Wand

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Wands is an item class of one-handed ranged weapons that require intelligence, have a very high base critical strike chance, low base physical damage and, usually, a x% increased Spell Damage implicit modifier.

Maraketh weapons with this item class have a x% increased Cast Speed implicit instead. Convoking WandsConvoking WandWand
Physical Damage: 30-55
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Requires Level 72, 242 IntMinions deal (26-30)% increased Damage
(its inferior act variants) have the Minions deal #% increased Damage implicit instead. Experimented base types with this item class have the Gain an Endurance, Frenzy or Power Charge every 6 seconds implicit instead.

Except for legacy variants, Tornado WandTornado WandWand
Physical Damage: 25-75
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 65, 212 IntAdds (3-5) to (70-82) Lightning Damage to Spells and Attacks
and its inferior act variants have Adds # to # Lightning Damage to Spells and Attacks implicit, while Opal WandOpal WandWand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks
(and its inferior variants) has cold and Demon's HornDemon's HornWand
Physical Damage: 38-71
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Requires Level 56, 179 IntAdds (18-36) to (53-59) Fire Damage to Spells and Attacks
has fire implicit, respectively.

One key note, if you are a Wand user purely focused on spell combat (such as many builds of Witch), note that the standard damage output and quality improvements through a Blacksmith's WhetstoneBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%. have ZERO effect on the implicit modifiers to Spell Damage, Cast Speed or the like. So focus only on the implicit modifier; a low level wand with a high modifier and ideal socket set is better than a high level wand with a low modifier and/or bad sockets.

Wands may be dual wielded or worn with a shield, but cannot be equipped alongside other weapons such as sceptres or rune daggers.

