minion-specific support gems will work on every type of spectre. For example, Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
    Icon: P
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports projectile skills.Supported Skills deal (35-26)% less Projectile Damage
    Supported Skills fire 4 additional Projectiles

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    will affect spectres with projectile abilities, while Increased Area of Effect SupportIncreased Area of Effect SupportSupport, AoE
    Icon: E
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 38Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of Effect

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Area Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    will affect spectres with area abilities.
    • Lifetap SupportLifetap SupportSupport, Duration
      Icon: T
      Level: (1-20)
      Cost & Reservation Multiplier: 300%
      Requires Level 8Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills Cost Life instead of Mana
      Gain Lifetap after Spending a total of (23-273) Life on Upfront
      Costs and Effects of a Supported Skill
      Supported Skills deal (10-19)% more Damage while you have Lifetap
      Lifetap lasts 4 seconds

      Additional Effects From 1-20% Quality:
      Lifetap lasts +(0.1-2) seconds
      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
      will affect both the cost you pay to use the skill, and the cost the resulting spectre pays to use its own skill. This can help certain spectres such as Carnage Chieftains use their skills more often.
    • Spectres receive the support of linked gems that are currently linked to the Raise Spectre gem, not the ones linked to the Raise Spectre gem at the time the spell was cast. This means that a player using Chaos Inoculation may first raise a spectre without Lifetap SupportLifetap SupportSupport, Duration
      Icon: T
      Level: (1-20)
      Cost & Reservation Multiplier: 300%
      Requires Level 8Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills Cost Life instead of Mana
      Gain Lifetap after Spending a total of (23-273) Life on Upfront
      Costs and Effects of a Supported Skill
      Supported Skills deal (10-19)% more Damage while you have Lifetap
      Lifetap lasts 4 seconds

      Additional Effects From 1-20% Quality:
      Lifetap lasts +(0.1-2) seconds
      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
      linked (expending mana to do so), and then link the Lifetap SupportLifetap SupportSupport, Duration
      Icon: T
      Level: (1-20)
      Cost & Reservation Multiplier: 300%
      Requires Level 8Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills Cost Life instead of Mana
      Gain Lifetap after Spending a total of (23-273) Life on Upfront
      Costs and Effects of a Supported Skill
      Supported Skills deal (10-19)% more Damage while you have Lifetap
      Lifetap lasts 4 seconds

      Additional Effects From 1-20% Quality:
      Lifetap lasts +(0.1-2) seconds
      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
      gem afterwards to add its properties to the spectres.
  • Corpse targeting: Holding down the corpse targeting toggle (defaults to the "A" key) makes it easier to choose a corpse to raise. Note that you must continue targeting the corpse while raising the spectre. If you let go of your corpse target button you may raise a different spectre.
  • Monster level: Spectres no longer have their level reduced to the level of the area they are in. Instead, the level of a Spectre is now based on the level of the Raise Spectre skill gem.
  • DesecrateDesecrateSpell, AoE, Duration, Chaos
    Level: (1-20)
    Cost: (11-26) Mana
    Cast Time: 0.60 sec
    Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
    Base duration is 4.00 seconds
    Spawns 5 corpses
    Spawns corpses up to Level (20-100)
    Maximum of 10 corpses allowed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    can be used to generate corpses to raise as spectres. See DesecrateDesecrateSpell, AoE, Duration, Chaos
    Level: (1-20)
    Cost: (11-26) Mana
    Cast Time: 0.60 sec
    Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
    Base duration is 4.00 seconds
    Spawns 5 corpses
    Spawns corpses up to Level (20-100)
    Maximum of 10 corpses allowed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    for more details.
  • Spectres persist after logout or disconnection.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Maximum
Spectres
Spectre
Level
Additional
Accuracy
Exp.Total Exp.
128671512810500
2317316131119199345199345
3347917134136285815485160
4378518137155401344886504
54092191401835543791440883
64296191422004774371918320
744100201442275837862502106
846104211462457103593212465
9481092114826713555114567976
10501132215030111388775706853
11521172215232813682337075086
12541212315437016383388713424
135612524256400195664810670072
145813024258432365518414325256
156013425260487301732717342583
166213825262528775999525102578
1764142262645921513819340240771
1866146272666402608382566324596
19681512726869262620247128944843
207015528270776211708088340652931
217215929272806N/AN/A
2274N/A29273839N/AN/A
2376N/A30274870N/AN/A
2478N/A30275904N/AN/A
2580N/A31376939N/AN/A
2682N/A32377974N/AN/A
2784N/A323781013N/AN/A
2886N/A333791051N/AN/A
2988N/A333801092N/AN/A
3090N/A343811134N/AN/A
3191N/A343821177N/AN/A
3292N/A353831223N/AN/A
3393N/A353841268N/AN/A
3494N/A353851317N/AN/A
3595N/A363861368N/AN/A
3696N/A363871420N/AN/A
3797N/A363881474N/AN/A
3898N/A373891529N/AN/A
3999N/A373901588N/AN/A
40100N/A373911646N/AN/A

