'''{{PAGENAME}}''' is a [[map]] [[area]] based on the tileset of [[The Marketplace]].
==Layout==
==Layout==
Like the act zone it is based upon, this map is a large area of ruined market stalls, creating a web of narrow passageways and many obstacles. Dead ends occur very infrequently only. There is no separate boss arena, instead, they are waiting in a medium sized room branching off from the map edge. The floor around the bosses is marked with sand spirals.
==Encounters==
==Encounters==
===Boss===
===Boss===
Two unique ribbon sentinels, based on the fire and lightning unique ribbons in the [[The Solaris Temple Level 1|Solaris Temple]]. Killing one causes the other to enrage and gain a new skill.
'''Herald of Ashes''', based on [[Flame Sentinel]]
*[[Firestorm]]
*[[Flammability]]
*('''Enrage''') Summons Fire Bombs that explode after a delay (similar to ''Flame Bearers'' [[Bloodline mod|Bloodline]])
'''Herald of Thunder''', based on [[Galvanic Ribbon]]
*[[Shock Nova]]
*[[Conductivity]]
*('''Enrage''') Summons Lightning Bombs that explode after a delay (similar to Storm ''Bearers'' [[Bloodline mod|Bloodline]])
===Boss video===
===Boss video===
{{Map item drops}}
{{Map item drops}}
Revision as of 14:22, 27 December 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..Arcade Map (War for the Atlas) is a maparea based on the tileset of The Marketplace.
Like the act zone it is based upon, this map is a large area of ruined market stalls, creating a web of narrow passageways and many obstacles. Dead ends occur very infrequently only. There is no separate boss arena, instead, they are waiting in a medium sized room branching off from the map edge. The floor around the bosses is marked with sand spirals.
Encounters
Boss
Two unique ribbon sentinels, based on the fire and lightning unique ribbons in the Solaris Temple. Killing one causes the other to enrage and gain a new skill.
Assassin's FavourAssassin's Favour9DaggerBy the time their eyes meet, the dark deal has long since been made, and his fate long since sealed.
23
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
The PoetThe Poet9Blood of Corruption CorruptedGod had forsaken the land And Victario wept. Corruption consumed the land And Victario's tears turned to blood.
23
The Saint's TreasureThe Saint's Treasure102x Exalted OrbPublicly, he lived a pious and chaste life of poverty. Privately, tithes and tributes made him and his lascivious company very comfortable indeed.
68
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.
33
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
73
The TyrantThe Tyrant9Merciless Weapon Item Level:100"Fear controls the masses." - Laszlo, the Scourge
80
HomeHome3Exceptional Gem Quality:+1-20%There are countless people, countless stories, and countless eras, but there is one place that, for a time, each of us loved and was loved. It matters. We matter.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.