List of wands

Main page: List of wands
ItemRequired levelInt.DamageAPSCritDPSStats
Driftwood WandDriftwood WandWand
Physical Damage: 5-9
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
(8-12)% increased Spell Damage
1145-91.407.00%9.8(8-12)% increased Spell Damage
Goat's HornGoat's HornWand
Physical Damage: 9-16
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells and Attacks
6299-161.207.00%15.0Adds (1-2) to (3-4) Fire Damage to Spells and Attacks
Carved WandCarved WandWand
Physical Damage: 9-17
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 12, 47 Int(11-15)% increased Spell Damage
12479-171.507.00%19.5(11-15)% increased Spell Damage
Quartz WandQuartz WandWand
Physical Damage: 14-27
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 18, 65 IntAdds (2-3) to (4-7) Cold Damage to Spells and Attacks
186514-271.307.00%26.7Adds (2-3) to (4-7) Cold Damage to Spells and Attacks
Calling WandCalling WandWand
Physical Damage: 13-25
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Requires Level 20, 81 IntMinions deal (12-16)% increased Damage
208113-251.407.00%26.6Minions deal (12-16)% increased Damage
Spiraled WandSpiraled WandWand
Physical Damage: 12-37
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks
248312-371.307.00%31.9Adds (1-2) to (9-11) Lightning Damage to Spells and Attacks
Sage WandSage WandWand
Physical Damage: 23-42
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 30, 119 Int(17-21)% increased Spell Damage
3011923-421.208.00%39.0(17-21)% increased Spell Damage
Pagan WandPagan WandWand
Physical Damage: 22-40
Critical Strike Chance: 7.00%
Attacks per Second: 1.35
Requires Level 34, 118 Int10% increased Cast Speed
3411822-401.357.00%41.910% increased Cast Speed
Faun's HornFaun's HornWand
Physical Damage: 26-48
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Requires Level 35, 116 IntAdds (5-10) to (11-13) Fire Damage to Spells and Attacks
3511626-481.207.00%44.4Adds (5-10) to (11-13) Fire Damage to Spells and Attacks
Engraved WandEngraved WandWand
Physical Damage: 21-38
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 40, 131 Int(22-26)% increased Spell Damage
4013121-381.507.00%44.2(22-26)% increased Spell Damage
Crystal WandCrystal WandWand
Physical Damage: 28-52
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 45, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and Attacks
4514628-521.307.00%52.0Adds (4-8) to (10-12) Cold Damage to Spells and Attacks
Coiled WandCoiled WandWand
Physical Damage: 21-64
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 49, 158 IntAdds (1-2) to (22-24) Lightning Damage to Spells and Attacks
4915821-641.307.00%55.2Adds (1-2) to (22-24) Lightning Damage to Spells and Attacks
Congregator WandCongregator WandWand
Physical Damage: 25-46
Critical Strike Chance: 7.50%
Attacks per Second: 1.40
Requires Level 50, 168 IntGain an Endurance, Frenzy or Power Charge every 6 seconds
5016825-461.407.50%49.7Gain an Endurance, Frenzy or Power Charge every 6 seconds
Convening WandConvening WandWand
Physical Damage: 27-50
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Requires Level 50, 183 IntMinions deal (20-24)% increased Damage
5018327-501.407.00%53.9Minions deal (20-24)% increased Damage
Omen WandOmen WandWand
Physical Damage: 33-61
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 53, 200 Int(27-31)% increased Spell Damage
5320033-611.208.00%56.4(27-31)% increased Spell Damage
Heathen WandHeathen WandWand
Physical Damage: 31-57
Critical Strike Chance: 7.00%
Attacks per Second: 1.35
Requires Level 55, 184 Int10% increased Cast Speed
5518431-571.357.00%59.410% increased Cast Speed
Demon's HornDemon's HornWand
Physical Damage: 38-71
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Requires Level 56, 179 IntAdds (18-36) to (53-59) Fire Damage to Spells and Attacks
5617938-711.207.00%65.4Adds (18-36) to (53-59) Fire Damage to Spells and Attacks
Imbued WandImbued WandWand
Physical Damage: 29-53
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 59, 188 Int(33-37)% increased Spell Damage
5918829-531.507.00%61.5(33-37)% increased Spell Damage
Opal WandOpal WandWand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks
6221235-651.307.00%65.0Adds (14-29) to (42-47) Cold Damage to Spells and Attacks
Tornado WandTornado WandWand
Physical Damage: 25-75
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 65, 212 IntAdds (3-5) to (70-82) Lightning Damage to Spells and Attacks
6521225-751.307.00%65.0Adds (3-5) to (70-82) Lightning Damage to Spells and Attacks
Prophecy WandProphecy WandWand
Physical Damage: 35-64
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 68, 245 Int(36-40)% increased Spell Damage
6824535-641.208.00%59.4(36-40)% increased Spell Damage
Accumulator WandAccumulator WandWand
Physical Damage: 29-54
Critical Strike Chance: 7.50%
Attacks per Second: 1.40
Requires Level 70, 237 IntGain 2 Endurance, Frenzy or Power Charges every 6 seconds
7023729-541.407.50%58.1Gain 2 Endurance, Frenzy or Power Charges every 6 seconds
Profane WandProfane WandWand
Physical Damage: 33-61
Critical Strike Chance: 7.00%
Attacks per Second: 1.35
Requires Level 70, 237 Int14% increased Cast Speed
7023733-611.357.00%63.514% increased Cast Speed
Convoking WandConvoking WandWand
Physical Damage: 30-55
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Requires Level 72, 242 IntMinions deal (26-30)% increased Damage
7224230-551.407.00%59.5Minions deal (26-30)% increased Damage