Lua error in Module:Item_acquisition at line 628: table index is nil.

Strategy

As players progress through the game, there are several monsters that present interesting choices to supplement summoner and hybrid-summon builds alike. Even for a non-summoner build, a single curse-casting spectre whose AI helps them stay away can be quite useful. In practice, it's not that easy to keep a sole spectre alive without having other bodies around to shield it - this means parties and hybrid/full-summon builds.


Blight League

In Blight League it was determined by build maker that 3 of the best spectres to use are:

Spectre Location
Slave Driver The Control Blocks (Act 5)
Solar Guard (Act 8): The Solaris Temple Level 1 or Level 2, The Harbour Bridge, The Solaris Concourse
Risen Vaal Advocate The Temple of Atzoatl

Party-friendly

The following list are a small sample of Spectres that are compatible with parties in general since they are both useful and have a relatively low graphics load for the sake of others:

Ranged multi-shot and AoE

These spectres have high damage, and are generally compatible with traditional ranged/spell support gems such as Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
Icon: l
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage
Supported Skills fire 2 additional Projectiles

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
, Chain SupportChain SupportSupport, Chaining, Projectile
Icon: c
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports projectile skills, and any other skills that chain.Supported Skills Chain +2 times
Supported Skills deal (30-11)% less Damage with Hits

Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Chaining range
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
and Faster Projectiles SupportFaster Projectiles SupportSupport, Projectile
Icon: j
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 31Supports projectile skills.Supported Skills have (50-69)% increased Projectile Speed
Supported Skills deal (20-29)% increased Projectile Damage

Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Projectile Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
.

Combat Support and Distraction

These Spectres make better tanks and are melee.

Curse Specialists

These Spectres come with curses (note: spectres share player's curse limit).

Finding Spectres in Maps

Some guidance on Spectre corpse availability when raising Spectres in maps:

  • Maps have a default sub-set of mob-types that will spawn, usually related to the tileset.
  • Mobs like Stygian Revenants (Undead) and Undying Evangelists (Humanoid) will have better chance to be spawned with a map mod that changes the allowed mob-types.
  • Taking existing Spectres into a map adds them to the list of spawnable corpses via Desecrate if allowed by the map, even if there are no mobs of that type present. This seems to be related to the default sub-set above. E.g. taking Flame Sentinels into a white Temple will allow their corpses to be spawned by Desecrate. Note that mods changing the spawn-type such as Bipedal will prevent Flame Sentinel corpses from spawning. Also note that some instances will be more difficult than others to obtain the matching corpses, probably because the the actual monster variety in the map tileset is higher. Sometimes this takes dozens of casts, in which case using traps and mines to multiply the number of corpses can be useful.
  • Here is a example list of maps that contain mobs of the following type by default (by no means complete):
    • Ancient Construct: Overgrown Shrine MapOvergrown Shrine MapMap Level: 70
      Map Tier: 3
      Guild Character: ¾
      A once great monument,
      now a forgotten memorial.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    • Flame Sentinel: Pier MapPier MapMap Level: 69
      Map Tier: 2
      Guild Character: z
      Man's reach extends into
      the ocean, clawing at
      its infinite depths.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
      , Temple MapTemple MapMap Level: 81
      Map Tier: 14
      Guild Character: -
      Immaculate white stone rises
      from the abyss. Perfection.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
      , Terrace MapTerrace MapMap Level: 80
      Map Tier: 13
      Guild Character: ð
      A garden on a stone pedestal.
      An incredible, and foolish, feat.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
      , Scriptorium MapScriptorium MapMap Level: 68
      Map Tier: 1
      Guild Character:
      Knowledge balanced atop a vast pit. Hold on,
      or perish in the darkness of ignorance.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    • Various Goatmen: Coves MapCoves MapMap Level: 77
      Map Tier: 10
      Guild Character: Ê
      The dark seas swallow the careless
      and spit them against sharp rocks.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    • Experimentors Mortality Experimenter and Flesh Sculptor: Burial Chambers MapBurial Chambers MapMap Level: 72
      Map Tier: 5
      Guild Character: E
      Vile fiends hide beneath
      the peaceful plains.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
      Cursed Crypt MapCursed Crypt MapMap Level: 74
      Map Tier: 7
      Guild Character: }
      Saints and heathens look the same
      once the rot takes hold.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
      , Overgrown Shrine MapOvergrown Shrine MapMap Level: 70
      Map Tier: 3
      Guild Character: ¾
      A once great monument,
      now a forgotten memorial.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
      , Promenade MapPromenade MapMap Level: 73
      Map Tier: 6
      Guild Character: ;
      Even the greatest achievements
      will eventually be abandoned.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
      , Temple MapTemple MapMap Level: 81
      Map Tier: 14
      Guild Character: -
      Immaculate white stone rises
      from the abyss. Perfection.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    • Merveil's Chosen: (T13) Sulphur Wastes[confirmation needed because of version 3.1.0 change] (Vulnerability curse)
    • Necromancers: Cells MapCells MapMap Level: 71
      Map Tier: 4
      Guild Character: Ú
      Life crushed together.
      Left to crumble to dust.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
      (flammability version tested)
    • Oak's Devoted: Burial Chambers MapBurial Chambers MapMap Level: 72
      Map Tier: 5
      Guild Character: E
      Vile fiends hide beneath
      the peaceful plains.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    • Stygian Revenant: Phantasmagoria MapPhantasmagoria MapMap Level: 72
      Map Tier: 5
      Guild Character: o
      Every movement is watched,
      recorded, remembered.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    • Tentacle Miscreation: Overgrown Shrine MapOvergrown Shrine MapMap Level: 70
      Map Tier: 3
      Guild Character: ¾
      A once great monument,
      now a forgotten memorial.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    • Undying Grappler: Overgrown Shrine MapOvergrown Shrine MapMap Level: 70
      Map Tier: 3
      Guild Character: ¾
      A once great monument,
      now a forgotten memorial.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
      , Temple MapTemple MapMap Level: 81
      Map Tier: 14
      Guild Character: -
      Immaculate white stone rises
      from the abyss. Perfection.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    • Undying Incinerator: Bone Crypt MapBone Crypt MapMap Level: 68
      Map Tier: 1
      Guild Character: V
      The dead ask to be remembered,
      but such requests
      are seldom met.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.
      , Cursed Crypt MapCursed Crypt MapMap Level: 74
      Map Tier: 7
      Guild Character: }
      Saints and heathens look the same
      once the rot takes hold.
      Travel to this Map by using it in a personal Map Device. Maps can only be used once.

Spectre Bank

Due to the fact that your spectres can die and finding them once again can take some time, making the spectre bank is highle recommended.

Here is a step by step guide on how to do it:

  • Buy any level Desecrate and Raise Spectre gems (not counting the ones you're already using) and put them into your Stash.
  • Use Desecrate in your hideout Hideout, so the corpses of spectres you want to save will appear on the ground.
  • Exit to charactres selection
  • Click "Create" and choose the League you are currently playing on.
  • Choose Witch and level up the character to have around 30 passive skill points
  • Go to Death Attunement node for +1 to Maximum number of Spectres
  • It is highly recommended to equip Queen's Decree for +1 to Maximum number of Spectres
  • This way you can save here up to 3 different spectres
  • Take out Desecrate and Raise Spectre gems from your Stash
  • Use Desecrate and raise the Spectre you want to save (no need to raise it multiple times)
  • For clarity, your tree should look something like this


Threshold jewels

The following threshold jewels augment Raise Spectre:

Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled

Related unique items

The following unique items are related to Spectres:

ItemBase ItemRequired levelStats
Bones of UllrBones of Ullr
Silk Slippers
Energy Shield: (23-33)Requires Level 22, 42 Int(40-60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
(5-15)% increased Movement Speed
+1 to Level of all Raise Zombie Gems
+1 to Level of all Raise Spectre Gems
The dead man walks where
the living fear to tread.
Silk Slippers22(40-60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
(5-15)% increased Movement Speed
+1 to Level of all Raise Zombie Gems
+1 to Level of all Raise Spectre Gems
Femurs of the SaintsFemurs of the Saints
Primordial Staff
Staff
Physical Damage: 55-165
Critical Strike Chance: 6.20%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 58, 99 Str, 99 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems
Minions deal (60-80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
"They spent a lifetime in the service of God,
only to spend eternity in the service of me."
- Kadavrus, Surgeon to the Umbra
Primordial Staff58+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems
Minions deal (60-80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
Bitterbind PointBitterbind Point
Titanium Spirit Shield
Chance to Block: 25%
Energy Shield: (187-246)
Movement Speed: -3%
Requires Level 68, 159 Int(30-50)% increased Spell Damage
(180-220)% increased Energy Shield
Spectres have (50-100)% increased maximum Life
Gain Arcane Surge when you deal a Critical Strike
Your Raised Spectres also gain Arcane Surge when you do
(40-50)% increased Critical Strike Chance for Spells per Raised Spectre
Veiled Prefix
Though we live and act as individuals, in truth, we are tethered together.
The barriers that divide us need not be broken for our spirits to become entangled.
Take this item to Jun Ortoi to have her Unveil it.
Titanium Spirit Shield68(30-50)% increased Spell Damage
(180-220)% increased Energy Shield
Spectres have (50-100)% increased maximum Life
Gain Arcane Surge when you deal a Critical Strike
Your Raised Spectres also gain Arcane Surge when you do
(40-50)% increased Critical Strike Chance for Spells per Raised Spectre
Veiled Prefix
Adds (14-16) to (20-22) Cold Damage
Adds (14-16) to (20-22) Lightning Damage
Adds (14-16) to (20-22) Fire Damage
Adds (14-16) to (20-22) Cold Damage
Adds (14-16) to (20-22) Fire Damage
Adds (14-16) to (20-22) Lightning Damage
(24-28)% increased Energy Shield
+(19-22) to maximum Life
+2 to Level of Socketed Support Gems
+(5-8)% to Quality of Socketed Support Gems
+(3201-4000) to Armour during Soul Gain Prevention


Related mods

The following non-unique item mods are related to Spectres:

NameGeneration TypeGroupsFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the Elevated ElderSuffixMinionGlobalSkillLevel85+2 to Level of all Raise Spectre Gemsboots_elder 0