List of unique wands

ItemRequired levelInt.DamageAPSCritpDPSeDPSDPSStats
LifesprigLifesprig
Driftwood Wand
Wand
Physical Damage: 5-9
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
(8-12)% increased Spell Damage+1 to Level of Socketed Spell Gems
(20-28)% increased Spell Damage
(5-8)% increased Cast Speed
+(15-20) to maximum Life
+(15-20) to maximum Mana
Regenerate (6-8) Life over 1 second when you Cast a Spell
From the smallest seeds
To the tallest redwoods,
Life endures in Wraeclast.
1145-91.407.00%9.8N/A9.8(8-12)% increased Spell Damage+1 to Level of Socketed Spell Gems
(20-28)% increased Spell Damage
(5-8)% increased Cast Speed
+(15-20) to maximum Life
+(15-20) to maximum Mana
Regenerate (6-8) Life over 1 second when you Cast a Spell
Abberath's HornAbberath's Horn
Goat's Horn
Wand
Physical Damage: 9-16
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells and Attacks(20-30)% increased Fire Damage
Adds (4-6) to (8-12) Fire Damage to Spells
(40-60)% increased Global Critical Strike Chance
Gain 10 Life per Ignited Enemy Killed
25% reduced Ignite Duration on Enemies
The Goat King drank the smoke and ate the flames
as his ruin spread across the land.
6299-161.207.00%15.0N/A15.0Adds (1-2) to (3-4) Fire Damage to Spells and Attacks(20-30)% increased Fire Damage
Adds (4-6) to (8-12) Fire Damage to Spells
(40-60)% increased Global Critical Strike Chance
Gain 10 Life per Ignited Enemy Killed
25% reduced Ignite Duration on Enemies
AshcallerAshcaller
Carved Wand
Wand
Physical Damage: 9-17
Elemental Damage: (20-24) to (38-46)
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill
Adds (20-24) to (38-46) Fire Damage
Adds (20-24) to (38-46) Fire Damage to Spells
10% chance to Cover Enemies in Ash on Hit
"We do not command fire.
Ngamahu lends it, and Hinekora returns it."
- Lavianga, advisor to Kaom
12479-17
(20-24) to (38-46)
1.507.00%19.5(43.5-52.5)(63.0-72.0)(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill
Adds (20-24) to (38-46) Fire Damage
Adds (20-24) to (38-46) Fire Damage to Spells
10% chance to Cover Enemies in Ash on Hit
The Poet's PenThe Poet's Pen
Carved Wand
Wand
Physical Damage: 9-17
Critical Strike Chance: 7.00%
Attacks per Second: (1.62-1.68)
Requires Level 12, 47 Int(11-15)% increased Spell Damage+1 to Level of Socketed Skill Gems per 25 Player Levels
Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8-12)% increased Attack Speed
In every piece of prose, lies a tiny spark of magic.
12479-17(1.62-1.68)7.00%(21.1-21.8)N/A(21.1-21.8)(11-15)% increased Spell Damage+1 to Level of Socketed Skill Gems per 25 Player Levels
Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8-12)% increased Attack Speed
Reverberation RodReverberation Rod
Spiraled Wand
Wand
Physical Damage: 12-37
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
Socketed Gems are Supported by Level 10 Arcane Surge
+(10-30) to Intelligence
If it's worth doing once, it's worth doing twice.
248312-371.307.00%31.9N/A31.9Adds (1-2) to (9-11) Lightning Damage to Spells and Attacks+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
Socketed Gems are Supported by Level 10 Arcane Surge
+(10-30) to Intelligence
Storm PrisonStorm Prison
Spiraled Wand
Wand
Physical Damage: (16.8-19.2) to (51.8-59.2)
Elemental Damage: 1 to (35-45)
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks(40-60)% increased Physical Damage
Adds 1 to (35-45) Lightning Damage
(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on Kill
You can never truly tame the tempest.
You can barely even leash it.
2483(16.8-19.2) to (51.8-59.2)
1 to (35-45)
1.307.00%(44.6-51.0)(23.4-29.9)(68.0-80.9)Adds (1-2) to (9-11) Lightning Damage to Spells and Attacks(40-60)% increased Physical Damage
Adds 1 to (35-45) Lightning Damage
(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on Kill
Relic of the PactRelic of the Pact
Sage Wand
Wand
Physical Damage: 23-42
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 30, 119 Int(17-21)% increased Spell DamageGrants Level 1 Blood Sacrament Skill
Your Critical Strike Chance is Lucky while on Low Life
Crush your enemies with your essence, so that you may drink of theirs.
3011923-421.208.00%39.0N/A39.0(17-21)% increased Spell DamageGrants Level 1 Blood Sacrament Skill
Your Critical Strike Chance is Lucky while on Low Life
Replica TwyzelReplica Twyzel
Sage Wand
Wand
Physical Damage: 23-42
Critical Strike Chance: (9.60-11.20)%
Attacks per Second: (1.26-1.32)
Requires Level 30, 119 Int(17-21)% increased Spell Damage(5-10)% increased Attack Speed
(20-40)% increased Critical Strike Chance
Attacks fire an additional Projectile
"Energy redirected is energy imbalanced.
Prototype #78 serves as a prime example."
3011923-42(1.26-1.32)(9.60-11.20)%(41.0-42.9)N/A(41.0-42.9)(17-21)% increased Spell Damage(5-10)% increased Attack Speed
(20-40)% increased Critical Strike Chance
Attacks fire an additional Projectile
Shade of SolarisShade of Solaris
Sage Wand
Wand
Physical Damage: 23-42
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 30, 119 Int(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Without light, there can be no shadow.
3011923-421.208.00%39.0N/A39.0(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
TwyzelTwyzel
Sage Wand
Wand
Physical Damage: (50.4-68.2) to (99-129.8)
Critical Strike Chance: (8.80-9.60)%
Attacks per Second: (1.26-1.32)
Requires Level 30, 119 Int(17-21)% increased Spell DamageSocketed Gems fire an additional Projectile
(80-120)% increased Physical Damage
Adds (5-8) to (13-17) Physical Damage
(5-10)% increased Attack Speed
(10-20)% increased Critical Strike Chance
Life persisted,
hardened, twisted.
30119(50.4-68.2) to (99-129.8)(1.26-1.32)(8.80-9.60)%(94.1-130.7)N/A(94.1-130.7)(17-21)% increased Spell DamageSocketed Gems fire an additional Projectile
(80-120)% increased Physical Damage