Delve Drop-only modifiers

The following mods are related to Spectres and only able to drop from specific Delve node:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
SubterraneanPrefix60+1 to maximum number of Spectres

Legacy mods

Fossil-only modifiers

The following mods are related to Spectres and only able to craft on item by using fossil. However such ability was removed from the fossil in version 3.10.0: No results found

Related helmet enchantments

The following helmet enchantments affect Raise Spectre.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Raise Spectre Damage 166Merciless LabyrinthSpectres have 25% increased Damagehelmet 100
Enchantment Raise Spectre Damage 275Eternal LabyrinthSpectres have 40% increased Damagehelmet 100
Enchantment Spectre Attack And Cast Speed 166Merciless LabyrinthSpectres have 8% increased Attack and Cast Speedhelmet 100
Enchantment Spectre Attack And Cast Speed 275Eternal LabyrinthSpectres have 12% increased Attack and Cast Speedhelmet 100
Enchantment Spectre Elemental Resistances 166Merciless Labyrinth+24% to Raised Spectre Elemental Resistanceshelmet 100
Enchantment Spectre Elemental Resistances 275Eternal Labyrinth+36% to Raised Spectre Elemental Resistanceshelmet 100

Spectre limit

By default, the player can summon only one Spectre at a given time at gem level 1. This limit can be increased with certain passive skills or items.

Passive skills

The following passive skill increase the player's Spectre limit:

NameStats
Death Attunement
+1 to Maximum number of Spectres
+1 to Maximum number of Raised Zombies
+1 to Maximum number of Skeletons [1]

Unique items

The following unique items affect the player's Spectre limit:

ItemRequired levelStats

Total

Players can have a maximum of 8 (or more) Spectres at once:

  • 2 (3) from the level 20 (25+) active skill
  • 1 from the passive skill
  • 1 from chest armour (wearing a rare chest with Delve drop-only prefix mod SubterraneanSubterranean
    Prefix
    +1 to maximum number of Spectres
    or legacy Module Error: No results found for item using search term "item_name = Vis Mortis")
  • 2 from weapons (dual wielding Module Error: No results found for item using search term "item_name = Midnight Bargain")
  • 2 from Module Error: No results found for item using search term "item_name = Soul's Wick"

Ascendancy Passive Skills

No results found for the given query.

Alternate skill effects

Raise Spectre has the following alternate skill effects:

ItemEffect(s)
Arcane Raise Spectre SkinArcane Raise Spectre SkinSkill Gem EffectYour Raise Spectre becomes an Arcane Effect.Your Raise Spectre becomes an Arcane Effect.
Celestial Raise Spectre SkinCelestial Raise Spectre SkinSkill Gem EffectYour Raised Spectre's Skins become Celestial.Your Raised Spectre's Skins become Celestial.
Darkwood Raise Spectre SkinDarkwood Raise Spectre SkinSkill Gem EffectYour Spectres have a Darkwood Skin.Your Spectres have a Darkwood Skin.
Demonic Raise Spectre EffectDemonic Raise Spectre EffectSkill Gem EffectYour Raised Spectres gain a demonic effect.Your Raised Spectres gain a demonic effect.
Ebony Raise Spectre SkinEbony Raise Spectre SkinSkill Gem EffectThe standard skin on your Raised spectres are replaced by an Ebony skin.The standard skin on your Raised spectres are replaced by an Ebony skin.
Oblivion Raise Spectre SkinOblivion Raise Spectre SkinSkill Gem EffectThe standard skin on your Raised Spectres are replaced by an Oblivion skin.The standard skin on your Raised Spectres are replaced by an Oblivion skin.
Onyx Oblivion Raise Spectre SkinOnyx Oblivion Raise Spectre SkinSkill Gem EffectThe standard skin on your Raised Spectres are replaced by an Onyx Oblivion skin.The standard skin on your Raised Spectres are replaced by an Onyx Oblivion skin.
Stygian Raise Spectre SkinStygian Raise Spectre SkinSkill Gem EffectThe standard skin on your Raised spectres are replaced by a Stygian skin.The standard skin on your Raised spectres are replaced by a Stygian skin.

Version history

Version Changes
3.17.0
  • Raise Spectre's most recent monster types are now saved to your character and may be Desecrated. The size of this list is capped by your Spectre limit.
  • Lower the life of Spectre versions of monsters that have very high life totals. Their life is being brought down to match Kitava's Herald monsters. This will affect their corpse when created with Desecrate.
3.13.0
  • Raised spectres now have a spectre level of 28 at gem level 1 (from 31), up to level of 72 at gem level 20 (from 76).
  • The Raised Spectre gem now grants Minions 105 additional accuracy rating at gem level 1 (from 150), up to 776 additional accuracy rating at gem level 20 (from 1109).
3.12.0
  • Now has alternative quality:[1]
Anomalous: 1% increased Minion Maximum Life and Minions deal 1% increased Melee Damage (per 1% quality)
Divergent: Minions have 0.5% reduced Enemy Stun Threshold (per 1% quality)
Phantasmal: Minions are Created with maximum Frenzy Charges
3.10.0
  • Raised Spectres are now level 31 at gem level 1, up to level 76 at gem level 20 (previously level 80 at gem level 20).
3.9.0
  • Additional Maximum Spectres are now unlocked at gem levels 13 and 25 (from 11 and 21).
3.8.0
  • Now sets the level of Raised Spectres, rather than limiting the level of the corpses you can raise as Spectres.
  • Now grants your minions 150 additional Accuracy Rating at gem level 1 (from 142), up to 1109 at gem level 20 (from 824).
  • No longer modifies the Life, Energy Shield or Damage of the minion.
  • Now allows you to raise additional Spectres as the gem levels, up to 2 maximum Raised Spectres at gem level 20 (and more at higher gem levels).
3.1.0
  • Raise Spectre now grants additional accuracy to Spectres based on the level of the gem.
3.0.2
  • Your Spectres and Auras are now saved when you log out or are disconnected.
  • Spectres no longer have their level reduced to the level of the area they are in. Instead, the level of a Spectre is now based on the lowest of either the level of the monster they were raised from, or the maximum level allowed by the skill gem used. This is now indicated on the skill gem.
2.1.0
  • The penalties to the life and energy shield of Summoned Spectres have been halved at all levels.
2.0.0
  • Now grants 1% increased Minion movement speed per 1% quality (was 1.5% per 1% quality).
1.2.0
  • The penalties this gives to monster life, damage and Energy Shield have been reduced by a flat 10% at all levels.
1.0.0d
  • Fixed a crash related to Raise Spectre.
0.9.12qq
  • Fixed a server crash that could occur when using a Raise Spectre Totem and certain monsters.
0.9.12
  • Monsters now have a large multiplicative movement speed bonus when raised as spectres
    (capped at the same speed as a raised zombieRaise ZombieSpell, Minion
    Level: (1-20)
    Cost: (9-28) Mana
    Cast Time: 0.85 sec
    Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.Maximum (3-6) Raised Zombies
    Minions have (0-38)% more Maximum Life

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Raised Zombies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    ).
  • The penalty to spectre life and damage has been substantially reduced at all levels.
0.9.5
  • Raise Spectre now raises better Spectres at higher levels.
0.9.4
  • Raise Spectre can now only raise one Spectre by default at all levels.
  • Minion passives must be sought to raise this limit.
0.9.3f
  • Fixed Minion supports working with raise spectre.
0.8.4
  • Added new skill prototype: Raise Spectre

References

  1. Bex_GGG (September 17, 2020). "Alternate Quality Gems in Path of Exile: Heist". Path of Exile Forums. Retrieved February 22, 2021.

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