Adds (5-8) to (13-17) Physical Damage
(5-10)% increased Attack Speed
(10-20)% increased Critical Strike Chance
Eclipse SolarisEclipse Solaris
Engraved Wand
Wand
Physical Damage: 21-38
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.59-1.65)
Requires Level 40, 131 Int(22-26)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
4013121-38
(30-45) to (60-80)
(1.59-1.65)7.00%(46.9-48.7)(71.5-103.1)(118.5-151.8)(22-26)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Midnight BargainMidnight Bargain
Engraved Wand
Wand
Physical Damage: 21-38
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (20-30)% increased Movement Speed
Minions deal (50-70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
A chilling hush, a scraping sound
Of things no more entombed in ground.
A shambling horde is on its way
To crush the very light of day.
4013121-381.507.00%44.2N/A44.2(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (20-30)% increased Movement Speed
Minions deal (50-70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
Reserves 30% of Life
Cannot be used with Chaos Inoculation
Replica Midnight BargainReplica Midnight Bargain
Engraved Wand
Wand
Physical Damage: 21-38
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (40-50)% increased Movement Speed
Minions deal (50-70)% increased Damage
+6 to maximum number of Raging Spirits
+3 to maximum number of Summoned Phantasms
Reserves 30% of Life
Cannot be used with Chaos Inoculation
"Simply incredible. I caught an escaping test subject myself with swarms of burning skulls. Delightful!"
- Researcher Olesya
4013121-381.507.00%44.2N/A44.2(22-26)% increased Spell Damage+(10-20) to Intelligence
Minions have (40-50)% increased Movement Speed
Minions deal (50-70)% increased Damage
+6 to maximum number of Raging Spirits
+3 to maximum number of Summoned Phantasms
Reserves 30% of Life
Cannot be used with Chaos Inoculation
Apep's RageApep's Rage
Omen Wand
Wand
Physical Damage: 33-61
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 53, 200 Int(27-31)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells
(25-30)% increased Cast Speed
+(5-10)% to Chaos Resistance
Lose 40 Mana when you use a Skill
Poisons you inflict deal Damage (30-50)% faster
Apep's poison entraps, encircles,
and engulfs the leaking mind of Man.
5320033-611.208.00%56.4N/A56.4(27-31)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells
(25-30)% increased Cast Speed
+(5-10)% to Chaos Resistance
Lose 40 Mana when you use a Skill
Poisons you inflict deal Damage (30-50)% faster
MoonsorrowMoonsorrow
Imbued Wand
Wand
Physical Damage: (101.5-108.75) to (185.5-198.75)
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 59, 188 Int(33-37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind
+10 to Intelligence
(30-40)% increased Spell Damage
(250-275)% increased Physical Damage
(20-30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
Cast into darkness
And trapped for a thousand years,
The lonely moon weeps
59188(101.5-108.75) to (185.5-198.75)1.507.00%(215.2-230.6)N/A(215.2-230.6)(33-37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind
+10 to Intelligence
(30-40)% increased Spell Damage
(250-275)% increased Physical Damage
(20-30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
ObliterationObliteration
Imbued Wand
Wand
Physical Damage: 29-53
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 59, 188 Int(33-37)% increased Spell DamageGain (30-40)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
We forge order from the world around us
Wielding anarchy and destruction as our tools of genesis.
5918829-531.507.00%61.5N/A61.5(33-37)% increased Spell DamageGain (30-40)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Piscator's VigilPiscator's Vigil
Imbued Wand
Wand
Critical Strike Chance: (8.40-9.10)%
Attacks per Second: (1.65-1.77)
Requires Level 59, 188 Int(33-37)% increased Spell DamageNo Physical Damage
(10-18)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+(340-400) to Accuracy Rating
Attacks with this Weapon have (100-115)% increased Elemental Damage
Damage with Weapons Penetrates 5% Elemental Resistances
"Stone still, amidst the reeds,
breath fogging in the iron cold air.
he sits, he waits, he watches.
A piscatorial vigil, sat by the river,
his cathedral, his patience his unanswered prayer."
- Jojoba Mansell, bard, angler, adventurer
59188N/A(1.65-1.77)(8.40-9.10)%N/AN/AN/A(33-37)% increased Spell DamageNo Physical Damage
(10-18)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+(340-400) to Accuracy Rating
Attacks with this Weapon have (100-115)% increased Elemental Damage
Damage with Weapons Penetrates 5% Elemental Resistances
Replica TulfallReplica Tulfall
Opal Wand
Wand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(15-25)% increased Cast Speed
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15-20)% increased Cold Damage per Frenzy Charge
Gain a Power Charge on Killing a Frozen Enemy
Take 500 Cold Damage on reaching Maximum Power Charges
"Are we mad for attempting to build an engine out of this?
Looping cycles, power and pain..."
- Researcher Arn
6221235-651.307.00%65.0N/A65.0Adds (14-29) to (42-47) Cold Damage to Spells and Attacks(15-25)% increased Cast Speed
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15-20)% increased Cold Damage per Frenzy Charge
Gain a Power Charge on Killing a Frozen Enemy
Take 500 Cold Damage on reaching Maximum Power Charges
TulbornTulborn
Opal Wand
Wand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and AttacksGain a Power Charge on Killing a Frozen Enemy
+(20-25) Mana gained on Killing a Frozen Enemy
Adds (120-140) to (150-170) Cold Damage to Spells
Cold Exposure you inflict applies an extra -12% to Cold Resistance
We remember the stillness.
Then the great fall.
The pain of separation.
We return once more.

This item can be transformed with a Blessing of Tul
6221235-651.307.00%65.0N/A65.0Adds (14-29) to (42-47) Cold Damage to Spells and AttacksGain a Power Charge on Killing a Frozen Enemy
+(20-25) Mana gained on Killing a Frozen Enemy
Adds (120-140) to (150-170) Cold Damage to Spells
Cold Exposure you inflict applies an extra -12% to Cold Resistance
TulfallTulfall
Opal Wand
Wand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(10-20)% increased Cast Speed
Gain a Power Charge on Killing a Frozen Enemy
Adds 50 to 70 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
We fracture and splinter.
We pierce our sides.
But in the great freeze we are forged anew.
6221235-651.307.00%65.0N/A65.0Adds (14-29) to (42-47) Cold Damage to Spells and Attacks(10-20)% increased Cast Speed
Gain a Power Charge on Killing a Frozen Enemy
Adds 50 to 70 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
ShimmeronShimmeron
Tornado Wand
Wand
Physical Damage: 25-75
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Requires Level 65, 212 IntAdds (3-5) to (70-82) Lightning Damage to Spells and Attacks(30-40)% increased Spell Damage
Adds (26-35) to (95-105) Lightning Damage to Spells
+(6-10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
All at once, a calmness would encompass them,
and all at once, it would be torn away,
unveiling forms no sound mind could grasp.
6521225-751.307.00%65.0N/A65.0Adds (3-5) to (70-82) Lightning Damage to Spells and Attacks(30-40)% increased Spell Damage
Adds (26-35) to (95-105) Lightning Damage to Spells
+(6-10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
Void BatteryVoid Battery
Prophecy Wand
Wand
Physical Damage: 35-64
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 68, 245 Int(36-40)% increased Spell Damage80% reduced Spell Damage
(10-20)% increased Cast Speed
(50-65)% increased Global Critical Strike Chance
+(40-50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge
"The trick is to give nothingness,
and to receive everything in return."
- Inquisitor Maligaro
6824535-641.208.00%59.4N/A59.4(36-40)% increased Spell Damage80% reduced Spell Damage
(10-20)% increased Cast Speed
(50-65)% increased Global Critical Strike Chance
+(40-50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge

Passive skills

There are passive skills that grant wand bonuses.

Ascendancy
Class
NameStats
N/AWand Attack Speed and Accuracy
5% increased Attack Speed with Wands
8% increased Accuracy Rating with Wands [1] [2]

4% increased Attack Speed with Wands
8% increased Accuracy Rating with Wands [4] [5] [6]
N/AWand Critical Strike Chance and Multiplier
30% increased Critical Strike Chance with Wands
+12% to Critical Strike Multiplier with Wands [1] [2] [3]
N/AWand Damage
Wand Attacks deal 12% increased Damage with Hits and Ailments [1] [2]
Wand Attacks deal 16% increased Damage with Hits and Ailments [4] [5] [6]
14% increased Damage while wielding a Wand [3]
N/AWand Damage and Attack Speed
10% increased Damage while wielding a Wand
4% increased Attack Speed with Wands [1]
N/AWand Elemental Damage
12% increased Elemental Damage with Wands [1]
N/AWand Elemental Damage and Penetration
10% increased Elemental Damage with Wands
Damage with Weapons Penetrates 2% Elemental Resistances [1] [2]
N/AWand Lightning Damage
Gain 5% of Wand Physical Damage as Extra Lightning Damage [1] [2]
N/AWand Physical Damage
12% increased Physical Damage with Wands
Wand Attacks deal 12% increased Damage with Ailments [1]
N/AWand Physical Damage and Attack Speed
12% increased Physical Damage with Wands
Wand Attacks deal 12% increased Damage with Ailments
4% increased Attack Speed with Wands [1] [2]
N/ADisintegration
60% increased Critical Strike Chance with Wands
+30% to Critical Strike Multiplier with Wands
+20 to Intelligence [1]
N/AElder Power
10% increased Wand Damage per Power Charge
10% chance to gain a Power Charge on Kill [1]
N/AFusillade
15% increased Attack Speed with Wands
30% increased Accuracy Rating with Wands [1]
N/APrism Weave
24% increased Elemental Damage with Wands
6% increased Attack Speed with Wands
Damage with Weapons Penetrates 5% Elemental Resistances [1]
N/ATempest Blast
Gain 20% of Wand Physical Damage as Extra Lightning Damage [1]
N/AWandslinger
30% increased Damage while wielding a Wand
10% increased Attack Speed with Wands [1]
N/AExplosive Force
Gain 10% of Wand Physical Damage as Extra Chaos Damage
Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage [1]
N/AOpportunistic Fusilade
35% increased Damage with Wands if you've dealt a Critical Strike Recently
50% increased Critical Strike Chance with Wands [1]
N/AStorm's Hand
Gain 10% of Wand Physical Damage as Extra Lightning Damage
25% of Wand Physical Damage converted to Lightning Damage [1]

List of skill gems usable with wands

GemStr.Dex.Int.Required level
BarrageBarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%
Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
Fires Projectiles sequentially

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A12
Barrage of Volley FireBarrage of Volley FireAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (50-60)% of base
Effectiveness of Added Damage: (50-60)%
Requires Level 12After a short preparation time, you fire projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 4 Projectiles
Fires Projectiles sequentially
The first and final shots of the sequence fire 6 additional Projectiles simultaneously

Additional Effects From 1-20% Quality:
The first and final shots of the sequence fire (0.2-4) additional Projectiles simultaneously
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A12
Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
AoE Radius: 10
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
(22-480) to (40-891) Added Fire Damage
(3-75) to (67-1467) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage per Elemental Ailment on the Enemy

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Elemental Ailment on the Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A12
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge

Additional Effects From 1-20% Quality:
+(0.1-2)% more Attack Damage per Frenzy Charge
+(0.1-2)% more Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A16
Frenzy of OnslaughtFrenzy of OnslaughtAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Consume all Frenzy Charges when you Hit an enemy while at maximum Frenzy Charges to gain Onslaught for 1 second per Charge consumed
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge

Additional Effects From 1-20% Quality:
+(0.1-2)% more Attack Damage per Frenzy Charge
+(0.1-2)% more Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A16
Energy BladeEnergy BladeSpell, Lightning
Level: (1-20)
Cost: (136-624) Energy Shield
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 24Grants a buff which significantly lowers your maximum Energy Shield to transform your equipped weapons into Swords formed from that energy. Casting the spell again removes the buff. Requires a Non-Bow weapon. This skill cannot be triggered.Energy Blades have minimum Lightning Damage equal to 2% of Energy Shield, plus (2-12)
Energy Blades have maximum Lightning Damage equal to 40% of Energy Shield, plus (40-235)
Two Handed Energy Blades have 70% more Lightning Damage
Buff grants 50% less Maximum Energy Shield

Additional Effects From 1-20% Quality:
Buff grants (0.25-5)% more Maximum Energy Shield
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes24
Kinetic BlastKinetic BlastAttack, Projectile, AoE
Level: (1-20)
Cost: (15-16) Mana
Attack Damage: (140-155)% of base
Effectiveness of Added Damage: (140-155)%
AoE Radius: 14
Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Creates 4 explosions
35% less Area Damage

Additional Effects From 1-20% Quality:
Creates (0.05-1) explosions
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Kinetic BoltKinetic BoltAttack, Projectile
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (140-175)% of base
Effectiveness of Added Damage: (140-175)%
Fire a projectile from your wand that changes direction in a zig-zag pattern at regular intervals or when hitting enemies. Each time it changes direction, a secondary projectile breaks off, flying in the direction it changed away from.Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 200% of their value
Projectile changes direction (5-8) times
Modifiers which would cause projectiles to Fork instead cause them to change direction additional times

Additional Effects From 1-20% Quality:
Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at +(2.5-50)% of their value
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes1
Kinetic Bolt of FragmentationKinetic Bolt of FragmentationAttack, Projectile
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (65-85)% of base
Effectiveness of Added Damage: (65-85)%
Fire a projectile from your wand that changes direction in a zig-zag pattern at regular intervals or when hitting enemies. Each time it changes direction, a secondary projectile breaks off, flying in the direction it changed away from. Multiple of these projectiles can hit the same target.Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 250% of their value
Projectile changes direction 2 times
Fires 2 additional Projectiles
Modifiers which would cause projectiles to Fork instead cause them to change direction additional times

Additional Effects From 1-20% Quality:
Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at +(2.5-50)% of their value
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes1
Power SiphonPower SiphonCritical, Attack, Projectile
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (140-159)% of base
Effectiveness of Added Damage: (140-159)%
Requires Level 12Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.Fires a Projectile at up to (4-7) targets
Modifiers to number of Projectiles instead apply to number of targets fired at
Culling Strike
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
10% more Critical Strike Chance per Power Charge
+20% to Critical Strike Multiplier per Power Charge

Additional Effects From 1-20% Quality:
+(0.5-10)% to Critical Strike Multiplier per Power Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Power Siphon of the ArchmagePower Siphon of the ArchmageCritical, Attack, Projectile
Level: (1-20)
Cost: (7-11) Mana
Requires Level 12Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.Deals Added Lightning Damage equal to (10-17)% of maximum Mana
Fires a Projectile at up to (4-7) targets
Modifiers to number of Projectiles instead apply to number of targets fired at
Culling Strike
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy

Additional Effects From 1-20% Quality:
Deals Added Lightning Damage equal to (0.15-3)% of maximum Mana
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Vaal Power SiphonVaal Power SiphonCritical, Attack, Projectile, Vaal
Level: (1-20)
Souls Per Use: 15
Can Store 3 Use(s)
Soul Gain Prevention: 2 sec
Attack Damage: (150-184)% of base
Effectiveness of Added Damage: (150-184)%
Requires Level 12Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.Fires Projectiles at each nearby Enemy
Culling Strike
Can't be Evaded
Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
20% more Critical Strike Chance per Power Charge
+25% to Critical Strike Multiplier per Power Charge

Additional Effects From 1-20% Quality:
+(0.5-10)% to Critical Strike Multiplier per Power Charge
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Vaal DominationVaal DominationSpell, Minion, Duration, Vaal, Attack, Melee, Strike
Level: (1-20)
Souls Per Use: 30
Can Store 3 Use(s)
Soul Gain Prevention: 20 sec
Cast Time: 0.50 sec
Requires Level 28This spell causes one of your existing Sentinels of Dominance to Ascend, becoming more powerful, gaining new attacks, and overriding its duration, while maintaining its monster modifiers and other bonuses, including from support gems. If you cannot have more Ascended Sentinels of Dominance, an existing one will be refreshed instead.Base duration is 30.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Maximum 3 Ascended Sentinels of Dominance
Ascended Sentinels do not count towards the regular limits
Ascended Sentinels deal 200% more Damage
Ascended Sentinels take 70% less Damage

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes28

Version history

Version Changes
0.8.3
0.6.13
  • Updated wand effect.
0.6.11
  • Added wand particle effects.

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